The MOA skill- my point of view

The MOA skill- my point of view

in PvP

Posted by: Zeta Reticuli.9203

Zeta Reticuli.9203

Replace moa with an ability that clears every condition and grants stability for 6 seconds, 60 second cooldown.

The CD would have to be at least 90 or 120 seconds, with perhaps a trait that lowers the recharge.

I can agree with 90, reduced 20% to 72 with traits, if it also summons a clone (not phantasm) that maybe… applies a snare. Let’s get programming.

The MOA skill- my point of view

in PvP

Posted by: Zeta Reticuli.9203

Zeta Reticuli.9203

Replace moa with an ability that clears every condition and grants stability for 6 seconds, 60 second cooldown.

The CD would have to be at least 90 or 120 seconds, with perhaps a trait that lowers the recharge.

It’d be a useless elite, in my opinion. Lyssa set already does this on a 90 second cooldown via mass invis.

Clears every debuff, and gives every buff (including stability) for 5 seconds.

If we’re going to eliminate time warp we need to remove the quickness mechanic entirely. Not something I’ll miss, personally but that’s something to keep in mind – it’s an everyone or no-one mechanic when it comes to where accessibility should lie. Otherwise there will be insane imbalances surrounding it like there is now.

There’s a lot of “Perfect Clone” requests for an elite, though I’m not exactly sure how it would work. Perhaps a clone that actually replicates your motions and skills, but that would still reveal you when it collides with a wall or siding. (Unless you do so pourposfully to throw people off.)

It’d be interesting that, for a period of time, you had no clone/phantasm limit, or a higher limit on them.

There are plenty of options, but the ones we have aside from Mass Invis are kinda iffy.

Now I remember what made me suggest that as a replacement. I used to run Lyssa runes way back when I was condition/confusion spec (LOL) and used to run it with mass invis as a great short CD condition clear.