This is not how good MM works

This is not how good MM works

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Posted by: Shadowstep.6049

Shadowstep.6049

It really isn’t. I started in low plat, got to around 1900 then did mistake of playing late at night and dropped to 1750-1800 (gain 2-3 pts per win, lose 23). After ping ponging for a while i just went on huuuuugggee loss streak and i simply can’t win a single game. People simply go afk, lose fights in their favor, nobody defends. I can win my fights, i can decap but i physically simply can’t hold 2 points vs 5 enemies. It won’t happen. Working matchmaking doesn’t cause 500-9 games during prime time, 4 ppl basically sitting at spawn is not how balanced match should look like. I am in gold now.

Sure, i could accept that i am garbage and belong to bronze for all i care but then i wouldn’t be able to climb to plat 3 from plat 1 and winning games vs ranks 1 on first place if i was that much of garbage. Worst part, i did some research on teammates and enemies i get in matches and my teammates ranks are usually 100 or so below from my enemy. Why is it a thing?

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(edited by Shadowstep.6049)

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Posted by: GladConcept.4650

GladConcept.4650

I ran into this same problem the past day — fell out of platinum to low tier gold such that I couldn’t even buy a win. Teammates pushing far on respawn and dying one by one by themselves. Bad rotations. Afk players at the start of the match or they’ll go afk in the middle. Did they secretly patch matchmaking to suck more?

Spotted Cow

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Posted by: TheAngryDuckling.5481

TheAngryDuckling.5481

Winning is so heavily placed on the skill of you teammates, that it is silly the game doesn’t take personal contribution into account when adjusting mmr. One bad player dying far all game can lose you whole game, nothing you can do about it.

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Posted by: Razor.9872

Razor.9872

Winning is so heavily placed on the skill of you teammates, that it is silly the game doesn’t take personal contribution into account when adjusting mmr. One bad player dying far all game can lose you whole game, nothing you can do about it.

This is really what it boils down to.

NSPride <3

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Posted by: GladConcept.4650

GladConcept.4650

Winning is so heavily placed on the skill of you teammates, that it is silly the game doesn’t take personal contribution into account when adjusting mmr. One bad player dying far all game can lose you whole game, nothing you can do about it.

This is so true. In my matches, I’ve tried to find ways to lessen the impact. If I flat out ignore them rushing far and feeding points, it doesn’t work because the opposing team is not only better at 1v1 against that person far, but they will continue to rotate and fight us 5v4 around the rest of the map. The only times I win is when my team is substantially better in a team fight than the opposing team.

If I, or other teammates, go to help support this one person rushing far and dying, we will inevitably end up in a team fight at far, during which the rusher will be singled out and killed rather quickly leaving us with another outmanned fight at far. Even if we win, it’s hard to out-sustain the other team on their home node, and we will eventually either die to a lack of cooldowns from a constant storm or we will lose the rest of the map trying to maintain that position.

The problem in both cases is the one person refuses to rotate or go anywhere else, and even if he or she did, it would likely just be another 5 points for the opposing team.

EDIT: Also, sometimes even if I ignore the person rushing far, my other teammates will sometimes rush over there to help. In which case, it’s a 10 point meal instead of 5.

GG.

Bring back team queues, and at least let us play with our friends against opposing teams.

Spotted Cow

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Posted by: Exedore.6320

Exedore.6320

It’s a problem with solo queue.

In any rating system, you’ll have a larger portion of the population near the middle rating. That middle section is inherently more volatile during the first few weeks of the rating system. If the parameters are well-tuned, it should sort itself out once people play more games.

Kirrena Rosenkreutz

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Posted by: Shadowstep.6049

Shadowstep.6049

I wish game would consider game scores when handling out rating. If game was close (498-500) you shouldn’t be losing much. I have no way to control what teammates i get (beside quoq), i can’t prevent the game from giving me teammates that are 100 rating below the enemy team. I do my best but i can’t carry that, it is a team game after all and yet i get punished heavy for such wonky MM.

The scores in the matches on my screenshot probably would be even worse if i wasn’t murdering things and decapping 24/7. Switching classes doesn’t help either. I can play engi, i can play necro – it is still same effect. I win 1 point, lose everything else. Go to next, win it – lose everything else. I can’t split but the game somehow expects me to.

(edited by Shadowstep.6049)

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Posted by: Crowley.8761

Crowley.8761

Wait, you’re saying a rating system based on the performance of 4 completely random people that may actually be asleep is bad? No way…

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Posted by: Dawdler.8521

Dawdler.8521

It’s a problem with solo queue.

Tbh I doubt it. I think its a problem with something else:

You cant carry with a thief.

Well, maybe the really really really good ones can make a big differences, but 95% of them cant. Especially not in an enviroment when they get killed instantly by the 10 AoE traps laying on top of each other from the 3 DHs that’s not even on point.

Or maybe just the OP got unlucky, what do I know.

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Posted by: Shadowstep.6049

Shadowstep.6049

It’s a problem with solo queue.

Tbh I doubt it. I think its a problem with something else:

You cant carry with a thief.

Well, maybe the really really really good ones can make a big differences, but 95% of them cant. Especially not in an enviroment when they get killed instantly by the 10 AoE traps laying on top of each other from the 3 DHs that’s not even on point.

Or maybe just the OP got unlucky, what do I know.

As i said before, i did switch to other classes (engis, necro) – it made no difference. In fact, as thief i had bit better score because i could rotate faster and split enemy since my teams just lose every team fight. And as i said, every match boiled down to the point that i can’t be at 2 places at the same time and i cant hold 2 points at the same time. It doesn’t matter if i ping on map, try to talk to the team etc.
I mean i can’t really blame my team in that sense – they are ranked at least 100 points below the enemy. I just can’t win games for them and i honestly don’t understand why i should.

(edited by Shadowstep.6049)

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Posted by: fishball.7204

fishball.7204

Low tier play requires a different mentality, you can’t rely on your team at all and thief relies on people rotating and allowing you to +1 fights or bursting people. That doesn’t work in low tier unfortunately unless you are duo-ing.

It’s best to just run super bunker/bruiser and push far, 1v2/1v3 every game and just hope your team can cap a point or 2.

FOR THE GREEEEEEEEEEEEN

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Posted by: Dawdler.8521

Dawdler.8521

As i said before, i did switch to other classes (engis, necro) – it made no difference.

Well then you switched from one class that cant carry to two other classes that cant carry, duh.

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Posted by: Shadowstep.6049

Shadowstep.6049

As i said before, i did switch to other classes (engis, necro) – it made no difference.

Well then you switched from one class that cant carry to two other classes that cant carry, duh.

And which class can carry then in your opinion?

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Posted by: Solstace.2514

Solstace.2514

As i said before, i did switch to other classes (engis, necro) – it made no difference.

Well then you switched from one class that cant carry to two other classes that cant carry, duh.

And which class can carry then in your opinion?

I dont know anout engineer, but thief and necro usually benefit from proper team play. Especially if you play boon corruption on necro.

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Posted by: Shaogin.2679

Shaogin.2679

As i said before, i did switch to other classes (engis, necro) – it made no difference.

Well then you switched from one class that cant carry to two other classes that cant carry, duh.

And which class can carry then in your opinion?

Shoutbow Druid has been working great for me. It destroys Dragonhunters, has great mobility, great party support, great reviving with “Search and Rescue”, and pretty decent overall damage. I finish most matches with top Healing/Revives/Damage/Kills.

Scrapper is great and all, especially for revives and point holding, but Scrapper is very easy to kite and the teleport from “Search and Rescue” is vital to getting off resses when your teammates are trying to face tank aoe damage at mid.

Doc Von Doom – Asuran Necromancer
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