This is what needs to be fixed with rangers.

This is what needs to be fixed with rangers.

in PvP

Posted by: Davinci.8027

Davinci.8027

1.) Fix Empathic bond so that the pet actually absorbs the conditions and they do not simply evaporate.

2.) Switch Zephyr’s Speed (5 trait in Beastmastery) with Loud Whistle (15 trait in Beastmastery). That trait is simply too strong to be that low in the tree.

3.) Increase the cooldown of traps or reduce their AoE by a small amount. At the moment, if placed right, traps can completely cover a node which allows for no skillful counter-play. Traps can be placed prior to any engagement and by the time they are triggered they are already up again.

With these 3 fixes, I think rangers will be fine.

This is what needs to be fixed with rangers.

in PvP

Posted by: Nary Why Irk.8150

Nary Why Irk.8150

ok so then, fix all the ranger bugs in the ranger subforum too, right?

https://forum-en.gw2archive.eu/forum/professions/ranger/Ranger-Bug-List/page/6#post1023523

also… give pets improved ability to hit targets, pets get correct usage of f2, pets start attacking fast after f4 switch.
rebalance beastmaster trait to 50% instead 25%
give signet of wild interaction with “F” hotkey.
give better condition removal to signet.
lower all the enormous cooldowns on signets.
make viable greatsword, make viable longbow.
rework 80% of ranger traits since they dont make any sense.
rework just everything about the ranger…….

~ random r43 ranger with 2k matches with him

This is what needs to be fixed with rangers.

in PvP

Posted by: Nary Why Irk.8150

Nary Why Irk.8150

rework all spirits…

remove bug from sharpen edges with multi shot skills….
like some top 100 europe qp players said.
ranger will need a complete rework, otherwise, its viability will be only by 2 builds, bm / trap, since only viable trees are bm and survival.

ranger needs a real rework to 80% of his traits and weapons.

This is what needs to be fixed with rangers.

in PvP

Posted by: felivear.1536

felivear.1536

But Java says they are easy-mode and only PZ makes them good. I’m confused.

feLIVEar: Your resident forum king.

This is what needs to be fixed with rangers.

in PvP

Posted by: Nary Why Irk.8150

Nary Why Irk.8150

But Java says they are easy-mode and only PZ makes them good. I’m confused.

that guy will tell anet to nerf whatever his interests need to.
ranger should be buffed or at least fix his massive bugs everywhere

This is what needs to be fixed with rangers.

in PvP

Posted by: Davinci.8027

Davinci.8027

But Java says they are easy-mode and only PZ makes them good. I’m confused.

No one knows how to play against rangers, i.e. everyone is bad except PZ !

This is what needs to be fixed with rangers.

in PvP

Posted by: SunnyJay.5276

SunnyJay.5276

you want to nerf the most bugged and overlooked class? then say goodbye the entirety of the player base that plays ranger.

i feel like i can confidently say for the first time, without feeling like a troll…..

L2P

p.s. if you don’t wanna die to the hands of a trap ranger, then don’t stand in the big red circles!? not to hard to figure out

This is what needs to be fixed with rangers.

in PvP

Posted by: Davinci.8027

Davinci.8027

you want to nerf the most bugged and overlooked class? then say goodbye the entirety of the player base that plays ranger.

i feel like i can confidently say for the first time, without feeling like a troll…..

L2P

p.s. if you don’t wanna die to the hands of a trap ranger, then don’t stand in the big red circles!? not to hard to figure out

I am simply asking to fix three buggy mechanics that are, for the most part, game changing at high-tier tPvP…

I know how to play very well, thank you. It is not a L2p issue. I am not saying that rangers do not need to be revamped in other departments. I’m saying that those 3 mechanics are broken and need to be fixed because they are affecting the meta to the point where the game has become un-enjoyable.

(edited by Davinci.8027)

This is what needs to be fixed with rangers.

in PvP

Posted by: Xsorus.2507

Xsorus.2507

1.) Fix Empathic bond so that the pet actually absorbs the conditions and they do not simply evaporate.

2.) Switch Zephyr’s Speed (5 trait in Beastmastery) with Loud Whistle (15 trait in Beastmastery). That trait is simply too strong to be that low in the tree.

3.) Increase the cooldown of traps or reduce their AoE by a small amount. At the moment, if placed right, traps can completely cover a node which allows for no skillful counter-play. Traps can be placed prior to any engagement and by the time they are triggered they are already up again.

With these 3 fixes, I think rangers will be fine.

1. That potentially is a bug because it doesn’t match the description, However i don’t think it’d be as effective as you think, Since we’re usually swapping pets every 15 seconds anyway thus completely removing any conditions put on the pet (I honestly never noticed it till one of you guys mentioned that it was just eating them)

2. This wouldn’t have a huge effect on the BM Bunker build, it’d probably hurt trapper though cause they’re forced into the 30 points in Skirmishing. Though I suspect what would happen would be they’d either drop 10 points in one of the other lines, Or they simply would lose that role as a Quick Stomper.

3. You can completely cover the Node with a ton of different abilities, and by Counter Play I assume you mean “I’m mad because I can’t bunker on top of the node and stop everyone”. I’m starting to find it quite hilarious that Anet wanted to add more ways to Stop Bunkering, and people look at what was considered “The Worst Class in the game” as a way of stopping it. You might have to change your Meta to Counter the Trap Ranger.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

This is what needs to be fixed with rangers.

in PvP

Posted by: EaGrimdarK.7849

EaGrimdarK.7849

you want to nerf the most bugged and overlooked class? then say goodbye the entirety of the player base that plays ranger.

i feel like i can confidently say for the first time, without feeling like a troll…..

L2P

p.s. if you don’t wanna die to the hands of a trap ranger, then don’t stand in the big red circles!? not to hard to figure out

This coming from a hotjoin hero… Oh, the hurt!

/Sarcasm
Dont stand in the big red circles man! You know, the ones you cant see until you are standing in them! Jeez DAVINCI L2P GOSH.
\Sarcasm

Rangers can double trap if they are defending, do you pub scrub Rangers even realize thats the issue? Not the fact that you have traps. They can reliably get a quickness spike/rez in without wasting cooldowns, but they need a buff? Im sure its the big red circles that are the problem. Not the fact that they can have 1900 toughness and put out the damage of an Ele. Ranger, totally a class known for its bugs. Just like Necro. Wait, no one gives a kitten about Ranger bugs except Rangers that spend time on the Ranger forum that listen to PvE QQ about bugs beyond the fact that some of their bugs actually HELP them, like Davinci pointed out.

I dont think a single person that has said “rangers need a buff” has ever played in tpvp. Ever. Not even solo queued into a free tournament. If you are a rank 43 Ranger with 2k matches and thinks the Ranger needs a buff then it mustve been very painful getting to rank 43, because if you think you need a buff you must really, really suck.

Im not saying 2 ele 2 ranger teams are unbeatable or that Rangers are op or anything, but they do not need buffs and double trapping should not be okay.

If you are that upset at GW2 then you just look like an idiot for sticking around. -Bongwizard Slubs

(edited by EaGrimdarK.7849)

This is what needs to be fixed with rangers.

in PvP

Posted by: Khyras.8021

Khyras.8021

you want to nerf the most bugged and overlooked class? then say goodbye the entirety of the player base that plays ranger.

i feel like i can confidently say for the first time, without feeling like a troll…..

L2P

p.s. if you don’t wanna die to the hands of a trap ranger, then don’t stand in the big red circles!? not to hard to figure out

This coming from a hotjoin hero… Oh, the hurt!

Hot join players have no one to depend on but themselves, which means team players will get buttkittened in 1vs1 by experienced hot join players 90% of the time. Without your copy/paste builds and voice chat you aint worth a kitten

This is what needs to be fixed with rangers.

in PvP

Posted by: EaGrimdarK.7849

EaGrimdarK.7849

you want to nerf the most bugged and overlooked class? then say goodbye the entirety of the player base that plays ranger.

i feel like i can confidently say for the first time, without feeling like a troll…..

L2P

p.s. if you don’t wanna die to the hands of a trap ranger, then don’t stand in the big red circles!? not to hard to figure out

This coming from a hotjoin hero… Oh, the hurt!

Hot join players have no one to depend on but themselves, which means team players will get buttkittened in 1vs1 by experienced hot join players 90% of the time. Without your copy/paste builds and voice chat you aint worth a kitten

Hot join players have no idea how to play their class, work as a team, or build for synergy. Hot join players make a meh build that snags them points off downed people, and then run around in a zerg. I see a lot of hotjoin rangers using s/t instead of s/w while also using flame trap. Wut.

You are only as good as you challenge yourself to be and even hotjoins are challenging when you know nothing else. If someone has equal experience in tpvp as someone in hotjoins, the person from hotjoins will never stand a chance, ever.

If you are that upset at GW2 then you just look like an idiot for sticking around. -Bongwizard Slubs

(edited by EaGrimdarK.7849)

This is what needs to be fixed with rangers.

in PvP

Posted by: Nary Why Irk.8150

Nary Why Irk.8150

yes ranger needs a buff to make his traits worth anything and fix the bugs in evrrything.
right now 80*/* rangrr traits are rubbish and pets are still dumb.
fix the bugs joder cabronzz anet take care of ranger 6 months all bugs and dumb traits without a rework

as bloodness said. ranger can only trap and bunk. to fix this. they have to rework all the class.

This is what needs to be fixed with rangers.

in PvP

Posted by: felivear.1536

felivear.1536

you want to nerf the most bugged and overlooked class? then say goodbye the entirety of the player base that plays ranger.

i feel like i can confidently say for the first time, without feeling like a troll…..

L2P

p.s. if you don’t wanna die to the hands of a trap ranger, then don’t stand in the big red circles!? not to hard to figure out

This coming from a hotjoin hero… Oh, the hurt!

Hot join players have no one to depend on but themselves, which means team players will get buttkittened in 1vs1 by experienced hot join players 90% of the time. Without your copy/paste builds and voice chat you aint worth a kitten

This is either the greatest troll statement of all time, or the most asinine. Either way, congrats, you’ve won an award!

Saying a hotjoin hero is better than a paid or tournament player because he has to watch out for himself is like saying that a guy that wins a 1 on 1 basketball tournament at the YMCA is better than an NBA player.

feLIVEar: Your resident forum king.

This is what needs to be fixed with rangers.

in PvP

Posted by: EaGrimdarK.7849

EaGrimdarK.7849

Saying a hotjoin hero is better than a paid or tournament player because he has to watch out for himself is like saying that a guy that wins a 1 on 1 basketball tournament at the YMCA is better than an NBA player.

QFT +1

If you are that upset at GW2 then you just look like an idiot for sticking around. -Bongwizard Slubs

This is what needs to be fixed with rangers.

in PvP

Posted by: Khyras.8021

Khyras.8021

you want to nerf the most bugged and overlooked class? then say goodbye the entirety of the player base that plays ranger.

i feel like i can confidently say for the first time, without feeling like a troll…..

L2P

p.s. if you don’t wanna die to the hands of a trap ranger, then don’t stand in the big red circles!? not to hard to figure out

This coming from a hotjoin hero… Oh, the hurt!

Hot join players have no one to depend on but themselves, which means team players will get buttkittened in 1vs1 by experienced hot join players 90% of the time. Without your copy/paste builds and voice chat you aint worth a kitten

This is either the greatest troll statement of all time, or the most asinine. Either way, congrats, you’ve won an award!

Saying a hotjoin hero is better than a paid or tournament player because he has to watch out for himself is like saying that a guy that wins a 1 on 1 basketball tournament at the YMCA is better than an NBA player.

Comparing GW 2 tournament player with NBA player is either the greatest troll of all time o, or the most asinine.
Edit: On second thought lets compare. Imagine NBA player paying 5 tickets to play against other team who also must pay 5 tickets each. Comical.

(edited by Khyras.8021)

This is what needs to be fixed with rangers.

in PvP

Posted by: Davinci.8027

Davinci.8027

1.) Fix Empathic bond so that the pet actually absorbs the conditions and they do not simply evaporate.

2.) Switch Zephyr’s Speed (5 trait in Beastmastery) with Loud Whistle (15 trait in Beastmastery). That trait is simply too strong to be that low in the tree.

3.) Increase the cooldown of traps or reduce their AoE by a small amount. At the moment, if placed right, traps can completely cover a node which allows for no skillful counter-play. Traps can be placed prior to any engagement and by the time they are triggered they are already up again.

With these 3 fixes, I think rangers will be fine.

1. That potentially is a bug because it doesn’t match the description, However i don’t think it’d be as effective as you think, Since we’re usually swapping pets every 15 seconds anyway thus completely removing any conditions put on the pet (I honestly never noticed it till one of you guys mentioned that it was just eating them)

2. This wouldn’t have a huge effect on the BM Bunker build, it’d probably hurt trapper though cause they’re forced into the 30 points in Skirmishing. Though I suspect what would happen would be they’d either drop 10 points in one of the other lines, Or they simply would lose that role as a Quick Stomper.

3. You can completely cover the Node with a ton of different abilities, and by Counter Play I assume you mean “I’m mad because I can’t bunker on top of the node and stop everyone”. I’m starting to find it quite hilarious that Anet wanted to add more ways to Stop Bunkering, and people look at what was considered “The Worst Class in the game” as a way of stopping it. You might have to change your Meta to Counter the Trap Ranger.

2.) I don’t care about BM bunker build because it’s useless in Paids.

1.) There is no contemplating or debating whether Empathic bond. It is – completely – broken. Necros are not able to stack any conditions, and they are not able to epidemic off of the pet either.

3.) I said either/or. Either reduce the AoE cleave or increase the CD.

(edited by Davinci.8027)

This is what needs to be fixed with rangers.

in PvP

Posted by: Xsorus.2507

Xsorus.2507

1.) Fix Empathic bond so that the pet actually absorbs the conditions and they do not simply evaporate.

2.) Switch Zephyr’s Speed (5 trait in Beastmastery) with Loud Whistle (15 trait in Beastmastery). That trait is simply too strong to be that low in the tree.

3.) Increase the cooldown of traps or reduce their AoE by a small amount. At the moment, if placed right, traps can completely cover a node which allows for no skillful counter-play. Traps can be placed prior to any engagement and by the time they are triggered they are already up again.

With these 3 fixes, I think rangers will be fine.

1. That potentially is a bug because it doesn’t match the description, However i don’t think it’d be as effective as you think, Since we’re usually swapping pets every 15 seconds anyway thus completely removing any conditions put on the pet (I honestly never noticed it till one of you guys mentioned that it was just eating them)

2. This wouldn’t have a huge effect on the BM Bunker build, it’d probably hurt trapper though cause they’re forced into the 30 points in Skirmishing. Though I suspect what would happen would be they’d either drop 10 points in one of the other lines, Or they simply would lose that role as a Quick Stomper.

3. You can completely cover the Node with a ton of different abilities, and by Counter Play I assume you mean “I’m mad because I can’t bunker on top of the node and stop everyone”. I’m starting to find it quite hilarious that Anet wanted to add more ways to Stop Bunkering, and people look at what was considered “The Worst Class in the game” as a way of stopping it. You might have to change your Meta to Counter the Trap Ranger.

2.) I don’t care about BM bunker build because it’s useless in Paids.

1.) There is no contemplating or debating whether Empathic bond. It is – completely – broken. Necros are not able to stack any conditions, and they are not able to epidemic off of the pet either.

3.) I said either/or. Either reduce the AoE cleave or increase the CD.

1. Would you waste Epidemic on the Pet? I mean there is a good chance that they’ll swap before you even have a chance to do it. I mean if its a bug it should be fixed obviously. I just think you’re looking for ways to weaken the Ranger that honestly won’t have a huge effect. edit – By the way if you want to Epidemic of the Pet you can, Empathetic Bond Eats all the conditions you apply to the ranger, It however doesn’t remove them from the Pet. Meaning if you load up the pet with Conditions, short of swapping the pet, The conditions won’t be removed (Unless they slot SoR, then it will every 10 seconds off the pet)

2. If your main complaint is Traps being a problem then removing the Quickness Stomp from a Trap user isn’t going to have a massive effect anyway. I mean it’ll weaken their over all “performance” and group utility, but your main complaint, traps won’t be effected by it.

3. So basically you want to want to nerf the condition removal on the ranger (This is a bug fix we can agree on), Remove Group Utility of the Trap Ranger by removing their ability to quickness stop, and Lower the amount of damage they can do with Traps. Mainly because your team hasn’t discovered a way to deal with Trap Rangers currently. I suppose removing the Trap Ranger completely from Paids would be much easier then coming up with a Counter.. I commend you on your effort

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

(edited by Xsorus.2507)

This is what needs to be fixed with rangers.

in PvP

Posted by: Xsorus.2507

Xsorus.2507

you want to nerf the most bugged and overlooked class? then say goodbye the entirety of the player base that plays ranger.

i feel like i can confidently say for the first time, without feeling like a troll…..

L2P

p.s. if you don’t wanna die to the hands of a trap ranger, then don’t stand in the big red circles!? not to hard to figure out

This coming from a hotjoin hero… Oh, the hurt!

/Sarcasm
Dont stand in the big red circles man! You know, the ones you cant see until you are standing in them! Jeez DAVINCI L2P GOSH.
\Sarcasm

Rangers can double trap if they are defending, do you pub scrub Rangers even realize thats the issue? Not the fact that you have traps. They can reliably get a quickness spike/rez in without wasting cooldowns, but they need a buff? Im sure its the big red circles that are the problem. Not the fact that they can have 1900 toughness and put out the damage of an Ele. Ranger, totally a class known for its bugs. Just like Necro. Wait, no one gives a kitten about Ranger bugs except Rangers that spend time on the Ranger forum that listen to PvE QQ about bugs beyond the fact that some of their bugs actually HELP them, like Davinci pointed out.

I dont think a single person that has said “rangers need a buff” has ever played in tpvp. Ever. Not even solo queued into a free tournament. If you are a rank 43 Ranger with 2k matches and thinks the Ranger needs a buff then it mustve been very painful getting to rank 43, because if you think you need a buff you must really, really suck.

Im not saying 2 ele 2 ranger teams are unbeatable or that Rangers are op or anything, but they do not need buffs and double trapping should not be okay.

I’m sure you’re an expert on Ranger Bug now that you’ve been stomped by them for the past month in the current Meta.

I can imagine this has given you great insight into the class you simply haven’t found the Counter to yet

lol.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

This is what needs to be fixed with rangers.

in PvP

Posted by: EaGrimdarK.7849

EaGrimdarK.7849

you want to nerf the most bugged and overlooked class? then say goodbye the entirety of the player base that plays ranger.

i feel like i can confidently say for the first time, without feeling like a troll…..

L2P

p.s. if you don’t wanna die to the hands of a trap ranger, then don’t stand in the big red circles!? not to hard to figure out

This coming from a hotjoin hero… Oh, the hurt!

/Sarcasm
Dont stand in the big red circles man! You know, the ones you cant see until you are standing in them! Jeez DAVINCI L2P GOSH.
\Sarcasm

Rangers can double trap if they are defending, do you pub scrub Rangers even realize thats the issue? Not the fact that you have traps. They can reliably get a quickness spike/rez in without wasting cooldowns, but they need a buff? Im sure its the big red circles that are the problem. Not the fact that they can have 1900 toughness and put out the damage of an Ele. Ranger, totally a class known for its bugs. Just like Necro. Wait, no one gives a kitten about Ranger bugs except Rangers that spend time on the Ranger forum that listen to PvE QQ about bugs beyond the fact that some of their bugs actually HELP them, like Davinci pointed out.

I dont think a single person that has said “rangers need a buff” has ever played in tpvp. Ever. Not even solo queued into a free tournament. If you are a rank 43 Ranger with 2k matches and thinks the Ranger needs a buff then it mustve been very painful getting to rank 43, because if you think you need a buff you must really, really suck.

Im not saying 2 ele 2 ranger teams are unbeatable or that Rangers are op or anything, but they do not need buffs and double trapping should not be okay.

I’m sure you’re an expert on Ranger Bug now that you’ve been stomped by them for the past month in the current Meta.

I can imagine this has given you great insight into the class you simply haven’t found the Counter to yet

lol.

You clearly didn’t read my post.

lol.

If you are that upset at GW2 then you just look like an idiot for sticking around. -Bongwizard Slubs

This is what needs to be fixed with rangers.

in PvP

Posted by: Xsorus.2507

Xsorus.2507

you want to nerf the most bugged and overlooked class? then say goodbye the entirety of the player base that plays ranger.

i feel like i can confidently say for the first time, without feeling like a troll…..

L2P

p.s. if you don’t wanna die to the hands of a trap ranger, then don’t stand in the big red circles!? not to hard to figure out

This coming from a hotjoin hero… Oh, the hurt!

/Sarcasm
Dont stand in the big red circles man! You know, the ones you cant see until you are standing in them! Jeez DAVINCI L2P GOSH.
\Sarcasm

Rangers can double trap if they are defending, do you pub scrub Rangers even realize thats the issue? Not the fact that you have traps. They can reliably get a quickness spike/rez in without wasting cooldowns, but they need a buff? Im sure its the big red circles that are the problem. Not the fact that they can have 1900 toughness and put out the damage of an Ele. Ranger, totally a class known for its bugs. Just like Necro. Wait, no one gives a kitten about Ranger bugs except Rangers that spend time on the Ranger forum that listen to PvE QQ about bugs beyond the fact that some of their bugs actually HELP them, like Davinci pointed out.

I dont think a single person that has said “rangers need a buff” has ever played in tpvp. Ever. Not even solo queued into a free tournament. If you are a rank 43 Ranger with 2k matches and thinks the Ranger needs a buff then it mustve been very painful getting to rank 43, because if you think you need a buff you must really, really suck.

Im not saying 2 ele 2 ranger teams are unbeatable or that Rangers are op or anything, but they do not need buffs and double trapping should not be okay.

I’m sure you’re an expert on Ranger Bug now that you’ve been stomped by them for the past month in the current Meta.

I can imagine this has given you great insight into the class you simply haven’t found the Counter to yet

lol.

You clearly didn’t read my post.

lol.

No, I did actually read your post…It was basically a big whine about Rangers and how their bugs are nothing…and that they’re oped…All because people haven’t found the counter to them yet.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

This is what needs to be fixed with rangers.

in PvP

Posted by: EaGrimdarK.7849

EaGrimdarK.7849

I literally said they aren’t op and my team doesn’t think they are unbeatable in the current meta, so no you didn’t read my post. Btw, I tried to find some pvp videos on your channel but it’s nothing but wvw crap, I didn’t look too hard though since I’m out celebrating the New Year. WvW is garbage. I wouldn’t call my teams strat vs 2 rangers a hard counter but it works when we are on our a-game.

If you are that upset at GW2 then you just look like an idiot for sticking around. -Bongwizard Slubs

(edited by EaGrimdarK.7849)

This is what needs to be fixed with rangers.

in PvP

Posted by: Ezrael.6859

Ezrael.6859

Ranger traps going on cooldown as soon as they are thrown is too strong as it allows the point holding ranger to set all their traps and then throw them all down again when the engagement actually starts. Too many advantages.

The traps should start their cooldown when they are triggered.

This is what needs to be fixed with rangers.

in PvP

Posted by: Battosai.5620

Battosai.5620

i win one on ones against them easily as a ranger not running traps – wether they preset traps or not.
and lol at bm builds being useless in paids…

This is what needs to be fixed with rangers.

in PvP

Posted by: Xsorus.2507

Xsorus.2507

I literally said they aren’t op and my team doesn’t think they are unbeatable in the current meta, so no you didn’t read my post. Btw, I tried to find some pvp videos on your channel but it’s nothing but wvw crap, I didn’t look too hard though since I’m out celebrating the New Year. WvW is garbage. I wouldn’t call my teams strat vs 2 rangers a hard counter but it works when we are on our a-game.

Your entire post was whining about Rangers, So yes..that’s exactly what you said. But i’m glad we all agree now that Rangers aren’t overpowered and don’t need a nerf. So nice that you could come over to my side on the issue.

All my videos are PvP by the way, They’re not terrible SPvP videos because no one really enjoys those videos because they’re bloody boring and god awful in general.
Oh wait, WoW players tend to enjoy them.. so maybe there is an audience

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

(edited by Xsorus.2507)

This is what needs to be fixed with rangers.

in PvP

Posted by: Xsorus.2507

Xsorus.2507

Ranger traps going on cooldown as soon as they are thrown is too strong as it allows the point holding ranger to set all their traps and then throw them all down again when the engagement actually starts. Too many advantages.

The traps should start their cooldown when they are triggered.

Argument could probably be made on most classes where the game works this way.

It’s up to Anet to decide if all classes should be moved over to this line of thinking (Thieves/Necros/Rangers ect ect)

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

This is what needs to be fixed with rangers.

in PvP

Posted by: Arken.3725

Arken.3725

I guess having the best healing skill along with near limitless evasion doesn’t count huh? Awesome.

This is what needs to be fixed with rangers.

in PvP

Posted by: Eurantien.4632

Eurantien.4632

Moving zephyr’s speed deeper into the trait line would make it much harder for any DPS type of build to be viable. I use LB and GS with zerker and I NEED all my traits. Though I do agree the trap ranger is a little too powerful.

This is what needs to be fixed with rangers.

in PvP

Posted by: faeral.7120

faeral.7120

1.) Fix Empathic bond so that the pet actually absorbs the conditions and they do not simply evaporate.

yes, yes, 1,000 times yes. raises skillcap for the spec since pets are fragile @ 5 in BM, should be melting quickly on condi transfer, forcing pet swaps for things other than stomp/res.

2.) Switch Zephyr’s Speed (5 trait in Beastmastery) with Loud Whistle (15 trait in Beastmastery). That trait is simply too strong to be that low in the tree.

yep, agree here too. Zephyr’s Speed is a mandatory trait pick for all specs. rule of design is that if an ability becomes mandatory, it needs to either a) be natively given to the profession or b) altered in some fashion to make the choice more difficult.

i think moving deeper into BM is a good move relative to its power level, considering that Quickness is too strong a buff to give natively to the Ranger.

3.) Increase the cooldown of traps or reduce their AoE by a small amount. At the moment, if placed right, traps can completely cover a node which allows for no skillful counter-play. Traps can be placed prior to any engagement and by the time they are triggered they are already up again.

With these 3 fixes, I think rangers will be fine.

i don’t think all traps need adjusting, especially if Empathic Bond gets fixed ( if you get stuck on 60s pet CD with a dead pet, no condi transfers ). i would like to see EB fixed before anything else to really see the impact on trap spec.

but flame trap at 12s is bananas. i can’t say it’s not enjoyable to play with, but i could see it going up to poison trap @ 16s ( traited ).

(edited by faeral.7120)

This is what needs to be fixed with rangers.

in PvP

Posted by: Zenith.7301

Zenith.7301

You’re proposing nerfs to the only good stuff a ranger has in PvE.

Traps are MEANT to be danger zones, as should be wells. You shouldn’t be able to stand on them and not suffer great pressure. That’s the whole point of an aoe that is not mobile like melee cleave.

The only point I will give you is Empathic Bond, but it is not unique. Condition removal in this game in general is too easily available. Every condition removal in the game should at the very least be on a 30 sec cd or more akin to stun breakers, and it should remove 2 conditions at best.

This is what needs to be fixed with rangers.

in PvP

Posted by: faeral.7120

faeral.7120

hmm, kinda thinking now that maybe Zephyr’s Speed should be given to Ranger as a default ability ( it kind of is @ only 5 pt investment )…not sure if this trait moving deeper into BM will be healthy for non-trap specs, which are already dangerously hurting by comparison ( mostly thinking of power specs who need that quickness to even hope to compete in dps ). idk, that’s a dicey issue, quickness is so strong.

i agree w/ zenith about danger zones. this game is all about area permission & traps fit into that really nicely. but the pace at which you must deal with traps is a relentless pace if comparing them to wells. wells also do not have a built-in ( undocumented ) immobilize on activation ( spike trap ), makes avoiding the trap stack very very difficult. ( why does muddy terrain exist? lol )

still, i’d like to see EB fixed first before anything b/c that will have a huge impact for a single change; simplest way to move towards balance, ANet style. let’s do this.

This is what needs to be fixed with rangers.

in PvP

Posted by: Hammerheart.1426

Hammerheart.1426

Traps operate like Necro Marks do, and I like it, but I recognize my bias since I play both classes. Increase the CD on them, but leave the mechanic unchanged.

I like all the other changes OP proposed.

This is what needs to be fixed with rangers.

in PvP

Posted by: firebreathz.7692

firebreathz.7692

1.) Fix Empathic bond so that the pet actually absorbs the conditions and they do not simply evaporate.

2.) Switch Zephyr’s Speed (5 trait in Beastmastery) with Loud Whistle (15 trait in Beastmastery). That trait is simply too strong to be that low in the tree.

3.) Increase the cooldown of traps or reduce their AoE by a small amount. At the moment, if placed right, traps can completely cover a node which allows for no skillful counter-play. Traps can be placed prior to any engagement and by the time they are triggered they are already up again.

With these 3 fixes, I think rangers will be fine.

1) you want a neft on the condition removal of the weakest condition remover in the game?

2) we have no role we excel at.. only jack of all trades.. I think this trait leans towards giving us a role in PvP

3) other AOE in the game covers the entire node as well, like the elementalist’s for example.. so asking for a reduction on our traps while no other class is affected?

“which allows for no skillful counter-play”
the skill counter play is to get the kitten off the node when there are big red circles on it..

This is what needs to be fixed with rangers.

in PvP

Posted by: Xsorus.2507

Xsorus.2507

1.) Fix Empathic bond so that the pet actually absorbs the conditions and they do not simply evaporate.

2.) Switch Zephyr’s Speed (5 trait in Beastmastery) with Loud Whistle (15 trait in Beastmastery). That trait is simply too strong to be that low in the tree.

3.) Increase the cooldown of traps or reduce their AoE by a small amount. At the moment, if placed right, traps can completely cover a node which allows for no skillful counter-play. Traps can be placed prior to any engagement and by the time they are triggered they are already up again.

With these 3 fixes, I think rangers will be fine.

1) you want a neft on the condition removal of the weakest condition remover in the game?

2) we have no role we excel at.. only jack of all trades.. I think this trait leans towards giving us a role in PvP

3) other AOE in the game covers the entire node as well, like the elementalist’s for example.. so asking for a reduction on our traps while no other class is affected?

“which allows for no skillful counter-play”
the skill counter play is to get the kitten off the node when there are big red circles on it..

Why does it seem like Knockbacks and Pulls are going to become the counter to Trap Rangers

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

This is what needs to be fixed with rangers.

in PvP

Posted by: Wanderer.5471

Wanderer.5471

2.) I don’t care about BM bunker build because it’s useless in Paids.

1.) There is no contemplating or debating whether Empathic bond. It is – completely – broken. Necros are not able to stack any conditions, and they are not able to epidemic off of the pet either.

3.) I said either/or. Either reduce the AoE cleave or increase the CD.

Necros can’t stack conditions against Empathic bond? You realise you have 10 seconds of free-reign condition damage, before removal, then another 10 ad infinitum. I’d say L2P, but heck i’ll just tell you how to play: throw a few conditions on him, watch for the cleanse, then you know you’ve got 10 seconds before the next, so you stack all your major damage – if you can’t out-damage his heal in infinite 10 second windows then you need to re-work your build to do more damage (or to be more tanky, so neither of you can kill the other).

This is what needs to be fixed with rangers.

in PvP

Posted by: Nier.2478

Nier.2478

1.) Fix Empathic bond so that the pet actually absorbs the conditions and they do not simply evaporate.

2.) Switch Zephyr’s Speed (5 trait in Beastmastery) with Loud Whistle (15 trait in Beastmastery). That trait is simply too strong to be that low in the tree.

3.) Increase the cooldown of traps or reduce their AoE by a small amount. At the moment, if placed right, traps can completely cover a node which allows for no skillful counter-play. Traps can be placed prior to any engagement and by the time they are triggered they are already up again.

With these 3 fixes, I think rangers will be fine.

1) you want a neft on the condition removal of the weakest condition remover in the game?

2) we have no role we excel at.. only jack of all trades.. I think this trait leans towards giving us a role in PvP

3) other AOE in the game covers the entire node as well, like the elementalist’s for example.. so asking for a reduction on our traps while no other class is affected?

“which allows for no skillful counter-play”
the skill counter play is to get the kitten off the node when there are big red circles on it..

Why does it seem like Knockbacks and Pulls are going to become the counter to Trap Rangers

Because it always has been. Hard CC hard counters zero stun breaks. Trap Rangers can get CC bursted if you force out the 90 second stun mitigation and catch them at the end of the dodge with a CC.

twitch.tv/blacktruth009
.

This is what needs to be fixed with rangers.

in PvP

Posted by: HPLT.7132

HPLT.7132

Rofl funniest thread ever. Bunker Guards complains because Ranger melts him from distance while he is capable to 1on1 every other class easily. Thus he proposes 3 huge nerfs to rangers so that this class will again vanish from tournaments? Noooo…. its not enough to remove quickening zephir from trapper build, also aoe damage has to be nerfed and he must be more susceptible to conditions. In which universe do you life? I can assure you a good bunker still take a while as a ranger (probably you should train a little bit more :/) and trappers are glass canons so he should never win a 2vs1. I propose another nerfs – Just completely remove stability from RaO since ele’s are not capable to free cap farpoint anymore :/.
If they change the meta of the traps, this would be a huge disadvantage, e.g. against bunker eles and also thief’s. ALSO consider that the mobility of a trap ranger is even worse compared to necros. Until most of the traits, especially in the beastmaster tree are completely useless (compared to other classes) and build diversity is not existing they should care about other things. If they offer other viable opportunities (increasing spirit effectiveness (srsly a 10% damage increase with a 30% proc chance every 10 seconds – Anets do your math that 3,5% more damage on a 60 seconds cooldown. And also health should next time increased by about 400% and not 20%….since they are still one hits) we can talk about nerfs.
This build was also available during the time when rangers where treated like trash in tournament. Now you see more and more playing ranger as counter and the other bunkers start to complain about it because it becames much harder to annoy the other team with ridiculous s/d ele’s. And for bunker guards it became much harder to revive downed persons since he can not simply block the damage away.

GG

edit: In 1vs1 a BM is still more effective than a trapper. In my opinion if you weight all pros and cons you see that a trap ranger is more or less balanced (easy to focus, low mobility vs decent aoe damage and condition pressure).

(edited by HPLT.7132)

This is what needs to be fixed with rangers.

in PvP

Posted by: Funky.9762

Funky.9762

People complaining about rangers… we lived to see it. It will be hilarious when they actually fix all of our bugs.

P.s @ whoever finds it strange that ppl choose torch over wh even tho they already have flame trap.
I personally value the ability to keep conditions on the target and reapply them. With all the condition removal going around you need to be able not only to stack them but reapply them all the time

(edited by Funky.9762)

This is what needs to be fixed with rangers.

in PvP

Posted by: Skyro.3108

Skyro.3108

Overall I think trap rangers are more or less fine, but of course they should fix all their traits like empathic bond. As for point #2, I think the core issue there is quickness affecting stomps (and caps on temple, etc.), more than anything specific to rangers. They should really change quickness so that it only affect skill cast times. I’m somewhat surprised this issue has never been brought up to the devs in any of the SotGs.

This is what needs to be fixed with rangers.

in PvP

Posted by: HPLT.7132

HPLT.7132

It was never brought up because it works as intended. Every class has their opportunity to nearly safestomp another. Like:

Thiefs : Stealth stomp
Guards: Stability stomp
Ele: Mist form stomp
Warriors: Quickness stomp
Engis: Blind stomp

Without Zephyr stomp rangers would be very susceptible when they want to finish someone since they are not a tanky class.

This is what needs to be fixed with rangers.

in PvP

Posted by: urinfamousr.7631

urinfamousr.7631

i win one on ones against them easily as a ranger not running traps – wether they preset traps or not.
and lol at bm builds being useless in paids…

lets see these 1v1’s videos then , i love when people are like “i beat anyone 1v1” with ZERO vid’s to prove it …

This is what needs to be fixed with rangers.

in PvP

Posted by: urinfamousr.7631

urinfamousr.7631

I literally said they aren’t op and my team doesn’t think they are unbeatable in the current meta, so no you didn’t read my post. Btw, I tried to find some pvp videos on your channel but it’s nothing but wvw crap, I didn’t look too hard though since I’m out celebrating the New Year. WvW is garbage. I wouldn’t call my teams strat vs 2 rangers a hard counter but it works when we are on our a-game.

Your entire post was whining about Rangers, So yes..that’s exactly what you said. But i’m glad we all agree now that Rangers aren’t overpowered and don’t need a nerf. So nice that you could come over to my side on the issue.

All my videos are PvP by the way, They’re not terrible SPvP videos because no one really enjoys those videos because they’re bloody boring and god awful in general.
Oh wait, WoW players tend to enjoy them.. so maybe there is an audience

lol good excuse

This is what needs to be fixed with rangers.

in PvP

Posted by: stof.9341

stof.9341

you want to nerf the most bugged and overlooked class?

But nobody talked about the engineer yet ???

This is what needs to be fixed with rangers.

in PvP

Posted by: Taym.8326

Taym.8326

1.) Fix Empathic bond so that the pet actually absorbs the conditions and they do not simply evaporate.

2.) Switch Zephyr’s Speed (5 trait in Beastmastery) with Loud Whistle (15 trait in Beastmastery). That trait is simply too strong to be that low in the tree.

3.) Increase the cooldown of traps or reduce their AoE by a small amount. At the moment, if placed right, traps can completely cover a node which allows for no skillful counter-play. Traps can be placed prior to any engagement and by the time they are triggered they are already up again.

With these 3 fixes, I think rangers will be fine.

1) agreed

2) I would agree as long as certain other abilities that are performing amazingly low tier(mug, there are quite a few others but I guess start with the ones that do damage) would be re-arranged as well. Also when empathetic bond is fixed every ranger will have at least 15 more points to play with which will make taking the relocated version easier (plus I love lower CD on pet swap). This is also to say that this should not really be done until Empathetic bond is fixed.

3) Idea is a huge nerf, I do not support this at all. First try out the first two, this will force people to remove at least one trap to make room for condition removal (which is pretty bad) or take tanky pets. Either of which is already a significant nerf to rangers across the board. What you suggest here on top of all the other things is the response that A-Net gave to spirit and greatsword rangers in the beta which have turned into a ghost choice. I fear that if all three are thrown in at the same time rangers will be completely non-viable unless they go BM spec which is pretty much not even a player playing anymore. Watch how the first two effect it, then see what you think afterwards.

This is what needs to be fixed with rangers.

in PvP

Posted by: Dardamaniac.1295

Dardamaniac.1295

Im gonna say this once more.Traps were like this till release day,nothing had changed at all…So they didnt become OP just cause some Rangers learned to use em and stomp some of you

This is what needs to be fixed with rangers.

in PvP

Posted by: Battosai.5620

Battosai.5620

i win one on ones against them easily as a ranger not running traps – wether they preset traps or not.
and lol at bm builds being useless in paids…

lets see these 1v1’s videos then , i love when people are like “i beat anyone 1v1” with ZERO vid’s to prove it …

can’t upload or stream anything with my connection – furthermore i said that i beat trap rangers, which is true, because this build is definately not the strongest build around for 1v1ing nor is it the strongest build for rangers in tpvp and the role people want to put the trap ranger in – it is arguably the strongest build at defending treb, that’s it imo.
i’m just tired about people being clueless about the ranger so i didnt really bother to elaborate my point.
anyway if some ranger players have questions about the class in tpvp or need a different view on builds other than the cookie-cutter build just feel free to ask me, i’m always glad to share my knowledge with other players and maybe getting a different point of few out of it, that i might not have considered yet.

cheers

This is what needs to be fixed with rangers.

in PvP

Posted by: Vyndetta.9415

Vyndetta.9415

Ranger has not been buffed at all since release. If anything, they have been stealth nerfed over the past 5 months. And you want to Nerf/change them? Anet has fixed about 15% of the known bugs rangers haves on this forum.
https://forum-en.gw2archive.eu/forum/professions/ranger/Ranger-Bug-List/first

And half of those fixed bugs are underwater fixes. Fix the other 85% or so then you can nerf/change a not even overpowered class.

Trap rangers have so many counters to them aswell, just like every other class. Plz Fix the 3 out of the 5 buged and mostly useless trait lines so I can play another decent spec. Thanks

P.S. I’m flattered all these players(Other posts/in-game) over the past month have been complaining nerf a class that hasn’t changed at all, yet has arguebly the most bugs of all the classes. Not to mention, the class was arguebly the worst class beside the so underpowered engi(good joke)

P.S.S Be careful what yall wish for

<3 Vyndetta

Vyndetta – Ranger- [SYNC]

This is what needs to be fixed with rangers.

in PvP

Posted by: Convict.8526

Convict.8526

guess everyone forgot the point of a “TRAP.” the rangers only viable build in tpvp that can win only in a 1v1 with zero stun breakers, a very unreliable pet, and one random condition removal. the build is relatively new to the meta, and its not there isnt anyway to counter it. besides warrior and engi this class is awful.

This is what needs to be fixed with rangers.

in PvP

Posted by: SunnyJay.5276

SunnyJay.5276

1) its balanced by the fact that its a grandmaster trait and it is a random prock.
2) it is the only way for a trap ranger to ensure (70% of the time) a stomp. all other classes and build get something like this so why shouldn’t we? and don’t say move it further along the trait line because the way anet has designed our trait lines, we are forced to go 30 into the silly skirmishing just to get our trap traits, leaving only 10 trait points left.
3) so skilful counter play? really? how bout starting the battle from the high ground? how bout evading through trap to proc them? I hardly ever lose to a trap ranger on my other characters, and that’s because I’ve played them. I know when there evades are coming and were the most likely place for traps will be. just make a ranger, learn the class, and then you will realise there are many ways to counter play them. oh and also, not standing in the red circles is still a valid point; even if you cant see them initially, because traps work on a pulse, so to get the full damage off you have to have been standing in them for a while.

This is what needs to be fixed with rangers.

in PvP

Posted by: Ostricheggs.3742

Ostricheggs.3742

Empathic bond IS complete bullkitten. I really don’t care about trap rangers much since aside from that they’re not totally overpowered. Maybe a change to their perma-vigor 5 trait and protection on dodge trait, maybe a change to the haste rezzes. Hell, I’d like to see them have somethign else to do but spam 1 on shortbow.

As of right now though, empathic bond is the hardest of the hard counter of the rock paper scissors variety. It’s bullkitten, plain and simple. It’s hard enough to apply condis to a good ranger between his perma-vigor and large variety of dodges on his sword and shortbow in addition to the RNG CC on the pets/shortbow, but add in the fact that every ten seconds you’re losing all of your damage and it’s just not even funny.

I mean, kitten, really arena net? Every ten seconds a target loses all conditions with NO penalty? Christ.

twitch.tv/ostricheggs MOTM/TOL 2/TOG NA/WTS Beijing winner. Message me for PvP Coaching
@$20 an hour! It’s worth it!