Time to get a rank seperation in Tourneys

Time to get a rank seperation in Tourneys

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Posted by: Fubar.4281

Fubar.4281

I´m so —-—— tired of playing a premade team…and when its a close game and the ranks are shown after…and everyone is rank 40+ except that ONE GUY….rank X but the point here is that he is like 20-30 ranks below everyone els….and he simply dont read the game like everyone els in that match and dont have viable…builds, undertanding of ressing, capturing points, understanding simple game tactics.

Its not the newbies fault even if he gets all the kitten for it…turning new players off from Spvp since 28 aug 2012

ARENA NET FOR F SAKE

  • Seperate SOLO queu and PREMADE queu
  • Let ous play with equaly ranked players 5+-
  • Bring 8 team back…give 8 team tourneys PAID CHEST this increased Rank points if you win the whole SHIEBANG (make it worth it playing)
  • Will free solo queu to 2 team tourney from premades

(I know rank doesent mean that you are automaticaly good at the game…but it shows that you played 1-2k games of spvp and have a certain understanding of Spvp)

It would be more fun sice premades dont ROFLstomp everytime they meet a none premade

New players wouldent get hated because for being new to Spvp
Especialy now when ranks are out and ppl goes apekitten over ranks…loose 2 games and you drop 100 ranks…FUN ey

  • I rather wait 10 min to get balanced teams rather then have a “waste of time game”. How hard can it be to get r35 -40- 45 into the same game… right now it´s r40+ and that one guy ruin the entire the game becuase he, she, it, are new to spvp…the queus are instant and yet I play with players r 0 – X

(edited by Fubar.4281)

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Posted by: Rerroll.9083

Rerroll.9083

Matchmaking shouldnt be related at all to glory ranks. They are meaningless.

A good new player would have to farm for 8 months to compete

Up Rerroll

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Posted by: Raevyn.2167

Raevyn.2167

Glory ranks actually DO make a difference. A brand new player, no matter how skilled, will not know as much about the maps, tactics, all of the other builds of the other classes, how to counter them.

I completely agree that someone can be rank 40 and not be as good as someone who is rank 5-6 and took the time to actually pay attention…

But more often than not, I think you’ll find that the higher of a rank someone is, the more likely they will understand more of the tactics utilized in the game. It’s not a set in stone rule so much as a base guideline, and I feel like if you use that guide, it’s better than not having any calculation at all.

With regards to the rest of the OP’s statements – I do not agree that solo queue and team queue should be separated. It causes too many other problems. I solo queue a lot – what I end up doing is if I run into someone good while I’m in a match, I ask them to queue with me. Eventually, you start building up a group of people on your friends list that you know are good. If you’re set on winning every single match, just invite them. It’s not that hard. The game isn’t complex enough to require voice chat. You can get by without it and do just fine.

Just a suggestion to make solo queuing a little more bearable

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Posted by: Rerroll.9083

Rerroll.9083

Glory ranks actually DO make a difference. A brand new player, no matter how skilled, will not know as much about the maps, tactics, all of the other builds of the other classes, how to counter them.

I completely agree that someone can be rank 40 and not be as good as someone who is rank 5-6 and took the time to actually pay attention…

But more often than not, I think you’ll find that the higher of a rank someone is, the more likely they will understand more of the tactics utilized in the game. It’s not a set in stone rule so much as a base guideline, and I feel like if you use that guide, it’s better than not having any calculation at all.

With regards to the rest of the OP’s statements – I do not agree that solo queue and team queue should be separated. It causes too many other problems. I solo queue a lot – what I end up doing is if I run into someone good while I’m in a match, I ask them to queue with me. Eventually, you start building up a group of people on your friends list that you know are good. If you’re set on winning every single match, just invite them. It’s not that hard. The game isn’t complex enough to require voice chat. You can get by without it and do just fine.

Just a suggestion to make solo queuing a little more bearable

Id say anyone that has a class champion title should be elegible for high rated tournaments if he has enough mmr. This game pvp will never grow if you make new good players fight rank 1-39 for 5 months. They will go back to insert random moba

Up Rerroll

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Posted by: Kwll.1468

Kwll.1468

I think a better solution would be a refinemnet of there MMR system and a slightly longer wait to provide better matchups. Most people would be willing to wait 5 minutes for a better match it doesnt have to be instant queue.

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Posted by: jcbroe.4329

jcbroe.4329

It’s baffling that solo and premade aren’t split up. Hotjoin should have always been integrated into a Solo q (basically, hotjoin shouldn’t exist, there should only be solo q and team q) which, with the release of leaderboards, is a now an even stronger option because it gives people with “casual” intentions something they need to care about.

This agreeably would also call of a matchmaking system refinement. The criteria for premade would have to include any size 1 < size <= 5. But it is (of course my opinion, but also) the most ideal final product I can foresee.

Jroh | Former SOAC Ranger Podcaster | Platinum Division Top 100 Player
www.twitch.tv/itsJROH For stream, stream schedule, other streamers, builds, etc
https://www.youtube.com/user/JRoeboat

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Posted by: ensoriki.5789

ensoriki.5789

It’s baffling that solo and premade aren’t split up. Hotjoin should have always been integrated into a Solo q (basically, hotjoin shouldn’t exist, there should only be solo q and team q) which, with the release of leaderboards, is a now an even stronger option because it gives people with “casual” intentions something they need to care about.

This agreeably would also call of a matchmaking system refinement. The criteria for premade would have to include any size 1 < size <= 5. But it is (of course my opinion, but also) the most ideal final product I can foresee.

Hot join should’ve only been 5v5 from the start.
They didn’t help out anyone, by making it 8v8.

The great forum duppy.

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Posted by: jcbroe.4329

jcbroe.4329

It’s baffling that solo and premade aren’t split up. Hotjoin should have always been integrated into a Solo q (basically, hotjoin shouldn’t exist, there should only be solo q and team q) which, with the release of leaderboards, is a now an even stronger option because it gives people with “casual” intentions something they need to care about.

This agreeably would also call of a matchmaking system refinement. The criteria for premade would have to include any size 1 < size <= 5. But it is (of course my opinion, but also) the most ideal final product I can foresee.

Hot join should’ve only been 5v5 from the start.
They didn’t help out anyone, by making it 8v8.

Definitely agree.

But if they do separate solo from premade, there would really be no purpose in keeping hotjoin in the game at all. The system would more logically transition then from solo to team as matchmaking pitted people up against each other equally, those people could potentially add each other then go on to team(revamp the reward system so that team wins give a better reward than solo wins). With leaderboards and rank, it would start to work towards helping the issue with leavers/afk players because those factors would affect leaderboard ranking, which does help to provide a feeling of meaningful progression and value, so people would have a bigger deterrent for doing things that negatively impact the game.

Jroh | Former SOAC Ranger Podcaster | Platinum Division Top 100 Player
www.twitch.tv/itsJROH For stream, stream schedule, other streamers, builds, etc
https://www.youtube.com/user/JRoeboat