Two anything at once = death

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Posted by: Fluffball.8307

Fluffball.8307

You probably shouldn’t try to 2v1 people.

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Posted by: Caedmon.6798

Caedmon.6798

Depends on the player behind the keyboard. It’s doable.

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Posted by: Chokolata.1870

Chokolata.1870

Unless you are an Ele… or Mesmer..

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Posted by: L Step.8659

L Step.8659

Once saw two bunker guards on the same team, ran for my life.

True story.

ReRolled [Re] GvG Hero/Wannabe

Best NA rallybot on EU

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Posted by: CMF.5461

CMF.5461

Two downed players killed me Nerf plox

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Posted by: Random Weird Guy.3528

Random Weird Guy.3528

I hate it when 2 bunker guards kill my bunker guard, really does my head in.

Random Engineering // Trixxti // Random Noises (worst thief eu)
Svanir Appreciation Society [SAS]

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Posted by: SpellOfIniquity.1780

SpellOfIniquity.1780

How about two kittens at once? Sounds more adorable than deadly to me.

Necromancer, Ranger, Warrior, Engineer
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma

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Posted by: Fluffball.8307

Fluffball.8307

How about two kittens at once? Sounds more adorable than deadly to me.

Kittens are sharp on 5 out of 6 ends. You wouldn’t stand a chance.

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Posted by: Sube Dai.8496

Sube Dai.8496

I’m finding ele’s can bunk the best ATM, and potentially 2v1 some classes like 2 rangers.

I would like to see a bit more sustain on all other classes.

John Snowman [GLTY]
Space Marine Z [GLTY]

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Posted by: sephiroth.4217

sephiroth.4217

Bunker/Cele ele can handle it…

Zerker d/d ele can jump in and burst them, assuming you land your fire grab and was able to engage them first.

I can’t say for other classes, only played dd ele since patch.

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

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Posted by: Akikaze.1307

Akikaze.1307

How about two kittens at once? Sounds more adorable than deadly to me.

Kittens have 9 lives, you won’t outlast them.

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Posted by: BrotherBelial.3094

BrotherBelial.3094

You probably shouldn’t try to 2v1 people.

It depends how good they are. The other day my ranger and a necro took out an entire team. Could have been most of there skills where on CD or something, but something like this has only ever happened twice in the 3 years of me playing GW2.

i5 4690K @ 3.5Mhz|8GB HyperX Savage 1600mHz|MSI H81M-E34|MSI GTX 960 Gaming 2GB|
|Seasonic S12G 650W|Win10 Pro X64| Corsair Spec 03 Case|

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Posted by: jgak.3056

jgak.3056

Sick reference to the kittenty PvE warrior thread tho

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Posted by: Exciton.8942

Exciton.8942

Yesterday I watched Helseth stream. His mesmer and another pewpew ranger were dps’ing a bunker guardian on clocktower. The guardian survived for at least 15 seconds w/o using any LoS(after that an elementalist came in and helseth left the point). He was just standing on point, dodging and using cool downs.

Bunkers are still very tanky.

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Posted by: LunacyPolish.4602

LunacyPolish.4602

It does seem to me that post specialization patch that a lot of players have given up on bunkers overall but that celestial minion master necromancer build can be pretty ridiculous. Engineer with the soldier amulet seems tankier then before with HGH at least.

I definitely can’t do 2 v 1 as well as I used to could, but a lot of that has to do with the fact bomb kit is borked at the moment.

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Posted by: JoshuaRAWR.4653

JoshuaRAWR.4653

Depends on the skill levels of the 1 and the 2.

I managed to down a Cele ele (Lol) and an Engineer on a Ranger. Albeit they could’ve been new to the game, still did what you said isn’t possible.

Warrior 80 | Guardian 80 | Ranger 80 | Engineer 80 |
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA

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Posted by: runeblade.7514

runeblade.7514

I disagree.

Two Bunker Guard doesn’t equal death.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

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Posted by: Mightymealworm.8409

Mightymealworm.8409

I disagree.

Two Bunker Guard doesn’t equal death.

Sure it will, people still die of old age…

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Posted by: Salamander.2504

Salamander.2504

I disagree.

Two Bunker Guard doesn’t equal death.

Sure it will, people still die of old age…

LOL

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Posted by: PowerBottom.5796

PowerBottom.5796

depends on the MU’s but most likely a 2v1 means death.

It’s IMHO a good thing and it was like this before the patch as well.

Or d’you guys want the bunker-ele bunker-guard meta back that spawned probably 10 times more whinethreads than the so-called “bursty” meta we have now?

I Still don’t think dmg is too high btw. It’s probably easier to get totally wiped away from the map of you don’t pay attention when you’re running a more offensively oriented build, but if you play sth. more defensive and play carefully, the DMG really doesn’t seem too high to me.

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Posted by: yolo swaggins.2570

yolo swaggins.2570

Anet should nerf everything.

Liaison for [Teef]
“Please stop complaining about stuff you don’t even know about.” ~Nocta

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Posted by: Lordrosicky.5813

Lordrosicky.5813

Problem is thieves and mesmers are so mobile that you cant avoid a 1v2. It cannot be done. Classes with the highest mobility should then be made to lack in actual combat. Giving thief and mesmer the highest spike and the highest mobility is a joke.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: Silhouette.5631

Silhouette.5631

This thread may be a joke but it brings up a legitimate issue. There are some builds that are -capable- of killing 2 on 1 while with others its literally impossible. And this is all simply due to the way that stomp works. If you have stealth/invuln/stability for your stomp, then you can take down one bad player and then the other. If you don’t than it is a million times harder because they can just pull one another up to half HP. Then again this may be abit different with as bursty as zerkers can be now since you can just attack them dead.

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Posted by: Random Weird Guy.3528

Random Weird Guy.3528

If you have stealth/invuln/stability for your stomp, then you can take down one bad player and then the other.

Name a class that doesn’t have at least one of those.

Random Engineering // Trixxti // Random Noises (worst thief eu)
Svanir Appreciation Society [SAS]

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Posted by: LunacyPolish.4602

LunacyPolish.4602

If you have stealth/invuln/stability for your stomp, then you can take down one bad player and then the other.

Name a class that doesn’t have at least one of those.

Name a way to work at least one of those into every build with no opportunity cost.

Not trying to be a smart kitten , just pointing out that just because something is an option for a profession doesn’t mean their access to it is adequate for the purpose.

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Posted by: Random Weird Guy.3528

Random Weird Guy.3528

If you have stealth/invuln/stability for your stomp, then you can take down one bad player and then the other.

Name a class that doesn’t have at least one of those.

Name a way to work at least one of those into every build with no opportunity cost.

Not trying to be a smart kitten , just pointing out that just because something is an option for a profession doesn’t mean their access to it is adequate for the purpose.

Well currently every build in the Meta and Great section of metabattle contains a method of safe-stomping except for power necro.

Random Engineering // Trixxti // Random Noises (worst thief eu)
Svanir Appreciation Society [SAS]