Waiting for HoT - realistic?

Waiting for HoT - realistic?

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Posted by: GoogleBrandon.5073

GoogleBrandon.5073

“I hope it will be fixed with HoT”
“I hope HoT will have it”

These are some quotes people tend to read when it comes to the infrastructure within SPvP.

A couple of days ago, Helseth made a thread detailing the rocky road to what PvP is now, giving insight to plays (like me) who have not in PvP that long. It made me think about the age of the game and the long (very long) times it takes to fix things.
I remember fondly when there was a discussion about the Tip of the iceberg a couple of months after release. People were not happy. The sarcastic takes on “When it’s ready” spread like wildfire in the most negative of ways ever. Information was not there, and ideas were not implemented – now, where did it go wrong? I would not know, and frankly, it is a thing of the past… or is it?

It has been 3 years. I have played this game, and the PvP side of it, for more time than I am willing to admit, but competitively speaking, I and a lot of others got an urge for more when it comes to filling our hungry PvP hearts. I have already explained in a previous post that there are little incentives to play. Relating to the post Helseth made, this seems to be spot on, because competitively speaking, there seems to be no reason to win. Reasons to play can be made, sure – PvP is fun (or at least, I enjoy conquest, and some friends do as well), inviting for teamplay, strategic and the combat system is neigh flawless, up to the point where competitors for a similar PvP system have yet to be created.
But actually winning? In 2012, the so called iceberg told about the importance of a Leaderboard. Going through the itterations we had, and now looking at one that is turned off… When is it ready? And this is but one of the many examples, I am not going to lay them out now, this is not the thread, and I already made too much of a point.


You can skip the previous and come to the conclusion of this thread. Three years, and it seems we rammed the iceberg and split our Titanic in half. Is it in any way realistic to wait for HoT to maybe solve all the woes that have showed themselves over the years?
If three years have made this gamemode from somewhat competitive to the ultimate casual award grind (because even if you lose you still get awards), then how is it that we can expect for HoT to magically fix it? We have read 0 information about exactly what is going to happen. Just a bunch of red posts pretty much detailing “It is not off the table”. For three years…
And even if it gets implemented. Are there enough people to actually care?
I am passionate about the game, a lot are. But I feel that the pacing together with an information drought for longer than just the announcement of the expansion has done PvP little to no good. Am I wrong? Is HoT the “fix” most have been waiting for?

Curious about the thoughts of others concerning the future of SPvP.

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Posted by: butch.8136

butch.8136

Announcements incoming at gamescom about PvP. Hopefully we get some good stuff.

Source: https://www.guildwars2.com/en/news/check-out-guildwars2heartofthorns-at-gamescom-2015/

Razor xxxx (Desolation ; Off)
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Throw out: Hotjoin!

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Posted by: mistsim.2748

mistsim.2748

I lost my patience with the game and its devs, after 3 years. uninstalled and cancelled my preorder few days ago, might be back at some point. we’ll always be playing an unfinished and unbalanced product. for example, when the elite specs go live, 6 months will go by before theyre actually playable/viable. no thanks. also still no significant balance patch after the spec revamp. almost a month and a half now. yeap, I’m done here.

as a final nail in the coffin for me, stronghold was a flop imo.

(edited by mistsim.2748)

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Posted by: Celtus.8456

Celtus.8456

Announcements incoming at gamescom about PvP. Hopefully we get some good stuff.

Source: https://www.guildwars2.com/en/news/check-out-guildwars2heartofthorns-at-gamescom-2015/

Unless they announce the return of leaderboards and the ability to queue outside of Heart of the Mists, then it is just more hot air to melt the iceberg.

Josre
Zulu Ox Tactics [zulu]

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Posted by: butch.8136

butch.8136

Announcements incoming at gamescom about PvP. Hopefully we get some good stuff.

Source: https://www.guildwars2.com/en/news/check-out-guildwars2heartofthorns-at-gamescom-2015/

Unless they announce the return of leaderboards and the ability to queue outside of Heart of the Mists, then it is just more hot air to melt the iceberg.

And maybe they’ll announce just that…..

Razor xxxx (Desolation ; Off)
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Throw out: Hotjoin!

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Posted by: OneKlicKill.4285

OneKlicKill.4285

I lost my patience with the game and its devs, after 3 years. uninstalled and cancelled my preorder few days ago, might be back at some point. we’ll always be playing an unfinished and unbalanced product. for example, when the elite specs go live, 6 months will go by before theyre actually playable/viable. no thanks. also still no significant balance patch after the spec revamp. almost a month and a half now. yeap, I’m done here.

as a final nail in the coffin for me, stronghold was a flop imo.

This is what everyone should do, wait with your wallet, you lose nothing for waiting, you can always buy later but you cant refund later. $$ is the only thing that will speak to A-net. And its not like you gain anything but elite specs for the entire cost of the game as a pvp player…

Please skill/trait split and give control to the PvP team. Karl is fucking killing us

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Posted by: Nirvana.8659

Nirvana.8659

“After 3 years” (ye i must start the same way ) , PvP still doesn’t appeal me.
The gamemode is boring after a while,this is what kicks out players , and what kicks out is the balance too.

So lack of content for PvP , and lack of balance , heck,we have a balance patch every 6 months if we are lucky , and after we got the patch the “old monsters” get nerfed to the ground and "new monsters " raise.

This is not possible if you want to have a competitive gameplay.

I’m mainly a WvW player , involved in GvG , and even if they are going to realize the GvG-cross server arena , it is not enough to appeal me into buying the expansion.

“After 3 years” , 6 months for a bad done balance patch every time , close to no rilevant/game changing PvP new content , sounds like they are disconnected from the comunity , no way if that’s all.
Every time they try to do something great,they go so clsoe to do it,and then….(see the new pvp map and the mechanics).

There is still PvE , but sadly i’m not really intrested in a single thing of PvE…i play MMO to play WITH people against OTHER people.

But that’s personal opinion ofc.

In the end,as many other players , i’m not going to join HoT , but i will still keep a look at the game , if they will put something really intresting in i may buy the expansion in the next year.

I apologize for my english.
Engineer : Charliengine
Engineer : Brother Thompson

(edited by Nirvana.8659)

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Posted by: philheat.3956

philheat.3956

Confirmed with HoT:

-new game mode
-team leaderboard/team guilds

Not confirmed (but probably They are working on it)

- a new spvp season (no test this time) + leagues system

One of the most wanted feature

- let us to queue outside hotm
- rework hotm

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Posted by: butch.8136

butch.8136

One of the most wanted feature

- let us to queue outside hotm
- rework hotm

I couldn’t care less about a rework of hotm. Thats just fluff.
We need a competitive infrastructure, like yesterday….

Razor xxxx (Desolation ; Off)
Bring back: ‘Gamer’ title + MAT’s!
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Posted by: philheat.3956

philheat.3956

Confirmed with HoT:

-new game mode
-team leaderboard/team guilds

Not confirmed (but probably They are working on it)

- a new spvp season (no test this time) + leagues system

One of the most wanted feature

- let us to queue outside hotm
- rework hotm

I quote myself and I want to add a little analysis for another most wanted feature:

Soloqueue

So Soloqueue is basically a filter, not more, not less. It means 11111 vs 11111. You can implement this filter or making a more restricted rule (for exampe for solo/duo players) inside the current matchmaking algorithm without making an extra button queue.

There is a reason why Anet didn’t implement this filter in the actual matchmaking.

The reason is: small spvp population. To not create infinite queues they used to implement a less restricted system (And honestly i think it works well enough for the majority of time, considering it doesn’t work with big numbers).

With HoT, things could change, it depends how many people will play Spvp. With more people, matchmaking naturally will try to match together solo people or, considering the implementation of Team leaderboard, Anet could add directly some filter inside the matchmaking to guarantee always a soloqueue experience inside the queue.

Ofc a better pvp infrastructure (=seasons + league with a good reward system) can really help to attract people in spvp.

(edited by philheat.3956)

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Posted by: Lord Kuru.3685

Lord Kuru.3685

Have they made any big personnel changes? If not, I think the past 3 years is a good indicator of how the next 3 are going to go.

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Posted by: OneKlicKill.4285

OneKlicKill.4285

Confirmed with HoT:

-new game mode
-team leaderboard/team guilds

Not confirmed (but probably They are working on it)

- a new spvp season (no test this time) + leagues system

One of the most wanted feature

- let us to queue outside hotm
- rework hotm

I quote myself and I want to add a little analysis for another most wanted feature:

Soloqueue

So Soloqueue is basically a filter, not more, not less. It means 11111 vs 11111. You can implement this filter or making a more restricted rule (for exampe for solo/duo players) inside the current matchmaking algorithm without making an extra button queue.

There is a reason why Anet didn’t implement this filter in the actual matchmaking.

The reason is: small spvp population. To not create infinite queues they used to implement a less restricted system (And honestly i think it works well enough for the majority of time, considering it doesn’t work with big numbers).

With HoT, things could change, it depends how many people will play Spvp. With more people, matchmaking naturally will try to match together solo people or, considering the implementation of Team leaderboard, Anet could add directly some filter inside the matchmaking to guarantee always a soloqueue experience inside the queue.

Ofc a better pvp infrastructure (=seasons + league with a good reward system) can really help to attract people in spvp.

  • New game mode – People would rather have arena 2v2s 3v3s as been requested since the start
  • People have requested the ability to duel and do other things in the mists since were stuck there, not a structure to climb for a week and be bored.
  • People have requested a working ranking system and leaderboards, but we continue to get farmable rankings
  • People have requested consistent balance updates to keep the gameplay from being stale
  • People have requested pvp only armor and weps, rewards that are not just grindable but require skill

I think you get stronghold without HoT, not like its a good mode, id rather I don’t get access to it so when they merge the queues in 6 months I wont have to play it.

As a primary pvp player HoT is not worth the cost, we get nothing we wanted, they just prove they don’t give 2 kittens about us.

Please skill/trait split and give control to the PvP team. Karl is fucking killing us

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Posted by: GoogleBrandon.5073

GoogleBrandon.5073

Announcements incoming at gamescom about PvP. Hopefully we get some good stuff.

Source: https://www.guildwars2.com/en/news/check-out-guildwars2heartofthorns-at-gamescom-2015/

This is exactly what I meant in my thread…

“Hopefully they have exactly what PvP needs”… Despite this game not having it for three years.

Honestly, I think a lot of pessimism comes for the seeming lack of direction. Roadmaps are missing, and with a slow development such as Anet has for whatever reason (It can be anything), they certainly do not get the trust they might deserve.

But hey… “Hopefully”… whoo~

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Posted by: ellesee.8297

ellesee.8297

HoT is, from a PvP standpoint, a new class, new traitline, and a new weapon! Somehow thinking this is going to magically make the devs balance at a reasonable timeframe and not terribly, fix matchmaking, implement leagues and ladders, and whatever else from the list of the 8 billion things wrong with Guild Warts 2 PvP is just foolish thinking! Plus you are getting most of HoT’s content, like Stronghold, even if you don’t purchase the expansion, which comes out to a costly $50! Over 3 years ago, I purchased GW2 for $60 and it gave me a full game! All the lands you could explore, the classes to experiment with, PvP and WvW… It was a deal! Now Anet wants me to spend $50 on a new class and a new weapon and a trait line! Good joke!

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