Where is this MMR Hell?
Hahahah…
When you get a new BOX (play HOT), you have more chance to go to Legendary than if you have a main BOX with thousands of matches…
Buy to WIN!!!
More seriously… the MMR just for your TEAM is so bad.
Please get rid of MMR entirely if you don’t want to pair MMR vs MMR team.
So we can have pro players QQ on forums about playing with bad players instead of saying the game is completely right (to farms 80% of the players bases because they are on the top 20% MMR).
So grind based ladder !? Why not just pure MMR based ladder ? Cmon.
Random team generation within pip range is not grind.
Hahahah…
When you get a new BOX (play HOT), you have more chance to go to Legendary than if you have a main BOX with thousands of matches…
Buy to WIN!!!
More seriously… the MMR just for your TEAM is so bad.
Please get rid of MMR entirely if you don’t want to pair MMR vs MMR team.
So we can have pro players QQ on forums about playing with bad players instead of saying the game is completely right (to farms 80% of the players bases because they are on the top 20% MMR).
So grind based ladder !? Why not just pure MMR based ladder ? Cmon.
Random team generation within pip range is not grind.
Still going to be grind. I mean everyone will end up at desired destination in the very end. It’s not like i care or something. But PvP section will turn into salt mine. Can’t wait.
Hahahah…
When you get a new BOX (play HOT), you have more chance to go to Legendary than if you have a main BOX with thousands of matches…
Buy to WIN!!!
More seriously… the MMR just for your TEAM is so bad.
Please get rid of MMR entirely if you don’t want to pair MMR vs MMR team.
So we can have pro players QQ on forums about playing with bad players instead of saying the game is completely right (to farms 80% of the players bases because they are on the top 20% MMR).
So grind based ladder !? Why not just pure MMR based ladder ? Cmon.
Random team generation within pip range is not grind.
Still going to be grind. I mean everyone will end up at desired destination in the very end. It’s not like i care or something. But PvP section will turn into salt mine. Can’t wait.
How?
I mean, you get randomly paired and winners advance while losers make a step back. Rinse and repeat in a ladder that has no safe guards and the higher you go the harder it get.
It also has the added advantage of being fair and more prestigious since what you achieve you did without any pampering by the system.
My idea is only bad if you want a grind based reward track. Anybody who want to be rewarded for his skill should adore that idea.
Hahahah…
When you get a new BOX (play HOT), you have more chance to go to Legendary than if you have a main BOX with thousands of matches…
Buy to WIN!!!
More seriously… the MMR just for your TEAM is so bad.
Please get rid of MMR entirely if you don’t want to pair MMR vs MMR team.
So we can have pro players QQ on forums about playing with bad players instead of saying the game is completely right (to farms 80% of the players bases because they are on the top 20% MMR).
So grind based ladder !? Why not just pure MMR based ladder ? Cmon.
Random team generation within pip range is not grind.
Still going to be grind. I mean everyone will end up at desired destination in the very end. It’s not like i care or something. But PvP section will turn into salt mine. Can’t wait.
How?
I mean, you get randomly paired and winners advance while losers make a step back. Rinse and repeat in a ladder that has no safe guards and the higher you go the harder it get.
It also has the added advantage of being fair and more prestigious since what you achieve you did without any pampering by the system.
My idea is only bad if you want a grind based reward track. Anybody who want to be rewarded for his skill should adore that idea.
Well, losers will advance sooner or later (amount of matches played determine how far you will go). That’s the point of me saying everyone ll end up in desired destination. And again, i don’t really care. They can’t make anything worse then what it is now.
Yeh pros are too worried about scrubs getting their hands on their legendary goodies to think clearly.
Hahahah…
When you get a new BOX (play HOT), you have more chance to go to Legendary than if you have a main BOX with thousands of matches…
Buy to WIN!!!
More seriously… the MMR just for your TEAM is so bad.
Please get rid of MMR entirely if you don’t want to pair MMR vs MMR team.
So we can have pro players QQ on forums about playing with bad players instead of saying the game is completely right (to farms 80% of the players bases because they are on the top 20% MMR).
So grind based ladder !? Why not just pure MMR based ladder ? Cmon.
Random team generation within pip range is not grind.
Still going to be grind. I mean everyone will end up at desired destination in the very end. It’s not like i care or something. But PvP section will turn into salt mine. Can’t wait.
How?
I mean, you get randomly paired and winners advance while losers make a step back. Rinse and repeat in a ladder that has no safe guards and the higher you go the harder it get.
It also has the added advantage of being fair and more prestigious since what you achieve you did without any pampering by the system.
My idea is only bad if you want a grind based reward track. Anybody who want to be rewarded for his skill should adore that idea.
Well, losers will advance sooner or later (amount of matches played determine how far you will go). That’s the point of me saying everyone ll end up in desired destination. And again, i don’t really care. They can’t make anything worse then what it is now.
You only advance if you win more than you loose. How do you expect weak players to win more than they loose all things being equal?
Hahahah…
When you get a new BOX (play HOT), you have more chance to go to Legendary than if you have a main BOX with thousands of matches…
Buy to WIN!!!
More seriously… the MMR just for your TEAM is so bad.
Please get rid of MMR entirely if you don’t want to pair MMR vs MMR team.
So we can have pro players QQ on forums about playing with bad players instead of saying the game is completely right (to farms 80% of the players bases because they are on the top 20% MMR).
So grind based ladder !? Why not just pure MMR based ladder ? Cmon.
Random team generation within pip range is not grind.
Still going to be grind. I mean everyone will end up at desired destination in the very end. It’s not like i care or something. But PvP section will turn into salt mine. Can’t wait.
How?
I mean, you get randomly paired and winners advance while losers make a step back. Rinse and repeat in a ladder that has no safe guards and the higher you go the harder it get.
It also has the added advantage of being fair and more prestigious since what you achieve you did without any pampering by the system.
My idea is only bad if you want a grind based reward track. Anybody who want to be rewarded for his skill should adore that idea.
Well, losers will advance sooner or later (amount of matches played determine how far you will go). That’s the point of me saying everyone ll end up in desired destination. And again, i don’t really care. They can’t make anything worse then what it is now.
You only advance if you win more than you loose. How do you expect weak players to win more than they loose all things being equal?
Because it’s random. For every game where you are below level of other 5 players in opposing team you can have in your team 2 guys who can 2v4 or 2v5 entire enemy team. Then you ll get an enemy team way below your own ability and go further.
As everyone else progress sooner or later you will progress too in that kind of system. At some point you will be good enough in your pip range to make yourself a positive win rate.
Luck/Grind based system. Why u assume i m against this system ? As i said they can’t make it worse then it is now so i don’t care. I would buy old Leaderboards based on MMR anytime instead of any abomination Anet tries to spit out every season. But that’s no way going to happen.
(edited by Arcade.8901)
MMR hell is a bad players excuse for being bad. Their MMR is totally low through no fault of their own, and they’re suddenly way better now than they were when it tanked. They were just testing builds or playing with friends!
Forget that people like myself have streamed F2P warriors to legendary, that doesn’t prove anything because we didn’t lose 50 games in a row first!
Omg trolls! Get over yourself.
I had a 100+ losing streak. Really, is anyone ever that bad? I’m not mentally handicapped. I would have to be pretty stupid and clueless if I could pull off a 100 game losing streak after playing gw2 since beta for hrs a day nearly every day and not get a single win in there somewhere. I mean really, is anyone that dumb? LOL. Oh, and pls, don’t respond w/ the obvious – it just will make u look dumb.
Also, I am 3 pips from dia. I will hit dia this week. I have had a relatively easy time in ruby, despite my low mmr. MMR hell is something altogether different from low mmr or losing 8 or 9 games in a row. When I hit MMR hell, I was stuck in emerald tier 1 for 3 weeks. Everyday, same newbie and noobie players who were clueless, endlessly teaching them how to play strat. Very tiring. Not fun.
But now I am in ruby. How in the world did that happen? Tell me, all of u who keep saying that mmr is only real cuz the player gets stuck where the system intended for them to level out cuz their losses show they are tapped out in the skill dept. Well, explain me then. How in the world did I ever get out of emerald? If it was my skill, how did I improve so quickly – absolutely amazing! If I did nothing but grind to get to ruby, well, isn’t that what all of you did? I mean, every game u play is a grind – it just doesn’t feel like a grind when it goes quick and u get carried thru your wins by a system that’s deliberately favoring you (and helping you, like a whole extra player!) to win (I mean really – 2 pips for winning, and winners w/ winners against losers (sometimes in much lower divs). Besides, as many have pointed out, this system was specifically intended to negate grinding.
So um, yah. Am I a ruby player? Am I an emerald player? Will I be a dia player soon? If I am dia soon, how do you explain my emerald losses of over 100 games consecutively. How is that possible if I am a dia player? PLs one person – give me an explanation for that that is believable and not rude. This game seriously penalizes solo quers. And once you start losing a lot -for whatever reason (yes, might be ur skill, but it just as easily could have absolutely nothing to do w./ ur personal skill), u r skewed to lose more and a lot.
Hahahah…
When you get a new BOX (play HOT), you have more chance to go to Legendary than if you have a main BOX with thousands of matches…
Buy to WIN!!!
More seriously… the MMR just for your TEAM is so bad.
Please get rid of MMR entirely if you don’t want to pair MMR vs MMR team.
So we can have pro players QQ on forums about playing with bad players instead of saying the game is completely right (to farms 80% of the players bases because they are on the top 20% MMR).
So grind based ladder !? Why not just pure MMR based ladder ? Cmon.
Random team generation within pip range is not grind.
Still going to be grind. I mean everyone will end up at desired destination in the very end. It’s not like i care or something. But PvP section will turn into salt mine. Can’t wait.
How?
I mean, you get randomly paired and winners advance while losers make a step back. Rinse and repeat in a ladder that has no safe guards and the higher you go the harder it get.
It also has the added advantage of being fair and more prestigious since what you achieve you did without any pampering by the system.
My idea is only bad if you want a grind based reward track. Anybody who want to be rewarded for his skill should adore that idea.
Well, losers will advance sooner or later (amount of matches played determine how far you will go). That’s the point of me saying everyone ll end up in desired destination. And again, i don’t really care. They can’t make anything worse then what it is now.
You only advance if you win more than you loose. How do you expect weak players to win more than they loose all things being equal?
Because it’s random. For every game where you are below level of other 5 players in opposing team you can have in your team 2 guys who can 2v4 or 2v5 entire enemy team. Then you ll get an enemy team way below your own ability and go further.
As everyone else progress sooner or later you will progress too in that kind of system. At some point you will be good enough in your pip range to make yourself a positive win rate.
Luck/Grind based system. Why u assume i m against this system ? As i said they can’t make it worse then it is now so i don’t care. I would buy old Leaderboards based on MMR anytime instead of any abomination Anet tries to spit out every season. But that’s no way going to happen.
You would have to win the loto to make it to legendary that way which is an improvement to what even S2 provides by a looooong shot. Otherwise, the weak player would advance once then loose twice most of the time resulting in him not progressing (not saying it is a good thing for the game btw).
MMR hell is a bad players excuse for being bad. Their MMR is totally low through no fault of their own, and they’re suddenly way better now than they were when it tanked. They were just testing builds or playing with friends!
Forget that people like myself have streamed F2P warriors to legendary, that doesn’t prove anything because we didn’t lose 50 games in a row first!
Omg trolls! Get over yourself.
Your first problem is listening to anything that guy has to say. I mean look at it. It’s a rehash of other posts he has read. He obviously hasn’t given the topic any real consideration and his post is more posturing. He also sounds.. what’s the polite word.. youthful, really youthful.
To be fair it’s not the worst rehash ever. He’s used proper grammar and it’s longer than one sentence. He’s added a couple of jokes in there. They’re not funny but he’s trying. Yeah? Still, if it was a movie review you’d give it a thumbs down.
This season is screwy Eaterofpeeps. But you didn’t let it beat you and you’re almost at diamond! Well done! When everyone said you were bad and belonged in emerald. You showed them all.
Don’t expect an apology because they are twots. They have no idea what you went through and not enough heart to care. Besides this could lead to reflection and introspection which might make it harder to be twots to other people in the future. And they probably don’t have a lot else going for them.
All of those people in MMR hell should just form a group and get themselves out. It should be simple enough, they’re all in the wrong division anyways.
Here’s a video where I won 3 1v1’s in a row:
https://youtu.be/dFimOAIbNK4?t=4m38s
I targeted the guy before heading off to decap and proceeded to win the 1v1’s after that. If I can do it then anyone can. I played some good matches today (ranked) so I’ll upload more for scrutiny.
Also unranked is way funner than ranked naturally. Well, usually.
Here’s a video of nothing the thread is about
What does this video contribute to this thread? It shows an unbalanced match where the enemy clearly has no clue or chance..
Well how are legendary players expected to win when the opposing team also has a chance of winning? L2P?
I’m in that brand new elohell-loop for 3 days already in div5
I have to admit it’s very frustrating to have losing streaks 10+ 20+ 30+ then 1 or 2 wins and back to the one sided matches
And just 30% of the lost matches were totally one sided
In other 70% we were winning the first 1 or 2 fights but then every gosh kitten time at 150-200 points my team dramatically begins to lose every fight even with favour in numbers 3×2 4×3 which is quite weird if that happens over and over 20 games in a row. Like some kind of a switcher. Do we play with AI? Or was i just so lucky to meet all the elo eBay boosted ppl in gw2 so my mmr suddenly dropped to the deepest deep and I’m doomed forever?
Any medicine found yet?
Here’s a video of nothing the thread is about
What does this video contribute to this thread? It shows an unbalanced match where the enemy clearly has no clue or chance..
Just to give the OP encouragement and there’s unranked for practice without compromising our ranked MMR.
MMR hell is a bad players excuse for being bad. Their MMR is totally low through no fault of their own, and they’re suddenly way better now than they were when it tanked. They were just testing builds or playing with friends!
Forget that people like myself have streamed F2P warriors to legendary, that doesn’t prove anything because we didn’t lose 50 games in a row first!
Omg trolls! Get over yourself.
Your first problem is listening to anything that guy has to say. I mean look at it. It’s a rehash of other posts he has read. He obviously hasn’t given the topic any real consideration and his post is more posturing. He also sounds.. what’s the polite word.. youthful, really youthful.
To be fair it’s not the worst rehash ever. He’s used proper grammar and it’s longer than one sentence. He’s added a couple of jokes in there. They’re not funny but he’s trying. Yeah? Still, if it was a movie review you’d give it a thumbs down.
This season is screwy Eaterofpeeps. But you didn’t let it beat you and you’re almost at diamond! Well done! When everyone said you were bad and belonged in emerald. You showed them all.
Don’t expect an apology because they are twots. They have no idea what you went through and not enough heart to care. Besides this could lead to reflection and introspection which might make it harder to be twots to other people in the future. And they probably don’t have a lot else going for them.
Thank you! MUCH appreciated – it has been hell, but I did tough it out, and I’m almost where I intended to be at the start of the seas, so I’m happy again. Thanks for the support, and I’m proof, the system (not to mention rude trolls) can be overcome with persistence and determination.
Have faith in Anet. They will fix it. It will be fun for all again!
All of those people in MMR hell should just form a group and get themselves out. It should be simple enough, they’re all in the wrong division anyways.
We have already done that! It’s a guild called End The Streak, and Master Foo, a pro player formed it, and he helps out players who are truly stuck, and the players help themselves by forming teams and helping to remove the quacky matchmaking that seems to contribute heavily to the downward spiral.
So hang in there – and join up on teams! It helps!
I wouldn’t mind joining the guild to help players out. I’ll try to look yall up in-game.
Rank: Top 250 since Season 2
#5 best gerdien in wurld
Hahahah…
When you get a new BOX (play HOT), you have more chance to go to Legendary than if you have a main BOX with thousands of matches…
Buy to WIN!!!
More seriously… the MMR just for your TEAM is so bad.
Please get rid of MMR entirely if you don’t want to pair MMR vs MMR team.
So we can have pro players QQ on forums about playing with bad players instead of saying the game is completely right (to farms 80% of the players bases because they are on the top 20% MMR).
So grind based ladder !? Why not just pure MMR based ladder ? Cmon.
Random team generation within pip range is not grind.
It’s still grind if you need WINS to advance the ladder.
A real skill based ladder board don’t work on counting wins. It work on giving more rank points if you win versus a better rank than yours.
For exemple, into any Elo or Glicko2 system… 1 guy with 10k games (like me) can be position on the skill board at 400. While a better guy like Chaith, can be position at 20 on the board with 3k games.
Actually, at the end of the season, we will have hundreds of legendary players that don’t play into the top 200 nor top 500 players. But still they will get there with enough grind of wins.
Outstanding players will get there with around 150 matches, Average player with 500 matches and really bad (or unlucky players) with 1000.
But over 2 month, grinding 1000 game is too much for most of the casual gw2 base players (we put 10 hours a week into it, around… right?).
Former Team Captain of ggwp (ESL weekly), GLHF (AG), MIST[CORE] spvp alliance guild.
https://www.reddit.com/r/GuildWars2PvPTeams/
Hahahah…
When you get a new BOX (play HOT), you have more chance to go to Legendary than if you have a main BOX with thousands of matches…
Buy to WIN!!!
More seriously… the MMR just for your TEAM is so bad.
Please get rid of MMR entirely if you don’t want to pair MMR vs MMR team.
So we can have pro players QQ on forums about playing with bad players instead of saying the game is completely right (to farms 80% of the players bases because they are on the top 20% MMR).
So grind based ladder !? Why not just pure MMR based ladder ? Cmon.
Random team generation within pip range is not grind.
It’s still grind if you need WINS to advance the ladder.
A real skill based ladder board don’t work on counting wins. It work on giving more rank points if you win versus a better rank than yours.
For exemple, into any Elo or Glicko2 system… 1 guy with 10k games (like me) can be position on the skill board at 400. While a better guy like Chaith, can be position at 20 on the board with 3k games.
Actually, at the end of the season, we will have hundreds of legendary players that don’t play into the top 200 nor top 500 players. But still they will get there with enough grind of wins.
Outstanding players will get there with around 150 matches, Average player with 500 matches and really bad (or unlucky players) with 1000.
But over 2 month, grinding 1000 game is too much for most of the casual gw2 base players (we put 10 hours a week into it, around… right?).
Wait, what? What do you use to determine if you deserve to advance if not wins?
And how can you grind such a thing? I mean sure you can asked to be carried but that is always going to be on the table anyway. But seriously, I do not consider ppl grinding lottery tickets to be sane. How many have won the lottery that way anyway?
Explain it to me how a solo player of Amber level is suppose to make it to higher level in a random generated team MM? Ok, he gets lucky, once, twice, 10 times? You think he can reasonably keep getting carried without losses making him step back? What kind of “luck” and “odds” are we talking about in your opinion?
All this sounds more like an excuse to keep your privileges. The way you seem to speak, just give legendary title to the highest 500 MMR ppl via mail without them having to lift a finger and assume all other players didn’t got better and be done with it. It’s ridiculous.
All of those people in MMR hell should just form a group and get themselves out. It should be simple enough, they’re all in the wrong division anyways.
We have already done that! It’s a guild called End The Streak, and Master Foo, a pro player formed it, and he helps out players who are truly stuck, and the players help themselves by forming teams and helping to remove the quacky matchmaking that seems to contribute heavily to the downward spiral.
So hang in there – and join up on teams! It helps!
Is this still purely NA I joined a few weeks ago but am EU so could not team up if there are other EU players I would consider rejoining
Hahahah…
When you get a new BOX (play HOT), you have more chance to go to Legendary than if you have a main BOX with thousands of matches…
Buy to WIN!!!
More seriously… the MMR just for your TEAM is so bad.
Please get rid of MMR entirely if you don’t want to pair MMR vs MMR team.
So we can have pro players QQ on forums about playing with bad players instead of saying the game is completely right (to farms 80% of the players bases because they are on the top 20% MMR).
So grind based ladder !? Why not just pure MMR based ladder ? Cmon.
Random team generation within pip range is not grind.
It’s still grind if you need WINS to advance the ladder.
A real skill based ladder board don’t work on counting wins. It work on giving more rank points if you win versus a better rank than yours.
For exemple, into any Elo or Glicko2 system… 1 guy with 10k games (like me) can be position on the skill board at 400. While a better guy like Chaith, can be position at 20 on the board with 3k games.
Actually, at the end of the season, we will have hundreds of legendary players that don’t play into the top 200 nor top 500 players. But still they will get there with enough grind of wins.
Outstanding players will get there with around 150 matches, Average player with 500 matches and really bad (or unlucky players) with 1000.
But over 2 month, grinding 1000 game is too much for most of the casual gw2 base players (we put 10 hours a week into it, around… right?).
Wait, what? What do you use to determine if you deserve to advance if not wins?
And how can you grind such a thing? I mean sure you can asked to be carried but that is always going to be on the table anyway. But seriously, I do not consider ppl grinding lottery tickets to be sane. How many have won the lottery that way anyway?
Explain it to me how a solo player of Amber level is suppose to make it to higher level in a random generated team MM? Ok, he gets lucky, once, twice, 10 times? You think he can reasonably keep getting carried without losses making him step back? What kind of “luck” and “odds” are we talking about in your opinion?
All this sounds more like an excuse to keep your privileges. The way you seem to speak, just give legendary title to the highest 500 MMR ppl via mail without them having to lift a finger and assume all other players didn’t got better and be done with it. It’s ridiculous.
Well… wanna have a valid answer or simply kitten on me?
Here is how work all competitive skill based leaderboard on Earth.
https://en.wikipedia.org/wiki/Glicko_rating_system
And Before you say it’s only good for single player game…
Google for all Major PVP team based games, they all have their implementation of it.
Why trying to re-invent the wheel, when the wheel is good enough?
It’s because the old senior pvp game dev left Anet and the little guyz wanna get their own “new” things into it.
“Wait, what? What do you use to determine if you deserve to advance if not wins? "
It’s win but versus WHO. A win versus you give +3 rank, a win versus chaith give +30 rank. Now, next match you are pair with your MMR + 30 and roll again…
With that system, if you loose at 400 versus The Abjured, you still gain RANK.
It so real… that it’s current in the game.
https://wiki.guildwars2.com/wiki/PvP_Matchmaking_Algorithm
This is how they do MMR.
Not perfect, but way better than grinds wins versus ANYONE to Legendary to show skill.
“And how can you grind such a thing? I mean sure you can asked to be carried but that is always going to be on the table anyway. But seriously, I do not consider ppl grinding lottery tickets to be sane. How many have won the lottery that way anyway? "
Why do you need to grind to show you are GOOD?
Skill based leaderboard show you are good.
Grind based league show you got time to play games.
“Explain it to me how a solo player of Amber level is suppose to make it to higher level in a random generated team MM? Ok, he gets lucky, once, twice, 10 times? You think he can reasonably keep getting carried without losses making him step back? What kind of “luck” and “odds” are we talking about in your opinion?"
You got confused.
Random team generation into a grinding league is better than using MMR.
But having a real leaderboard glicko based, you don’t need to grind it.
You can play 100 games and be top 10. You can play 10000 and be 22227.
“All this sounds more like an excuse to keep your privileges. The way you seem to speak, just give legendary title to the highest 500 MMR ppl via mail without them having to lift a finger and assume all other players didn’t got better and be done with it. It’s ridiculous.”
It’s your affirmations that are ridiculous.
MMR reset is important before each start of a season. Season should be long enough to get a stabilized version of your MMR. 6 months would be great.
This is a skill based ranking system.
Now for your rewards (title, items or whatever useless thing you want), separated grinding rewards and skill based leaderboard to have a great system.
So people come play to grind rewards and got SKILL RANKED BASED accordingly.
En passant, faire chier le peuple sans jamais ramasser la marde, fait que tu sens mauvais en criss.
Former Team Captain of ggwp (ESL weekly), GLHF (AG), MIST[CORE] spvp alliance guild.
https://www.reddit.com/r/GuildWars2PvPTeams/
Hahahah…
When you get a new BOX (play HOT), you have more chance to go to Legendary than if you have a main BOX with thousands of matches…
Buy to WIN!!!
More seriously… the MMR just for your TEAM is so bad.
Please get rid of MMR entirely if you don’t want to pair MMR vs MMR team.
So we can have pro players QQ on forums about playing with bad players instead of saying the game is completely right (to farms 80% of the players bases because they are on the top 20% MMR).
So grind based ladder !? Why not just pure MMR based ladder ? Cmon.
Random team generation within pip range is not grind.
It’s still grind if you need WINS to advance the ladder.
A real skill based ladder board don’t work on counting wins. It work on giving more rank points if you win versus a better rank than yours.
For exemple, into any Elo or Glicko2 system… 1 guy with 10k games (like me) can be position on the skill board at 400. While a better guy like Chaith, can be position at 20 on the board with 3k games.
Actually, at the end of the season, we will have hundreds of legendary players that don’t play into the top 200 nor top 500 players. But still they will get there with enough grind of wins.
Outstanding players will get there with around 150 matches, Average player with 500 matches and really bad (or unlucky players) with 1000.
But over 2 month, grinding 1000 game is too much for most of the casual gw2 base players (we put 10 hours a week into it, around… right?).
Wait, what? What do you use to determine if you deserve to advance if not wins?
And how can you grind such a thing? I mean sure you can asked to be carried but that is always going to be on the table anyway. But seriously, I do not consider ppl grinding lottery tickets to be sane. How many have won the lottery that way anyway?
Explain it to me how a solo player of Amber level is suppose to make it to higher level in a random generated team MM? Ok, he gets lucky, once, twice, 10 times? You think he can reasonably keep getting carried without losses making him step back? What kind of “luck” and “odds” are we talking about in your opinion?
All this sounds more like an excuse to keep your privileges. The way you seem to speak, just give legendary title to the highest 500 MMR ppl via mail without them having to lift a finger and assume all other players didn’t got better and be done with it. It’s ridiculous.
Well… wanna have a valid answer or simply kitten on me?
Here is how work all competitive skill based leaderboard on Earth.
https://en.wikipedia.org/wiki/Glicko_rating_systemAnd Before you say it’s only good for single player game…
Google for all Major PVP team based games, they all have their implementation of it.
Why trying to re-invent the wheel, when the wheel is good enough?
It’s because the old senior pvp game dev left Anet and the little guyz wanna get their own “new” things into it.
“Wait, what? What do you use to determine if you deserve to advance if not wins? "
It’s win but versus WHO. A win versus you give +3 rank, a win versus chaith give +30 rank. Now, next match you are pair with your MMR + 30 and roll again…
With that system, if you loose at 400 versus The Abjured, you still gain RANK.
It so real… that it’s current in the game.
https://wiki.guildwars2.com/wiki/PvP_Matchmaking_AlgorithmThis is how they do MMR.
Not perfect, but way better than grinds wins versus ANYONE to Legendary to show skill.
“And how can you grind such a thing? I mean sure you can asked to be carried but that is always going to be on the table anyway. But seriously, I do not consider ppl grinding lottery tickets to be sane. How many have won the lottery that way anyway? "
Why do you need to grind to show you are GOOD?
Skill based leaderboard show you are good.
Grind based league show you got time to play games.“Explain it to me how a solo player of Amber level is suppose to make it to higher level in a random generated team MM? Ok, he gets lucky, once, twice, 10 times? You think he can reasonably keep getting carried without losses making him step back? What kind of “luck” and “odds” are we talking about in your opinion?"
You got confused.
Random team generation into a grinding league is better than using MMR.
But having a real leaderboard glicko based, you don’t need to grind it.
You can play 100 games and be top 10. You can play 10000 and be 22227.
“All this sounds more like an excuse to keep your privileges. The way you seem to speak, just give legendary title to the highest 500 MMR ppl via mail without them having to lift a finger and assume all other players didn’t got better and be done with it. It’s ridiculous.”
It’s your affirmations that are ridiculous.
MMR reset is important before each start of a season. Season should be long enough to get a stabilized version of your MMR. 6 months would be great.
This is a skill based ranking system.
Now for your rewards (title, items or whatever useless thing you want), separated grinding rewards and skill based leaderboard to have a great system.
So people come play to grind rewards and got SKILL RANKED BASED accordingly.
En passant, faire chier le peuple sans jamais ramasser la marde, fait que tu sens mauvais en criss.
If the MMR is reset it’s already more acceptable even if making team based on it will yield the same inherent flaws it does this season. That MMR is never yours alone. It is an amalgam of all the teams outcome you had on your way. So if the system still put winner and loosers together you will severely nudge that amalgam in one way or another. The only way MMR is ever going to be a legitimate individual metric is if the team getting rated remain the same.
En passant, puis-je savoir en quoi es-ce que je fais chier le peuple? Si remettre en question certaines choses dérange sur des base légitime peut-être que celui qui pue en criss n’est pas celui qui dérange…