Why Warriors are a Joke in PvP
Quite a few? Only high Qp warrior main i know of is hman, are there others?
I play a fair bit of tpvp and won around 100 tourny matches with my warrior (all free and almost all solo queued). So I might not be the best player but I have enough experience to know what I am talking about.
Recently I switched to the necro and was in shock to see how many useful traits and skills they have. I finally feel (and only played necro for 2 days) as if I am useful to my team in tournies or in wvw.
The warrior is utterly useless. I would say that anyone playing it is deliberatly making things hard for themselves. If I can do better with a necro after 2 days than I can with a warrior after 2 monthes then something is clearly wrong.
The problem with the warrior is too fundamental to fix with any balance changes. The traits are just almost all bad. Other classes I often think “wow I would love to pick both of these!”. With the warrior it is more like “wow I have to pick one of these?!?!?!”.
So I dont think the warrior will ever be viable in tpvp in gw2. At least you will have to be carried completely in any team you are in. I have quit warrior for the necro and am loving the changes and the fact that I can deliver serious help for my team in many ways unlike the warrior where you are simply gimped in every encounter.
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.
Quite a few? Only high Qp warrior main i know of is hman, are there others?
Yep his name is lil nnight
“Best Guardian NA”
(edited by lilz shorty.1879)
Quite a few? Only high Qp warrior main i know of is hman, are there others?
Yep his name is lil nnight
Its still an underepresented class. But, if your good enough, and your team is built for it, you can bring a warrior to competitive play.
Quite a few? Only high Qp warrior main i know of is hman, are there others?
Yep his name is lil nnight
Its still an underepresented class. But, if your good enough, and your team is built for it, you can bring a warrior to competitive play.
Id correct that to: If your team is good enough to carry you, you can bring a warrior to competitive play.
I dont see any other class having that requirement.
It can contribute but yes, youd pretty much always rather bring something else.
Thief does the burst roamer job better, and the warriors other specs arent nearly as viable as other classes in those roles. (ie bunker warrior lol).
I would love to be proved wrong though, i think its sad
It may be because we are confined to one game type that revolves around rather boring gameplay mechanics. Sit on a point, spam aoe, sit on a point some more. I’d like to see TDM and CTF, because months of conquest have become increasingly dull and repetitive.
It can contribute but yes, youd pretty much always rather bring something else.
Thief does the burst roamer job better, and the warriors other specs arent nearly as viable as other classes in those roles. (ie bunker warrior lol).I would love to be proved wrong though, i think its sad
Saying Axe + GS is the only viable build is the most simple-minded statement ever. Because it just shows how pathetic the amount of work put and knowledge that you have within the Warrior class.
Let me restate what I just said, “top players” are saying Axe + GS is the only viable build. You know what the problem with this build is? A lot.
1.) You can’t bait out enemy stun breaks. Something that a good Warrior needs to capitalize on is calling out stun breaks for the team and himself. Pretty pathetic that NONE of the top Warriors in NA are even “trying” to self-sustain like this.
2.) Your chain stun burst combos are predictable. Simply because you can’t bait out stun breaks reliably as you only have shield bash and bulls charge.
3.) You can’t really defend yourself nor are the rewards for being good with Axe + GS even good. Mace has duel capability due stuns and Sword has mobility and kill set ups that help you and your team. Both with better efficiency in terms of team play. Not only can you sustain yourself, you actually make your team mates carry better. These are simple things that people refuse to believe or understand because people are afraid to try something new simply because these “top QP players” who NEVER worked on the Warrior class says so.
4.) Also the fact that your DPS isn’t even better. You don’t need Eviscerate to deal DPS with GS builds.
Condition damage isn’t a problem. I don’t mind trading hits with bleeds, conditions, confusion, or burning. Its really the slows, in which case all you really need is someone who can cleanse slows if you actually worked on getting good with a Warrior. If its still an issue then of course the only thing that should happen is mobile strikes getting buffed to cleanse slows.
If chain crowd control and combining mobility with disruption knowledge is too complex, then ANET simply needs to make that easy to understand. Because Warriors don’t need to be played as a DPS if you have knowledge on team synergy, something that people refuse to learn.
Or better yet, if ANET can’t do anything then instead, of listening to simple-minded BS statements from deemed top players who never really worked on the Warrior class, work with me and we’ll find something out. Its the only way to save this class from simple-minded statements and bad balancing decisions. Because guess what? Someone has to do it, and I’m not going to stand here in wait.
Pretty confident that Warrior is more than that simple-minded Axe + GS build so long as you’re not afraid to try something new and if you’re actually determined. Something that most people who play Warriors lack due to simple-mindedness and denial.
(edited by Schwahrheit.4203)
It can contribute but yes, youd pretty much always rather bring something else.
Thief does the burst roamer job better, and the warriors other specs arent nearly as viable as other classes in those roles. (ie bunker warrior lol).I would love to be proved wrong though, i think its sad
Saying Axe + GS is the only viable build is the most simple-minded statement ever. Because it just shows how pathetic the amount of work put and knowledge that you have within the Warrior class.
Let me restate what I just said, “top players” are saying Axe + GS is the only viable build. You know what the problem with this build is? A lot.
1.) You can’t bait out enemy stun breaks. Something that a good Warrior needs to capitalize on is calling out stun breaks for the team and himself. Pretty pathetic that NONE of the top Warriors in NA are even “trying” to self-sustain like this.
2.) Your chain stun burst combos are predictable. Simply because you can’t bait out stun breaks reliably as you only have shield bash and bulls charge.
3.) You can’t really defend yourself nor are the rewards for being good with Axe + GS even good. Mace has duel capability due stuns and Sword has mobility and kill set ups that help you and your team. Both with better efficiency in terms of team play. Not only can you sustain yourself, you actually make your team mates carry better. These are simple things that people refuse to believe or understand because people are afraid to try something new simply because these “top QP players” who NEVER worked on the Warrior class says so.
4.) Also the fact that your DPS isn’t even better. You don’t need Eviscerate to deal DPS with GS builds.Condition damage isn’t a problem. I don’t mind trading hits with bleeds, conditions, confusion, or burning. Its really the slows, in which case all you really need is someone who can cleanse slows if you actually worked on getting good with a Warrior. If its still an issue then of course the only thing that should happen is mobile strikes getting buffed to cleanse slows.
If chain crowd control and combining mobility with disruption knowledge is too complex, then ANET simply needs to make that easy to understand. Because Warriors don’t need to be played as a DPS if you have knowledge on team synergy, something that people refuse to learn.
Or better yet, if ANET can’t do anything then instead, of listening to simple-minded BS statements from deemed top players who never really worked on the Warrior class, work with me and we’ll find something out. Its the only way to save this class from simple-minded statements and bad balancing decisions. Because guess what? Someone has to do it, and I’m not going to stand here in wait.
Pretty confident that Warrior is more than that simple-minded Axe + GS build so long as you’re not afraid to try something new and if you’re actually determined. Something that most people who play Warriors lack due to simple-mindedness and denial.
The thing is, you mostly just defeated your own argument. You pointed out some of the obvious flaws with the 100b build, but you are still unable to provide something better than the build you say is so simple-minded.
I also dont get why you keep trying to associate players and the 100b build with simple-mindedness. You talk as if we just sit around coming up with build ideas by face rolling the keyboard and that we are too narrow minded or stupid to find something that can surpass the 100b build in terms of curent meta viability.
Maybe you should try coming up with something.
Now when we say the 100b build, there are lots of 100b build variations, but really its just one build.
Try finding something that doesnt incorporate 100b but is just as or more viable in the current meta.
(edited by Sand Beagle.9867)
It can contribute but yes, youd pretty much always rather bring something else.
Thief does the burst roamer job better, and the warriors other specs arent nearly as viable as other classes in those roles. (ie bunker warrior lol).I would love to be proved wrong though, i think its sad
Saying Axe + GS is the only viable build is the most simple-minded statement ever. Because it just shows how pathetic the amount of work put and knowledge that you have within the Warrior class.
Let me restate what I just said, “top players” are saying Axe + GS is the only viable build. You know what the problem with this build is? A lot.
1.) You can’t bait out enemy stun breaks. Something that a good Warrior needs to capitalize on is calling out stun breaks for the team and himself. Pretty pathetic that NONE of the top Warriors in NA are even “trying” to self-sustain like this.
2.) Your chain stun burst combos are predictable. Simply because you can’t bait out stun breaks reliably as you only have shield bash and bulls charge.
3.) You can’t really defend yourself nor are the rewards for being good with Axe + GS even good. Mace has duel capability due stuns and Sword has mobility and kill set ups that help you and your team. Both with better efficiency in terms of team play. Not only can you sustain yourself, you actually make your team mates carry better. These are simple things that people refuse to believe or understand because people are afraid to try something new simply because these “top QP players” who NEVER worked on the Warrior class says so.
4.) Also the fact that your DPS isn’t even better. You don’t need Eviscerate to deal DPS with GS builds.Condition damage isn’t a problem. I don’t mind trading hits with bleeds, conditions, confusion, or burning. Its really the slows, in which case all you really need is someone who can cleanse slows if you actually worked on getting good with a Warrior. If its still an issue then of course the only thing that should happen is mobile strikes getting buffed to cleanse slows.
If chain crowd control and combining mobility with disruption knowledge is too complex, then ANET simply needs to make that easy to understand. Because Warriors don’t need to be played as a DPS if you have knowledge on team synergy, something that people refuse to learn.
Or better yet, if ANET can’t do anything then instead, of listening to simple-minded BS statements from deemed top players who never really worked on the Warrior class, work with me and we’ll find something out. Its the only way to save this class from simple-minded statements and bad balancing decisions. Because guess what? Someone has to do it, and I’m not going to stand here in wait.
Pretty confident that Warrior is more than that simple-minded Axe + GS build so long as you’re not afraid to try something new and if you’re actually determined. Something that most people who play Warriors lack due to simple-mindedness and denial.
The reason we are complaining is because we DON’T want to have to play a 100B spec. It’s a mind-numbingly boring build. We WANT build variety. The problem currently is that none of the other warrior builds provide value in a team setting (so long as conquest is the only game mode).
We’ve obviously tried every other spec there is to try. The problem is that we need to be realistic. If we’re having fun by playing the game “our way”, but not contributing optimally to the team, then we aren’t needed.
(edited by Chi Malady.2015)
Wait so.. I actually have a legit team, and you “think” I don’t have one? Dayum. No offense to you bro but I think you should go take a breather. Talking out of thin air isn’t going to work this time if you were paying attention to the screenshots that I’ve posted recently
Also have you checked my recent PvP videos on stream? Lets be reasonable though, you have a right to be human. Which is a right to make yourself look ridiculous from time to time which you just did right now.
(edited by Schwahrheit.4203)
It can contribute but yes, youd pretty much always rather bring something else.
Thief does the burst roamer job better, and the warriors other specs arent nearly as viable as other classes in those roles. (ie bunker warrior lol).I would love to be proved wrong though, i think its sad
Saying Axe + GS is the only viable build is the most simple-minded statement ever. Because it just shows how pathetic the amount of work put and knowledge that you have within the Warrior class.
Let me restate what I just said, “top players” are saying Axe + GS is the only viable build. You know what the problem with this build is? A lot.
1.) You can’t bait out enemy stun breaks. Something that a good Warrior needs to capitalize on is calling out stun breaks for the team and himself. Pretty pathetic that NONE of the top Warriors in NA are even “trying” to self-sustain like this.
2.) Your chain stun burst combos are predictable. Simply because you can’t bait out stun breaks reliably as you only have shield bash and bulls charge.
3.) You can’t really defend yourself nor are the rewards for being good with Axe + GS even good. Mace has duel capability due stuns and Sword has mobility and kill set ups that help you and your team. Both with better efficiency in terms of team play. Not only can you sustain yourself, you actually make your team mates carry better. These are simple things that people refuse to believe or understand because people are afraid to try something new simply because these “top QP players” who NEVER worked on the Warrior class says so.
4.) Also the fact that your DPS isn’t even better. You don’t need Eviscerate to deal DPS with GS builds.Condition damage isn’t a problem. I don’t mind trading hits with bleeds, conditions, confusion, or burning. Its really the slows, in which case all you really need is someone who can cleanse slows if you actually worked on getting good with a Warrior. If its still an issue then of course the only thing that should happen is mobile strikes getting buffed to cleanse slows.
If chain crowd control and combining mobility with disruption knowledge is too complex, then ANET simply needs to make that easy to understand. Because Warriors don’t need to be played as a DPS if you have knowledge on team synergy, something that people refuse to learn.
Or better yet, if ANET can’t do anything then instead, of listening to simple-minded BS statements from deemed top players who never really worked on the Warrior class, work with me and we’ll find something out. Its the only way to save this class from simple-minded statements and bad balancing decisions. Because guess what? Someone has to do it, and I’m not going to stand here in wait.
Pretty confident that Warrior is more than that simple-minded Axe + GS build so long as you’re not afraid to try something new and if you’re actually determined. Something that most people who play Warriors lack due to simple-mindedness and denial.
The reason we are complaining is because we DON’T want to have to play a 100B spec. It’s a mind-numbingly boring build. We WANT build variety. The problem currently is that none of the other warrior builds provide value in a team setting (so long as conquest is the only game mode).
We’ve obviously tried every other spec there is to try. The problem is that we need to be realistic. If we’re having fun by playing the game “our way”, but not contributing optimally to the team, then we aren’t needed.
Nobodys denying you want build variety or that you should have it. What they are denying is that you have variety that is viable.
No condi removal? Maybe. If you spec glass cannon… What do you expect? There is a thing called a soldier rune. There are things called shouts that warriors can use.
I’ve found the best possible combo for my playstyle is soldier runes on my armor. Soldier amulet for a good blend of power, toughness and vitality. You’ll have only 4% crit but with SoR up going in to combat you’ll be at 24% for any fight.
This isn’t a one trick pony. This is setting up team mates to knock people out of the park. You keep slobbering over the GS… You have the option to bring a hammer which is arguable the best control weapon you have.
Stop obsessing with trying to be a 1 hitter quitter. IMO the fact that those are even an option is bad PvP design. A good fight isn’t a guy pressing 2 buttons and someones stun break not being up so they lose. It should be drawn out giving each opponent a chance to make moves and be countered.
My build has right under 30K hp. 2K toughness. Shouts heal. Shouts remove conditions. Attack is right at 3150 unbuffed. I can’t 1 shot anyone. But I can CC them mostly from full to dead. This obviously won’t work against a bunker. But I am borderline bunker built as it is. I can easily entertain 3 people from the other team while staying on an objective. Of course I’ll die but I can keep it contested and not capping until people have a chance to come back.
Clearly the warrior doesn’t have a comparable bunker build to some of the other classes. Which I think is fine. We shouldn’t be brought up to the OP level of most bunkers. They should be brought down to exactly where the warrior is. Ever since I’ve gone this spec I’ve had more fun in PvP and WvW being that my average time spent alive and in melee range ruining people’s day has gone through the roof.
And don’t throw it under the bus for not having a bajillion percent crit chance. 24% is decent and with 3150 attack unbuffed you easily climb up towards 4K with the right setup and sigils.
Like I said. I would NEVER go back to glass cannon after being this survivable and pushing as much damage as I do.
“That big kitten Norn with The Juggernaut”
No condi removal? Maybe. If you spec glass cannon… What do you expect? There is a thing called a soldier rune. There are things called shouts that warriors can use.
Which fully pigeon holes you into a specific build and spec in order to get the condi defense other classes get pretty much passively. Not to mention I’d rather just run with lyssa runes and signet of stamina which is a bit closer to what is useful while not pigeon holing your spec into a poo ‘wanna be bunker but not really cause it’s worse than ele/guard/engi/necro/ranger bunkers’.
This isn’t a one trick pony. This is setting up team mates to knock people out of the park. You keep slobbering over the GS… You have the option to bring a hammer which is arguable the best control weapon you have.
Or you could bring another class that sets up kills while still being functionally sound on it’s own rather than requiring other people around.
Stop obsessing with trying to be a 1 hitter quitter. IMO the fact that those are even an option is bad PvP design. A good fight isn’t a guy pressing 2 buttons and someones stun break not being up so they lose. It should be drawn out giving each opponent a chance to make moves and be countered.
Agreed.
Clearly the warrior doesn’t have a comparable bunker build to some of the other classes. Which I think is fine. We shouldn’t be brought up to the OP level of most bunkers. They should be brought down to exactly where the warrior is.
And then the burst builds reign and there’d be no reason to run anything other than 5 full zerker 1-hitter-quitters on your team. Also this goes against your statement above about having super burst being bad design. The counter to uber burst are bunkers.
Yaks Bend
Clearly the warrior doesn’t have a comparable bunker build to some of the other classes. Which I think is fine. We shouldn’t be brought up to the OP level of most bunkers. They should be brought down to exactly where the warrior is.
And then the burst builds reign and there’d be no reason to run anything other than 5 full zerker 1-hitter-quitters on your team. Also this goes against your statement above about having super burst being bad design. The counter to uber burst are bunkers.
But they don’t reign is my point… I’m comparing it to my build. I can stand in a glass cannon warriors HB and still be at 70% HP. I can stand in front of a Thief and still be at 60-70% HP after he runs himself out of initiative. And after they fail at killing me I can easily mop the floor with them SOLO. I was just saying the 2h hammer sets up some easy mode 2v1’s or however many of your team happen to be around.
All I’m saying is a smart player just needs time. Bad players spec to get the other guy down as fast as possible because they lack the ability to move and think. Or they don’t care about strategy and want what they think is an easy win.
Which brings me to the bigger issue with tPvP. Their version of conquest game mode is flawed. Classes shouldn’t have to be redesigned because of the bad system. The only reason bunkers are so popular is because they can sit on a point. This terrible version of conquest rewards bunker spec by having the defending team only needing one person standing on an OBJ. When in reality if two enemies are there and one defender the bar should be moving slowly towards the team with two players.
Fixing this system that rewards bunkers would have people suddenly not playing that spec anymore because it would lose the strongest part of it’s viability.
Where specs like mine would still be useful because it still pushes A LOT of damage and it still is very survivable. And it’s not pigeonholed into a single role… You can do pretty much everything except one shot someone. You wont lose to burst damage. You won’t lose to condi damage. Heavy CC, high damage. You call the shots.
But all this back and forth really is useless because 6 months from now PvP will most likely be unrecognizable from the state it’s in now. There are at most only a few hundred maybe a couple thousand of us that actually play PvP. Why? Because the rest of the players immediately saw how flawed it was and moved in. What did we do? We put up with it and complain about how our specs or characters aren’t strong enough even though the game mode is fundamentally flawed.
“That big kitten Norn with The Juggernaut”
Mainhand axe still does tons of damage, as does Whirlwind Attack.
Just nerf 100b damage hard and allow the warrior to move while channeling it.
You can never balance an attack that easily hits for 30k in berserker gear in PvE. Never.
If my 2.1k toughness ranger eats a full frenzy 100b attack, he loses 85-90% of his HP pool. You cannot make the attack easier to land without nerfing the absurd damage of warrior skills.
And while we are in the topic of nerfing damage, nerf thief/mesmer spike as well and remove prot/stability boon stacking from bunkers.
Voila, a game in which you can have more builds than just spike and bunker.
XiL+Wreck pretty much the only ones talking sense. Random ‘I wanna faceroll too’ buff suggestions rarely are useful. Classes will shift via the devs meta feedback over time anyway.
Some of you theory crafters need to realise saying and being able to ‘do’ are different. I see waaay too many warriors just button mashing because thats apparently the style the class promotes. Not saying other classes are balanced comparatively always but alot of you need hours learning to use the class rather than talk about it.
There are game limits and then there are player ones. Good warriors can pull their weight, I’ve seen it.
(edited by ErraticFaith.9142)
The warrior should get some fixes for his deffence in condition removal. Nowadays he is just countered by cripple and chill. Well if you play the common axe/shield, GS – Build you have 1 knock and 1 stun + 2 immobilze if traited.
When you want more stun you need mace and hammer. Then you are GC without dmg.
@Humposaurus: What you can destroy with warrior is mabye a necro and a mesmer. The ranger will easily auto-attack you to death, thief will burst, stealth, repeat. Ele and guard should be clear, cuz of enough defense to ignore the dmg. Engineer: gl with conditions and knock back/blind.
In this situation I expect both players are on equal skill-level.
why we cant have knights gear? i’m coming from WvW and my warrior there is a beast with the knights gear and trinkets.. why am i forced to build like crap in spvp? of course warrior sucks like this if you dont give them their gear..? also the only thing that makes warrior viable in WvW is omnomberry and its gone in Spvp.. so no sustain whatever for warrior except if you go shouting.. pffft! i could kill 2 of my spvp warrior sort with my wvw warrior..
Don’t confuse with pve (WvW) and spvp. There’s a big gap in play-style. Your shout-build is atleast in tpvp completely useless and in spvp you roll a better class if you can’t handle the dps build.
What you can destroy with warrior is mabye a necro and a mesmer. The ranger will easily auto-attack you to death, thief will burst, stealth, repeat.
Realy? I don´t think so. Warrior is broken. Playing alongside the warrior even Ranger, Mesmer and Bunker-Guard. I have to say warrior sucks in every respect. Against any class you currently have a chance, if the skill is approximately equal.
Sorry, for my bad English
yeah you roll a better class.. good advice on a thread about why warrior sucks, man!
Play on a high-level and you will agree with me that there’s nothing you can do in a 1v1. And no chance for a warrior to get a bunker. And how you wanna compensate the cripple/bleeding against a ranger? There’s a reason why ppl tend to play other classes then warrior.
Hm.
We’ve ran warrior the past few days and we’ve beaten literally every single top team in EU atm, with dominant scores vs everyone but cn (2-1), it’s very strong when used correctly. A buff could easily push warrior over the top
Hm.
We’ve ran warrior the past few days and we’ve beaten literally every single top team in EU atm, with dominant scores vs everyone but cn (2-1), it’s very strong when used correctly. A buff could easily push warrior over the top
Enlighten us with videos, a build and the name of the player.
We NA simpletons need someone to hold our hand.
imho warriors are a joke in tpvp because everyone build them as glasscannon. they have a lot of cc and good utility that are not abused because the “meta”. i think the role of the warrior could be different , but honestly i can’t help with build/traits, because i don’t play warrior. but imho there is something else stronger than gs-axe/shield around. but maybe you need to build the team around warrior to make it possible.,
my 2 cents
I am seeing a recurring flaw in this thread. People keep mixing player skill with class viability. This is not about player skill, this is about the class itself. Whether or not you can use your mad skillz to kill 2 thieves and a bunker guardian 3v1 as a knockdown warrior, or supposedly dominate on a non GC build is irrelevant.
This is where “Pics, videos, and specific build layout via gw2build.com, or GTFO” comes into play. Else this thread will turn into a massive kitten stroking contest of who has allegedly done what as a disadvantaged warrior.
As i said before, this is not a L2P issue. Its blatantly obvious something is wrong with the warrior. People neither want nor play a warrior in tpvp, and it needs to be fixed. Saying “you just havent discovered the build yet” is not an argument, unless you can supply one that is convincingly better than the current 100b.
Also, to clarify, some people seem to be under the impression that all we do is spam bull charge + 100b, this is obviously not the case. So please stop insulting everyone’s intelligence by automatically assuming you know the warrior class better, or that they just dont know how to play.
High level pvp is the same for every warrior.
imho warriors are a joke in tpvp because everyone build them as glasscannon. they have a lot of cc and good utility that are not abused because the “meta”. i think the role of the warrior could be different , but honestly i can’t help with build/traits, because i don’t play warrior. but imho there is something else stronger than gs-axe/shield around. but maybe you need to build the team around warrior to make it possible.,
my 2 cents
I see what you’re saying, but building an entire team around a rather limited class doesnt seem logical. The warrior has very selfish utility and traits, and even his defensive traits are pretty flimsy. I mean there is obviously battle standard, but that has a ridiculously long cool-down, and if you want to go “support” that basically means you go hammer shout warrior or something similar.
The main flaw i see with the hammer though is that you cant do much with it. Sure you can knock people down, but then what. Obviously you can try to 100b them, but why bother; there are better ways to do it. The problem here is that virtually all warrior CC’s are shorter than a non-frenzie’d 100b, so you HAVE to have frenzy up to successfully land a 100b. This means that by the time your frenzy has recharged, so has any of your CC abilities, meaning you only need one, ie bulls charge. Sure you can periodically spam 100b with no CC and maybe you will do 4k before the person realises, or try to go for a 1/10 shot of doing a non-frienzied CC 100b, but you could be doing something a lot more useful on another class.
The hammer could be useful for some CC, as in disrupting stomps,revives,channeling spells, but again, you could be either doing it better on another class, or something more useful on another class. Rather than being on disrupt patrol, why not just be a wells necro or something.
This goes back to the main flaw of the warrior right now:
No matter what you do or how you do it, another class can do it better.
(edited by Sand Beagle.9867)
^
Not trying to offend you or anything but coming from a guy who uses FGJ, Bulls Charge, and Frenzy in PvP, I honestly think you should just stop talking because you clearly never worked on your class and you are asking for an over-buff like people did for Ele’s. It just isn’t cool when you whine about how a class isn’t cutting it for you when you’re doing bad on your Warrior too.
1.) Warrior AoE’s better than a Thief, let alone downs better than a Thief. More rewarding if you build around a Warrior with a good AoE knowledge and build, however 95% of Warriors aren’t worth building for cause simple-mind and lack of build knowledge. Warrior has less evades and mobility as a trade-off to having much higher team DPS.
Where’s my back up on this one? Compare combustive shot + arcing arrow DPS to cluster bomb. Long Bow (Berserker Amulet) wins by a long shot. Don’t even get me started on how HB is actually better team damage than back stab.
2.) Tank Warrior is more mobile than a Guardian, let alone sets up kills for the team easier while having on-demand slow cleanse for the team and himself. If you weren’t bad at this game then it should be obvious that there are plays you can do with mobility.
3.) Warrior compared to Ranger? Rangers can’t burst. Let alone punish harder than a Warrior who knows how to make Combustive Shot and HB do work in team fights. Like a Warrior can easily out-damage a Ranger in team play to be honest. Rangers have tankiness as a trade-off to having decent DPS. Warriors trade survivability for amazing AoE DPS.
Building a team around a Warrior isn’t a problem because guess what? What team isn’t going to have an immobilize, stun, or condition cleanse for team mates? If you weren’t a garbage Warrior then you could easily take advantage of these things.
It is a communication awareness and learn to play issue, that’s just it. Warrior doesn’t need to be over-buffed just because 95% of the Warrior population isn’t cutting it.
I’ve said this before all you need to compliment a “good” Warrior is slow cleanse, and that’s it.
There is definitely a reason to pick a Warrior over a Ranger, Thief and Guard. However 95% of Warriors aren’t even worth playing with or worth building for.
P.S It’d be great if people could just admit that they’re unskilled at a class if its not cutting it for them. Its pathetic that people are in denial and ANET makes bad balancing decisions on this certain denial.
I play Ranger and when we lose because of it, I immediately know its because I lack Ranger knowledge. I have no idea why people can’t just admit that they’re unskilled Warriors..
(edited by Schwahrheit.4203)
^
Not trying to offend you or anything but coming from a guy who uses FGJ, Bulls Charge, and Frenzy in PvP, I honestly think you should just stop talking because you clearly never worked on your class and you are asking for an over-buff like people did for Ele’s. It just isn’t cool when you whine about how a class isn’t cutting it for you when you’re doing bad on your Warrior too.1.) Warrior AoE’s better than a Thief, let alone downs better than a Thief. More rewarding if you build around a Warrior with a good AoE knowledge and build, however 95% of Warriors aren’t worth building for cause simple-mind and lack of build knowledge.
Where’s my back up on this one? Compare combustive shot + arcing arrow DPS to cluster bomb. Long Bow (Berserker Amulet) wins by a long shot. Don’t even get me started on how HB is actually better team damage than back stab.
2.) Tank Warrior is more mobile than a Guardian, let alone sets up kills for the team easier while having on-demand slow cleanse for the team and himself. If you weren’t bad at this game then it should be obvious that there are plays you can do with mobility.
3.) Warrior compared to Ranger? Rangers can’t burst. Let alone punish harder than a Warrior who knows how to make Combustive Shot and HB do work in team fights. Like a Warrior can easily out-damage a Ranger in team play to be honest. Rangers have tankiness as a trade-off to having decent DPS. Warriors trade survivability for amazing AoE DPS.
Building a team around a Warrior isn’t a problem because guess what? What team isn’t going to have an immobilize, stun, or condition cleanse for team mates? If you weren’t a garbage Warrior then you could easily take advantage of these things.
It is a communication awareness and learn to play issue, that’s just it. Warrior doesn’t need to be over-buffed just because 95% of the Warrior population isn’t cutting it.
I’ve said this before all you need to compliment a “good” Warrior is slow cleanse, and that’s it.
There is definitely a reason to pick a Warrior over a Ranger, Thief and Guard. However 95% of Warriors aren’t even worth playing with or worth building for.
P.S It’d be great if people could just admit that they’re unskilled at a class if its not cutting it for them. Its pathetic that people are in denial and ANET makes bad balancing decisions on this certain denial.
I play Ranger and when we lose because of it, I immediately know its because I lack Ranger knowledge. I have no idea why people can’t just admit that they’re unskilled Warriors..
^ that
Sounds to me like faceroll warriors from some other game we won’t mention came over here and expected things to be as easy.
“That big kitten Norn with The Juggernaut”
^
1.) Warrior AoE’s better than a Thief, let alone downs better than a Thief. More rewarding if you build around a Warrior with a good AoE knowledge and build, however 95% of Warriors aren’t worth building for cause simple-mind and lack of build knowledge.Where’s my back up on this one? Compare combustive shot DPS to cluster bomb. Combustive shot wins by a long shot. Don’t even get me started on how HB is actually better team damage than back stab.
2.) Tank Warrior is more mobile than a Guardian, let alone sets up kills for the team easier while having on-demand slow cleanse for the team and himself. If you weren’t bad at this game then it should be obvious that there are plays you can do with mobility.
3.) Warrior compared to Ranger? Rangers can’t burst. Let alone punish harder than a Warrior who knows how to make Combustive Shot and HB do work in team fights. Like a Warrior can easily out-damage a Ranger in team play to be honest. Rangers have tankiness as a trade-off to having decent DPS. Warriors trade survivability for amazing AoE DPS.
Building a team around a Warrior isn’t a problem because guess what? What team isn’t going to have an immobilize, stun, or condition cleanse for team mates? If you weren’t a garbage Warrior then you could easily take advantage of these things.
It is a communication awareness and learn to play issue, that’s just it. Warrior doesn’t need to be over-buffed just because 95% of the Warrior population is mediocre.
I’ve said this before all you need to compliment a “good” Warrior is slow cleanse, and that’s it.
There is definitely a reason to pick a Warrior over a Ranger, Thief and Guard. However 95% of Warriors aren’t even worth playing with or worth building for.
Here again you seem to have this issue with wanting to insult other players and insinuate that we are all simple minded baddies.
1. The longbow combustive shot is just another one trick pony build that is at best on par with another classes aoe combo (ie d/d ele), except you have none of that mobility or survivability. The longbow build itself (unless you sacrifice adrenaline gain, and then whats the point) is absolutely horrid for anything other than spamming combustive shot, hence the reason why most warriors don’t use it. Sure you just hit everyone in that circle for a few k, good work, now what? Wait till your adren is full and do it again? So at best you hit “multiple people” for a few K every 8+ seconds and do mediocre damage in the meantime. This is assuming you don’t just get immediately mowed over being a mostly stationary target and all.
I would take that 8k axe eviscerate over combustive shot every time, and at least take down one important target than passively annoy the other team’s Mesmer by periodically destroying his illusions.
Do I even need to mention whirlwind, which can hit everyone within around 300 units around you for up to 4 hits, averaging 2k+ per hit, that can be repeated every 8 or so seconds?
Come on.
2. Tank warrior? This made me laugh. More mobile (in what sense)? More viable? No. Even a dps spec guardian can outlive the most tankiest warrior, and he can outdamage him easily. So you’re a bunker warrior with virtually no bunkering ability (endure pain? Ahauheueh) sitting on a point spamming CCs on people who then get up and proceed to murder you in under 10 seconds (15 if you use all 3 invul abilities). Good work, you just survived for around 1/4 to 1/2 of any decent guardians average survivability vs multiple people. You like to throw around mobility, but what. More mobile in the sense that you don’t have to sit on the point because the bunker guardian (the thing you are poorly emulating) is doing it for you?
3. I never compared the warrior to a ranger, but regardless, you seem to be confused about the purpose of the ranger in the current meta. The ranger isn’t there to try to outdamage a 100b warrior, the ranger is there to punish people in certain places by doing massive, consistent condition damage (something I assure you your warrior cant best).
Your point about relying on your teammates to do everything for you is a joke. That is the whole problem here, warriors need their teammates to do for them what almost every other class can do for themselves while remaining viable in the current meta.
(inb4 ur just simple-minded)
PS: Statistically if over 95% of people who play warriors are bad at it (ie unsuccessful in pvp), it most likely means there is something wrong with the class itself. Ahue statistics r fun. I hear over 95% of people aged 40 and over die 95% of the time from misinformation.
(edited by Sand Beagle.9867)
^
Not trying to offend you or anything but coming from a guy who uses FGJ, Bulls Charge, and Frenzy in PvP, I honestly think you should just stop talking because you clearly never worked on your class and you are asking for an over-buff like people did for Ele’s. It just isn’t cool when you whine about how a class isn’t cutting it for you when you’re doing bad on your Warrior too.1.) Warrior AoE’s better than a Thief, let alone downs better than a Thief. More rewarding if you build around a Warrior with a good AoE knowledge and build, however 95% of Warriors aren’t worth building for cause simple-mind and lack of build knowledge.
Where’s my back up on this one? Compare combustive shot + arcing arrow DPS to cluster bomb. Long Bow (Berserker Amulet) wins by a long shot. Don’t even get me started on how HB is actually better team damage than back stab.
2.) Tank Warrior is more mobile than a Guardian, let alone sets up kills for the team easier while having on-demand slow cleanse for the team and himself. If you weren’t bad at this game then it should be obvious that there are plays you can do with mobility.
3.) Warrior compared to Ranger? Rangers can’t burst. Let alone punish harder than a Warrior who knows how to make Combustive Shot and HB do work in team fights. Like a Warrior can easily out-damage a Ranger in team play to be honest. Rangers have tankiness as a trade-off to having decent DPS. Warriors trade survivability for amazing AoE DPS.
Building a team around a Warrior isn’t a problem because guess what? What team isn’t going to have an immobilize, stun, or condition cleanse for team mates? If you weren’t a garbage Warrior then you could easily take advantage of these things.
It is a communication awareness and learn to play issue, that’s just it. Warrior doesn’t need to be over-buffed just because 95% of the Warrior population isn’t cutting it.
I’ve said this before all you need to compliment a “good” Warrior is slow cleanse, and that’s it.
There is definitely a reason to pick a Warrior over a Ranger, Thief and Guard. However 95% of Warriors aren’t even worth playing with or worth building for.
P.S It’d be great if people could just admit that they’re unskilled at a class if its not cutting it for them. Its pathetic that people are in denial and ANET makes bad balancing decisions on this certain denial.
I play Ranger and when we lose because of it, I immediately know its because I lack Ranger knowledge. I have no idea why people can’t just admit that they’re unskilled Warriors..
^ that
Sounds to me like faceroll warriors from some other game we won’t mention came over here and expected things to be as easy.
YA.
Our conversation here just proves that hammer longbow is a viable build in PvP!
We don’t need win ratios, a team comp, or any types of ‘facts’ to back this up!
DOWN WITH THE INFIDELS! HAMMER IS BACK
No seriously let me point out how people sound like.
“Warriors have a hard time landing HB” -uses FGJ, Bulls Charge, Frenzy
“Bulls Charge + Frenzy is the only way to land HB” -thinks Axe + GS is the only way to play GS builds when Sword and Mace allows options to land HB.
“Warriors get wrecked by conditions” -doesn’t know how to trade hits with condition damage and doesn’t understand that SLOWS are the ones causing the problem.
“Warriors need people to babysit them” -uses bolas instead of balanced stance plus death from above to defend treb thinking people won’t expect it the next time they see him. Gets wrecked so bad the next time the same people meets him and complains about how hard it is to play a Warrior. Mind you this Warrior who I won’t mention won’t do anything if he doesn’t have cheese comps carrying him when its completely possible to self-sustain with a Warrior. You know who you are
Just proves. Warrior has mostly been an L2P issue all along. Minus the broken application of chill in which if it isn’t going to get revamped any time soon, might as well buff mobile strikes to deal with chill.
^
Not trying to offend you or anything but coming from a guy who uses FGJ, Bulls Charge, and Frenzy in PvP, I honestly think you should just stop talking because you clearly never worked on your class and you are asking for an over-buff like people did for Ele’s. It just isn’t cool when you whine about how a class isn’t cutting it for you when you’re doing bad on your Warrior too.1.) Warrior AoE’s better than a Thief, let alone downs better than a Thief. More rewarding if you build around a Warrior with a good AoE knowledge and build, however 95% of Warriors aren’t worth building for cause simple-mind and lack of build knowledge.
Where’s my back up on this one? Compare combustive shot + arcing arrow DPS to cluster bomb. Long Bow (Berserker Amulet) wins by a long shot. Don’t even get me started on how HB is actually better team damage than back stab.
2.) Tank Warrior is more mobile than a Guardian, let alone sets up kills for the team easier while having on-demand slow cleanse for the team and himself. If you weren’t bad at this game then it should be obvious that there are plays you can do with mobility.
3.) Warrior compared to Ranger? Rangers can’t burst. Let alone punish harder than a Warrior who knows how to make Combustive Shot and HB do work in team fights. Like a Warrior can easily out-damage a Ranger in team play to be honest. Rangers have tankiness as a trade-off to having decent DPS. Warriors trade survivability for amazing AoE DPS.
Building a team around a Warrior isn’t a problem because guess what? What team isn’t going to have an immobilize, stun, or condition cleanse for team mates? If you weren’t a garbage Warrior then you could easily take advantage of these things.
It is a communication awareness and learn to play issue, that’s just it. Warrior doesn’t need to be over-buffed just because 95% of the Warrior population isn’t cutting it.
I’ve said this before all you need to compliment a “good” Warrior is slow cleanse, and that’s it.
There is definitely a reason to pick a Warrior over a Ranger, Thief and Guard. However 95% of Warriors aren’t even worth playing with or worth building for.
P.S It’d be great if people could just admit that they’re unskilled at a class if its not cutting it for them. Its pathetic that people are in denial and ANET makes bad balancing decisions on this certain denial.
I play Ranger and when we lose because of it, I immediately know its because I lack Ranger knowledge. I have no idea why people can’t just admit that they’re unskilled Warriors..
^ that
Sounds to me like faceroll warriors from some other game we won’t mention came over here and expected things to be as easy.
YA.
Our conversation here just proves that hammer longbow is a viable build in PvP!
We don’t need win ratios, a team comp, or any types of ‘facts’ to back this up!DOWN WITH THE INFIDELS! HAMMER IS BACK
Hammer never left. Baddies are just obsessed with the 3 button combo that fails most of the time against a half decent player.
We’ve all already agreed that GS is a 1 trick pony. Any one who even runs sPvP hot joins knows how to not get hit by a GS.
Use some forward thinking. Why build a strategy around something that will no doubt be gone/redesigned in less than a few months.
And how would you expect to get any new ideas when it’s the same less than 20 teams playing each other over and over in paid tournaments? All emulating each others play style.
Is there even any prestige in being considered the #1 GW2 paid tournament team? It’s a pool of less than 100 people. There were still 20 people playing Halo 2 PC online a couple weeks ago.
Long story short. You don’t think for yourself you emulate forums builds. You don’t evolve PvP you stagnate it.
“That big kitten Norn with The Juggernaut”
Ya but the L2P issue you just described revolves around still using GS and 100B.
A lot of this discussion is about how warriors lack variety and are pigeon holed into GS 100B.
Most of this discussion is about how the warrior should get buffed in different areas, that benefit different weapon sets – which in turn brings different things to a team fight.
Making them a valuable resource.
No seriously let me point out how people sound like.
“Warriors have a hard time landing HB” -uses FGJ, Bulls Charge, Frenzy
“Bulls Charge + Frenzy is the only way to land HB” -thinks Axe + GS is the only way to play GS builds when Sword and Mace allows options to land HB.
“Warriors get wrecked by conditions” -doesn’t know how to trade hits with condition damage and doesn’t understand that SLOWS are the ones causing the problem.
“Warriors need people to babysit them” -uses bolas instead of balanced stance plus death from above to defend treb thinking people won’t expect it the next time they see him. Gets wrecked so bad the next time the same people meets him and complains about how hard it is to play a Warrior. Mind you this Warrior who I won’t mention won’t do anything if he doesn’t have cheese comps carrying him when its completely possible to self-sustain with a Warrior. You know who you are
Just proves. Warrior has mostly been an L2P issue all along. Minus the broken application of chill in which if it isn’t going to get revamped any time soon, might as well buff mobile strikes to deal with chill.
What the holy straw man are you talking about, and who is this supposed to be aimed at.
What does for great justice have to do with you landing a BC 100b?
Who said axe is the only weapon used with a 100b build?
Who said bulls charge is the only way to land a CC 100b?
Trade hits with condition damage? Wat? Trade hits with who?
Who uses bolas? Bolas have worse hit detection than bulls charge and are one of the least consistent projectiles in the game.
Why would a warrior defend treb?
You didnt prove anything at all, in fact this just makes you look extremely desperate, and only strengthens our arguments.
@SandBeagle
Sorry dude if you’re going to use FGJ, Balanced Stance, and Frenzy, then the game shouldn’t be balanced around people like you.
Like RIOT games don’t even balance characters on NEGATIVE ELO players, so give me a good reason on why ANET should balance around people who didn’t take the time to make a class work and complains about it when they play bad and do bad utilities?
ANET did mention that “top players” in their class should do something. So here’s my verdict. I say me and defektive become the authority on the Warrior class. Why? Because me and defektive make builds other than Axe + GS work in tPvP. And we actually see the Warrior more than Axe + GS.
http://www.twitch.tv/blacktruth009/b/359978993
Niflhel match. 13:00 minutes in “Troll” Warrior builds vs. Axe + GS high QP players.
(edited by Schwahrheit.4203)
@SandBeagle
http://www.twitch.tv/blacktruth009/b/359978993Niflhel match. 13:00 minutes in “Troll” Warrior builds vs. Axe + GS high QP players.
Dude.
We went over this 100 times last night.
Both teams were dicking around, this isn’t an adequate example of troll builds doing well.
Also: WTF is up with your music choice?
@SandBeagle
http://www.twitch.tv/blacktruth009/b/359978993Niflhel match. 13:00 minutes in “Troll” Warrior builds vs. Axe + GS high QP players.
Dude.
We went over this 100 times last night.
Both teams were dicking around, this isn’t an adequate example of troll builds doing well.
Also: WTF is up with your music choice?
Axe + GS is bad to be honest. If it was such a good build then they wouldn’t have lost even though we were both messing around. That’s my point with the video. Can’t bait out stuns, can’t turtle, can’t anticipate, doesn’t punish as well as legit better builds. Basically I’m just showing people on “how to not play Warriors.”
Pay special attention to how Axe + GS can’t punish at point blank compared to Mace + GS or Sword + GS even.
I listen to a lot of stuff, could always mute if you don’t like
@SandBeagle
http://www.twitch.tv/blacktruth009/b/359978993Niflhel match. 13:00 minutes in “Troll” Warrior builds vs. Axe + GS high QP players.
Dude.
We went over this 100 times last night.
Both teams were dicking around, this isn’t an adequate example of troll builds doing well.
Also: WTF is up with your music choice?
Axe + GS is bad to be honest. If it was such a good build then they wouldn’t have lost even though we were both messing around. That’s my point with the video. Can’t bait out stuns, can’t turtle, can’t anticipate, doesn’t punish as well as legit better builds. Basically I’m just showing people on “how to not play Warriors.”
Pay special attention to how Axe + GS can’t punish at point blank compared to Mace + GS or Sword + GS even.
I listen to a lot of stuff, could always mute if you don’t like
Your response doesn’t excuse your music choice.
@SandBeagle
Sorry dude if you’re going to use FGJ, Balanced Stance, and Frenzy, then the game shouldn’t be balanced around people like you.Like RIOT games don’t even balance characters on NEGATIVE ELO players, so give me a good reason on why ANET should balance around people who didn’t take the time to make a class work and complains about it when they play bad and do bad utilities?
ANET did mention that “top players” in their class should do something. So here’s my verdict. I say me and defektive become the authority on the Warrior class. Why? Because me and defektive make builds other than Axe + GS work in tPvP. And we actually see the Warrior more than Axe + GS.
http://www.twitch.tv/blacktruth009/b/359978993
Niflhel match. 13:00 minutes in “Troll” Warrior builds vs. Axe + GS high QP players.
The hubris pouring from this post literally knocked me backwards out of my office chair. I was unconscious until a co-worker splashed cold water on my face, and when asked what was wrong, I couldn’t even find the words to explain it.
Instead of flashing “hidden knowledge” about the viability of several alternate builds for Warriors in top-level PvP, why aren’t there any discussions on the details of these builds and how exactly they fulfill tournament roles in a way that puts them on par with other classes in the game? Or, if not on par, why the performance of the build is sufficient to perform the role without too much degradation in potential/quality?
Examine the builds, theorycraft gameplay, but don’t make sweeping generalizations about viability based on nothing other than random subjective opinion.
Please. I’d love to read/involve myself in a discussion about Warriors, but this thread isn’t going anywhere meaningful. How do you inject yourself into a conversation where the only content is “Warriors can do X.” “No, they can’t.” “Yes, they can.” “No, they can’t.” “They can, you’re just bad.” Robble robble robble.
And if someone is going to provide video evidence, at least make it moderately impressive.
“He’s like a man with a fork in a world of soup.”
@SandBeagle
Sorry dude if you’re going to use FGJ, Balanced Stance, and Frenzy, then the game shouldn’t be balanced around people like you.Like RIOT games don’t even balance characters on NEGATIVE ELO players, so give me a good reason on why ANET should balance around people who didn’t take the time to make a class work and complains about it when they play bad and do bad utilities?
ANET did mention that “top players” in their class should do something. So here’s my verdict. I say me and defektive become the authority on the Warrior class. Why? Because me and defektive make builds other than Axe + GS work in tPvP. And we actually see the Warrior more than Axe + GS.
http://www.twitch.tv/blacktruth009/b/359978993
Niflhel match. 13:00 minutes in “Troll” Warrior builds vs. Axe + GS high QP players.
The hubris pouring from this post literally knocked me backwards out of my office chair. I was unconscious until a co-worker splashed cold water on my face, and when asked what was wrong, I couldn’t even find the words to explain it.
Instead of flashing “hidden knowledge” about the viability of several alternate builds for Warriors in top-level PvP, why aren’t there any discussions on the details of these builds and how exactly they fulfill tournament roles in a way that puts them on par with other classes in the game? Or, if not on par, why the performance of the build is sufficient to perform the role without too much degradation in potential/quality?
Examine the builds, theorycraft gameplay, but don’t make sweeping generalizations about viability based on nothing other than random subjective opinion.
Please. I’d love to read/involve myself in a discussion about Warriors, but this thread isn’t going anywhere meaningful. How do you inject yourself into a conversation where the only content is “Warriors can do X.” “No, they can’t.” “Yes, they can.” “No, they can’t.” “They can, you’re just bad.” Robble robble robble.
And if someone is going to provide video evidence, at least make it moderately impressive.
YA! like have fireworks.
and that wub wub wub music you kids like.
and maybe some images of women in bikinis – sex sells.
(I gave up trying to give meaningful contributions like 10 posts ago because most of everyone is just talking out their rear now.)
YA! like have fireworks.
and that wub wub wub music you kids like.
and maybe some images of women in bikinis – sex sells.
(I gave up trying to give meaningful contributions like 10 posts ago because most of everyone is just talking out their rear now.)
Some star-wipes, screen-spins, and dubstep would be wonderful starts. Perhaps some zoom-shakes as well.
Anything to add some flavor to scenes of a Warrior getting caned and running away with a sliver of life.
“He’s like a man with a fork in a world of soup.”
YA! like have fireworks.
and that wub wub wub music you kids like.
and maybe some images of women in bikinis – sex sells.
(I gave up trying to give meaningful contributions like 10 posts ago because most of everyone is just talking out their rear now.)
Some star-wipes, screen-spins, and dubstep would be wonderful starts. Perhaps some zoom-shakes as well.
Anything to add some flavor to scenes of a Warrior getting caned and running away with a sliver of life.
OHHH and maybe a giant animated hammer coming down and cracking the screen! incorporate some 3D models from the game!
Maybe then it’ll blind the end user from horrific gameplay of a warrior running in circles like a chicken with his head cut off.
@SandBeagle
Sorry dude if you’re going to use FGJ, Balanced Stance, and Frenzy, then the game shouldn’t be balanced around people like you.Like RIOT games don’t even balance characters on NEGATIVE ELO players, so give me a good reason on why ANET should balance around people who didn’t take the time to make a class work and complains about it when they play bad and do bad utilities?
ANET did mention that “top players” in their class should do something. So here’s my verdict. I say me and defektive become the authority on the Warrior class. Why? Because me and defektive make builds other than Axe + GS work in tPvP. And we actually see the Warrior more than Axe + GS.
http://www.twitch.tv/blacktruth009/b/359978993
Niflhel match. 13:00 minutes in “Troll” Warrior builds vs. Axe + GS high QP players.
The hubris pouring from this post literally knocked me backwards out of my office chair. I was unconscious until a co-worker splashed cold water on my face, and when asked what was wrong, I couldn’t even find the words to explain it.
Instead of flashing “hidden knowledge” about the viability of several alternate builds for Warriors in top-level PvP, why aren’t there any discussions on the details of these builds and how exactly they fulfill tournament roles in a way that puts them on par with other classes in the game? Or, if not on par, why the performance of the build is sufficient to perform the role without too much degradation in potential/quality?
Examine the builds, theorycraft gameplay, but don’t make sweeping generalizations about viability based on nothing other than random subjective opinion.
Please. I’d love to read/involve myself in a discussion about Warriors, but this thread isn’t going anywhere meaningful. How do you inject yourself into a conversation where the only content is “Warriors can do X.” “No, they can’t.” “Yes, they can.” “No, they can’t.” “They can, you’re just bad.” Robble robble robble.
And if someone is going to provide video evidence, at least make it moderately impressive.
Because there isn’t a “tournament level”. There are 100 individuals playing the game together. Stuck in a vacuum. Never learning anything new because of the lack of a PvP community.
There are no “hardcore” PvPers here. There are pretend hardcores. If they were really hardcore they would be playing a game with an actual community to test their skills. Or sitting back and practicing and waiting for the game to become competitive. I relax in the latter group. No sense getting all covered in nerd sweat over a game that currently doesn’t offer competition.
Personally I like coming on the forums and reading these inflated posts about the “meta”. How can you have a meta with less than 100 players competing at a tournament level? Big fish small pond I think is a good analogy for the competition in this game. Wow… You’re better than 99 people. Someone get that guy a trophy.
Once the game is ready for competition you will see the community start to build and populate. Until then I’ll be quietly practicing and learning what works. You can keep reading forums and wondering why that guy can do it and you can’t.
“That big kitten Norn with The Juggernaut”
" Why they cant just admit they have unskilled knowledge when they lose with warrior"
OK, here is the counter point. Why are the so underrepresented in top level play? It would be kind of wierd if most of the people playing eles/gaurdians HAPPENed to be the good players, and most of the bad players happened to be warriors.
A good warrior on a good team can indeed compete. But that same player on another class would be more useful still.
@Wreckdum: I don’t think you read my post, but I do hope you feel better about yourself. If it makes you feel even better, I think you’re a very strong person, and your dedication to finding what works without the weight of discussion inspires me to be a better player instead of check up on the forums for a game that I think has potential but contains mechanics that annoy me past the threshold of wanting to play that much recently.
“He’s like a man with a fork in a world of soup.”
I love warrior. it is very team viable. axe + gs is not the only build usable and most people do not know how to play against something other than axe gs.
axegs=dps dps dps nothing more
longbow + gs= dps aoe
mace + gs= control cc dps
bunker build= cleanses control
the 4 builds I play and each one has a niche. Svarheight is very brash in his comments but his messages are correct. Playing high level war is a L2p issue 60% snares 30% 10% build selection. Just play what works, who cares about variety. Bunkers play like 3 builds, same general idea. Thieves play like 3 builds same general idea. etc etc.
This is a team game use your team to your advantage and it will be easier. I think individual skill can be hidden in strong team play. Who cares if you can 1v1 if your team rotations always save you. Doesn’t matter if your squishy if your team will rez you every time. Can’t clear condi? thats why I only fight condi with support clears.
My point is just figure out how the class works with others, not just yourself. Much easier to land 100lbs in a team fight than in 1v1. But same goes for backstab as well.
I love warrior. it is very team viable. axe + gs is not the only build usable and most people do not know how to play against something other than axe gs.
axegs=dps dps dps nothing more
longbow + gs= dps aoe
mace + gs= control cc dps
bunker build= cleanses controlthe 4 builds I play and each one has a niche. Svarheight is very brash in his comments but his messages are correct. Playing high level war is a L2p issue 60% snares 30% 10% build selection. Just play what works, who cares about variety. Bunkers play like 3 builds, same general idea. Thieves play like 3 builds same general idea. etc etc.
This is a team game use your team to your advantage and it will be easier. I think individual skill can be hidden in strong team play. Who cares if you can 1v1 if your team rotations always save you. Doesn’t matter if your squishy if your team will rez you every time. Can’t clear condi? thats why I only fight condi with support clears.
My point is just figure out how the class works with others, not just yourself. Much easier to land 100lbs in a team fight than in 1v1. But same goes for backstab as well.
The problem here and the point i keep making is this isnt a l2p issue, this is an inadequate class trying to compete at the same level of the other classes (the devs have even admitted the warrior needs a lot of work in competitive pvp). This is a team game, that is right, and if you cant maximize your team potential then what is the point. Other classes can do every role of the warrior better, so how is it an advantage for your team for you to play a warrior.
That is why there are rarely any competitive teams running the warrior. I dont agree about the 100b landing in 1v1 or team. Obviously the person will be relatively less aware of you but the game mechanics issues pretty much negate any advantage you might get, ie bulls charge hit detection problems.