Worst PvP Meta Ever, AGAIN!
well… when you put a 3s+ stun on a 7-10s cd… it’s a little bit expected lol
you can always troll warriors with blind spam ;D
yep everyone is running condis right now.. Anet pretty much ignored the whole condition fest, so it seems they like this ’’skyhammer’’ mentality of balancing pvp.
well… when you put a 3s+ stun on a 7-10s cd… it’s a little bit expected lol
you can always troll warriors with blind spam ;D
With the improved healing for Warriors, I am seeing countless CC Warriors and Bow Warriors. Spamming Bleeds, Burning and CC skills.
The meta is still the same, conditions > power.
No high-rated warrior on the planet is running a condition build.
No high-rated warrior on the planet is running a condition build.
You’re right, they are all running CC spam.
Mace+Shield/Sword+Mace, Bulls Charge, Stomp.
If your stun breakers or stability is on cooldown or if you are a Mesmer, you’re going to see recharging bars more than using skills.
(edited by Nova Stiker.8396)
OP… did you just compare warriors to necromancers?…. I just… I…. Hey, warrior forums! Someone just compared warrior with a necro!
Oh, wait here for a minute, they’re gonna love this.
This thread makes me smile.
[DA] Decisive Actions – Jade Quarry
No high-rated warrior on the planet is running a condition build.
You’re right, they are all running CC spam.
Mace+Shield/Sword+Mace, Bulls Charge, Stomp.
If your stun breakers or stability is on cooldown or if you are a Mesmer, you’re going to see recharging bars more than using skills.
I don’t see the problem. Warriors finally have a unique, viable role, and people are complaining? What?
What’s weird is this isn’t a unique role for warriors in the Guild Wars universe. Hammer builds served a similar purpose in Guild Wars 1.
Ye ofc now ppl have realized warriors are not that bad. In a few days they will all start copying/paste the same build. In less than a week the new massive forum qq will begin. It’s the same story all over again. Only the class is different.
It won’t take long until some “top player” jumps on here with a new thread “I iz pro gw2 player i play super high end tpvp, so i know how the game works, not like those hotjoin heroes or wvw scrubs. I think cc warrior is op and should be nerfed”.
(edited by Fjandi.2516)
This thread… lol, Warriors, OP, lol, you guys are hilarious.
WHAT?! You mean you might have to run stability for once?!
WHAT?! You mean you might have to run stability for once?!
Hey genius, the problem isn’t lack of stability or stun breakers. The problem is the conditions and tanking. The added CC is for annoyance.
WHAT?! You mean you might have to run stability for once?!
Hey genius, the problem isn’t lack of stability or stun breakers. The problem is the conditions and tanking. The added CC is for annoyance.
That’s cool, I guess we should just nerf a C Tier Class just cause it’s “annoying” right?
some people in this thread make me wonder.
previously rank 2 on old leaderboards
EG.secret.OG.NAVI.sorrychief
To all warriors who still insist on the C tier falsity…I can upload videos of shield/mace warriors stunlocking to death my necromancer, burst ele as both got no access to stability, it’s literally perma-stun…I don’t think warriors are anymore in position to complain about blind as now you need to run a counter build to avoid being stun-locked literally to death.
P.S and yeah longbow warriors are not joke at all….
I’m just going to say; I predicted this day.
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash
some people in this thread make me wonder.
I’ve seen that player before. All I’ve ever seen them do is talk big, as can be seen in the image. Having fought them personally, I’d say they’re mediocre at best.
all classes should get a necro-permastun-button and camp this anoying fotm-rerollers
edit: or a class-ban option in custom arenas – i would so buy 15 arenas and ban necros from it^^
(edited by Romek.4201)
This is such a badly made game…
I sware, the devs don’t really know what they are doing, just fallowing whatever pushes all the classes they blindly created towards viables (as if the game’s biggest issue is balance… not entertainment, yes they can overlap, but they are leaps and bounds from one and the same, ‘flipping a coin’ is the most balanced thing out there, but it isn’t a sport)
I still can’t believe that in beta they said they wanted the thief to be called a thief to pointedly differentiate it from the ‘assassin’ every other MMO has, they wanted GW2 to be a latency friendly game without the insta-gibs…
HAHAHAHAHAHAHA
HAHAHAHAHAHAHAHAHAHAHAHA
The kittening ENTIRE META is based around conditions, cheese and insta-gibbing… How the kitten do you make a game stray that far from your founding principles…
(edited by garethh.3518)
Warriors still suck even with the healing buffs, if you are having trouble with them, then…
People will always find a class to cry about. But are you seriously crying about warriors now?
Yes they have a lot of CC, yes Longbow can be decent, hell if I’m completely honest I was running my Rifle build yesterday for about 20 tourny matches and always got 10-15 kills with it… But at the end of the day, when I switched to Engineer, I could see that whatever results I had with Warrior and no matter how useful I felt in my team, it doesn’t come close to the results I had with a simple grenade spamming engineer.
And I consider myself a much better warrior player than engi player, since I’ve had 800 matches on warrior and only like 150 with engineer.
Warrior is viable, CC may be a bit too much, but before they tone that down, there’s a lot of stuff on other classes that should be toned down first… Oh and Warrior CC will never be meta like Necro just was… It takes way more effort and it is not nearly as effective.
People will always find a class to cry about. But are you seriously crying about warriors now?
The whole point of nerfing frenzy was to make the class play better and be more new player friendly.
Laughably, all the devs succeeded in doing was making ‘the warrior’ entirely unplayable for 3~ months… before falling right back into the exact same sort of cheese as before.
Balance is one thing, bad gameplay is another.
Warriors still have allot of bad gameplay.
This is hilarious, the ever evolving meta brings out new tears daily.
First, the scene was dominated by 100blades, 100nades, backstab. Tears flowed…
Then, bunkers rolled on the scene cause they didn’t like getting instagibbed. Tears flowed…
Then, people got tired of bunkers and condi spam took over. Tears flowed…
Now, folks are tired of condi spammers and are controlling them. Tears flowing…
WTF do y’all want? 1 build to beat them all?
Burst beats … burst/people that don’t run stun breakers.
Bunkers outlast burst.
Condi’s overpower bunkers.
Control … controls condi’s.
Any combo of the above 2 can take out the third.
Burst beats … burst/people that don’t run stun breakers.
Bunkers outlast burst.
Condi’s overpower bunkers.
Control … controls condi’s.
Any combo of the above 2 can take out the third.
It’s more like this:
Burst beats burst
Bunkers outlast burst
Conditions overpower burst, bunkers, other condition builds and anything inbetween
Control controls everybody and is arguably better against burst, since burst builds require you to be squishy
No high-rated warrior on the planet is running a condition build.
You’re right, they are all running CC spam.
Mace+Shield/Sword+Mace, Bulls Charge, Stomp.
If your stun breakers or stability is on cooldown or if you are a Mesmer, you’re going to see recharging bars more than using skills.
you seriously think mace shield sword mace bullcharge stomp is a good build…
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748
No high-rated warrior on the planet is running a condition build.
You’re right, they are all running CC spam.
Mace+Shield/Sword+Mace, Bulls Charge, Stomp.
If your stun breakers or stability is on cooldown or if you are a Mesmer, you’re going to see recharging bars more than using skills.you seriously think mace shield sword mace bullcharge stomp is a good build…
CC lock builds were good and are now very good; you’ll see more of them in both mace/shield and hammer or sword/mace and mace/shield. Coorindated burst from a cc chain was the answer to necros, you even started to get some play from pistol whip thieves before the change to ds.
Burst beats … burst/people that don’t run stun breakers.
Bunkers outlast burst.
Condi’s overpower bunkers.
Control … controls condi’s.
Any combo of the above 2 can take out the third.It’s more like this:
Burst beats burst
Bunkers outlast burst
Conditions overpower burst, bunkers, other condition builds and anything inbetween
Control controls everybody and is arguably better against burst, since burst builds require you to be squishy
The only condi that overpowers everything is necros and they’re being brought in line. HGH grenade spam can be controlled or bursted and if they run rez, no stun break and vice versa. I’m not disputing that condi’s especially aoe condi’s are powerful, but this whine about the meta is gonna be here no matter because that’s what meta means. (Unless I don’t understand what meta means… )
Watching Defektive play was particularly entertaining cause they were calling targets, calling out big stuns, and working together to take out targets, GTFO when kitten hit the fan, not over pursuing. I play an engineer, no where near uber or nuthin but when I’m running bomb elixir gun, flamethrower, healing turret, a cc war and any other dps can wipe the floor w/ me. When I’m on my cc warrior, d/p thieves wreck w/ their blind. I just wonder if things can ever be truly balanced as folks will always pick the most effective class at the time.
Or:
-teleport
-Stealth.. even ranger got it??!!?
Hunter’s Shot: This skill no longer applies vulnerability on each hit, but now grantss the ranger stealth for 3 seconds.
Hunter’s Shot is terrible. Teleport? Come on. I think the CC warrior is fine as it is and needs no nerf but those 2 “alternatives” are terrible.
No high-rated warrior on the planet is running a condition build.
You’re right, they are all running CC spam.
Mace+Shield/Sword+Mace, Bulls Charge, Stomp.
If your stun breakers or stability is on cooldown or if you are a Mesmer, you’re going to see recharging bars more than using skills.you seriously think mace shield sword mace bullcharge stomp is a good build…
CC lock builds were good and are now very good; you’ll see more of them in both mace/shield and hammer or sword/mace and mace/shield. Coorindated burst from a cc chain was the answer to necros, you even started to get some play from pistol whip thieves before the change to ds.
stability… stunbreakers.. i dont see the problem.. (i would say l2p but i hate that word)but still if you can’t beat a CC warrior than your doing something wrong.
We all need stunbreakers, and if you only get 1 than use your evade on the REALY EASY animations of hammers.. on a mace stun warrior just keep distance and they can never do there 3sec stun/100b combo..Warriors aint free kill anymore and i am happy about that. if they do nerf CC warriors or even longbow conditions then give us this:
(Without runes!!!! dont count)
-Protection
-AegisAnd more:
-regeneration options (not only from 30 trait point on freaking banner)
-evades on weapons skills.
-blind spammingOr:
-teleport
-Stealth.. even ranger got it??!!?
Hunter’s Shot: This skill no longer applies vulnerability on each hit, but now grantss the ranger stealth for 3 seconds.Warriors need there CC to even hit something.. lets keep that!
after some days/weeks you will find out how to kite them, if you still dont and complain or say they are annoying than yeah L2P i guess
You misunderstood my post. I was responding to someone who didn’t believe that particular build was viable.
Its time to all classes give atention to cleanses. Warriors works hard to can stay alive in PvP, while anothers classes just spamm protection, regeneration, auras, evasion, stealth and summons without any effort.
The reason for conditions be hated, are that after they lands, the only defense are clean or reduce duration. And most of classes don’t want sacrifice offense by defense, they just accustumed to attack and defend at same time.
This thread makes me
sad
This thread makes me
sad
horny
With the current condi meta, can minion classes actually help in teamfights by grabbing AoE priority from spells?
With the current condi meta, can minion classes actually help in teamfights by grabbing AoE priority from spells?
Yes. They are also a nightmare for single target DPS classes because of pet body blocking.
I hate you, spirit rangers.
With the current condi meta, can minion classes actually help in teamfights by grabbing AoE priority from spells?
Yes. They are also a nightmare for single target DPS classes because of pet body blocking.
I hate you, spirit rangers.
Just a thought, should it be changed that offensive AOE spells (i.e, AOE effects that do not affect allies) grab priority on NPCs before PCs?
With the current condi meta, can minion classes actually help in teamfights by grabbing AoE priority from spells?
Yes. They are also a nightmare for single target DPS classes because of pet body blocking.
I hate you, spirit rangers.
Just a thought, should it be changed that offensive AOE spells (i.e, AOE effects that do not affect allies) grab priority on NPCs before PCs?
no way jose. that would break the game. everyone would run an insane amount of minons and AoEs would go down the tubes.
no way jose. that would break the game. everyone would run an insane amount of minons and AoEs would go down the tubes.
Isn’t it the other way around at the moment anyway? AoE prioritizes PCs over NPCs.
Balance is one thing, bad gameplay is another.
Warriors still have allot of bad gameplay.
Go home, you’re drunk.
This is pretty much verbatim what hammer warriors were in GW1. Do you know how you shut them down to avoid them stun-locking you into oblivion? You blinded them.
[Eon] – Blackgate
(edited by Vena.8436)
This is pretty much verbatim what hammer warriors were in GW1. Do you know how you shut them down to avoid them stun-locking you into oblivion? You blinded them.
GW2 blind even after update doesn’t hold a candle to GW1 blind. IF GW1 blind came into this game, melee would be wiped be completely wiped out.
Throw stabil up to deal with a hammer warrior, if you don’t have it. Then you’ve got to pressure him or drop one of his teammates quick enough to divert focus.
(edited by ensoriki.5789)
With the current condi meta, can minion classes actually help in teamfights by grabbing AoE priority from spells?
Yes. They are also a nightmare for single target DPS classes because of pet body blocking.
I hate you, spirit rangers.
Just a thought, should it be changed that offensive AOE spells (i.e, AOE effects that do not affect allies) grab priority on NPCs before PCs?
no way jose. that would break the game. everyone would run an insane amount of minons and AoEs would go down the tubes.
Oh yeah, did not think of the WvW aspect. But on PvP on the other hand… mesmers might be cheesed and improved so much with the change, with varying levels of improvements to other classes.
Then again, there are attacks that are multiprojectile AOE (meteor storm and ice bow come in mind, though they are not relatively viable. But just food for thought – would it shutdown necros/nades if there were minion spammer classes on the field? And how would it (theoretically, if the current minion status in GW2 didn’t change) affect node-cap based gameplay?
GW2 blind even after update doesn’t hold a candle to GW1 blind. IF GW1 blind came into this game, melee would be wiped be completely wiped out.
Oh I know that, but the thought is the same. You still have the miss-trains and they will ruin the cc-spike combos. Still, today’s blind is a pale shadow of its former 90% miss chance, 100% uptime BS-spam ele bots.
Now we also have stability too, which we lacked in GW1.
[Eon] – Blackgate
(edited by Vena.8436)
This is pretty much verbatim what hammer warriors were in GW1. Do you know how you shut them down to avoid them stun-locking you into oblivion? You blinded them.
Yet the game isn’t GW1.
Just because something was a well done part of the not-at-all-similiar predecessor, doesn’t mean flopping it over to GW2 will lead to the same thing… GW1 was a team based game with plenty of team support, positioning mattered allowing ally focus fire/support to catch anyone out of positioning and pressuring you. GW2 is a solo-skirmishy game with little to no team support outside of hardcore premades.
Warriors can stunlock consistently and constantly, having a class in this game entirely based around forcing the opponent to lose control of their charector for prolonged lengths of time (5+ seconds) IS BAD DESIGN. Nothing better than the frenzy-100b they scrapped before.
That’s my point, if you care to actually address it this time… I’m all ears.
As a sidenote.
Yes warrior CC is counterable.
No one thinks its OP, just like 100-b warriors.
But is it good gameplay?
Not in the slightest…. just like 100-b warriors.
(edited by garethh.3518)
This is pretty much verbatim what hammer warriors were in GW1. Do you know how you shut them down to avoid them stun-locking you into oblivion? You blinded them.
GW1 had an entirely different design that GW2, any sort of comparison about gameplay is just misplaced. GW1 was a team game with plenty of team support, positioning mattered allowing ally focus fire/support to catch anyone out of positioning and pressuring you. GW2 is a solo-skirmishy game with little to no team support outside of hardcore premades.
Warriors can stunlock consistently and constantly, having a class entirely based around forcing the opponent to lose control of their charector for prolonged lengths of time (5+ seconds) IS BAD DESIGN. Nothing better than the frenzy-100b they scrapped before.
That’s my point, if you care to actually address it this time… I’m all ears.As a sidenote.
Yes warrior CC is counterable.
No one thinks its OP, just like 100-b warriors.
But is it good gameplay?
Not in the slightest…. just like 100-b warriors.
And like mesmers and Minion necros, clugging your view in an ANIMATION BASED combat system.
because he doesn’t know it himself
As a main warrior, I finally feel like Im not playing with one arm tied to my back and you want to nerf the class? Warrior gets a few benefits, like mesmers get portals, clones, the necro gets marks, ranger gets pets, guardian gets spectals, and aegis, engi gets turrets, flamethower, riflejump, ele gets attunements(double the skills). and warrior? They get highest HP pool, banners, and weapon diversity(we get the most martial weapons currently).
So with the weapon diversity, we can fill many roles, and now people want to use the shield for defense, the mace because it gets a block and it can CC, and offhand it does vuln and even more CC. Hammer is a CC god. GS is for mobility, axe for burst DPS, warhorn for weakness/swiftness/vigor. sword for torment, gap closer, bleeds. longbow for our only ranged aoe(discounting the hammer adrenal skill). Rifle for ranged DPS. And you complain? we are the jack of all trades. we cant bunker like engi, we cant heal or distract like guard or mesmer, we cant combo field like an ele, we cant beat a necro DPS, or a thief stealth/mobility, we cant range more than 1200(rifle). Only 2 ranged choices.
Nerf us anet and you will have shown that warrior will never be able to brawl in pvp, like the warrior backstory portrays them to be!
Warriors are still terrible seriously, this topic is stupid.
This meta doesn’t work on temple, skyhammer, spirit watch… just sayin…. just sayin…
Am I good?… I’m good.
Just because something was a well done part of the not-at-all-similiar predecessor, doesn’t mean flopping it over to GW2 will lead to the same thing… GW1 was a team based game with plenty of team support, positioning mattered allowing ally focus fire/support to catch anyone out of positioning and pressuring you. GW2 is a solo-skirmishy game with little to no team support outside of hardcore premades.
What a pointless statement. “There is no team support… except there is when people play as a coordinated team.” There was no team support in GW1 as well if you played with completely random people where a single gimmick build could instagib a teammate because everyone was playing for themselves unless, by chance, you had a monk on your team. I don’t know what planet you live on, but positioning matters in this game too for the same and other reasons it mattered in GW1.
GvG/HoH/TA were all about “hardcore premades”, if you were just some randoms who formed a team that wasn’t extremely gimmick heavy, you were farmed.
Warriors can stunlock consistently and constantly, having a class in this game entirely based around forcing the opponent to lose control of their charector for prolonged lengths of time (5+ seconds) IS BAD DESIGN. Nothing better than the frenzy-100b they scrapped before.
That’s my point, if you care to actually address it this time… I’m all ears.
[Eon] – Blackgate
This is pretty much verbatim what hammer warriors were in GW1. Do you know how you shut them down to avoid them stun-locking you into oblivion? You blinded them.
Yet the game isn’t GW1.
Just because something was a well done part of the not-at-all-similiar predecessor, doesn’t mean flopping it over to GW2 will lead to the same thing… GW1 was a team based game with plenty of team support, positioning mattered allowing ally focus fire/support to catch anyone out of positioning and pressuring you. GW2 is a solo-skirmishy game with little to no team support outside of hardcore premades.Warriors can stunlock consistently and constantly, having a class in this game entirely based around forcing the opponent to lose control of their charector for prolonged lengths of time (5+ seconds) IS BAD DESIGN. Nothing better than the frenzy-100b they scrapped before.
That’s my point, if you care to actually address it this time… I’m all ears.As a sidenote.
Yes warrior CC is counterable.
No one thinks its OP, just like 100-b warriors.
But is it good gameplay?
Not in the slightest…. just like 100-b warriors.
What do you consider “good gameplay”? Cause I’m no expert but I’m pretty sure stability, blinks/ports, blinds kills this build.
This thread is hilarious. Warrior is still not good enough and you want to nerf? Ha!
Warriors are still good for nothing except trolling in spvp