Would this be a good setup?

Would this be a good setup?

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Posted by: Agemnon.4608

Agemnon.4608

Two warriors, a guardian, an elementalist, and a mesmer. The warriors would have soldier’s gear and have rifle as a secondary weapon while primarily using hammer for crowd control. Guadian would go mace and shield with nomad’s while the mesmer wears mostly soldiers with some berserker for some shatter damage but primarily staying alive to offer buffs and group stealth so warriors can rifle 5.

An alternative I think would be two engineers, warrior, guardian, and elementalists. The engineers would go hammer and rifle like the warriors and spec primarily into gadgets and would wear full nomad’s gear since they would be optimized for crowd control, utility, and some healing. I’m just trying to theorycraft here and would like to appreciate people’s thoughts. I almost didn’t post this since if they’re sufficiently strong then the ideas would become the new meta throwing away any strategic edge I might have.

Would this be a good setup?

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Posted by: Krysard.1364

Krysard.1364

You dont have nomad gear on PvP, and sometimes your comp dont have to be 100% teamfights oriented :p

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Posted by: Agemnon.4608

Agemnon.4608

Oh yeah. Soldier or celestial should be good then.

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Posted by: Krysard.1364

Krysard.1364

Maybe cleric instead of cele/soldier for guard, I guess. And I still think that dropping a thief in order to get a more teamfight oriented comp is not good, cause if the enemy team ahs a good theif they will outrotate you. Maybe dropping one of the duplicated professions for a thief would be a good change? Also, you need some DPS builds, even if f1 warrior rifle will can do some nice dmg, this is not enough to kill the enemy team. Utility is good when you can use it to kill someone, if you cant kill him is useless ^^

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Posted by: kdaddy.5431

kdaddy.5431

I have no idea about the 2 hammer engineer one but the first one with the warriors is probably a no.

Currently warriors dont do enough of anything well. If you go pure dps rifle is a bit slow and kill shot is very obvious. If you go any melee you just dont have enough range. Only showbow is really useful for warrior atm. So your team would lack dps and would eventually break down to the dps of mesmers/thieves and the almighty power of the D/D ele.

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Posted by: Agemnon.4608

Agemnon.4608

I understand the need for some damage hence the power. Damage from precision and ferocity are bonus damage that one can take in place of utility. Maybe a mix of ’zerker and soldier?

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Posted by: Silverkey.2078

Silverkey.2078

I am not sure about mesmer in soldier gear. The sustained damage of mesmers is really awful. However I did play support/bunker mesmer (cleric or settler amulet) and it does work somewhat fine, but a cleric guardian can do the same with less effort. And chronomancer do provide a very unique form of support, although I would stick with fairly offensive amulets.