Honestly I probably wouldn’t have a problem giving thief a bit more stealth.
When stealthed they don’t cap points.
They can run away already so I don’t care if they do it while stealthed or while being visible
Stealth is also predictable to a certain degree because if you know the class you also got a general idea of when the stealth attack will approximately hit.
Giving thief more access to stealth makes revealed a much more skillful to use counter which, let’s be honest, at the moment it really isn’t.Giving more stealth won’t make it more viable otherwise trap thief would be a thing…. the whole reason why SA is not a thing anymore is because reveal and aoe was handled like candy to every class (dh traps, mes wells, engi hammer, druid avatar just to name few, ranger/dh/necro/engi/rev/war have access to reveal, some of them are meta – it is just crazyyyyy). If those were reduced and reveal on demand mechanics were changed/removed from some spells (e.g. target doesn’t get revealed but just gets a marked while remaining stealthed so they could still profit from stealth traits like SE) then stealth would be more a viable option. Reveals/aoe vs stealth as they are atm are just 100% hardcounter, there is nothing in between so no amount of stealth would help.
This guy just throws words together in hopes of it making a point. You can’t even read through the sheer bias of his posts without rolling your eyes.
Even tho he (mains?) thief (biased) and I don’t (mesmer – not biased) I agree with him.
Thief is fine. Dash being able to break out of soft cc is exactly the point of running a thief. You want to be quickly in and out fights, from one point to another.Take that away and you’ll take the role thief has away. Simple as that. If a thief doesn’t have an escape, he’s a sitting duck.
So by that logic, thieves that don’t use dash shouldn’t exist. Guess what? They do. So stop with the, “you’ll take the role thief has away” nonsense. They would still have the best mobility in the game and multiple ways to address immobilizes.
My perspective is not limited to a small amount of games on some professions.
Are you suggesting mine is? To be clear, neither is mine. Played since release, with a well balanced amount of games spread over the classes. With most of them on mesmer, obviously, otherwise it wouldn’t be my main.
That being said, name me one other meta build without dash that got used by thief since the release of HoT. (and nope, staff thief wasn’t meta)
The only thing that could make your arguments valid, is that when daredevil gets a nerf like that, everything else recieves a nerf as well. ONLY THEN a thief has enough mobility. Because back before HoT, you didn’t have all the power creep and aoe spam.
Back then thief had enough mobility compared to all the other classes. If you’d try that right now, there we are again, a sitting duck. If you struggle against a thief BECAUSE HE CAN CLEANSE IMMOB WITH DASH -> l2p. Please.
Your myopic view on how the game should be played is what stagnates it. The ability is not healthy for the game as a whole. Neither are abilities I would define as being over budget or bloated.
The fact that a single trait can render whole builds useless is a problem. ANY ability that completely negates builds should be looked at in depth and adjustments should be made.
And yet here we have reveal on multiple spells that delete entire traitline and class mechanics and i don’t see you on the fences asking for revealed nerfs.
And which exactly build does dash render useless?
Hold on….because many things in this game are broken we aren’t allowed to ask for a start somewhere?
All i saw so far is “nerf teef plox cuz he runs away”, i have yet to see any suggestion from you regarding other classes that would make dash nerf reasonable.
There are quite a few builds, but you don’t hear from them because they cannot be played.
Reveal is a poor example to prove your point. Reveal should be in the game, it isn’t spammable and should require timing. Which abilities/traits should have it; that’s another discussion. I don’t believe it should be on Spear of Justice, that ability already does too much. Another prime example of over bloat/budget.
It’s also not my job to comment on EVERY single issue. You have just as much ability to bring up the topic as anyone else. If you would have, I more than likely would have commented to the same affect as I did in this.