be brave devs
also, it may be interesting to make some (or all?) utilities & elites require certain amount of points in an attribute to equip or have additional effects.
oh well, never gonna happen.
#gw2skilledgameplaynonexistant
I like the traits system actually , problem is a lot of mediocre skills and utilities , meaning that some traits are not used
[WM]give us in game ladder
trait system is all passive and has many skill-effect-triggers that are automatic (for pvers). also half the traits are braindead rng filler, and the other half are significant gameplay changers that should be controlled by player.