be brave devs

be brave devs

in PvP

Posted by: milo.6942

milo.6942

remove trait system, incorporate them into new & existing utilities & elites
u know u want to

be brave devs

in PvP

Posted by: milo.6942

milo.6942

also, it may be interesting to make some (or all?) utilities & elites require certain amount of points in an attribute to equip or have additional effects.

be brave devs

in PvP

Posted by: milo.6942

milo.6942

oh well, never gonna happen.
#gw2skilledgameplaynonexistant

be brave devs

in PvP

Posted by: Decrypter.1785

Decrypter.1785

I like the traits system actually , problem is a lot of mediocre skills and utilities , meaning that some traits are not used

[WM]give us in game ladder

be brave devs

in PvP

Posted by: milo.6942

milo.6942

trait system is all passive and has many skill-effect-triggers that are automatic (for pvers). also half the traits are braindead rng filler, and the other half are significant gameplay changers that should be controlled by player.