cap might stacking in spvp
It is capped, 25 stacks
/endtrollresponse
Do something to impact might stacking. A lower cap is just 1 option.
Norn Guardian – Aurora Lustyr (Lv 80)
Mia A Shadows Glow – Human Thief (Lv 80)
It is capped, 25 stacks
/endtrollresponse
Do something to impact might stacking. A lower cap is just 1 option.
what should spvp be? 5 bow warriors vs 5 well necros?
Might stacking sould be group utility… one should stack max 10 himself (or 5 if its aoe) and even that if he puts effort/spells in it. So group of 5, if most of them build for might stacking, could get 25 stacks but since they must work harder to achieve that, they might lack/sacrifice some other aspect.
introduce more boon stripping alternatives!
armor runes set that remove boons
armor runes set that steal boons
weapon sigil that steal boons
etc
Might stacking is fine its strength runes that need toning down.
Highest ranked reached 28 soloq
Isle of Janthir
Might Stacking is fine, Strength runes are not.
Might stacking is fine its strength runes that need toning down.
Oh, I think I posted milliseconds from you.
Might stacking is fine its strength runes that need toning down.
runes, stacking cap, whatever it takes.
i dont mind more boon stripping, but im afraid guards will go out of business :bad:
I think more boon stripping on underused weapons and traits to give them more playtime. Like flam jet or fumigate strips a boon every x seconds if you got deadly mixture traited.
ps only gave an engie example since thats what im most comfortable with
More boon striping would kill guards. I think that the real problem is as others have said: Runes of Strength are way out of line right now. Those things need a nerf.
Phoenix Ascendant [ASH] | Rank 80
boon stripping is the most stupid thign ever in this game
cause of the randomness and cause the class design
alot classes, builds are designed around boons like guards or ele and all this random boon remove in this game is just horrible – most op the boon removes from shatter mesmer and s/d thief
there should be conditions which reduce boon duration on enemy like chill or weakness – when chilled all boons you get has only 50% duration – when weakness you can max stack 10 might or something like this
but complete random remove is stupid
(edited by Romek.4201)
The problem isn’t Might Stacking or the Runes. The Problem is Warriors because D/D Eles and Thieves, Ele’s, Engies, etc. with strength runes are not overpowered.
Personally I’m a fan of might stacking, double sigil proc and strength runes. It brings more damage and burst into the game. I’m so sick of seeing games that are bunker v bunker. Stop the passive play and learn to dodge.
This is actually a good idea. not requiring a lot of works.
I would say lower to around 10 – 15