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Posted by: Khronos.7283

Khronos.7283

i have an engineer and i am having a blast with it, i never lost one vs one this obvious since i faced this dagger elemental. i won so many duels but they were always close and fun since i faced this dagger elemental fellow; i have all kinds of survival options and a lot of damage with bomb kit and i am better when i face melees because of bomb kit( i even managed to kill multiple opponents when i am alone many times) but this guy destroyed me in like seconds, many of my abilities were on cooldown but i think they are(dagger elementals) a little bit over the top or maybe i am wrong what do i know?:)) you faced any good?

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Posted by: MasterDeere.3417

MasterDeere.3417

To kill a bunker engineer as fast as you said he need to have lots of lucky crit. Did he managed to hit you with chunning earth?

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Posted by: Solori.6025

Solori.6025

i have an engineer and i am having a blast with it, i never lost one vs one this obvious since i faced this dagger elemental. i won so many duels but they were always close and fun since i faced this dagger elemental fellow; i have all kinds of survival options and a lot of damage with bomb kit and i am better when i face melees because of bomb kit( i even managed to kill multiple opponents when i am alone many times) but this guy destroyed me in like seconds, many of my abilities were on cooldown but i think they are(dagger elementals) a little bit over the top or maybe i am wrong what do i know?:)) you faced any good?

Sounds like you fought a Zerker Ele :O


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Posted by: Rhoto.8791

Rhoto.8791

There are some high rank burst oriented ele’s that have turned my world upside down, and I play a d/d ele. I don’t know how they do it. I thought I was good until I faced a couple of these guys.

Chipsu – Elementalist
Maguuma [SWäG]
Original [OG] (good times)

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Posted by: Khronos.7283

Khronos.7283

There are some high rank burst oriented ele’s that have turned my world upside down, and I play a d/d ele. I don’t know how they do it. I thought I was good until I faced a couple of these guys.

definitely the same, its shocking because i faced nearly all classes, rogues cant even damage me even good ones struggles because of my toughness and speed.. but this ele was straight forward as if i dont have any toughness at all; i give him the props too he was good but the damage he inflicted was pretty insane…

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Posted by: Rezz.8019

Rezz.8019

Yeah d/d eles are quite overpowered, but people still complain about thieves

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Posted by: Jericho.4521

Jericho.4521

D/D eles are, along with mesmers, one of the best duelists you can have. It does take some skill to perform well with however.

The only tip I can really give is try to limit their movement by throwing a lot of CC their way. This will make them blow their Cantrip utilities to break out typically, then just wail on them as hard as you can.

Most D/D eles run a balanced build, which offers moderate offense with high healing power, lots of stun breaks and condition removal. These guys are still vulnerable to burst.

Others seem to be running a glass cannon type ele. I like to treat them like glass cannon thieves, avoid their opener and try to kite them down. Remember, they have gap closers, but no good ranged attacks.

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Posted by: Khronos.7283

Khronos.7283

D/D eles are, along with mesmers, one of the best duelists you can have. It does take some skill to perform well with however.

The only tip I can really give is try to limit their movement by throwing a lot of CC their way. This will make them blow their Cantrip utilities to break out typically, then just wail on them as hard as you can.

Most D/D eles run a balanced build, which offers moderate offense with high healing power, lots of stun breaks and condition removal. These guys are still vulnerable to burst.

Others seem to be running a glass cannon type ele. I like to treat them like glass cannon thieves, avoid their opener and try to kite them down. Remember, they have gap closers, but no good ranged attacks.

thanks for all the tips but the reason i made the post is, i am pretty good in avoiding attacks and kiting, i got all kinds of survivability options and i can easily kill thieves because i have nearly 3100 armor and a lot of power and condition damage… the thing was, this guy was kinda over the top i even thought if he was cheating in some way because of the insane damage he put out.. but i guess not so i used 2-3 different kinds of kiting options and i kept doing damage with my bombs (all took like 10 seconds) but the moment i was out of options he killed me right away and he was more than half health so he cant really be a glass cannon tbh, that was also kinda weird…

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Posted by: Khronos.7283

Khronos.7283

i have to add that my elite skill was on cool down and his pet was out but i dont think that could make that much of a difference but i dont know:)

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Posted by: Pyrial.2917

Pyrial.2917

How did he kill you and what were the damage totals?

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Posted by: hharry.1967

hharry.1967

There are some d/d eles running without a tank build, prolly 14k hp and pretty low armor, they can still survive if they dont get hit and my god you combine the traits with +X% damage and you can pretty much double the damage a bunker ele would do.
However this spec dies to backstab thieves, 1 backstab can drop you to around 2k hp easily, not that good

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Posted by: Vayra.3290

Vayra.3290

Yeah d/d eles are quite overpowered, but people still complain about thieves

D/D has the highest skill ceiling in the game (by a mile). Your average ele is in no way, shape or form OP. However, the truly good eles might seem OP, but that is simply a massive difference in skill.

The Unnamed[ThUn] – Desolation
Vayra – Elementalist
Forkrul Assail – Mesmer

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Posted by: Blackjack.5621

Blackjack.5621

most mobility, one of the strongest in duels, tons of boons for the team, constant self heal, good burst, ok sustained dmg, best downstate, good condition removal.

only downside is the low hp pool, makes him vulnerable to backstab, but everyone dies to this combo anyways if it lands/crits.

I Zapdos I
WTS Boston winner
Esl profile: http://play.eslgaming.com/player/7930634/

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Posted by: Xom.9264

Xom.9264

Its a really hard combo to pull off the majority of people cant do it, also you can rupt the combo and ruin the damage. Not the same as a faceroll burst class.

Xomox ~Human Necro/Engineer ET

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Posted by: Avead.5760

Avead.5760

Yeah d/d eles are quite overpowered, but people still complain about thieves

actually eles being fotm would actually be good for the game..do you want to see 2 buttn spamming classes rule the scene??i dont

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Posted by: Leadfoot.9071

Leadfoot.9071

Yeah d/d eles are quite overpowered, but people still complain about thieves

I was about to post a thread asking about this… people are always kittening about thieves but what about these ele’s I keep running into?

I admit I am no pro but still, these d/d ele’s seem tanky like guardians but put out a ton of damage – not quite as bursty as a backstab theif combo or a fully eaten 100b but still pretty bad coupled with a lot of cc.

Why do I not hear anybody kittening about this? I would see one argument possibly being that elementalists are a lot harder to play – I am not stating this as a fact but looking at the fact that you have to juggle weapon skills across 4 attunements I imagine this is a much higher skill cap.

Thief burst is deadly when it hits every 30-40s whatever it is – but outside of that they get shredded like a paper bag if they can’t get away.

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Posted by: mickers.2715

mickers.2715

Yeah d/d eles are quite overpowered, but people still complain about thieves

I was about to post a thread asking about this… people are always kittening about thieves but what about these ele’s I keep running into?

I admit I am no pro but still, these d/d ele’s seem tanky like guardians but put out a ton of damage – not quite as bursty as a backstab theif combo or a fully eaten 100b but still pretty bad coupled with a lot of cc.

Why do I not hear anybody kittening about this? I would see one argument possibly being that elementalists are a lot harder to play – I am not stating this as a fact but looking at the fact that you have to juggle weapon skills across 4 attunements I imagine this is a much higher skill cap.

Thief burst is deadly when it hits every 30-40s whatever it is – but outside of that they get shredded like a paper bag if they can’t get away.

They arent a lot harder to play, its just a few more button presses to do the same thing as other classes instead of 4 or so skills you press 8-10 for a combo chain. But you get used to that pretty quickly.

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Posted by: dreztina.4820

dreztina.4820

Yeah d/d eles are quite overpowered, but people still complain about thieves

I was about to post a thread asking about this… people are always kittening about thieves but what about these ele’s I keep running into?

I admit I am no pro but still, these d/d ele’s seem tanky like guardians but put out a ton of damage – not quite as bursty as a backstab theif combo or a fully eaten 100b but still pretty bad coupled with a lot of cc.

Why do I not hear anybody kittening about this? I would see one argument possibly being that elementalists are a lot harder to play – I am not stating this as a fact but looking at the fact that you have to juggle weapon skills across 4 attunements I imagine this is a much higher skill cap.

Thief burst is deadly when it hits every 30-40s whatever it is – but outside of that they get shredded like a paper bag if they can’t get away.

What you are starting to see is the difference between balance and fun. D/D ele is strong, one of the strongest in the game, but very few people complain about them. They never stealth, they don’t have confusing clones, their mobility is mostly dashes rather than teleports, their damage is strong but not particularly bursty. Fighting a d/d ele is fun, not frustrating. Even if they are overpowered (and personally I think it’s more that certain classes are underpowered), people don’t get completely kitten off when they die to one.

Out of Attunement – D/D Ele
Maguuma

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Posted by: SecondtoNone.7549

SecondtoNone.7549

Eh, burst is too strong in this game too. People have just finally discovered that DD ele can burst too. I say nerf burst in general, not just the DD ele. A GC ele will have the lowest HP and lowest armor in the game though at least.

Imo, the only class I’ve seen that’s really vocal about DD Ele OPness are thieves. lol.

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Posted by: mickers.2715

mickers.2715

Eh, burst is too strong in this game too. People have just finally discovered that DD ele can burst too. I say nerf burst in general, not just the DD ele. A GC ele will have the lowest HP and lowest armor in the game though at least.

Imo, the only class I’ve seen that’s really vocal about DD Ele OPness are thieves. lol.

Its because D/D ele can put a nice amount of chill up which is the thiefs bane and catch them if they try to escape.

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Posted by: Expansive.3716

Expansive.3716

The people that are saying Ele is OP, is off their rocker

Ele is by far not OP. There are people out there who have been dedicated to the ele profession since the launch of GW2 and they have worked hard to become competitive.

You don’t simply press 7-8 buttons and get a kill. The ele is a more methodical profession.

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Posted by: Dual.8953

Dual.8953

The people that are saying Ele is OP, is off their rocker

Ele is by far not OP. There are people out there who have been dedicated to the ele profession since the launch of GW2 and they have worked hard to become competitive.

You don’t simply press 7-8 buttons and get a kill. The ele is a more methodical profession.

I’ve seen this before in another game I’ve played (Lost Saga, if you’ve heard of it) where the character Hazama (the game has a lot of cameo characters) is probably the most complained about character in the game. He’s not easy for newbies to use but at max potential he’s seen as completely outclassing every other character in the game, and is generally hated for it.
My point is, complainers don’t care how much effort it takes your character to be godly strong, they just care that you stomped them and will do whatever they can to prove that it wasn’t a fair fight in hopes that the bar will be lowered for them.

Registered Altaholic
Part-time Kittenposter

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Posted by: Taro.3607

Taro.3607

Yeah d/d eles are quite overpowered, but people still complain about thieves

D/D has the highest skill ceiling in the game (by a mile). Your average ele is in no way, shape or form OP. However, the truly good eles might seem OP, but that is simply a massive difference in skill.

When speaking about balance, skill comes after the class potential.

I don’t want D/D eles to be toned down, but I wish other professions had that much potential, with a “massive difference in skill”.

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Posted by: Rainu.6871

Rainu.6871

To paraphrase a class comparison some time ago (although then it was pce with warriors and engineers):
“An ele can output the same damage as a thief but rather than just mashing a couple of buttons they need to play Bach on their keyboard” :p

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Posted by: Expansive.3716

Expansive.3716

The people that are saying Ele is OP, is off their rocker

Ele is by far not OP. There are people out there who have been dedicated to the ele profession since the launch of GW2 and they have worked hard to become competitive.

You don’t simply press 7-8 buttons and get a kill. The ele is a more methodical profession.

I’ve seen this before in another game I’ve played (Lost Saga, if you’ve heard of it) where the character Hazama (the game has a lot of cameo characters) is probably the most complained about character in the game. He’s not easy for newbies to use but at max potential he’s seen as completely outclassing every other character in the game, and is generally hated for it.
My point is, complainers don’t care how much effort it takes your character to be godly strong, they just care that you stomped them and will do whatever they can to prove that it wasn’t a fair fight in hopes that the bar will be lowered for them.

nice post, I agree

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Posted by: Caliban.3670

Caliban.3670

To paraphrase a class comparison some time ago (although then it was pce with warriors and engineers):
“An ele can output the same damage as a thief but rather than just mashing a couple of buttons they need to play Bach on their keyboard” :p

you’re dead wrong about elementalist damage… its no where near thief/warrior or even bugged mesmer.

There is no functional GC DD spec because you will absolutely get ripped like tissue paper unless stacking some toughness. Base damage on most attacks is also low. Both the top auto attack(lightning whip) and top finisher (fire grab) are borked and miss the majority of the time. DD damage potential is on par with a ranger… less sustained and zero range but a touch more of burst… generally mediocre

elementalist scales very well with defensive boons/abilities/ gear though… once you have it specced right it can stay in a fight against any class 1v1 and wear them down over time, however a GC thief can still instagib you if you’re caught without boons up.

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Posted by: TGSlasher.1458

TGSlasher.1458

You can remove all of my eles defenses if you wish (healing skills, protection, armour of earth etc), however, on that day I will be expecting our 50% damage nerf from the betas to be undone.

Slasher Sladorian – Charr Warrior – [DECM] | Sea of Sorrows
Sophea Sladorian – Charr Ranger – [DECM] | Sea of Sorrows
Sophea Of Elements – Human Elementalist – [DECM] | Sea of Sorrows

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Posted by: Solori.6025

Solori.6025

You can remove all of my eles defenses if you wish (healing skills, protection, armour of earth etc), however, on that day I will be expecting our 50% damage nerf from the betas to be undone.

I miss my 5k DT’s


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Posted by: TGSlasher.1458

TGSlasher.1458

You can remove all of my eles defenses if you wish (healing skills, protection, armour of earth etc), however, on that day I will be expecting our 50% damage nerf from the betas to be undone.

I miss my 5k DT’s

1k per hit (not full damage like it is now) scepter air auto attacks, * drrroooolllll *

Slasher Sladorian – Charr Warrior – [DECM] | Sea of Sorrows
Sophea Sladorian – Charr Ranger – [DECM] | Sea of Sorrows
Sophea Of Elements – Human Elementalist – [DECM] | Sea of Sorrows

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Posted by: Cogbyrn.7283

Cogbyrn.7283

Yeah d/d eles are quite overpowered, but people still complain about thieves

D/D has the highest skill ceiling in the game (by a mile). Your average ele is in no way, shape or form OP. However, the truly good eles might seem OP, but that is simply a massive difference in skill.

When speaking about balance, skill comes after the class potential.

I don’t want D/D eles to be toned down, but I wish other professions had that much potential, with a “massive difference in skill”.

Basically this. If the D/D Elementalist skill ceiling is a mile higher than my Warrior’s skill ceiling, and theoretically both players are at the skill ceiling, then the Warrior has no chance.

That’s imbalance. That’s “OP”.

It almost sounds like people think others don’t want that sort of skill ceiling, or that sinking a large number of hours into perfecting a high skill ceiling is some sort of burden. I’d pillage and plunder the seven seas of Rhye in order to have that sort of potential on my preferred class.

If anything, all I’d ask is that they raise the skill ceilings for other classes appropriately. Make it so the time and effort I put in to approach the ceiling pays off as much as a D/D Ele. Is that fair?

Alduin Nightsong, 80 Human Necro
“He’s like a man with a fork in a world of soup.”

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Posted by: nerva.7940

nerva.7940

doesnt matter. AOE is getting nerfed soon, so these guys might as well enjoy it while they still can.

Ikiro – 80 Ranger
Umie – 80 Guardian
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Posted by: rmBossa.4621

rmBossa.4621

What you are starting to see is the difference between balance and fun. D/D ele is strong, one of the strongest in the game, but very few people complain about them. They never stealth, they don’t have confusing clones, their mobility is mostly dashes rather than teleports, their damage is strong but not particularly bursty. Fighting a d/d ele is fun, not frustrating. Even if they are overpowered (and personally I think it’s more that certain classes are underpowered), people don’t get completely kitten off when they die to one.

I think you may be a lil biased.

Id have to disagree greatly. The most frustrating thing for players in pvp mmos is the ol’ “Losing control of the character” something that the d/d ele does tons more of compared to the two professions you implied (thief and mesmer)

its not even a standard cc but one that is more frustrating, a knockback. Not only do you lose the ability to act, but you lose positioning and the duration is quite long. And the ele has several.

i guess its all just a matter of opinion. but for me the knockbacks are plenty more frustrating then a stealth and clones which leave you still well in control of how you go about a fight

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Posted by: Moran The Great.3256

Moran The Great.3256

I personally play D/D ele as my main PvP profession. I almost never lose 1v1s and usually down someone than die in a 2v1. Most other eles I fight are (not being offensive, just honest) really bad. Their traits aren’t in sync with their utilities or their play style or their amulet.

I went 1v1 with another D/D ele that was fairly good. I still beat him as a result of the difference in skill levels. But when I played a Confusion mesmer with the right utilities, I lost over and over and over again. No chance. I also regularly 1v1 my Survival ranger friend, and no matter how perfectly I execute my ~9 skill burst, landing each skill and critting on some, I can’t kill him. Also, I play against my guild leader every once in a while, and those are the fights I love. He’s the standard Sword/Shield and Greatsword spec, but he’s good with it. Sometimes I beat him, sometimes he beats me. It’s really all skill and the build against it.

For the Bach comment above, it’s true. But the difference is warriors and mesmers can burst much more often than eles. Eles main dmg is from fire skills, burning, and churning earth. For fire skills and burning, you gotta be up close to your enemy. A simply dodge roll will get you to safety from a fire burst. Churning earth: if you can’t evade that when you have 50% endurance, no wonder why you’re losing.

Weakness: Confusion, enemy survival, condition after condition removal and switching from Water Attunement
Strength: Nice burst, nice kiting, great survival

That’s my 2 cents.

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Posted by: dreztina.4820

dreztina.4820

I think you may be a lil biased.

Id have to disagree greatly. The most frustrating thing for players in pvp mmos is the ol’ “Losing control of the character” something that the d/d ele does tons more of compared to the two professions you implied (thief and mesmer)

its not even a standard cc but one that is more frustrating, a knockback. Not only do you lose the ability to act, but you lose positioning and the duration is quite long. And the ele has several.

i guess its all just a matter of opinion. but for me the knockbacks are plenty more frustrating then a stealth and clones which leave you still well in control of how you go about a fight

Stability and stun breaks can be used to counter cc. There’s no ability that lets you counter the things that people find frustrating about mesmer and thief. You say I’m biased, but there’s plenty of proof in the fact that these forums are filled with complaints, yet extremely few are about d/d eles, despite them being on par with thieves and mesmers in terms of balance. Eles just aren’t anywhere near as frustrating as those classes.

Out of Attunement – D/D Ele
Maguuma

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Posted by: Khronos.7283

Khronos.7283

I personally play D/D ele as my main PvP profession. I almost never lose 1v1s and usually down someone than die in a 2v1. Most other eles I fight are (not being offensive, just honest) really bad. Their traits aren’t in sync with their utilities or their play style or their amulet.

I went 1v1 with another D/D ele that was fairly good. I still beat him as a result of the difference in skill levels. But when I played a Confusion mesmer with the right utilities, I lost over and over and over again. No chance. I also regularly 1v1 my Survival ranger friend, and no matter how perfectly I execute my ~9 skill burst, landing each skill and critting on some, I can’t kill him. Also, I play against my guild leader every once in a while, and those are the fights I love. He’s the standard Sword/Shield and Greatsword spec, but he’s good with it. Sometimes I beat him, sometimes he beats me. It’s really all skill and the build against it.

For the Bach comment above, it’s true. But the difference is warriors and mesmers can burst much more often than eles. Eles main dmg is from fire skills, burning, and churning earth. For fire skills and burning, you gotta be up close to your enemy. A simply dodge roll will get you to safety from a fire burst. Churning earth: if you can’t evade that when you have 50% endurance, no wonder why you’re losing.

Weakness: Confusion, enemy survival, condition after condition removal and switching from Water Attunement
Strength: Nice burst, nice kiting, great survival

That’s my 2 cents.

Let me get this straight; i dont know if you read all my posts but i believe you didnt cause i said that i am doing great against all burst classes including thieves and warriors but you are implying than i cannot kite an ele?:)

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Posted by: Avead.5760

Avead.5760

doesnt matter. AOE is getting nerfed soon, so these guys might as well enjoy it while they still can.

Well they can nerf whatever they want..just dont remove fun aspects of the class or make it useless plssss!!
Btw it doesnt matter if ele has higher skill ceiling..Even if it were twice as hard as its is now to play one ,given enough time, people would master it and any op aspect of the class would show up again.If you ask me they should have designed every classes like engie or ele..but not necessarily more skills.For example warrior could have stances that altered his current weaponskills to function a bit different etc..

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Posted by: Arheundel.6451

Arheundel.6451

The people that are saying Ele is OP, is off their rocker

Ele is by far not OP. There are people out there who have been dedicated to the ele profession since the launch of GW2 and they have worked hard to become competitive.

You don’t simply press 7-8 buttons and get a kill. The ele is a more methodical profession.

I’ve seen this before in another game I’ve played (Lost Saga, if you’ve heard of it) where the character Hazama (the game has a lot of cameo characters) is probably the most complained about character in the game. He’s not easy for newbies to use but at max potential he’s seen as completely outclassing every other character in the game, and is generally hated for it.
My point is, complainers don’t care how much effort it takes your character to be godly strong, they just care that you stomped them and will do whatever they can to prove that it wasn’t a fair fight in hopes that the bar will be lowered for them.

Quoted for much truth

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Posted by: Cogbyrn.7283

Cogbyrn.7283

The people that are saying Ele is OP, is off their rocker

Ele is by far not OP. There are people out there who have been dedicated to the ele profession since the launch of GW2 and they have worked hard to become competitive.

You don’t simply press 7-8 buttons and get a kill. The ele is a more methodical profession.

I’ve seen this before in another game I’ve played (Lost Saga, if you’ve heard of it) where the character Hazama (the game has a lot of cameo characters) is probably the most complained about character in the game. He’s not easy for newbies to use but at max potential he’s seen as completely outclassing every other character in the game, and is generally hated for it.
My point is, complainers don’t care how much effort it takes your character to be godly strong, they just care that you stomped them and will do whatever they can to prove that it wasn’t a fair fight in hopes that the bar will be lowered for them.

Quoted for much truth

To reiterate: sometimes people want their bar raised to be on the same level instead of lowering the other person’s.

Alduin Nightsong, 80 Human Necro
“He’s like a man with a fork in a world of soup.”

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Posted by: Shananigans.8412

Shananigans.8412

Eles have the most visual damage chain in the game, that is you will see the animations (first they become lightning)dodgeroll here, then they will bounce back, then they slide forward with fire (dodge here) and you’ve just avoided a good % of eles dmg. Congratz

Shananigans- Team Absolute Legends
[Ark]-Ele

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Posted by: MrQuizzles.6823

MrQuizzles.6823

its not even a standard cc but one that is more frustrating, a knockback. Not only do you lose the ability to act, but you lose positioning and the duration is quite long. And the ele has several.

And by several, you mean 2: Earthquake, with a 45-second cooldown, and Updraft, with a 40-second cooldown.

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Posted by: Zantetsuken.9051

Zantetsuken.9051

Glass cannon Elementalists kill by chaining CC with high damage skills. In 1v1, this is quite dangerous, but as with all classes, if you avoid the setup, you break their chain and gain the initiative.

In group play though, glass cannon Eles die to casual AoE as their health pools are so low. And Mist Form only makes them invulnerable, you can still damage them with conditions. Throw an Immobilise on them when they Mist Form to stop them running, and they will be dead a few seconds later.

Much like Warriors, once committed, they will struggle to disengage. The major disadvantage they have is that they can’t do anything from range when specced as D/D. They max range they have is 600, so if they are attacking, they are within range to target and quickly kill.

Elementalists are in no way the same as Thieves, hitting with all attacks take a lot more skill as an Ele, as the targeting has a habit of missing due to camera angle and latency. That being said, they are quite easy to play if you use an MMO mouse, as it helps with rapid Attunement switching.

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Posted by: Arheundel.6451

Arheundel.6451

But why we don’t see videos of people losing to these “uber unkillable eles”?
The only well known video is from WvWvW where a guy keep RTl in and out of a mob, don’t killing anything except the baddies who don’t cleanse the single burning conditiom.

Outside of that, all you see is baddies posting these threads with no real proof except their lol word, I faced dozen of these fotm eles with tank build..and I can beat them with a staff, to lose to a fotm ele you must be exceptioanlly bad and you should feel sorry for yourself

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Posted by: DiogoSilva.7089

DiogoSilva.7089

I my opinion, the elementalist is the most well-designed profession in this game because of its attunement system. Having to use four weaponsets instead of two – and more importantly, having to rely on every one of them to survive, simply works so well. It also creates a larger cap between bad and good players, and it’s a profession that does not need annoying stealth/ clone mechanics to do what it does, nor an excessive amount of disruptive bubbles, which makes it actually fun to play against.

The big disadvantage of playing an elementalist, is the very design of most other classes: that it’s sometimes frustrating to work harder than your foes to get the same results, especially when after playing piano with our keyboard, we are suddenly taken down by a 6k+ backstab out of nowhere, or a 8k+ Mind Wrack also out of nowhere, at the middle of a battle or something. At least Engineers can adapt between simpler or more complex builds.

Overall, an elementalist avoids being overly simplistic and overly annoying like most of GW2’s classes. Once dueling is out, the funniest duels will be between elementalists, IMO.

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Posted by: TGSlasher.1458

TGSlasher.1458

FOTM eles are generally bad players, eles who have been using the same FOTM build that everyone else does from launch even though staff was much better are a lot better. The skill difference is very noticeable. I run D/D and I run a similar build to the dapheonix build, have been since scepter damage was dropped by a truck tonne and staff was boring as watching dog doodo grow. Every D/D I run into is either really really good, or just horrible and tries the RTL → Updraft → Burning Speed → Fire Grab → Earthquake → Churning Earth → Lightning Flash combo on me, then loses, and if they manage to get away all their good abilities are on 40-45 sec cd (the majority are the latter). At least I can watch them run off with their tails between their legs unlike theives with their basilisk, c&d teleport into backstab run away and stealth combo.

I try to fight my friend in his stupidly ridiculous scepter dagger bunker condition build and just about always lose.

To do high damage we need to land 2 skills, churning earth and fire grab, dodge them or you will be sorry. Even then for fire grab you need to be on fire and for both we need good power and crit which takes a lot of our survivability. Having to swap out clearics or soldiers for beserkers (I prefer knights). Eles will roll in, do all thier big hitters then be on auto attack for a fair while. If you let them hit you then “you are a fool Potter and you will lose everything”.

There are many more powerful ways to play a dagger dagger ele then offload run away, that is the thief mindset and perhaps those players would be more suited to that class. If you start near your churning earth then you can force a dodge out of your foe and save your fire grab. Lots of people will heal at the last moment, its a bad idea but hey, still got that fire grab and a bunch of might you’ve stacked up? hows about cleansing fire during fire grab to do a nice 7k to your trying to heal but is now dead foe.

See my post on daphoenix’s guide for more (linked from his guide)

Slasher Sladorian – Charr Warrior – [DECM] | Sea of Sorrows
Sophea Sladorian – Charr Ranger – [DECM] | Sea of Sorrows
Sophea Of Elements – Human Elementalist – [DECM] | Sea of Sorrows

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Posted by: Clark Skinner.4902

Clark Skinner.4902

I could never get into D/D. Putting myself that close to the action got me killed a lot. Scepter/Dagger made me much more comfortable, although it isn’t the best for PvP. I’m very experienced and quick with it, but I went up against a D/D bunker elementalist and couldn’t do much to him.

It was a long fight but my health bar was lower than his at all times until he killed me.

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Posted by: Arheundel.6451

Arheundel.6451

I could never get into D/D. Putting myself that close to the action got me killed a lot. Scepter/Dagger made me much more comfortable, although it isn’t the best for PvP. I’m very experienced and quick with it, but I went up against a D/D bunker elementalist and couldn’t do much to him.

It was a long fight but my health bar was lower than his at all times until he killed me.

Just force him in using all his cantrips, wait for him to leave water and burst him down without using your interrupts, keep this pace until he starts to go in panic mode around 50% HP, after he leaves water again burst him down again along with interrupt and chill..bunker is now dead

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Posted by: Clark Skinner.4902

Clark Skinner.4902

I hope to one day know what ^that means.

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Posted by: DevilsGlare.7658

DevilsGlare.7658

Not sure what the complaint here is really about. In all honesty, like Mr. Sharp in the state of the game, “this is simply an L2P issue.”

D/D ele’s have one of the EASIEST bursts to avoid in the game. As a matter of fact, I was dueling Skovex (on his warrior) and because he had such an in-depth knowledge of D/D, he knew exactly what to do, and when to do it. He simply avoided every burst I put out, and only let me put out some sustained damage in between.

A weakness to D/D ele’s? Do not get kited. Play in his face, don’t let him gain some distance on you and pop burning speed. BE more aggressive than the ele.

Bare in mind, that when you say something is OP, you should also have a high amount of knowledge of that class. Most people speak blindly. You get demolished by one, so it must be too strong. I have to work HARD in tournies to get my damage off, and even then, it’s not always reliable.

D/D is strong in the right hands, but it can also be extremely weak in the wrong hands. Just like any other class. In my opinion, I think ele’s are right where they should be. I think other classes should be brought up to have a higher skill-cap and not be able to do tons of damage to someone in a couple button presses.

And to the OP, either you didn’t avoid the RTL/Updaft/Burning Speed/Ring of Fire combo, or you didn’t avoid Churning Earth. Which means you need to tone up your reflexes a bit there sport. Cause that right there is 90% of an Ele’s burst.

End rant.

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Posted by: Khronos.7283

Khronos.7283

Not sure what the complaint here is really about. In all honesty, like Mr. Sharp in the state of the game, “this is simply an L2P issue.”

D/D ele’s have one of the EASIEST bursts to avoid in the game. As a matter of fact, I was dueling Skovex (on his warrior) and because he had such an in-depth knowledge of D/D, he knew exactly what to do, and when to do it. He simply avoided every burst I put out, and only let me put out some sustained damage in between.

A weakness to D/D ele’s? Do not get kited. Play in his face, don’t let him gain some distance on you and pop burning speed. BE more aggressive than the ele.

Bare in mind, that when you say something is OP, you should also have a high amount of knowledge of that class. Most people speak blindly. You get demolished by one, so it must be too strong. I have to work HARD in tournies to get my damage off, and even then, it’s not always reliable.

D/D is strong in the right hands, but it can also be extremely weak in the wrong hands. Just like any other class. In my opinion, I think ele’s are right where they should be. I think other classes should be brought up to have a higher skill-cap and not be able to do tons of damage to someone in a couple button presses.

And to the OP, either you didn’t avoid the RTL/Updaft/Burning Speed/Ring of Fire combo, or you didn’t avoid Churning Earth. Which means you need to tone up your reflexes a bit there sport. Cause that right there is 90% of an Ele’s burst.

End rant.

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There is no complaint here, we are just talking about a specific class and everyone giving their humble opinion that’s all.

I’ve already said that i gave the guy props for beating me couple times in the same game , i am not world number one i will not win every fight; the only shocking thing was the damage he put out and that it was pretty high against a 3100 armored class that all, consider me a dummy standing still and him not a glass cannon build cause he was half health after all my bombs and condition damage, he killed me pretty fast… (i rarely lose against thiefs and warriors and managed to live multiple times against 2-3 classes targetting me at the same time)

ohh and i was able to beat many dd elementals easily btw so i accept the fact that that was a good player but i would say that it is also pretty hard to balance all burst classes in this game..

(edited by Khronos.7283)

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Posted by: DevilsGlare.7658

DevilsGlare.7658

It might just mean that he watched your cooldowns and was able to properly set up a burning speed combo! In which case, you should try to get with him again and keep on dueling him. It’ll help you learn exactly what you need to do to avoid that burst and in the end you’ll wind up beating him/her.

So ya know though, there is alot of FOTM D/D ele’s running around so picking just a random one might not help you out in the long run!

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