elementalist

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Posted by: Avead.5760

Avead.5760

I like the target only ride the lightning
Eles mobility is already the, up there with the thiefs with are both bunk.
Make them work for their life, just like it do.

If a fight gets out of hand as an engineer in i drop glue bomb,giant bomb, nails and run off cog shielding. A kitten more places to mess up and not just press esc 4 on a distent backround.

theres a thing or two you miss here.Engie has cc ,ele has heals and mobility to survive.
Sure its much more skillful to manage to disengage with engie in comparison to ele and imo engie has higher skill cap but lay back for a second and THINK.
Without rtl to disengage ele has nothing.Why does he have nothing?
He has nothing because his burst and his only chance to set up damage is throught the few ccs he has which are no match for engie.I need to use updraft or earth quake for burning speed or especially dt /phoenix ,i need the earth immobilise for drakes breath/ fire grab etc.
Ele doesnt have an abudance of ccs like engie and what he has is for setting up his damage.So remove rtl as escape mechanic and theres no escape for ele at all during a normal fight.People keep saying ele doesnt require skill since your heal is op etc etc..
The skill as an ele is not at surviving ..its actually at landing your skillshots and doing the most damage you can as well.
I dare you to play a s/d burst ele build with elem surge and arcanes..your opinion about what requires skills and what you need to do to do the most damage you can will change for sure..

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Posted by: SQLOwns.7316

SQLOwns.7316

Another person asking for an ele nerf? Who clearly has never even tried to play the class…..Ele really needs a buff in all reality. This is 100% a L2P issue. Just because Eng is UP, doesn’t mean Ele is OP.

One more thing, do you know why these “bunker” builds exist? Because players were tired of literally getting 1-2 shotted by thieves and warriors. This isn’t Call of Guild Wars 2……or maybe it is.

SQL Owns – Elementalist
Dragon Steel [DSL]
Henge of Denravi

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Posted by: Arheundel.6451

Arheundel.6451

I like the target only ride the lightning
Eles mobility is already the, up there with the thiefs with are both bunk.
Make them work for their life, just like it do.

If a fight gets out of hand as an engineer in i drop glue bomb,giant bomb, nails and run off cog shielding. A kitten more places to mess up and not just press esc 4 on a distent backround.

theres a thing or two you miss here.Engie has cc ,ele has heals and mobility to survive.
Sure its much more skillful to manage to disengage with engie in comparison to ele and imo engie has higher skill cap but lay back for a second and THINK.
Without rtl to disengage ele has nothing.Why does he have nothing?
He has nothing because his burst and his only chance to set up damage is throught the few ccs he has which are no match for engie.I need to use updraft or earth quake for burning speed or especially dt /phoenix ,i need the earth immobilise for drakes breath/ fire grab etc.
Ele doesnt have an abudance of ccs like engie and what he has is for setting up his damage.So remove rtl as escape mechanic and theres no escape for ele at all during a normal fight.People keep saying ele doesnt require skill since your heal is op etc etc..
The skill as an ele is not at surviving ..its actually at landing your skillshots and doing the most damage you can as well.
I dare you to play a s/d burst ele build with elem surge and arcanes..your opinion about what requires skills and what you need to do to do the most damage you can will change for sure..

Wasted efforts….
https://forum-en.gw2archive.eu/forum/game/gw2/Are-the-Gw-1-Pvpers-happy/page/2Anet has dropped the ball since GW1, and with such community forget about any e-sport
Just give up and wait for other games ( E.G Neverwinter Nights online will be free to play now)

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Posted by: Avead.5760

Avead.5760

^no man..I love this game and above all im in love with my ele.I can stand number nerfs and to be honest id more than welcome them.I really miss the days when i was owning with my ele and people were"oh amazing i thought ele was such a low life"..noawadays in hot join is more like"oh you ele,you op" with them not even managing to touch me and put me in a place i need to use my opness.
Then in tourneys everyones running 0/10/0/30/30 a build that even if i outplay by alot i cant take down in rasonably time to a non braindead player unless i turn stupid and
go full glass cannon ele.I hate those endless draws between 2 valkies eles like hell.

BUT i cant stand playstyle’s nerfs and thats what we are debating here.Thats why i still bother with this kitten..
I and a lot of people are not "pro"players.I have a lot of classes but i can only play well(and want to believe really well) ele..so im attached to him and the last thing i want is losing “fun” out of my game..

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Posted by: urinfamousr.7631

urinfamousr.7631

I like the target only ride the lightning
Eles mobility is already the, up there with the thiefs with are both bunk.
Make them work for their life, just like it do.

If a fight gets out of hand as an engineer in i drop glue bomb,giant bomb, nails and run off cog shielding. A kitten more places to mess up and not just press esc 4 on a distent backround.

theres a thing or two you miss here.Engie has cc ,ele has heals and mobility to survive.
Sure its much more skillful to manage to disengage with engie in comparison to ele and imo engie has higher skill cap but lay back for a second and THINK.
Without rtl to disengage ele has nothing.Why does he have nothing?
He has nothing because his burst and his only chance to set up damage is throught the few ccs he has which are no match for engie.I need to use updraft or earth quake for burning speed or especially dt /phoenix ,i need the earth immobilise for drakes breath/ fire grab etc.
Ele doesnt have an abudance of ccs like engie and what he has is for setting up his damage.So remove rtl as escape mechanic and theres no escape for ele at all during a normal fight.People keep saying ele doesnt require skill since your heal is op etc etc..
The skill as an ele is not at surviving ..its actually at landing your skillshots and doing the most damage you can as well.
I dare you to play a s/d burst ele build with elem surge and arcanes..your opinion about what requires skills and what you need to do to do the most damage you can will change for sure..

Wasted efforts….
https://forum-en.gw2archive.eu/forum/game/gw2/Are-the-Gw-1-Pvpers-happy/page/2Anet has dropped the ball since GW1, and with such community forget about any e-sport
Just give up and wait for other games ( E.G Neverwinter Nights online will be free to play now)

im waiting for that game too along with ESO gonna leave gw2 behind cant wait hope i get into the beta

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Posted by: Arheundel.6451

Arheundel.6451

^no man..I love this game and above all im in love with my ele.I can stand number nerfs and to be honest id more than welcome them.I really miss the days when i was owning with my ele and people were"oh amazing i thought ele was such a low life"..noawadays in hot join is more like"oh you ele,you op" with them not even managing to touch me and put me in a place i need to use my opness.
Then in tourneys everyones running 0/10/0/30/30 a build that even if i outplay by alot i cant take down in rasonably time to a non braindead player unless i turn stupid and
go full glass cannon ele.I hate those endless draws between 2 valkies eles like hell.

BUT i cant stand playstyle’s nerfs and thats what we are debating here.Thats why i still bother with this kitten..
I and a lot of people are not "pro"players.I have a lot of classes but i can only play well(and want to believe really well) ele..so im attached to him and the last thing i want is losing “fun” out of my game..

The nerfs to ele got more to do with Anet trying to please the crowd than real balance issues, I don’t want to make this a long post but if you want I can redirect you to the update pages threads on GW2 guru forum, we’re talking about pre-release.
This profession has received only consistent nerfs on all weapon sets and see only a couple of skills buff on dagger/dagger ( dragon’s breath-ring fo fire) and that’s it.

They can’t have e-sport while having complex professions like ele because then the game won’t sell as much…therefore they want to make sure that the people playing warrior/thief aka easymode classes dominate all around and leaving the rest just for the die hard fans of the mage archetype aka high risk=low reward

I may like the mage concept true but I don’t want play a profession just for the sake of being different while another profession can deal 24k dmg in 1-2s while still being invisible, people are free to play this garbage but for me…I’ll stay around until more serious games get released ( Kingdom Under fire II ^^)

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

It’s so unfair!!! When you want someone to die, they should die. They should not be able to run away or survive. It’s OP!!!!!

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

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Posted by: xiv.7136

xiv.7136

People are just annoyed when their prey decides to run, and they can’t catch up. Yes, not a pleasant feeling, but the same does happen with thieves and mesmers, turning invisible and vanishing.

I think this is actually a major part of the reason for the whining.

Simply put, all 3 of these classes have too many outs. Not just D/D ele, but all 3.

________________________
http://youtu.be/P_hfyP2OHkw
I like pizza

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Posted by: Dragoon.9536

Dragoon.9536

its not the fact that i have a hate to ele in general its just when they can pretty much out live many instances not dieing to helping teammates at all. They just run around until reinforcement come then they fight. That is pretty hard to do when you got half the team being bunker build ele. I want to see what skill you are going to use to try to beat me…. instead of ohh im losing i will run 2 thousand mile this way to the ER and patch up come back over n over it get pretty annoying. I rather fight thiefs back stab then ele at least when i die i think hmm i should change my style so that im not dieing or losing….. these bunker build Ele do not they just annoy the hell outta me until lets call zerg the ball comes.

I have lost to a proper ele that wasnt bunker build.

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Posted by: Baldric.6781

Baldric.6781

The class has one good spec, but this spec is really really good (it’s the spec that probably 90% of eles use), it gives you, good condi removal, good aoe heals, good mobility, good tanking, easy access to all kinds of boons for you and your party and cc.
Obviously, no other class/spec has something like that, it gives you evertything except good damage and burst, and this spec still does more damage than the tanking guardian.
It will be nerfed, for sure.

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Posted by: Void.4239

Void.4239

The class has one good spec, but this spec is really really good (it’s the spec that probably 90% of eles use), it gives you, good condi removal, good aoe heals, good mobility, good tanking, easy access to all kinds of boons for you and your party and cc.
Obviously, no other class/spec has something like that, it gives you evertything except good damage and burst, and this spec still does more damage than the tanking guardian.
It will be nerfed, for sure.

i agree , its only character that got that kind of mobility + constant healing
, so either they make healing power have no influence on ele’s
, or they put a 50 sec cooldown on rtl (like most non target teleports )

in my opinion ele’s shoud have gotn 3 attunments instead of 4

now they got

fire => burst / conditions
lighting => stun / knockbacks/ tele’s
water => healing / condition removals
earth => burst / condition stacking

ow and all atunments produce boons ….

earth or fire coud have been left out.
now they do not get any punishment for going out of there dps attunment , since they can switch right back into there other dps attunment

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Posted by: DiogoSilva.7089

DiogoSilva.7089

When a profession is too strong, people want it to be nerfed at every single little thing that makes them strong. In this case, heal, mobility, cantrips, etc. But that’s terrible suggestion, because all classes are meant to have some strong points: if an ele loses all of them, it would become useless.

First, we have to understand which eles are currently too strong: the bunker builds. Other eles actually have a hard time to be at top teams, especially burst eles, which have a hard time hitting anyone, have the least defense of all professions, lack stealth or clones, etc. In fact, burst eles actually need a buff.

Outside of the general aoe problem, bunker eles do their job fine at mantaining a point, but they have a little something that makes them too strong: their sustain never ends. That’s because Eles can outlast the recharges of their own skills: that means that if you couldn’t kill them at that point, chances are, you won’t ever kill them unless the situation is changed to your favor.

I agree that their healing skills should be weaker (but not the base healing power, IMO), and I would probably suggest toning down some of their boons. Some of their traits offer more than 3 seconds of protection, if I’m not wrong, and they have a lot of ways to maintain protection. And I would probably tone down the vigor/ regen of their cantrip trait from 9s to 6s, as well as change how boons are stacked through runes. This change should make it harder for eles to get back to full health, and should incentivate them to only activate specific boons at the right moment, instead of mindlessly stacking them.

I believe devs have also said that eles need more counters? IMO, that’s more important than nerfing their sustain. Boon removal is restricted to a few builds, and we don’t see many meta builds with a good “sustain” of movement-control skills. Even bunker eles at their current state are very frail when they get hit by a backstab/ HB/ etc.

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Posted by: NevirSayDie.6235

NevirSayDie.6235

theres a thing or two you miss here.Engie has cc ,ele has heals and mobility to survive.
Sure its much more skillful to manage to disengage with engie in comparison to ele and imo engie has higher skill cap but lay back for a second and THINK.
Without rtl to disengage ele has nothing.Why does he have nothing?
He has nothing because his burst and his only chance to set up damage is throught the few ccs he has which are no match for engie.I need to use updraft or earth quake for burning speed or especially dt /phoenix ,i need the earth immobilise for drakes breath/ fire grab etc.
Ele doesnt have an abudance of ccs like engie and what he has is for setting up his damage.So remove rtl as escape mechanic and theres no escape for ele at all during a normal fight.People keep saying ele doesnt require skill since your heal is op etc etc..
The skill as an ele is not at surviving ..its actually at landing your skillshots and doing the most damage you can as well.
I dare you to play a s/d burst ele build with elem surge and arcanes..your opinion about what requires skills and what you need to do to do the most damage you can will change for sure..

The two most common engineer builds have 2 and 0 hard cc skills, respectively. Engies can get more cc by not taking a stunbreaker or condition removal. I’m not calling for buffs/nerfs, just clarifying.

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Posted by: Avead.5760

Avead.5760

^2 hard cc in the bombs build ?? 3 knock backs all aoe plus 1 daze ,stun +6 dodges in the span of 4 sec. And of course immobilize, cripple and a blind field..
As for the cond burst engie builds the burst are so much easier than for example s/d fire burst and with a shorter cooldown ..unless you expect to randomly land dt..Of course you can go with 2 arcanes and rely on earth2 ,air2 → arcanes and hope the fire skills land/crit..but then???you dont have cantrips thus you dont have escapes (if rtl dissapeared/nerfed as an escape like people want)
Imo ele damage is pretty bad cause its all conetrated into a few hard hittings spells that are too telegraphed and unreliabe in every weaponset unless d/d.
not to mention autoattacks are worst in game.So..

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Posted by: daydream.2938

daydream.2938

Well, the most hard cc you will see is net, knockback, immobolize from bomb.
So 3. There is of course more CC abilities but i dont think i know any engy specs that would run them.
Maybe if u count net turret from the ultimate its 4. But thats like, pretty much never there.

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Posted by: NevirSayDie.6235

NevirSayDie.6235

^2 hard cc in the bombs build ?? 3 knock backs all aoe plus 1 daze ,stun +6 dodges in the span of 4 sec. And of course immobilize, cripple and a blind field..
As for the cond burst engie builds the burst are so much easier than for example s/d fire burst and with a shorter cooldown ..unless you expect to randomly land dt..Of course you can go with 2 arcanes and rely on earth2 ,air2 -> arcanes and hope the fire skills land/crit..but then???you dont have cantrips thus you dont have escapes (if rtl dissapeared/nerfed as an escape like people want)
Imo ele damage is pretty bad cause its all conetrated into a few hard hittings spells that are too telegraphed and unreliabe in every weaponset unless d/d.
not to mention autoattacks are worst in game.So..

Again, I wasn’t saying either profession is UP/OP or calling for the nerfbat. I’m not talking about damage or survivability, I’m just talking about engi cc. The two commonly-used engi builds (grenade/rifle burst and grenade/pistols/elixirs conditions) have two and zero hard cc skills.

If someone told you “eles are OP because they have the only lightning fields in the game,” you would promptly reply with something very similar to what I just said.

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Posted by: Avead.5760

Avead.5760

ah i thought we were talking about bombs and grenade pistol builds..i forgot about 100nades build :P
Still my responce to that guy was cause i felt his comparison was unfair.I know that the simple push of a 4 button iin many cases outclasses all thethings i mentioned above and is less skillfull but if you were to remove that ability like putting a target requirement then 1 class obviously falls behind a lot

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Posted by: Penguin.5197

Penguin.5197

Thief was just an example of a calss with high mobility and escape mechanics as the ele..
You know another class that has in good amount the above??Mesmer! :P
Also my point is that if you make rtl target only you nerf it to oblivion and this would be obvious to you if you played ele.You basically remove every escape from most eles..Its worse than doubling the cd.Not to mention that you cripple its effect as a gap closer as well since at 1200 range your enemy might position in a way a rock blocks your line or get high ground etc..so its effectively even worse at closing gaps..
No.. thx! better 1 min cd than this stupidity..Warriors rush or sword leap is not target only.Rangers sword mobility is not target only.Thiefs mobility is not target only.Engineer rifle mobility is not target only..etc etc.
Just think even d/d apart from burning speed has no other way to move fast around the map without rtl(magnetic graps requires target).Rtl doesnt change..dont get hopes up on this one friend

Did you just compare rtl to jump shot? T_T I know it was posted some time ago but wow lol Even though j. shot isnt target only, Its so horrible as a gap closer its unfair to compare it. J.shot has a second where you just hover for no reason before you land. Maybe something similar to what jump shot suffers through could also be applied to rtl, where if nothing is hit with rtl, the ele just stops and stands there as an electric ball for a split second.

Plus to move around eles can use Glyph of Elemental Harmony, Updraft, Windborne Speed and traits like Elemental Attunement and Zephyr’s Boon

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Posted by: NevirSayDie.6235

NevirSayDie.6235

Fair enough. I like using bombs also, but I haven’t seen another engi running bombs in PvP for probably a month.

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Posted by: Avead.5760

Avead.5760

Did you just compare rtl to jump shot? T_T I know it was posted some time ago but wow lol Even though j. shot isnt target only, Its so horrible as a gap closer its unfair to compare it. J.shot has a second where you just hover for no reason before you land. Maybe something similar to what jump shot suffers through could also be applied to rtl, where if nothing is hit with rtl, the ele just stops and stands there as an electric ball for a split second.

Plus to move around eles can use Glyph of Elemental Harmony, Updraft, Windborne Speed and traits like Elemental Attunement and Zephyr’s Boon

Why? do you disagree that jump shot as an escape mechanic would be infinite times better than rtl if it was target only..also see what you did there?
All that you mentioned as mobility is swiftness (which engie has in abudnace :P) apart from updraft..and no thx i need that to land 1 of my countless predictalbe 3 sec delayed skills that i have ..you know i need to do damage somehow
In short you proved my point,didnt you there ?

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Posted by: roelvanesch.2817

roelvanesch.2817

Why not nerf RTL so it has a small casting time where you see the ele turning into a electric ball? It would still be useful to charge towards enemys but getting away would require a bit more skill, as you can be stunned/immobilized.

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Posted by: Penguin.5197

Penguin.5197

Did you just compare rtl to jump shot? T_T I know it was posted some time ago but wow lol Even though j. shot isnt target only, Its so horrible as a gap closer its unfair to compare it. J.shot has a second where you just hover for no reason before you land. Maybe something similar to what jump shot suffers through could also be applied to rtl, where if nothing is hit with rtl, the ele just stops and stands there as an electric ball for a split second.

Plus to move around eles can use Glyph of Elemental Harmony, Updraft, Windborne Speed and traits like Elemental Attunement and Zephyr’s Boon

Why? do you disagree that jump shot as an escape mechanic would be infinite times better than rtl if it was target only..also see what you did there?
All that you mentioned as mobility is swiftness (which engie has in abudnace :P) apart from updraft..and no thx i need that to land 1 of my countless predictalbe 3 sec delayed skills that i have ..you know i need to do damage somehow
In short you proved my point,didnt you there ?

Jump shot doesn’t even work that well as an escape mechanic, you actually cover more distance in less time using swiftness than using jump shot to move.

Plus don’t you count swiftness as mobility?

Also, if your using rtl to move, don’t you also need that off cd when you fight, much like updraft? If its on cd when you enter battle, you might not be able to gap in close and fight properly

I need my super speed skill in fights, but since its also the only non swiftness movement I get, I got to make a choice, save it for a fight or use it to get around faster. The same choice is applied to your updraft, you may choose not to use it, but that doesn’t mean its not an option.

(edited by Penguin.5197)

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Posted by: hharry.1967

hharry.1967

There’s a ranger spec pretty much comparable to d/d. A lot of heals, high protection up time, high toughness high passive hp regen, a lot of mobility skills(from sword or greatsword and shortbow) and high damage (even higher than d/d). Why is that no one complains about this? But instead complain on eles when they use light armor and have half of a ranger’s hp.

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Posted by: Avead.5760

Avead.5760

lol! is jump shot still that bad ..i thought it was improved since betas last time i checked it:P
Still it undeniably covers much more space in much shorter time than swiftness for a initial period of time.And anyway j shot wasnt my point at all!
Updraft is swiftness+ a roll.Its also a 40 sec cd skill and 1 out of 2 hard ccs for the ele d/d and s/d.Now think that you need to land a few fire spells to win in a fight (1vs1 for example) or to interrupt something important and theres no choice..you d be an idiot to use it for extra speed in almost all cases.
Im not talking about gap closers..d/d has another 2 already.Im talking about escapes of a low armor/health class thats also going to get its healing and boon uptime nerfed..
And pls anybody.. dont mention cantrip.If you want to build a burst build you have no choice other than pick arcanes..or gl landing dt for damage spikes (i dont care about bunker builds)

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Posted by: Void.4239

Void.4239

+1 for a big nerf on dd ele

can some1 give me a non ele build that has:
- great mobility
- great healing
- great condition removals
- great boon stacking
- that can take on 2 people and probebly still get away “if” it goes bad
- that has aoe’s for stun / conditions / burst / heal
- that has shields that stun/ freez attackers
- has stun breakers
- has "ow kitten skills " like mistform
- has cooldowns that recharge faster then the skill chain they can do
- that can compete as a bunker / point holder

wonder who will be able to find 1 that isnt an ele build
if no1 can give me a build that has all this ,
then i asume evry1 saying ele’s are fine are ……………………….. , wel be creative and fill it in yourself seeing you probably can talk allot of nonsense already ( and no curse words to keep it challenging ofc )

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Posted by: Pyrial.2917

Pyrial.2917

+1 for a big nerf on dd ele

can some1 give me a non ele build that has:
- great mobility
- great healing
- great condition removals
- great boon stacking
- that can take on 2 people and probebly still get away “if” it goes bad
- that has aoe’s for stun / conditions / burst / heal
- that has shields that stun/ freez attackers
- has stun breakers
- has "ow kitten skills " like mistform
- has cooldowns that recharge faster then the skill chain they can do
- that can compete as a bunker / point holder

wonder who will be able to find 1 that isnt an ele build
if no1 can give me a build that has all this ,
then i asume evry1 saying ele’s are fine are ……………………….. , wel be creative and fill it in yourself seeing you probably can talk allot of nonsense already ( and no curse words to keep it challenging ofc )

Shoot man, find me a single ele build that does all that too while you’re at it!

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Posted by: Arheundel.6451

Arheundel.6451

+1 for a big nerf on dd ele

can some1 give me a non ele build that has:
- great mobility
- great healing
- great condition removals
- great boon stacking
- that can take on 2 people and probebly still get away “if” it goes bad
- that has aoe’s for stun / conditions / burst / heal
- that has shields that stun/ freez attackers
- has stun breakers
- has "ow kitten skills " like mistform
- has cooldowns that recharge faster then the skill chain they can do
- that can compete as a bunker / point holder

wonder who will be able to find 1 that isnt an ele build
if no1 can give me a build that has all this ,
then i asume evry1 saying ele’s are fine are ……………………….. , wel be creative and fill it in yourself seeing you probably can talk allot of nonsense already ( and no curse words to keep it challenging ofc )

Shoot man, find me a single ele build that does all that too while you’re at it!

Why give him the luxury of attention?…he’s just your average thief player running backstab build and blinded by his own rage..the kind of nerfs he asks..will never come and he will keep crying on the forums..let him be

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Posted by: Void.4239

Void.4239

+1 for a big nerf on dd ele

can some1 give me a non ele build that has:
- great mobility
- great healing
- great condition removals
- great boon stacking
- that can take on 2 people and probebly still get away “if” it goes bad
- that has aoe’s for stun / conditions / burst / heal
- that has shields that stun/ freez attackers
- has stun breakers
- has "ow kitten skills " like mistform
- has cooldowns that recharge faster then the skill chain they can do
- that can compete as a bunker / point holder

wonder who will be able to find 1 that isnt an ele build
if no1 can give me a build that has all this ,
then i asume evry1 saying ele’s are fine are ……………………….. , wel be creative and fill it in yourself seeing you probably can talk allot of nonsense already ( and no curse words to keep it challenging ofc )

Shoot man, find me a single ele build that does all that too while you’re at it!

Why give him the luxury of attention?…he’s just your average thief player running backstab build and blinded by his own rage..the kind of nerfs he asks..will never come and he will keep crying on the forums..let him be

the DD ele can manage all i said,
and no i’m not a backstab thief , i find backstab to be to OP to , tho i have never had a problem with a thief using backstab .
Sure they may get me a few times when i’m not paying full attention , but so will i

and what nerfs did i ask ? clearly you reading something i didnt post
i’ll let the nerfing up to the devs , they should have a clear view about now, on whats unbalancing the ele about now

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Posted by: hharry.1967

hharry.1967

+1 for a big nerf on dd ele

can some1 give me a non ele build that has:
- great mobility
- great healing
- great condition removals
- great boon stacking
- that can take on 2 people and probebly still get away “if” it goes bad
- that has aoe’s for stun / conditions / burst / heal
- that has shields that stun/ freez attackers
- has stun breakers
- has "ow kitten skills " like mistform
- has cooldowns that recharge faster then the skill chain they can do
- that can compete as a bunker / point holder

wonder who will be able to find 1 that isnt an ele build
if no1 can give me a build that has all this ,
then i asume evry1 saying ele’s are fine are ……………………….. , wel be creative and fill it in yourself seeing you probably can talk allot of nonsense already ( and no curse words to keep it challenging ofc )

There’s a ranger build which does this exactly, even better thanks to higher hp/armor.

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Posted by: plasmacutter.2709

plasmacutter.2709

Ride the Lightning CD increased to 25 seconds (oportunity cost).
Ride the Lightning is now affected by slows.
Ta da!

+1!
as a warrior all of my speed boosts are effected by slows,
give the D/D noobs the same treatment!
dont give them special exceptions,
they’re already playing the easiest spec in the game.

How about we also give your warrior light armor and 10k base HP.

There’s a ranger spec pretty much comparable to d/d. A lot of heals, high protection up time, high toughness high passive hp regen, a lot of mobility skills(from sword or greatsword and shortbow) and high damage (even higher than d/d). Why is that no one complains about this? But instead complain on eles when they use light armor and have half of a ranger’s hp.

QFMFT

I’m posting in a thread full of bads who can’t adapt and just want ANet to play the game for them with patches.

You know, when freaking condi engies (you know.. engi.. the joke profession?) can mop the floor with D/D bunkers consistently, and you can’t kill one, you are BAD.

(edited by plasmacutter.2709)

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Posted by: Pyrial.2917

Pyrial.2917

+1 for a big nerf on dd ele

can some1 give me a non ele build that has:
- great mobility
- great healing
- great condition removals
- great boon stacking
- that can take on 2 people and probebly still get away “if” it goes bad
- that has aoe’s for stun / conditions / burst / heal
- that has shields that stun/ freez attackers
- has stun breakers
- has "ow kitten skills " like mistform
- has cooldowns that recharge faster then the skill chain they can do
- that can compete as a bunker / point holder

wonder who will be able to find 1 that isnt an ele build
if no1 can give me a build that has all this ,
then i asume evry1 saying ele’s are fine are ……………………….. , wel be creative and fill it in yourself seeing you probably can talk allot of nonsense already ( and no curse words to keep it challenging ofc )

Shoot man, find me a single ele build that does all that too while you’re at it!

Why give him the luxury of attention?…he’s just your average thief player running backstab build and blinded by his own rage..the kind of nerfs he asks..will never come and he will keep crying on the forums..let him be

the DD ele can manage all i said,
and no i’m not a backstab thief , i find backstab to be to OP to , tho i have never had a problem with a thief using backstab .
Sure they may get me a few times when i’m not paying full attention , but so will i

and what nerfs did i ask ? clearly you reading something i didnt post
i’ll let the nerfing up to the devs , they should have a clear view about now, on whats unbalancing the ele about now

No, saying d/d is a very broad term. There are bunker eles and there are sustained. Not one build gets to do all of what you described.

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I would rather the warrior get 10k hp and be able to recover like an ele and remove condi on dodge rolling and leave a fight when they want to, with a skill that covers more ground than 1200 range and is not affected by slows.

K Pop
The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

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Posted by: Void.4239

Void.4239

+1 for a big nerf on dd ele

can some1 give me a non ele build that has:
- great mobility
- great healing
- great condition removals
- great boon stacking
- that can take on 2 people and probebly still get away “if” it goes bad
- that has aoe’s for stun / conditions / burst / heal
- that has shields that stun/ freez attackers
- has stun breakers
- has "ow kitten skills " like mistform
- has cooldowns that recharge faster then the skill chain they can do
- that can compete as a bunker / point holder

wonder who will be able to find 1 that isnt an ele build
if no1 can give me a build that has all this ,
then i asume evry1 saying ele’s are fine are ……………………….. , wel be creative and fill it in yourself seeing you probably can talk allot of nonsense already ( and no curse words to keep it challenging ofc )

Shoot man, find me a single ele build that does all that too while you’re at it!

Why give him the luxury of attention?…he’s just your average thief player running backstab build and blinded by his own rage..the kind of nerfs he asks..will never come and he will keep crying on the forums..let him be

the DD ele can manage all i said,
and no i’m not a backstab thief , i find backstab to be to OP to , tho i have never had a problem with a thief using backstab .
Sure they may get me a few times when i’m not paying full attention , but so will i

and what nerfs did i ask ? clearly you reading something i didnt post
i’ll let the nerfing up to the devs , they should have a clear view about now, on whats unbalancing the ele about now

No, saying d/d is a very broad term. There are bunker eles and there are sustained. Not one build gets to do all of what you described.

i know that there are weaker builds to … but atm the popular DD ele got most of the things i said pure from rotating attunments and chaining 3/4/5 , ( cantrips do the rest )

devs have to adjust that 1 build , else eventualy evry1 will be forced to make anti ele builds or go DD ele themselfs, cause its already showing that there more and more DD ele’s in pvp

they had to do it with thief / mesmer / engi / ….. now there’s a build on ele that is forcing the other characters to build against the ele
they might be strong against the ele then , but they are probebly weak against things that the ele is still strong against. trust me its gone be beter for evry1 once they get that ele build under controle .

devs got the hard task of adjusting that 1 build without making other ele builds suffer cause of it. so i’m looking forward to see what devs make from it.

i’m not against the ele class , just so you know

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Posted by: Avead.5760

Avead.5760

I would rather the warrior get 10k hp and be able to recover like an ele and remove condi on dodge rolling and leave a fight when they want to, with a skill that covers more ground than 1200 range and is not affected by slows.

good for you!most people here want the 10k hp class to lose the ability to recover +escapes instead..

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I would rather the warrior get 10k hp and be able to recover like an ele and remove condi on dodge rolling and leave a fight when they want to, with a skill that covers more ground than 1200 range and is not affected by slows.

good for you!most people here want the 10k hp class to lose the ability to recover +escapes instead..

The problem is that the game’s philosophy is that warrior is correct. Therefore it will probably never be touched, but everything around it will be adjusted accordingly is a slow fashion

K Pop
The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

I would rather the warrior get 10k hp and be able to recover like an ele and remove condi on dodge rolling and leave a fight when they want to, with a skill that covers more ground than 1200 range and is not affected by slows.

Oh and make your 100B a 45sec CD with a 3 sec delay on hit. That would be awesome

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

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Posted by: Arheundel.6451

Arheundel.6451

I would rather the warrior get 10k hp and be able to recover like an ele and remove condi on dodge rolling and leave a fight when they want to, with a skill that covers more ground than 1200 range and is not affected by slows.

good for you!most people here want the 10k hp class to lose the ability to recover +escapes instead..

The problem is that the game’s philosophy is that warrior is correct. Therefore it will probably never be touched, but everything around it will be adjusted accordingly is a slow fashion

Then even the ele one is correct, we’re supposed to be master of control..the best in the game therefore it’s logical to expect an ele to control the flow of the battle in his favour, which imply being able to disengage with ease by using powerful controll skills, furthermore we’re supposed to boast the best support skills in the game and this include healing skills…so come again pls?

-edit- great aoe dmg is supposed to be also one the benefits of playing an ele along of course being the most versatile class in the game…did I miss something?

(edited by Arheundel.6451)

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I would rather the warrior get 10k hp and be able to recover like an ele and remove condi on dodge rolling and leave a fight when they want to, with a skill that covers more ground than 1200 range and is not affected by slows.

Oh and make your 100B a 45sec CD with a 3 sec delay on hit. That would be awesome

Ele doesn’t even have a 45sec cd on any of its weapon skills come on now. Everything I have claimed is within reason and I know plenty of eles that do everything in my above statement. If you have not seen that, then your not there yet.

K Pop
The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I would rather the warrior get 10k hp and be able to recover like an ele and remove condi on dodge rolling and leave a fight when they want to, with a skill that covers more ground than 1200 range and is not affected by slows.

good for you!most people here want the 10k hp class to lose the ability to recover +escapes instead..

The problem is that the game’s philosophy is that warrior is correct. Therefore it will probably never be touched, but everything around it will be adjusted accordingly is a slow fashion

Then even the ele one is correct, we’re supposed to be master of control..the best in the game therefore it’s logical to expect an ele to control the flow of the battle in his favour, which imply being able to disengage with ease by using powerful controll skills, furthermore we’re supposed to boast the best support skills in the game and this include healing skills…so come again pls?

-edit- great aoe dmg is supposed to be also one the benefits of playing an ele along of course being the most versatile class in the game…did I miss something?

The devs have said the war is the most polished class. There have been no major changes to war outside of beta change. Therefore all design changes in game will most likely be made to the other 7 classes. I am not going by the stupid synopsis blurbs they gave us lol.

K Pop
The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

I would rather the warrior get 10k hp and be able to recover like an ele and remove condi on dodge rolling and leave a fight when they want to, with a skill that covers more ground than 1200 range and is not affected by slows.

Oh and make your 100B a 45sec CD with a 3 sec delay on hit. That would be awesome

Ele doesn’t even have a 45sec cd on any of its weapon skills come on now. Everything I have claimed is within reason and I know plenty of eles that do everything in my above statement. If you have not seen that, then your not there yet.

http://wiki.guildwars2.com/wiki/Fire_Grab

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

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Posted by: Arheundel.6451

Arheundel.6451

I would rather the warrior get 10k hp and be able to recover like an ele and remove condi on dodge rolling and leave a fight when they want to, with a skill that covers more ground than 1200 range and is not affected by slows.

Oh and make your 100B a 45sec CD with a 3 sec delay on hit. That would be awesome

Ele doesn’t even have a 45sec cd on any of its weapon skills come on now. Everything I have claimed is within reason and I know plenty of eles that do everything in my above statement. If you have not seen that, then your not there yet.

1)Fire grab = 45s CD
2)Earthquake = 45s CD
3)Gale= 50s CD
4)Obsidian flesh= 50s CD
5)Frost aura= 40s CD
6) Stati field = 40s CD
7) Healing rain = 45s CD
8) Frozen ground= 40s CD
9) Updraft= 40s CD
10) Cleansing wave= 40s CD
11) Heat wave= 40s CD
12) Murky water= 45s CD

…yeah right ele got no 40s+ CD skills..lol

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Half of those are not 45secs. and I was wrong about the 45second ones. still doesn’t change the argument.

K Pop
The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

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Posted by: Avead.5760

Avead.5760

^So what ?some of them are 50 so it makes up for the difference :P
Anyway firegrab effectively has at least twice the cd.I thought facing the target and being into melee range was everything i need to worry about..I mean come on anet sometimes i find landing headshots in fps easier than landing this kitten.

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

Half of those are not 45secs. and I was wrong about the 45second ones. still doesn’t change the argument.

It does. If you get the benefits of mobility, condi removal and heal with even 10k hp as a warrior and maintain the very low CD (read: 8seconds on 100B) on your burst and CC skills, then THAT is OP.

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

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Posted by: Avead.5760

Avead.5760

I would rather the warrior get 10k hp and be able to recover like an ele and remove condi on dodge rolling and leave a fight when they want to, with a skill that covers more ground than 1200 range and is not affected by slows.

good for you!most people here want the 10k hp class to lose the ability to recover +escapes instead..

The problem is that the game’s philosophy is that warrior is correct. Therefore it will probably never be touched, but everything around it will be adjusted accordingly is a slow fashion

Then even the ele one is correct, we’re supposed to be master of control..the best in the game therefore it’s logical to expect an ele to control the flow of the battle in his favour, which imply being able to disengage with ease by using powerful controll skills, furthermore we’re supposed to boast the best support skills in the game and this include healing skills…so come again pls?

-edit- great aoe dmg is supposed to be also one the benefits of playing an ele along of course being the most versatile class in the game…did I miss something?

Lol yeah the ele class description is a bit..kitten y!

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

I would rather the warrior get 10k hp and be able to recover like an ele and remove condi on dodge rolling and leave a fight when they want to, with a skill that covers more ground than 1200 range and is not affected by slows.

good for you!most people here want the 10k hp class to lose the ability to recover +escapes instead..

The problem is that the game’s philosophy is that warrior is correct. Therefore it will probably never be touched, but everything around it will be adjusted accordingly is a slow fashion

Then even the ele one is correct, we’re supposed to be master of control..the best in the game therefore it’s logical to expect an ele to control the flow of the battle in his favour, which imply being able to disengage with ease by using powerful controll skills, furthermore we’re supposed to boast the best support skills in the game and this include healing skills…so come again pls?

-edit- great aoe dmg is supposed to be also one the benefits of playing an ele along of course being the most versatile class in the game…did I miss something?

Lol yeah the ele class description is a bit..kitten y!

Wait till you read the engie class description, yo.

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”