(edited by lolzertank.1928)
returning player, few questions.
Currently, PvP and PvE gear carry over to one another. You essentually wear the same stuff and have the same look(s) from one the the other. The difference is PvP does not look at your gear’s stats. As an example, no sword is better than another sword in PvP. Its just the “looks” that may be considered better. All your stats come from your PvP gearset, which can be accessed by clicking on the helmet at the top of your UI while you are in the HOTM. There, you can swap sigils, runes, amulets, and traits. These, however, will not carry over to PvE. If you use different weapons in PvE than PvP, you will have to swap them every time you go between the two.
Hopefully I covered everything. Let me know if you have any more questions.
Currently, PvP and PvE gear carry over to one another. You essentually wear the same stuff and have the same look(s) from one the the other. The difference is PvP does not look at your gear’s stats. As an example, no sword is better than another sword in PvP. Its just the “looks” that may be considered better. All your stats come from your PvP gearset, which can be accessed by clicking on the helmet at the top of your UI while you are in the HOTM. There, you can swap sigils, runes, amulets, and traits. These, however, will not carry over to PvE. If you use different weapons in PvE than PvP, you will have to swap them every time you go between the two.
Hopefully I covered everything. Let me know if you have any more questions.
Thank you! you were very helpful.
The hero tab is relevant only a bit. Basically what you equip there will be the same in pvp, however it does not affect your stats at all, you just choose a weapon type. It got easier now so you can just use whatever you want as long as you have your weapons and armour that cannot be hidden equiped. While you used to have separate gear sets for pvp and pve/wvw, your level actually never mattered in pvp. Everyone has access to all skills and most traits, while having the same stats. Hence why it’s called structured pvp.
Stats from weapons and armour got merged into an amulet of your pick. Futhermore, you can/have to choose sigils for your weapons and runes for your armour. You used to be able to mix several different types of runes, however now you only can pick one type. This all is done from the pvp build interface.
And yes, as said above, there are still runes for armour, they were never sigils
The hero tab is relevant only a bit. Basically what you equip there will be the same in pvp, however it does not affect your stats at all, you just choose a weapon type. It got easier now so you can just use whatever you want as long as you have your weapons and armour that cannot be hidden equiped. While you used to have separate gear sets for pvp and pve/wvw, your level actually never mattered in pvp. Everyone has access to all skills and most traits, while having the same stats. Hence why it’s called structured pvp.
Stats from weapons and armour got merged into an amulet of your pick. Futhermore, you can/have to choose sigils for your weapons and runes for your armour. You used to be able to mix several different types of runes, however now you only can pick one type. This all is done from the pvp build interface.
And yes, as said above, there are still runes for armour, they were never sigils
awesome thanks .. but the runes for your armor are pve only right? I dont see an option to add runes to armor in the pvp interface. Like we used to be able to, so i guess like you said. Only one now lol.. now that i get it I actually like this way better. much simpler
The hero tab is relevant only a bit. Basically what you equip there will be the same in pvp, however it does not affect your stats at all, you just choose a weapon type. It got easier now so you can just use whatever you want as long as you have your weapons and armour that cannot be hidden equiped. While you used to have separate gear sets for pvp and pve/wvw, your level actually never mattered in pvp. Everyone has access to all skills and most traits, while having the same stats. Hence why it’s called structured pvp.
Stats from weapons and armour got merged into an amulet of your pick. Futhermore, you can/have to choose sigils for your weapons and runes for your armour. You used to be able to mix several different types of runes, however now you only can pick one type. This all is done from the pvp build interface.
And yes, as said above, there are still runes for armour, they were never sigils
awesome thanks .. but the runes for your armor are pve only right? I dont see an option to add runes to armor in the pvp interface. Like we used to be able to, so i guess like you said. Only one now lol.. now that i get it I actually like this way better. much simpler
Nope, they are for pvp, too. Right next to your amulet, you have a slot for runes.
The hero tab is relevant only a bit. Basically what you equip there will be the same in pvp, however it does not affect your stats at all, you just choose a weapon type. It got easier now so you can just use whatever you want as long as you have your weapons and armour that cannot be hidden equiped. While you used to have separate gear sets for pvp and pve/wvw, your level actually never mattered in pvp. Everyone has access to all skills and most traits, while having the same stats. Hence why it’s called structured pvp.
Stats from weapons and armour got merged into an amulet of your pick. Futhermore, you can/have to choose sigils for your weapons and runes for your armour. You used to be able to mix several different types of runes, however now you only can pick one type. This all is done from the pvp build interface.
And yes, as said above, there are still runes for armour, they were never sigils
awesome thanks .. but the runes for your armor are pve only right? I dont see an option to add runes to armor in the pvp interface. Like we used to be able to, so i guess like you said. Only one now lol.. now that i get it I actually like this way better. much simpler
Nope, they are for pvp, too. Right next to your amulet, you have a slot for runes.
Oh I know I have one slot for one rune. if thats what you meant, but not like one for each piece of armor. like they used to, thats what I meant lol.
The hero tab is relevant only a bit. Basically what you equip there will be the same in pvp, however it does not affect your stats at all, you just choose a weapon type. It got easier now so you can just use whatever you want as long as you have your weapons and armour that cannot be hidden equiped. While you used to have separate gear sets for pvp and pve/wvw, your level actually never mattered in pvp. Everyone has access to all skills and most traits, while having the same stats. Hence why it’s called structured pvp.
Stats from weapons and armour got merged into an amulet of your pick. Futhermore, you can/have to choose sigils for your weapons and runes for your armour. You used to be able to mix several different types of runes, however now you only can pick one type. This all is done from the pvp build interface.
And yes, as said above, there are still runes for armour, they were never sigils
awesome thanks .. but the runes for your armor are pve only right? I dont see an option to add runes to armor in the pvp interface. Like we used to be able to, so i guess like you said. Only one now lol.. now that i get it I actually like this way better. much simpler
Nope, they are for pvp, too. Right next to your amulet, you have a slot for runes.
Oh I know I have one slot for one rune. if thats what you meant, but not like one for each piece of armor. like they used to, thats what I meant lol.
You pick a rune type, you still get all 6 bonuses. As I said you cannot combine them anymore, but you still have 6 runes, they just have to be the same type.
The hero tab is relevant only a bit. Basically what you equip there will be the same in pvp, however it does not affect your stats at all, you just choose a weapon type. It got easier now so you can just use whatever you want as long as you have your weapons and armour that cannot be hidden equiped. While you used to have separate gear sets for pvp and pve/wvw, your level actually never mattered in pvp. Everyone has access to all skills and most traits, while having the same stats. Hence why it’s called structured pvp.
Stats from weapons and armour got merged into an amulet of your pick. Futhermore, you can/have to choose sigils for your weapons and runes for your armour. You used to be able to mix several different types of runes, however now you only can pick one type. This all is done from the pvp build interface.
And yes, as said above, there are still runes for armour, they were never sigils
awesome thanks .. but the runes for your armor are pve only right? I dont see an option to add runes to armor in the pvp interface. Like we used to be able to, so i guess like you said. Only one now lol.. now that i get it I actually like this way better. much simpler
Nope, they are for pvp, too. Right next to your amulet, you have a slot for runes.
Oh I know I have one slot for one rune. if thats what you meant, but not like one for each piece of armor. like they used to, thats what I meant lol.
You pick a rune type, you still get all 6 bonuses. As I said you cannot combine them anymore, but you still have 6 runes, they just have to be the same type.
OH I get you now. makes sense