sPvP need more "Battlegrounds"
Guildwars has a bigger problem it’s called an identity crisis of epic proportions.
It needs to fix this first then move on to some extra “side” battleground. The main ones are missing.
capture the flag would be good. It would encourage people to try other builds specifically for the purpose of flag running.
indeed only 3 maps get old very fast in my opinion would love to see some more.
Give it some time, the game is still new. They’ll add more game modes eventually.
I don’t see new modes being implemented soon, as long as you’d like them to be decently balanced. We’ll probably see new maps, but they will still be capture and hold + specific mechanic.
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”
I would want to see a game mode where it is protect your bomb on its way to the enemy’s base while stopping your enemy’s bomb from reaching your base. Kinda like tf2
Stunned Girls Can’t Say No <Hawt>
Casual CTF would be very fun but the only mode that would work for tournament play IMO is king of the hill, very similar to how the game works in Halo. That would be a great addition and would fit the system perfectly. Any other game modes would force teams to switch up their line-up way to much for just 1 game. For casual hot join games tho new modes would be pretty sweet.
(edited by Beef.3072)
capture the flag? k brb rerolling thief/engineer for passive swiftness.
I agree with Derps, protecting a bomb to blowup a keep could be fun.
I’d also love some form of a CTF game, and team deathmatch.
While those would be on my list for things first.. I’d also just be extremely happy with more maps.