sPvP/tPvP rewarded points
Well, Bunker builds do only one thing well: survive while outnumbered. So that’s about the only platform for reward you can give them.
I somewhat agree. I often sacrifice personal gain (points) for more chance of a team victory, but it is hardly rewarding.
“Come on, hit me!”
Oh yes. Today I kept the enemy team several times for minutes from capping a point alone vs two or three at times.
I got 0 points in the process, since my build just does no damage, but has a high survivability.
It was fun, but I was saddened a bit that I got no points for doing what I just did.
This does not encourage players to defend points or even sacrifice themselves in the process. I think this needs changing.