what new sPvP stats combo we getting?

what new sPvP stats combo we getting?

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

from josh,
https://forum-en.gw2archive.eu/forum/game/pvp/New-Runes-Sigils-Amulets-in-sPvP-and-info-on-Vampirism/first#post5617102

we know that we’re getting sinister for sPvP and
we’re not getting dire for sPvP

josh also mentioned that we are getting more.

A small example of what we’ll be adding are trapper runes and sinister stats, but there’s plenty more for you to discover on October 23.

hmmm i’m curious!
what other new stats we be getting for gw2 sPvP aye?

sinisiter – yes
dire – no

would we get more 4 stats combos? or even 5?
i want more 4 stats combos!

btw gw2 spvp sinisier =
1200 condition damage
900 power
900 precision
yes?

might be viable for hybrid who can avoid getting hit often?

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Posted by: nearlight.3064

nearlight.3064

Most likely zealots at the very least based on his eager response to my thread on the subject.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

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Posted by: Javonovich.5280

Javonovich.5280

We’ll need to test, of course, but I’m thinking that sinister will be too glassy for this meta. Just like zerk, I think sinister will largely disappear but for a couple very select players/builds.

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Posted by: messiah.1908

messiah.1908

maybe mesmer with sword pistol so bleed and tormet and confusion can hurt more
maybe thief (p/p or p/d????)
ranger sb? strong dmg and condi
necro even with RS and burning and direct dmg
who knows

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

hmmm maybe someone who can deal ranged combination hybrid aoe damage from a safe distance and somehow able to survive a few lethal hits, then quickly disengage from danger if need be?

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

hmmm maybe someone who can deal ranged combination hybrid aoe damage from a safe distance and somehow able to survive a few lethal hits, then quickly disengage from danger if need be?

Sooo Engineer? Maybe Warrior?

I don’t think anyone else really fits that description, to be honest. Guradians lack the ability to disengage well (although Trapper Rune Dragonhunters might change this to a degree). Necros just don’t do hybrid damage at range (although Reapers can do it well at close range) and, again, can’t engage. Sinister Eles would die to a stiff breeze… etc.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

hmmm maybe someone who can deal ranged combination hybrid aoe damage from a safe distance and somehow able to survive a few lethal hits, then quickly disengage from danger if need be?

Sooo Engineer? Maybe Warrior?

I don’t think anyone else really fits that description, to be honest. Guradians lack the ability to disengage well (although Trapper Rune Dragonhunters might change this to a degree). Necros just don’t do hybrid damage at range (although Reapers can do it well at close range) and, again, can’t engage. Sinister Eles would die to a stiff breeze… etc.

hmmm i think you’re right.
engineer can avoid damage with drink elixir s, then try to escape with toss elixir s (if its not on cool down). as for hybrid damage, flame thrower auto – flame jet, nades, bombs, mortars etc?

warrior’s combustive shot deals decent hybrid damage, shield block, endure pain to avoid damage, then attempt to flee with long sword or greatsword and hopefully they don’t chase up.

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Posted by: Drekor.5217

Drekor.5217

I kinda want

1050 Power
1050 Ferocity
560 Vitality
560 Precision

Basically current marauder with Precision and Ferocity switched.

The Shipwrecked Pirates
Tarnished Coast

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Posted by: morrolan.9608

morrolan.9608

If we aren’t going to get dire we definitely need another condi combo with a more rounded set of stats.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro