Blown away by an event in GW2.

Blown away by an event in GW2.

in Dynamic Events

Posted by: Knight.1084

Knight.1084

I was blown away for the first time experiencing Shadow Behemoth.
It was so amazing, I felt true horror more than any other video game and 99% of other horror/thriller movies.

I was just blown away, and after he did the scream and made a box or something I almost started crying.

It was amazing, just amazing.

that is what you call awesome hard work to a video game.
OUTSTANDING!!!!!

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Posted by: Cloud.7613

Cloud.7613

I lost interest when he usually dies within 30 seconds of spawning.

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Posted by: Okuza.5210

Okuza.5210

I lost interest when he usually dies within 30 seconds of spawning.

That’s why you bring newbies to events. Without ‘em, it’s like visiting Disneyland without kids. I do agree on the gaming aspect of open pve events (easy and dull), but you can’t deny their visual impact. GW2 has some of the best art around.

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Posted by: Ngeluz.4860

Ngeluz.4860

I lost interest when he usually dies within 30 seconds of spawning.

That’s why you bring newbies to events. Without ‘em, it’s like visiting Disneyland without kids. I do agree on the gaming aspect of open pve events (easy and dull), but you can’t deny their visual impact. GW2 has some of the best art around.

I Agree.

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Posted by: Kain Francois.4328

Kain Francois.4328

Shadow Behemoth is a pinata. Make him require organization of an entire server to defeat, but drops an exotic.

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Posted by: Leablo.2651

Leablo.2651

I lost interest when he usually dies within 30 seconds of spawning.

That’s why you bring newbies to events. Without ‘em, it’s like visiting Disneyland without kids. I do agree on the gaming aspect of open pve events (easy and dull), but you can’t deny their visual impact. GW2 has some of the best art around.

What they need to do is restore daily chest for lowbies. Put a minimum level per boss to prevent alt farming in higher zones and cap reward level per boss. You want fewer 80s farming low level bosses and more low levels to make the fight interesting and rewarding for them. Of course Anet does it completely backwards, giving no reward to people leveling in the zone and encouraging 80s to faceroll. It would suck to be leveling now and seeing this stuff for the first time, the scale of these events is utterly ruined.

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Posted by: Esplen.3940

Esplen.3940

I lost interest when he usually dies within 30 seconds of spawning.

That’s why you bring newbies to events. Without ‘em, it’s like visiting Disneyland without kids. I do agree on the gaming aspect of open pve events (easy and dull), but you can’t deny their visual impact. GW2 has some of the best art around.

What they need to do is restore daily chest for lowbies. Put a minimum level per boss to prevent alt farming in higher zones and cap reward level per boss. You want fewer 80s farming low level bosses and more low levels to make the fight interesting and rewarding for them. Of course Anet does it completely backwards, giving no reward to people leveling in the zone and encouraging 80s to faceroll. It would suck to be leveling now and seeing this stuff for the first time, the scale of these events is utterly ruined.

or let the lowbies get something nice once per day, like maybe an experience jug (what?) that’s soulbound, not account bound.

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Posted by: gillius.2856

gillius.2856

hehe the first time i ran past there to see loads of people staring at a tree… i was ‘wtf’…then he spawned and i nearly run away…. i know im a chicken..:)

your gonna love some of the others you find on your journey..!!

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Posted by: docMed.7692

docMed.7692

Shadow Behemoth is a pinata. Make him require organization of an entire server to defeat, but drops an exotic.

You make the loot too good and the event more exclusive and then you get person(s) upset they can’t make and/or attend the event.

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Posted by: Cameirus.8407

Cameirus.8407

I lost interest when he usually dies within 30 seconds of spawning.

yep.

Was fun in beta, but not so much anymore.

Fights are too static, Anet really does not do boss fights very well. Jormag is possibly the best right now. The boss in the reactor in mount maelstrom is good, fireelemental was good before it was nerfed. Fire shaman is ok.

But most (and shattered and tequatl are prime examples) are boring and involve no real need to follow tactics, and lost (SB, Maw, Worm….) are just 30sec nukefests……yawn.

I wish we had big DEs more like Rift, especially volan, that fight is epic.
http://www.youtube.com/watch?v=JXmyo_1SkX4

Much as GW2 has some really nice features, the DEs are great at a local level, but never manage to feel epic.

(edited by Cameirus.8407)

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Posted by: Lyonell.1753

Lyonell.1753

Hahaha the shatterer caused that effect on me the first time I saw him, GW2 Visuals and effect = 10/10
Fun factor = 1/10
Challenge = None existent… They did said they would make them actually fight someday so I am so eagerly waiting

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Posted by: Swimsasa Stoon.8936

Swimsasa Stoon.8936

I beat the fire elemental solo before they nerfed it and buffed the loot.
Now with the bonus chest and nerfed bossfights its more of a community meet-up.

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Posted by: Elthurien.8356

Elthurien.8356

I lost interest when he usually dies within 30 seconds of spawning.

yep.

Was fun in beta, but not so much anymore.

Fights are too static, Anet really does not do boss fights very well. Jormag is possibly the best right now. The boss in the reactor in mount maelstrom is good, fireelemental was good before it was nerfed. Fire shaman is ok.

But most (and shattered and tequatl are prime examples) are boring and involve no real need to follow tactics, and lost (SB, Maw, Worm….) are just 30sec nukefests……yawn.

I wish we had big DEs more like Rift, especially volan, that fight is epic.
http://www.youtube.com/watch?v=JXmyo_1SkX4

Much as GW2 has some really nice features, the DEs are great at a local level, but never manage to feel epic.

The early zone events in Rift were amazing. GW2 Dynamic events are pretty lame in comparison.

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Posted by: Cameirus.8407

Cameirus.8407

I lost interest when he usually dies within 30 seconds of spawning.

yep.

Was fun in beta, but not so much anymore.

Fights are too static, Anet really does not do boss fights very well. Jormag is possibly the best right now. The boss in the reactor in mount maelstrom is good, fireelemental was good before it was nerfed. Fire shaman is ok.

But most (and shattered and tequatl are prime examples) are boring and involve no real need to follow tactics, and lost (SB, Maw, Worm….) are just 30sec nukefests……yawn.

I wish we had big DEs more like Rift, especially volan, that fight is epic.
http://www.youtube.com/watch?v=JXmyo_1SkX4

Much as GW2 has some really nice features, the DEs are great at a local level, but never manage to feel epic.

The early zone events in Rift were amazing. GW2 Dynamic events are pretty lame in comparison.

I think GW2 does small scale dymanic events really well, much better than Rift which relies on traditional questing.

However, Rift blows GW2 out of the water with its large scale events, as you say some of the low level ones are great, I remember first time I played through battle for freemarch in the beta, it was awesome, the sky darkens, rifts open up everywhere, planer mobs pour forth and giant collossi stalk the land….the whole zone gets involved to beat back the invaders…

Whereas in GW2 when the shatterer turns up, people stack in one spot, put on auto attack and go get a drink, come back 3 mins later and pick up loot….