[Fix] Ranger Sword - Auto-attack root

[Fix] Ranger Sword - Auto-attack root

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Posted by: jpnova.4572

jpnova.4572

Ranger sword is a really fun weapon to use however the sword auto-attack is pretty kitten awesome, it is not that big an issue in PvP or WvW however in PvE not being able to stop and dodge hurts, sure disabling auto-attack or sheathing the weapon is an option, however at the end of the day it is still a work around not a fix. We should be able to interrupt any auto-attack and move out of a giant boss AoE. The weapon also needs a gap closer or opener.

1- Auto-attack: It is fine as it is, however it should be interruptable at any point by the use of the dodge mechanic. Sheathing/Turning off auto attack is just a work around not a fix.

2- Hornet Sting>Monarch’s Leap: The two need to be switched, Monarch’s Leap should be a fight opener and allow the ranger to leap in and then it should become Hornet Sting to jump out of combat.

(edited by jpnova.4572)

[Fix] Ranger Sword - Auto-attack root

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Posted by: Kreen.3925

Kreen.3925

excellent suggestions

I fight for JQ.
Kreen – Warrior L80, Mono Lith – Guardian L80
Higgsbosun – Thief L80, Silvron – Ranger L80.

[Fix] Ranger Sword - Auto-attack root

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Posted by: jpnova.4572

jpnova.4572

Thank you, hoping it gets some more attention.

[Fix] Ranger Sword - Auto-attack root

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Posted by: Katsumoto.9452

Katsumoto.9452

How is not being able to dodge/stop auto attack not an issue in PvP or WvW? I’m curious….

Anyway, yes, the AA needs a change probably.

Aurora Glade [EU]

[Fix] Ranger Sword - Auto-attack root

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Posted by: RageExpert.2453

RageExpert.2453

How is not being able to dodge/stop auto attack not an issue in PvP or WvW? I’m curious….

Anyway, yes, the AA needs a change probably.

its a big issue tbh, not being able to dodge when i need too, is usually how i die.

[Fix] Ranger Sword - Auto-attack root

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Posted by: RageExpert.2453

RageExpert.2453

How is not being able to dodge/stop auto attack not an issue in PvP or WvW? I’m curious….

Anyway, yes, the AA needs a change probably.

its a big issue tbh, not being able to dodge when i need too, is usually how i die.

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Posted by: Razor.9872

Razor.9872

Hmm. I agree with point 1. But not fully with point 2.

NSPride <3

[Fix] Ranger Sword - Auto-attack root

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Posted by: runeblade.7514

runeblade.7514

2. Disagreed. You can already make it a fight opener.

Turn around → Hornet sting → Turn around → Monarch leap.

If this was switched, it will make getting away really clunky.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

[Fix] Ranger Sword - Auto-attack root

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Posted by: int randInt return.3280

int randInt return.3280

2. Disagreed. You can already make it a fight opener.

Turn around -> Hornet sting -> Turn around -> Monarch leap.

If this was switched, it will make getting away really clunky.

And as it is, opening with it is really clunky. It’s clunky for one of them either way.

What if the first skill did a (very fast) attack in front of you and, if it hit nothing, you leaped forward, then got the rollback skill afterwards, and if the attack hit, you rolled backwards and got the leap skill afterwards?

Crafters [CRFT]
We do open missions every Sunday night.
Contact Mistoffelees in game if you’re interested.

[Fix] Ranger Sword - Auto-attack root

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Posted by: Necrid.2705

Necrid.2705

Play your Ranger. Don’t let it play you and then go asking for a nerf.

— Necrid — Ehmry Bay — [TML]/[oG] — Charrdian Main — All Classes
— [Twitch] twitch.tv/necrid2705 — [GW-EN] gw-en.com “Necrid and Chill”

[Fix] Ranger Sword - Auto-attack root

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Posted by: myself.2143

myself.2143

The idea behind sword #2 attack is to be able to move away from a big attack, miss getting hit, then moving back in to fight quickly. It may not be a real evade dodge, but you can’t get hit if your not in range of the attack.

As for #1 attack (AA), I believe the intent it to turn off the auto attack function so each consecutive attack can be used strategically. After all, one of those attacks is a gap closer.

[Fix] Ranger Sword - Auto-attack root

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Posted by: Necrid.2705

Necrid.2705

So CTRL+RightClick and disable it. No reason this should be Anets problem to solve. As I said, learn to play your Ranger, don’t let it play you.

— Necrid — Ehmry Bay — [TML]/[oG] — Charrdian Main — All Classes
— [Twitch] twitch.tv/necrid2705 — [GW-EN] gw-en.com “Necrid and Chill”

[Fix] Ranger Sword - Auto-attack root

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Posted by: jpnova.4572

jpnova.4572

Disabling auto-attack as I have said is a work around not a fix, constant button mashing is not something everyone enjoys Necrid. It is a fault by Anet ‘learn to play your Ranger, don’t let it play you’, I’m sorry but that’s just silly.

Not as big an issue in WvW/PvP because you do not have as many giant one shotting AoEs to dodge(unless you’re zerging ofcourse) and it is much easier to move around and just time the first skill with auto-attack turned off, not many melee in PvP/WvW with auto-attack anyway.

However in PvE, during dungeons and fractals, mashing 1 is just a pain and during a boss fight not being able to dodge out of the AoE makes the sword fairly unappealing.

[Fix] Ranger Sword - Auto-attack root

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Posted by: Einlanzer.1627

Einlanzer.1627

So CTRL+RightClick and disable it. No reason this should be Anets problem to solve. As I said, learn to play your Ranger, don’t let it play you.

It’s the only #1 skill in the game that requires turning off AA to use correctly. I don’t want carpal tunnel, this is Anet’s problem to solve. As the OP said, it’s a workaround.

[Fix] Ranger Sword - Auto-attack root

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Posted by: Necrid.2705

Necrid.2705

Take a step, hit V to dodge if you need to, Or use skill#2 which will override your autoattack. I play ranger quite often and there is seriously nothing wrong with ranger swords.
Also, Thieves benefit from disabling autoattack as well.
Again, you’re in control of your ranger. There is nothing forcing you to continue attacking.

If anything needs to be changed about skill 1, it’s that you shouldn’t do a double-leap if you slay the creature with skill#1-1 and then move on to 1-2 which procs twice with no strike and you can end up falling to your doom if near an edge.

— Necrid — Ehmry Bay — [TML]/[oG] — Charrdian Main — All Classes
— [Twitch] twitch.tv/necrid2705 — [GW-EN] gw-en.com “Necrid and Chill”