(edited by Zenguy.6421)
1 hour on maps after update - Thank you!
Yea that was really solid of them and I hope they keep it up
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
i dont see this effecting wvw. I think its about open world pve maps.
i dont see this effecting wvw. I think its about open world pve maps.
Yeah, indeed.. There is still an AFK check in WvW (thank god!)
Commander – Jam Death [Jd]
Fissure of Woe
i dont see this effecting wvw. I think its about open world pve maps.
Agreed, this would lead to abuse IMO. How many things can you cap in 1 hour with no opposition (unless they are going to let players from new builds will join your old build instance…which would be weird), not to mention what would happen in the new map instance if you capped a tower in the old map instance?
Does this count for dungeons as well?
Agreed, this would lead to abuse IMO. How many things can you cap in 1 hour with no opposition (unless they are going to let players from new builds will join your old build instance…which would be weird), not to mention what would happen in the new map instance if you capped a tower in the old map instance?
No such thing as an instance in WvW.. Or am I misreading something here?
Commander – Jam Death [Jd]
Fissure of Woe
Agreed, this would lead to abuse IMO. How many things can you cap in 1 hour with no opposition (unless they are going to let players from new builds will join your old build instance…which would be weird), not to mention what would happen in the new map instance if you capped a tower in the old map instance?
No such thing as an instance in WvW.. Or am I misreading something here?
Sorry, when I said instanced, what I meant was if they do implement this change to WvW:
After a game update, players will be allowed to remain in public maps associated with the previous build for up to one hour.
it will create 2 instances of WvW maps (the old which will go away in 1 hour and the new)…hope that clears it up a bit (head cold, sorry)
Ah, that clears it up Topher, thanks.. :-)
Well, the thing is, the moment that an update is imminent, the first thing that is shutdown is WvW, so there is no possbility that people are still in WvW when the update rolls out..
Commander – Jam Death [Jd]
Fissure of Woe
This is pve only my guess
Does this count for dungeons as well?
Dungeons have been 3 hours since launch.
That is for PvE ONLY.
You are still kicked of WvW on updates (obviously, because only one instance of a WvW map should exists at the same time)