1 hour on maps after update - Thank you!

1 hour on maps after update - Thank you!

in WvW

Posted by: Zenguy.6421

Zenguy.6421

After a game update, players will be allowed to remain in public maps associated with the previous build for up to one hour.

Thank you, ANet. :-)

(edited by Zenguy.6421)

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Posted by: Aberrant.6749

Aberrant.6749

Yea that was really solid of them and I hope they keep it up

Tarnished Coast
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa

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Posted by: aiyub.1297

aiyub.1297

i dont see this effecting wvw. I think its about open world pve maps.

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Posted by: Tribio.8531

Tribio.8531

i dont see this effecting wvw. I think its about open world pve maps.

Yeah, indeed.. There is still an AFK check in WvW (thank god!)

The Hatreidis family: Freya / Nina / Demonica / Athena / Faith / Arya / Angie / Sansa
Commander – Jam Death [Jd]
Fissure of Woe

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Posted by: Topher.1684

Topher.1684

i dont see this effecting wvw. I think its about open world pve maps.

Agreed, this would lead to abuse IMO. How many things can you cap in 1 hour with no opposition (unless they are going to let players from new builds will join your old build instance…which would be weird), not to mention what would happen in the new map instance if you capped a tower in the old map instance?

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Posted by: Dommmmmmmmmm.6984

Dommmmmmmmmm.6984

Does this count for dungeons as well?

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Posted by: Tribio.8531

Tribio.8531

Agreed, this would lead to abuse IMO. How many things can you cap in 1 hour with no opposition (unless they are going to let players from new builds will join your old build instance…which would be weird), not to mention what would happen in the new map instance if you capped a tower in the old map instance?

No such thing as an instance in WvW.. Or am I misreading something here?

The Hatreidis family: Freya / Nina / Demonica / Athena / Faith / Arya / Angie / Sansa
Commander – Jam Death [Jd]
Fissure of Woe

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Posted by: Topher.1684

Topher.1684

Agreed, this would lead to abuse IMO. How many things can you cap in 1 hour with no opposition (unless they are going to let players from new builds will join your old build instance…which would be weird), not to mention what would happen in the new map instance if you capped a tower in the old map instance?

No such thing as an instance in WvW.. Or am I misreading something here?

Sorry, when I said instanced, what I meant was if they do implement this change to WvW:

After a game update, players will be allowed to remain in public maps associated with the previous build for up to one hour.

it will create 2 instances of WvW maps (the old which will go away in 1 hour and the new)…hope that clears it up a bit (head cold, sorry)

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Posted by: Tribio.8531

Tribio.8531

Ah, that clears it up Topher, thanks.. :-)
Well, the thing is, the moment that an update is imminent, the first thing that is shutdown is WvW, so there is no possbility that people are still in WvW when the update rolls out..

The Hatreidis family: Freya / Nina / Demonica / Athena / Faith / Arya / Angie / Sansa
Commander – Jam Death [Jd]
Fissure of Woe

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Posted by: Methods.4023

Methods.4023

This is pve only my guess

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Posted by: Hickeroar.9734

Hickeroar.9734

Does this count for dungeons as well?

Dungeons have been 3 hours since launch.

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Posted by: NeHoMaR.9812

NeHoMaR.9812

That is for PvE ONLY.

You are still kicked of WvW on updates (obviously, because only one instance of a WvW map should exists at the same time)