(edited by covenn.7165)
2/15 JQ/SoR/SoS
You were hovering around 300 or above all night, we were just below you in points, and SoS was a no show for most of the evening. There were times something would get taken and the points would change and scores would go up and down. Did I see 320 before I logged? Yes. Were we at 320 all night, not even remotely close… never claimed it.
Why is this such a matter of contention with you anyways? You win on points and are always going to win on points until some of your over night / day guilds get bored and seek challenges elsewhere. No point in posturing or bragging about it.
Sure there is when you are trying to say that you’re kings of NA. We hit 400 points in NA prime-time. Your guild was defending Bay and unable to successfully take anything else. Your farming was minimalised by PuGs. How does this make you feel? I mean since you are king’s of primetime!
Plague/Shadow Gypsies
Jade Quarry
Yeah we got farmed last night big time congrats on that. That 400 tick meant nothing.
Scoreboard posturing, really? Ok, congrats on leaving fights against actual people to look for uncontested objectives. You win. Personally, I play this game for the fights against players, but to each their own. (oh and you weren’t ticking away at 400 when most of us were online, when I logged we were at 320)
Did you log at like 8est? We were over 320 at that time, and made it to 400 around 10-11pm.
TW/TWL was hold up in Bay and with Choo made several unsuccessful attempts at Garrison, NW tower, NE Tower. I think they did finally take Hills from SoS who basically wasn’t on the map.
Who cares? Wvw is stale and boring. So sad I had such high hopes for this. Havent played in a week and dont miss it at all. le sigh
Sanctum of Rall Currently guildless sniffle
Looks like the same guy that did it to me a few times. Couldn’t catch him on the most mobile class in the game….. not even close. Tries to fight and when he is about to lose, starts warping across the map. Then you sit there with no way to report him from in game……
Wvw is stale and boring. So sad I had such high hopes for this. Havent played in a week and dont miss it at all. le sigh
Agreed, though it was keeping me entertained until the guilds that were better fights started leaving the zone to find places to take stuff uncontested.
I guess some people just have a different mind set. When I lose, I try to figure out a way to win. Some people just choose to run away.
It’s not a holiday issue with SoR, our fairweathers are crumbling in this matchup. We’re outmanned on all 4 maps every morning now.
yep,
not everyone goes on a vacation or take a trip during a long weekend, most tend to play more when they have an extra day off. I think the fairweather wvw players is just demoralized or looking into other “options” such as transferring somewhere else…
Pain Train Choo [Choo]
Mind Smack – Mesmer
not everyone goes on a vacation or take a trip during a long weekend, most tend to play more when they have an extra day off. I think the fairweather wvw players is just demoralized or looking into other “options” such as transferring somewhere else…
Yeah, more than likely… and good riddance. You have to find fun in this game with the fights you have, not by the points you lose when you aren’t online.
Our numbers have been very sub-standard this week and last week. Most of us don’t really know why either. I know I don’t.
I troll because I care
Does this sound familiar?
Step 1. T2 team dominates T2 and eventually gets a shot at T1
Step 2. New T1 team from T2 shows up in force and is full off pee pee and vinegar
Step 3. New T1 team has a really strong showing in first week but by the end of the week cracks in moral start to show up…this is normally when the coverage conversation kicks in and the new teams moral continues to slip
Step 4. Second week in T1 and the pee pee and vinegar is not quite as strong and comments about coverage and other general excuses come out
Step 5. Week two in T1 loss is worse than week one loss and excuses and complaints about coverage increase and certain people cling to hope about how they are the xperts at “insert whatever”
Step 6. After a pretty big loss in week 2 week 3 is on and moral is very low and complaining has now switched from an attack on the winning server to the game itself and how WvW is stale blah blah blah
Step 7. Downhill slide till exit into T2 where domination resumes and confidence builds back up
Step 8. See Step 1….
Maybe try this instead new T2 server to enter T1…
Enjoy the amazing competition in WvW that you cannot get anywhere else in the game regardless of point totals.
Complaining does nothing except for drive moral down and drive people out of WvW. Have fun…run events for PUGS…Have push nights…communicate with the other servers leaders to organize special events…do anything except complain and I see hope for all since it is fun we are all after!
its not even morale for me, i played for weeks when blackgate just dominated us. the whole aspect of wvw is just boring. theres no… payoff, no reward, its not even fun for me, because i found fun in building things up and defending etc but theres really no point, was just a giant time sink. Wvw, just isnt fun for me, and judging by lots of posts all over these forums its getting the same way for a lot of people.
Sanctum of Rall Currently guildless sniffle
Wvw is stale and boring. So sad I had such high hopes for this. Havent played in a week and dont miss it at all. le sigh
Agreed, though it was keeping me entertained until the guilds that were better fights started leaving the zone to find places to take stuff uncontested.
I guess some people just have a different mind set. When I lose, I try to figure out a way to win. Some people just choose to run away.
I was looking it from the point of view of other servers, and it actually makes sense for JQ to do what they’re doing. You are correct in saying the the different servers are playing with different mind sets. I feel SOR is kinda brute forcing things while JQ is playing logically with strategy in mind.
Here is the situation. Right now, SOR is stacking 3 to 4 of their better guilds on the JQ border and saying “come at me bro” while ignoring either 1 of their other borderland or EB. JQ, on the other hand, has been distributing the forces among the 3 borderlands and EB.
JQ has two choices. Either they stack 3 or 4 of their better guilds on the JQ border and fight SOR head on. The chances of them winning is 50/50 and they will most likely lose out on the easy points. Or they can send the guilds to other borderlands or EB which SOR is ignoring and take points there. Strategy-wise, the 2nd option is better. Look at this in another way. It’s basically similar to SOR stacking their entire zerg at a keep and say “come fight us” while ignoring all their other towers and camps on the map. JQ can send their zerg to attack the defended keep or they can go take towers/camps that are unprotected. Fighting head on at keep may or may not yield points while taking uncontested towers/camps will.
I think you do understand JQ’s strategy since you did mention in your own words that JQ is “leaving the zone to take stuff uncontested.” I also do understand why SOR thinks JQ’s playstyle is bland. JQ isn’t falling for the “Mr. Macho come at me bro” trick and is instead fighting logically with strategy in mind while trying to maximize their points based on the situation at hand.
(edited by jojojoon.8607)
@Tarin Twisted.4183,
having fun is highly subjective, someone like Covenn might enjoy the tough challenges in wvw vs server with more population / coverage, but it might not be fun for someone else. It’s easier said than done to just tell us what we need to do. SoR’s been through it, we did fought BG for months and stuck in #2 in T2 for a long time.
Pain Train Choo [Choo]
Mind Smack – Mesmer
Wvw is stale and boring. So sad I had such high hopes for this. Havent played in a week and dont miss it at all. le sigh
Agreed, though it was keeping me entertained until the guilds that were better fights started leaving the zone to find places to take stuff uncontested.
I guess some people just have a different mind set. When I lose, I try to figure out a way to win. Some people just choose to run away.
This. I remember logging on a couple weeks ago to outmanned. JQ owned Bluevale, and I went in to flip it solo. 3 defenders kept killing me. Eventually I traited properly went in and flipped it.
A server mate was watching me do this from the invulnerable spot, and whispered me that I was getting farmed and should just give up.
I wasn’t getting farmed, each time I learned something and applied it. If I couldn’t think of a way to win I probably would have given up and gone to take something else. However each time I went in I learned something new about how they were approaching the defense, and picked something to counter it.
Maybe try this instead new T2 server to enter T1…
Enjoy the amazing competition in WvW that you cannot get anywhere else in the game regardless of point totals.Complaining does nothing except for drive moral down and drive people out of WvW.
You have to care about the points to complain about it. You are right in saying it is all about the fights.
Come on guys it’s covenn, just ignore him. Replying to his posts just encourages him.
The Warrior turns to the guardian and says, “Did you hear something?”
Guardian replies, “No, but how’d the elementalist die?”
I was looking it from the point of view of other servers, and it actually makes sense for JQ to do what they’re doing. You are correct in saying the the different servers are playing with different mind sets. I feel SOR is kinda brute forcing things while JQ is playing logically with strategy in mind.
There is an assumption that you are making here that isn’t reality based to what is going on in respects to SoR. We split coverage to different zones by guilds and don’t stack anything. When we do -stack- as you put it, it is generally for two reasons:
1. We have to because the competitions is stacked in a zone.
2. We don’t have the people to reliably defend more than a zone or two.
That is the way is has been for months, regardless of opponents.
You have to care about the points to complain about it. You are right in saying it is all about the fights.
Speaking of the joke guilds mentioned earlier, there’s one you should join
Level Eighty Forum Warriors [SoR]
its not even morale for me, i played for weeks when blackgate just dominated us. the whole aspect of wvw is just boring. theres no… payoff, no reward, its not even fun for me, because i found fun in building things up and defending etc but theres really no point, was just a giant time sink. Wvw, just isnt fun for me, and judging by lots of posts all over these forums its getting the same way for a lot of people.
I call shotgun on your account when you quit
Come on guys it’s covenn, just ignore him. Replying to his posts just encourages him.
My posting habits aren’t encouraged by people. It is directly influenced by how busy I am at work. Been kind of dead in the water on my current project for a bit now due to idiots outside of my influence not getting their kitten together.
its not even morale for me, i played for weeks when blackgate just dominated us. the whole aspect of wvw is just boring. theres no… payoff, no reward, its not even fun for me, because i found fun in building things up and defending etc but theres really no point, was just a giant time sink. Wvw, just isnt fun for me, and judging by lots of posts all over these forums its getting the same way for a lot of people.
I call shotgun on your account when you quit
im going to waste my 50g on ruminant tonics and walk around bls as a yak until i get killed enough to use them all up.
Sanctum of Rall Currently guildless sniffle
snip JQ playing strategic while SoR brute forcing snip
You are very correct in your assessment I think, minus the SoR brute forcing part. Last night in JQ BL we were faced with the following situation. We (Choo) had about 35 strong while TW had about 20-25 I believe around 8pm CST. JQ Garrison is fully upgraded, and there are about 20-25 pugs outside in the field between garr and bay. Bay walls getting trebbed from garr and every time we push the pugs (I believe the guild TTU had about 10-15 strong there) they would get wiped a little, but most would just retreat to garr. This was very unsatisfying to us, but very sound strategy on JQ’s part due to facing a superior force.
Now the question was, can we move to a different BL to gain some easier points. Sure we could have taken garr after an all night siege, but what is the point strategically when there are easier points out there. So, we try to move BL’s, but oops there are still about 20-25 pugs coming at a Bay with the outer down and TW is across the map defending Hills. Well we could split our forces, but to split 35 players across two maps isn’t very effective against a full force of pugs, much less an organized guild. So due to lack of numbers, we were kind of stuck defending for points.
It wasn’t necessarily a strategy of brute force in this situation, but more of necessity. We honestly would love to be out fighting larger more organized guilds such as SF, PRX, VotF, EMP, and the list goes on, but sometimes your numbers just don’t allow it. I think we eventually left some players at Bay and went to EB and took SM, but I had to leave before all of that.
“Life is a beautiful lie, and I am a painful truth.”
We have been running lower in numbers with multiple teams, and looking for the smaller open field battles as of late, gotta stay sharp. I don’t want to have that zergy feel like 100% of the time we play the game, it makes Jed a dull boy.
www.strikeforceguild.com – JQ SINCE 1836!
Guild of United Soviet Quarry www.jadequarry.com
We (Choo) had about 35 strong while TW had about 20-25 I believe around 8pm CST.
The 15 or so on average from TW plus a handful in the recruit guild, CHOO, and a few from other guilds seemed to be it last night. Couldn’t go on the offensive against JQ without SoS hitting something of ours, and pretty much evolved into trying to defend what we could with next to no people.
Personally, I love being in those situations because it makes for exciting game play when you fight against superior numbers non stop. However, I can see how it upsets people that worry about points. (though considering the reality, we were actually doing quite well there when I left)
Wvw is stale and boring. So sad I had such high hopes for this. Havent played in a week and dont miss it at all. le sigh
Agreed, though it was keeping me entertained until the guilds that were better fights started leaving the zone to find places to take stuff uncontested.
I guess some people just have a different mind set. When I lose, I try to figure out a way to win. Some people just choose to run away.
I was looking it from the point of view of other servers, and it actually makes sense for JQ to do what they’re doing. You are correct in saying the the different servers are playing with different mind sets. I feel SOR is kinda brute forcing things while JQ is playing logically with strategy in mind.
Here is the situation. Right now, SOR is stacking 3 to 4 of their better guilds on the JQ border and saying “come at me bro” while ignoring either 1 of their other borderland or EB. JQ, on the other hand, has been distributing the forces among the 3 borderlands and EB.
JQ has two choices. Either they stack 3 or 4 of their better guilds on the JQ border and fight SOR head on. The chances of them winning is 50/50 and they will most likely lose out on the easy points. Or they can send the guilds to other borderlands or EB which SOR is ignoring and take points there. Strategy-wise, the 2nd option is better. Look at this in another way. It’s basically similar to SOR stacking their entire zerg at a keep and say “come fight us” while ignoring all their other towers and camps on the map. JQ can send their zerg to attack the defended keep or they can go take towers/camps that are unprotected. Fighting head on at keep may or may not yield points while taking uncontested towers/camps will.
I think you do understand JQ’s strategy since you did mention in your own words that JQ is “leaving the zone to take stuff uncontested.” I also do understand why SOR thinks JQ’s playstyle is bland. JQ isn’t falling for the “Mr. Macho come at me bro” trick and is instead fighting logically with strategy in mind while trying to maximize their points based on the situation at hand.
Ehh…this is because most of our players would rather have open-field fights than point posturing. I’ll agree you guys have the ppt down to a science, and are very good at strategically fighting for that, a lot of us just don’t think that’s what makes W3 fun. The points are a necessary mechanic of the tier system, but it’s not what keeps us coming back to play. We play because of the epic battles that can only be found here.
It’s not being “macho” as you put it, or a trick, it’s simply wanting to play W3 for what it can offer us: a large-scale pvp zone where solid teamwork, sound leadership, and field tactics are at a premium.
Playing for points is boring, just my opinion though. :/
I troll because I care
OMG!, TW guild i just cant fight you. IT’ ’S JUST TO HARD, I rathEr stay inside a keep then fight you again
Ele/thief/ of JQ-PRX
TWL
LOL, Who still use Runes
We (Choo) had about 35 strong while TW had about 20-25 I believe around 8pm CST.
The 15 or so on average from TW plus a handful in the recruit guild, CHOO, and a few from other guilds seemed to be it last night. Couldn’t go on the offensive against JQ without SoS hitting something of ours, and pretty much evolved into trying to defend what we could with next to no people.
Personally, I love being in those situations because it makes for exciting game play when you fight against superior numbers non stop. However, I can see how it upsets people that worry about points. (though considering the reality, we were actually doing quite well there when I left)
Maybe on your side of the map it was fun, but our side was just using hit and run tactics. While that is valid and smart, it makes for a boring time for us They even took off their armor and started dancing in the middle of the field…
I hope they were just playing around and not taunting…
“Life is a beautiful lie, and I am a painful truth.”
A couple of comments:
1. Any video that uses Tool for the music automagically makes it exponentially better to watch.
2. VotF runs a pretty tight and effective blob ball, not sure how it is fun to play that way, but they make it work better than most.
Thanks, it was a close call between Aenema and The Grudge. In the end, I thought Aenema was a better fit. Maybe I’ll use The Grudge next time.
What do you mean there are other races than Asura?
its not even morale for me, i played for weeks when blackgate just dominated us. the whole aspect of wvw is just boring. theres no… payoff, no reward, its not even fun for me, because i found fun in building things up and defending etc but theres really no point, was just a giant time sink. Wvw, just isnt fun for me, and judging by lots of posts all over these forums its getting the same way for a lot of people.
I call shotgun on your account when you quit
im going to waste my 50g on ruminant tonics and walk around bls as a yak until i get killed enough to use them all up.
can you trade ruminant tonics? I have like 70 in my bank for some reason. I have no issues with giving them towards such a worthy cause.
Ehh…this is because most of our players would rather have open-field fights than point posturing. I’ll agree you guys have the ppt down to a science, and are very good at strategically fighting for that, a lot of us just don’t think that’s what makes W3 fun. The points are a necessary mechanic of the tier system, but it’s not what keeps us coming back to play. We play because of the epic battles that can only be found here.
It’s not being “macho” as you put it, or a trick, it’s simply wanting to play W3 for what it can offer us: a large-scale pvp zone where solid teamwork, sound leadership, and field tactics are at a premium.
Playing for points is boring, just my opinion though. :/
in my opinion,
if we want to hang around in T1 longer, we need to adapt and evolve to learn to “care” about playing for points. I dont see why doing so would mean less epic battles or open-field fights. Keeping the points relatively close enough can be good morale for our players, more people joining WvW will always help to contribute to more epic battles or open-field fights, that’s just how i see it.
Pain Train Choo [Choo]
Mind Smack – Mesmer
can you trade ruminant tonics? I have like 70 in my bank for some reason. I have no issues with giving them towards such a worthy cause.
Yes, I believe so, I bought mine from the TP and have sent some in the mail to other players for the TC Dolyak Parade ^^
“Life is a beautiful lie, and I am a painful truth.”
Oh another week of boring match, who is going to win?
Oh the mistery!
Oh another week of boring match, who is going to win?
Oh the mistery!
SoS is going to loosen up, and come out and stomp us. They are sneaky sly strategic like that.
Mar Steadfast G, Silent Intrigue T, Mar Fidget Engi, Mar Fierce W, Silent Awe M
In GW2 since BWE1 ~ ~ ~ Guild leader of Legio Romana [LR], too
Oh, so then SoS/SoR players just stopped playing this weekend or something? Are you guys just demoralized? Oh, and lets not forget that a couple of weeks ago there were multiple SoS and SoR players saying that the TRUE fight happened on the weekends, as coverage issues were much less glaring. Has that statement been retracted now? Hilarious.
No it has not, the weekend is still far and away the best days of the week long match, both in fun to be had, and equal numbers. Glass Quarry happened to win the weekend fights, good show, you came out in force, knocked some heads together, and held your ppt high.
SoR has always, and will probably always, play the map they are in, and play for the fights on the map, if there are no fights, or the other servers scurry off to another map, we’ll just go there. Winning is fun for some I understand that, but it seems SoR has gotten numb to the ppt war, or the coverage war. Heck even when we sat at 500+ ppt in our last few weeks of T2, when the “Mass SBI Exodus” of 2013 was happening, we we’re bored, we look for the fights. Winning by a ton or losing, we just look for the fights.
To the SoR wrecking people in our prime time, be careful guys, when you crush these zergs open field there is just glass all over the place, you could hurt your feet!
When you are out numbered, and the situation is hopeless, you have no option-you must attack
Ehh…this is because most of our players would rather have open-field fights than point posturing. I’ll agree you guys have the ppt down to a science, and are very good at strategically fighting for that, a lot of us just don’t think that’s what makes W3 fun. The points are a necessary mechanic of the tier system, but it’s not what keeps us coming back to play. We play because of the epic battles that can only be found here.
It’s not being “macho” as you put it, or a trick, it’s simply wanting to play W3 for what it can offer us: a large-scale pvp zone where solid teamwork, sound leadership, and field tactics are at a premium.
Playing for points is boring, just my opinion though. :/
in my opinion,
if we want to hang around in T1 longer, we need to adapt and evolve to learn to “care” about playing for points. I dont see why doing so would mean less epic battles or open-field fights. Keeping the points relatively close enough can be good morale for our players, more people joining WvW will always help to contribute to more epic battles or open-field fights, that’s just how i see it.
Oh I agree with your first part, if we don’t adapt we will go back down to T2. But I don’t agree with your second part, basing most of this opinion on what I’ve seen in our BL. JQ, and also SoS to a certain degree, seem to have a set gameplan when it comes to our BL.
For JQ: keep Hills\Lake/Lowlands on lockdown, continually flip Bay for points, random attempts to ninja Dawns/Garri, round-the-clock havoc teams disrupting yaks/flipping camps/etc. For SoS: keep Briar/Vale on lockdown, treb whoever owns Bay from vale and Briar, random attempts to ninja Bay/Woods/Garri, continually harass Gods yaks, etc. That’s all sound strategy for sure, but if that’s all you’re doing it makes for some pretty stale pvp.
I actually saw one guy the other day suicide on a sentry for the single point it might give him. /rollseyes
I don’t think playing for points makes for a better W3, it does, however, do decent job of providing a good matchup. Personally, I care a lot less for rank1, 2, or 3 than I do for the tier. But if staying in the tier means we have to play more point-oriented, then it’s either adapt or settle for tier 2 I guess. <sad face>
I troll because I care
I have to give credit where I think it is due. SoS “held serve” for so long because they played a more strategic game. PPT is winning the tier.
Imho, JQ was in #2 or #3 for so long because we were in it for the fights, and SoS would dangle “carrotsbags” in front of us while they were superior flame ramming some keep/tower. At some point, we had to be more aware of camps, yaks, keeps, towers and react. Now, we anticipate these things, and assume that somebody will attempt these and have contingency plans in place.
Education of we smaller guilds and unaffiliated players is an ongoing process. There are very few commanders that don’t continually encourage our “militia”.
This is just my opinion, and does not necessarily reflect the views of any other JQ player.
Mar Steadfast G, Silent Intrigue T, Mar Fidget Engi, Mar Fierce W, Silent Awe M
In GW2 since BWE1 ~ ~ ~ Guild leader of Legio Romana [LR], too
I usually play JQ BL, and I think last night was only the 1st or 2nd time in the past 3 weeks that JQ has held garrison at night.
Usually it’s gone, all the organized guilds have abandoned us and TW and friends are farming us by 9/10pm est.
It was a pleasant change and I’m glad we showed that we can hold it if we work together. They still won the open field fights pretty handily, but at least we held garrison and our towers.
We couldn’t even make an attempt at it last night because anytime we started thinking about it, we got pulled back to stop SoS from taking something. We didn’t have the people to both defend what we had and go after garrison. Heck, at one point we didn’t even have the people to defend hills from a small force without losing Bay and had to concede it to them.
there is too much over-thinking on this.
=> in every PvP MMO, populations wax and wane, day to day, week to week
=> though GW2 WvW is well done, it has its flaws and it can feel very repetitive. Players will take breaks because of this and PvE or play other games
=> It should be a fact to everyone that the current GW2 population cannot support a 24/7 T1 round the clock near full population for 3 servers. And since the players in T1 all fight well, population matters a lot, that is how WvW is designed.
But I guess in a month when SoS or SoR start winning that everyone will come with lots of ideas as to how and why, when it will just be because enough JQ players are taking a break or SoS/SoR players came back , etc. etc. Because, you know, there can’t possible be great WvWers on all 3 servers, someone must be ‘best’ and it must be on the ‘winning’ server <rolls eyes>
IMO, players should focus on the good fights, not the points.
I usually play JQ BL, and I think last night was only the 1st or 2nd time in the past 3 weeks that JQ has held garrison at night.
Usually it’s gone, all the organized guilds have abandoned us and TW and friends are farming us by 9/10pm est.
It was a pleasant change and I’m glad we showed that we can hold it if we work together. They still won the open field fights pretty handily, but at least we held garrison and our towers.
Yea yesterday was kinda one of those days for us, Indo logged early due to a headache and most of us either farmed what we could or simply logged to spend time with wife/family. I’m sure you will see us back out there again tonight
IMO, players should focus on the good fights, not the points.
I agree that this is what you should do if you want to have fun. But you can’t blame people for looking mainly at the points, because that is the system for measuring success that we were given.
And I’ll stop there, because every time I think of just how broken this system is, I want to go into a much longer rant about half finished games and the designers who make them.
IMO, players should focus on the good fights, not the points.
I agree that this is what you should do if you want to have fun. But you can’t blame people for looking mainly at the points, because that is the system for measuring success that we were given.
Nah there are other ways to measure success within the game. Enemy corpses are one of them.
snip JQ playing strategic while SoR brute forcing snip
You are very correct in your assessment I think, minus the SoR brute forcing part. Last night in JQ BL we were faced with the following situation. We (Choo) had about 35 strong while TW had about 20-25 I believe around 8pm CST. JQ Garrison is fully upgraded, and there are about 20-25 pugs outside in the field between garr and bay. Bay walls getting trebbed from garr and every time we push the pugs (I believe the guild TTU had about 10-15 strong there) they would get wiped a little, but most would just retreat to garr. This was very unsatisfying to us, but very sound strategy on JQ’s part due to facing a superior force.
Now the question was, can we move to a different BL to gain some easier points. Sure we could have taken garr after an all night siege, but what is the point strategically when there are easier points out there. So, we try to move BL’s, but oops there are still about 20-25 pugs coming at a Bay with the outer down and TW is across the map defending Hills. Well we could split our forces, but to split 35 players across two maps isn’t very effective against a full force of pugs, much less an organized guild. So due to lack of numbers, we were kind of stuck defending for points.
It wasn’t necessarily a strategy of brute force in this situation, but more of necessity. We honestly would love to be out fighting larger more organized guilds such as SF, PRX, VotF, EMP, and the list goes on, but sometimes your numbers just don’t allow it. I think we eventually left some players at Bay and went to EB and took SM, but I had to leave before all of that.
I was playing in JQ BL last night. Given the numbers you stated, we had quite a bit less than that. The bulk of the pugs you referred to were actually in community TS. In that respect there is very little difference between them and your single guild force apart from the the guild tag above their head. Maybe your single guild might be a bit more proficient with combo field tactics etc due to more practice but alot of those JQ small guilds know that stuff as well. They don’t need the same guild tag above their head to perform it. What you see is a mixed group of guild tags and assume its a bunch of “pugs”., however you want to define that term.
We had folks on scouting and defence and camp flipping/yak running and a mixed strike force running around harassing bay and hills to keep you tied down. We even flipped hills at one point with 10. All organised by TS and chat.
The force you faced on JQ BL was actually quite organised which is why they were doing ok against you despite their limited numbers and keeping you from making alot of progress but because you didn’t see a single guild blob then you assumed it was a bunch of randoms. Don’t worry, all other servers appear to make this mistake.
You are right though, the strategy we were following last night make sense for us. Your home borderland is always predominantly a defensive map.
I have kept away from these boards this match up until now as I could guess exactly what a certain small section of the SoR players would be saying given how T1 match ups play out over a few weeks. Pleased to see that they have not dissapointed me.
Enjoyed fighting Choo in the last 2 weeks. You run a solid show for sure.
Kreen – Warrior L80, Mono Lith – Guardian L80
Higgsbosun – Thief L80, Silvron – Ranger L80.
I was playing in JQ BL last night. Given the numbers you stated, we had quite a bit less than that. The bulk of the pugs you referred to were actually in community TS. In that respect there is very little difference between them and your single guild force apart from the the guild tag above their head. Maybe your single guild might be a bit more proficient with combo field tactics etc due to more practice but alot of those JQ small guilds know that stuff as well. They don’t need the same guild tag above their head to perform it. What you see is a mixed group of guild tags and assume its a bunch of “pugs”., however you want to define that term.
We had folks on scouting and defence and camp flipping/yak running and a mixed strike force running around harassing bay and hills to keep you tied down. We even flipped hills at one point with 10. All organised by TS and chat.
The force you faced on JQ BL was actually quite organised which is why they were doing ok against you despite their limited numbers and keeping you from making alot of progress but because you didn’t see a single guild blob then you assumed it was a bunch of randoms. Don’t worry, all other servers appear to make this mistake.
You are right though, the strategy we were following last night make sense for us. Your home borderland is always predominantly a defensive map.
I have kept away from these boards this match up until now as I could guess exactly what a certain small section of the SoR players would be saying given how T1 match ups play out over a few weeks. Pleased to see that they have not dissapointed me.
Enjoyed fighting Choo in the last 2 weeks. You run a solid show for sure.
I actually agree 100% with your statements about JQ pugs, in most cases I’d take them over any of the organized guilds on JQ. When we were on JQ the pugs were a force to be reckoned with, used to roll all the “big name” guilds regardless of tier or skill. Its unfortunate that you guys don’t take as big a role anymore, as all I hear about now is the best guilds you guys have, but JQ pugs at the start were not something you mess with. Mad props to JQ pugs <3 Actually you guys probably hate being called “Pugs” so I’ll call you Quarrians?
I define a PUG as anyone not on the community voice chat program.
Speaking of farming people…
Actually, it is still “JQ gets rolled NA prime time” judging by the silly amount of farming that was done.
Remember that SS I posted last week of my 2900~ badges? Well, it’s 3900~ now. Thanks so much SOS and SOR. I only play WvW for five or so hours a day too.
SovietSpaceDogs[SSD]
(edited by wish.3102)
SoR has always, and will probably always, play the map they are in, and play for the fights on the map, if there are no fights, or the other servers scurry off to another map, we’ll just go there. Winning is fun for some I understand that, but it seems SoR has gotten numb to the ppt war, or the coverage war. Heck even when we sat at 500+ ppt in our last few weeks of T2, when the “Mass SBI Exodus” of 2013 was happening, we we’re bored, we look for the fights. Winning by a ton or losing, we just look for the fights.
You get a +1 from me on this.
It is true, winning or losing SoR doesn’t play PPT only games. A lot of the main WvW guilds LOVE brawling more then playing the PPT game. True we do consider PPT however a lot of us like brawling more. A lot of us look/play for the Fun.
SoR has been like this for a long time. A lot of players play for the fights and fun, and less play for the score or to win.
I guess speaking for myself I find it funny when people complain about losing, or brag about winning a match. I find enjoyment in brawling.
“Invincibility lies in the defence; the possibility of victory in the attack.” Sun Tzu
(edited by Mishi.7058)
I was playing in JQ BL last night. Given the numbers you stated, we had quite a bit less than that. The bulk of the pugs you referred to were actually in community TS. In that respect there is very little difference between them and your single guild force apart from the the guild tag above their head. Maybe your single guild might be a bit more proficient with combo field tactics etc due to more practice but alot of those JQ small guilds know that stuff as well. They don’t need the same guild tag above their head to perform it. What you see is a mixed group of guild tags and assume its a bunch of “pugs”., however you want to define that term.
We had folks on scouting and defence and camp flipping/yak running and a mixed strike force running around harassing bay and hills to keep you tied down. We even flipped hills at one point with 10. All organised by TS and chat.
The force you faced on JQ BL was actually quite organised which is why they were doing ok against you despite their limited numbers and keeping you from making alot of progress but because you didn’t see a single guild blob then you assumed it was a bunch of randoms. Don’t worry, all other servers appear to make this mistake.
You are right though, the strategy we were following last night make sense for us. Your home borderland is always predominantly a defensive map.
I have kept away from these boards this match up until now as I could guess exactly what a certain small section of the SoR players would be saying given how T1 match ups play out over a few weeks. Pleased to see that they have not dissapointed me.
Enjoyed fighting Choo in the last 2 weeks. You run a solid show for sure.
I actually agree 100% with your statements about JQ pugs, in most cases I’d take them over any of the organized guilds on JQ. When we were on JQ the pugs were a force to be reckoned with, used to roll all the “big name” guilds regardless of tier or skill. Its unfortunate that you guys don’t take as big a role anymore, as all I hear about now is the best guilds you guys have, but JQ pugs at the start were not something you mess with. Mad props to JQ pugs <3 Actually you guys probably hate being called “Pugs” so I’ll call you Quarrians?
Thanks hoots
Kreen – Warrior L80, Mono Lith – Guardian L80
Higgsbosun – Thief L80, Silvron – Ranger L80.
“You are very correct in your assessment I think, minus the SoR brute forcing part. Last night in JQ BL we were faced with the following situation. We (Choo) had about 35 strong while TW had about 20-25 I believe around 8pm CST. JQ Garrison is fully upgraded, and there are about 20-25 pugs outside in the field between garr and bay. Bay walls getting trebbed from garr and every time we push the pugs "
Heheh. My guild was in charge of JQ BL last night from 5pm pst to 12pm pst (and Jael!) There were 12 of us with 3 pins. We were the only organized guild presence on the map. JQ “pugs” as you call them, were actually just our normal JQ community ’Boyz in TS.
So in organized guild #’s you outnumbered us by 5 to 1. Our map was completely green by 10ish PST.
Your whole server team was also wiped open field N of the NW tower, before SoR logged off and handed over bay without resistance.
GG’s though, but our hand played out to well for you last night. I had alot of fun dueling the 3 sos/3 sor left on the map for a couple hours after it turned green down by spawns.
“a friend of death, a brother of luck, and a s.o.b.”
http://youtu.be/wpoQk2OnbJs [SG since ’99]
(edited by Mance.5640)
Term PUG is so negative, you might as well call the players trash. It not a big emotional thing but it can reflect on team play with others.
TWL
LOL, Who still use Runes
Guys please from all three servers drop all the bickering. SoS / SoR / JQ all have a fun collection of leaders, guilds, and pugs with skill and relentlessness. There is no need to flex about this or that. All three servers have dominated each other at various times. We get it you took a Garrison on this date at this time or you flip a border land or you have 5000 badges and no deaths. /Clap all three servers bring it when they can so drop the egos, group hug, and let it go.
Most of us have been playing awhile, and don’t get hung up on that term. While I know the derivation of pug, it is a shorthand term for not in my guild, at least in my mind. I have no problem being called a pug.
[edit]I might call Waha or Jedbacca a pug, but not very often. It’s fun when commanders (pin off) run as mere foot-soldiers in a group.
Mar Steadfast G, Silent Intrigue T, Mar Fidget Engi, Mar Fierce W, Silent Awe M
In GW2 since BWE1 ~ ~ ~ Guild leader of Legio Romana [LR], too
(edited by MarMaster.6241)
PUG = pick up group, how is that a negative term?
SovietSpaceDogs[SSD]