To make things easier for anet wvw team, Lets drop WvW Bugs here in short simple replies, No paragraphs allowed plz, I will make a party in my house if Anet fixes any of the following list, Devon is invited too.
Starting my Bugs :
1- You get stuck in the same spot for 10 seconds after FINISHING building ANY kind of siege
2- Hitting Garrison INNER Water gate doesn’t CONTEST the Keep
3- Zergs can port when timer ends to lords room of Keeps WHILE there are enemies inside trying to capture it
4- North west tower in EACH borderland Gate is bugged when reinforced, A lot of people can get through this gate, Golems for some reason cant hit that gate from the LEFT side of it, the gate totally needs a fix
5- When WvW Shutsdown (Game update, Game crash) while Keeps/Towers/Camps upgrading, When it goes back up you can no longer see progress and the upgrades gets stuck
6- Golems/Siege disappear when WvW Shutsdown, I’ve lost so much gold in this way with random updates.
7- When rooted in the air (I think) you can get stuck on the same spot, unable to move eventho you are not stunned/rooted. You have to /dance to get out of it.
8- The infinite dodge bug. I think it is when you try to pick up a fiery greatsword for example but someone was just a little bit faster than you. You have to faceplant/die/take siege to get rid of it
9- When getting knocked of siege equipment while turning it, it keeps turning in that direction without stopping eventho nobody is on it.
10- Mesmers can glitch through any gate in WvW
11- When entering a golem (alpha or omega) some boons get stripped off, this seems to happen randomly as sometimes my movement speed gets removed and sometimes it stays on
12- When manning siege (ACs), and you have free camera, you still get turned into the direction the siege is pointing at. It shouldn’t reset the camera.
13- When banner the lord right after the enemy caps the tower/keep, the circle stays up. It can immediately be recapped if the lord is lured out of the circle. Works everywhere except SM.
14- When autotargetting is disabled and your leaps go in the direction you are looking at if you don’t have a target. When you deselect a target and use a leapskill, you sometimes still jump backwards towards the deselected target. It even happens when targetting an allied player. Died 100x of times like this.
15- Righteous indignation on lords/supervisors sometimes stays on even after it ran out because of lag. Very annoying.
16- Dolyak position lag when he walks back towards the camp, have to use leap skills and a knockdown to reveal his true location.
17- Sometimes when you waypoint back you get a ‘falling’ effect making you unable to move. You have to waypoint again to get out of it.
18- Sometimes you stay stuck in combat way longer than normal. Sometimes up to 30s after your party members got out of it.
19- Sometimes when dropping a ram to close to a gate it gets ‘eaten’, your blue print disappears from inventory but does not appear on the ground.
20- Sometimes when throwing down a ram at a certain location close to the gate, it drops at point blank. Making it not hit the gate if build.
21- Inner watergate garrison, the ram weakness does not apply on the gate.
22- When capping woodhaven, some people get teleported underneath the lordsroom inside the structure straight after the cap. Unable to get out they have to port home. Might happen to other towers aswel, don’t know.
23- When running over the inner bridge at hills, you sometimes get teleported off (even when not in combat, very rare). This is caused by lag.
24- When running over the bridge of inner hills or dawns and the structure gets capped, you can get stuck inside the bridge. Again unable to get out.
25- Repairing walls/gates and getting stuck inside them
26- Running through gate or broken wall when structure gets capped and getting stuck inside those. Definitely not fun when someone leaves his golem inside the broken wall and it gets stuck inside the stairs
27- Coyotes sometimes don’t respawn on certain borders. Roamers use them to get stacks.
28- When taking down the east SM wall (I think it is that one) with catas, the health is sometimes completely gone and you get exp, but the wall is still there and you are unable to move through. Doesn’t always happen.
29- You can build siege on certain points inside the invulnerable zone. Especially a few at the citadel. People building trebs there that can barely be countered.
30- The invulnerable spot at the south-west supply camp, you drop down from the hill but still have 1 spot where you stay invulnerable.
31- When a camp flips and you are standing on the supply depot, you can get stuck inside the stack of supplies. You are unable to get out. I think you can get out when it gets emptied again.
(edited by NotKalkz.1286)