About targeting

About targeting

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Posted by: Jana.6831

Jana.6831

We’ve had the topic on here recently, that’s why I write here again – I could do so everywhere else though.

I was unable to land my CnD for 1,5 years. Then you guys tinkered around with targeting (positioning bugs), then it became better again, nearly perfect in PvE, then it became worse again. I used to use auto target and then switched to manual target which worked “fine”, but it’s unsuitable for any kind of zerg – so all I can do now is solo roaming which I can’t do as I’m the probably most stubborn person anyone ever knew and am still playing a power D/D thief which is broken since June 2015.
All I could do now was PvE and heyyy you decided to tinker around with manual targeting – thanks a lot (not really). I’m in front of 5 mobs, want to target the mob that’s straight in front of me. It’s the last one I will target with “next target” – WHY?
I guess it’s human nature to look right at the stuff you want to target – so it would be a no brainer to use the mouse/camera movements for targeting but nooo – you can hit anything else but not what you want to hit.
And knowing you guys I know that all you will do is tinker around some more but not fix anything – it’s like your targeting: All you need to do is to fix the stuff right in front of you, but you first try the stuff left, then behind, then right, then left of the target… And I have no idea if you know how exhausting that is: “The targeting I got used to might change the next patch, or without any warning”.
You have this amazing game at hands – use some common sense (for everything).

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Posted by: DeeSystm.1256

DeeSystm.1256

I get this problem too sometimes but/so i mostly use “nearest target” or click targeting because button targeting will probably never be good enough for me in Mesmer fights or any larger fights anyways.

“I came to play.” me
r4420k+ blazetrain

(edited by DeeSystm.1256)

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Posted by: Reh.5986

Reh.5986

It’s a pain. I use next target as at least I can cycle through and have an idea of how many buttons it will take. It’s not fast enough for high stealth classes though unless it’s right on the first try. Sometimes clicking just will not target.

Two things I think would help immensely.

1. Always prioritize players in target order or at least give us an option to remove walls, gates, random animals etc.

2. If I’m basically clicking on a player I want to target them. The game needs to pick up on this a bit better. I can’t be spam clicking someone trying to target them while 10 others are trying to kill me.

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Posted by: JesusDrinksLatte.5091

JesusDrinksLatte.5091

I commend you for still playing Power D/D even though Anet have time and time again gutted it even though it has never been very good compared to D/P.

I’m terrible at landing CnD, but ever since they ruined stealth attacks (especially on D/D where backstab is the only decent attack to use in stealth) I don’t think it’s a good time to start, anyway!

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Posted by: Serious.7083

Serious.7083

1. Always prioritize players in target order or at least give us an option to remove walls, gates, random animals etc.

This has been asked for numerous times and anet won’t do it. The only reason I can think of is that it would allow bots to avoid taking on random items you don’t want to attack. I can’t damage a wall, so no point in me selecting it, but the stupid anet system selects it first cause I’m standing on it.

I have no interest in killing random non hostile mobs but again these will be selected, seemingly even if further away. I might have 5 enemies shooting at me, but the closest target is their ram, really? If I want to select a wall to check it’s health I can click on the wall. Same with a yellow mob or siege.

Actually normally when I want to select a piece of siege as target it’s surrounded by enemy players and I get one of them instead.

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Posted by: Jim Hunter.6821

Jim Hunter.6821

Recently next target has been failing for me a good chunk of the time. I’m pretty sure it’s related to the obstructed bug you get all over the place because I’ve noticed you can’t target players that are slightly behind walls even if half their body is sticking out.

Also known as Puck when my account isn’t suspended
LGN

About targeting

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Posted by: Reh.5986

Reh.5986

Recently next target has been failing for me a good chunk of the time. I’m pretty sure it’s related to the obstructed bug you get all over the place because I’ve noticed you can’t target players that are slightly behind walls even if half their body is sticking out.

Noticed this as well but more so the last couple of days for some reason. Thought it was just me.

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Posted by: apharma.3741

apharma.3741

It’s a pain. I use next target as at least I can cycle through and have an idea of how many buttons it will take. It’s not fast enough for high stealth classes though unless it’s right on the first try. Sometimes clicking just will not target.

Two things I think would help immensely.

1. Always prioritize players in target order or at least give us an option to remove walls, gates, random animals etc.

2. If I’m basically clicking on a player I want to target them. The game needs to pick up on this a bit better. I can’t be spam clicking someone trying to target them while 10 others are trying to kill me.

Would be nice if when you manually select a target and then they stealth you require that target immediately again once they come out of stealth. The targeting in this game is terrible and when you add in targets popping up and disappearing like yo-yos it’s just flat out stupid.

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Posted by: X T D.6458

X T D.6458

Anything that makes playing a filthy thief more difficult, gets 2 thumbs up!

In all seriousness though, targeting is godawful and broken. When auto targeting is on, there could be 50 enemy players in front of me and sometimes the game thinks its more important for me to attack the deer 50 feet behind me, or the wall to my left, or the bridge under me :/. When it’s off or I am just trying to manually target, and I try to click my preferred target, nope it just wont let me most of the time.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

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Posted by: Offair.2563

Offair.2563

Targetting sucks in this game, always did. Whats also annoying, losing your target for no reason. Just poof.

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.

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Posted by: Jana.6831

Jana.6831

Thanks, anet <3

Some cookies for you:

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About targeting

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Posted by: Jana.6831

Jana.6831

Anything that makes playing a filthy thief more difficult, gets 2 thumbs up!

And to add: I’m a D/D thief. Not a one shot thief, not really a stealth thief, although I “need” stealth. I made a lot of friends while duelling them – and still would if I had a chance against their passive blocks. The thieves you hate are daredevil D/P. Just saying

Targetting sucks in this game, always did. Whats also annoying, losing your target for no reason. Just poof.

I know – my pet peeve when I was a ranger – that was my first forum entry btw. There’s target lock in the options now – haven’t tried it but it might help with ranged weapons. I went thief as you know, so I hadn’t had the problem of “randomly” losing my target anymore.

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Posted by: X T D.6458

X T D.6458

Anything that makes playing a filthy thief more difficult, gets 2 thumbs up!

And to add: I’m a D/D thief. Not a one shot thief, not really a stealth thief, although I “need” stealth. I made a lot of friends while duelling them – and still would if I had a chance against their passive blocks. The thieves you hate are daredevil D/P. Just saying

I am an equal oppurtunity hater of all thieves…and mesmers grrrrrr.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<