Anet working on maxing size of wvw grps to 8?

Anet working on maxing size of wvw grps to 8?

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Posted by: Fuzzion.2504

Fuzzion.2504

Q:

Anet, please let us know.

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Anet working on maxing size of wvw grps to 8?

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Posted by: tanztante.6532

tanztante.6532

where did you get that idea from?

AyaĆ­lla ~all is [vain]

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Anet working on maxing size of wvw grps to 8?

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Posted by: eithinan.9841

eithinan.9841

I heard they want to make 24 man group using soon to be private squads with other improved commander tag functionality.

and they are gonna get the green tag made too :/

Anet working on maxing size of wvw grps to 8?

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Posted by: samo.1054

samo.1054

I can hardly see the point of that since many buffs/heals in game that player can put out for his party can affect max 5 people…

Anet working on maxing size of wvw grps to 8?

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Posted by: Fuzzion.2504

Fuzzion.2504

I can hardly see the point of that since many buffs/heals in game that player can put out for his party can affect max 5 people…

It may be that the limits will remain but the number nudged up?

But but but sPVP

https://forum-en.gw2archive.eu/forum/pvp/pvp/8-Team-Tournaments-Disabled

Old news , i know.

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Posted by: Stand The Wall.6987

Stand The Wall.6987

this doesnt make any sense

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Anet working on maxing size of wvw grps to 8?

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Posted by: Fuzzion.2504

Fuzzion.2504

this doesnt make any sense

It would if Anet would let us know. I mean a simple whiff if this is or is never on the cards. Given that DAoC also had 8 player setups.

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Anet working on maxing size of wvw grps to 8?

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Posted by: Schtizzel.5497

Schtizzel.5497

this doesnt make any sense

It would if Anet would let us know. I mean a simple whiff if this is or is never on the cards. Given that DAoC also had 8 player setups.

This doesn’t make any sense.

Because DAoC had 8 man teams GW2 should have it too? Don’t know if serious…

Boons are affecting a maximum of 5 people, so 8 in a group doesn’t make any sense. Maybe 10 or 15 but not 8.

Anet working on maxing size of wvw grps to 8?

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Posted by: Ansau.7326

Ansau.7326

I also don’t see where is the point. Unless they modify all aoe skills and buffs to affect 8 people, still it will be much more efficient having 5 people per party rather than 8. 3 people of the party would not give the buffs, heals, condi cleansing…

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Posted by: Fluffball.8307

Fluffball.8307

You can’t just make something up and then assume Anet is working on it. That’s not how reality works.

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Posted by: Stilk.6312

Stilk.6312

@Schtizzel : heard about GW1 before talking about DAoC ? Your first argument is invalid as Gw1 had 8 man parties.
For the second one, is that too hard to imagine a boon cap pushed to 9 instead of 5 ?

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Posted by: Ilias.8647

Ilias.8647

In GW1 all content was designed around 8-man parties. Dungeons, explorable areas and PvP was like that.

Now, IF there is any thoughts of doing this, which personally I doubt, everything must be changed (from skill limitations to dungeon content). Even the addition of allied NPCs (like heroes & henchmen in GW1) must be implemented cause, believe me, not everyone is keen on finding 7 others, instead of 4, to do a dungeon.

Bottom line… How can you tell if they plan something like that and what good would this do to the game?

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