Any suggestions to WvW? Here are mine!
The only thing WvW really needs immediately IMO is a real reward at the end of the week for the players** Not Servers** who do well.
Captured 100 Camps ? 5 Gold. 20 Keeps ? 10 Gold. 500 Player kills ? 5 more gold.
Give the players something to actually work for each week besides capping these towers for points that really dont mean anything. Its like Whose Line is it Anyways? right now.
“You capped a tower ? Awesome! Here’s a bag with a .00005% chance of something good. Oh and those points u just earned.. They don’t actually do anything.. but you should get more. Honest…”
ET Commander
Pro Guardian
The thing i wish the most is they bring back Underwater Combat
It’s non-existant from WvW now.
instead of some useless Ruins objective they put in the middle of the map they shoulda added an Underwater keep and towers down there with Underwater sieges.
SIC – Isle of Janthir
@Wildchild- I agree. I don’t think anyone outside of my engineer has anything unlocked in their underwater skill bar.
@Jackmo- There certainly should be more reason to WvW loot wise and incentive should be given to those “playing” their role as defense or attack.
The commander tag coloring issue has been brought up several times now that I have finally looked around a bit on the forums. I don’t understand why this has taken so long to implement. It would really open the door to some creative tactics and strategy. Who knows? Given the leadership and cooperation of the Irish not on comms it could help turn the tides on some of the tiers that have one server heavily stacked. Guerrilla warfare historically will always win the war of attrition But with one color of commander tag it makes it difficult to stage any type of hit and run tactics or to split those not on comms away from the acting commander. We all know two tags up atm causes too much confusion and ultimately leads to zero coordination.
well, um … that trebs gotta run out of flaming dolyaks sometime …