(edited by Brutality.9631)
Any thieves in WvW NOT spamming daggerstorm?
I didn’t even open Dagger Storm.I love my Thieves Guild.Don’t wanna waste my skill points on DS.
If they are spamming daggerstorm using a exploit report them. Tough this is first time I have heard of a exploit like this. Or are you referring to using a 90sec CD ability every 1min 30secs spamming…that would just be stupid to claim that.
1) Find Necro
2) “Corrupt Boons”
ex – The Midnight Syndicate [Dark]
Maguuma
Moddo, there is a very well known glitch allowing near unstoppable cloak. 30 seconds? Try .5s, just long enuf to spam a skill and cloak out, many times as they want. Not too easy to report a generic invader who is never visible though.
Daggerstorm is just for zerg busting.
The other elites have their uses w/ Basilisk Fang being the most used by myself….most WvW players are morons and refuse to equip a stun breaker
Also its up a heck of a lot faster than DS and TG.
retaliation and GG
I’m a glass cannon short bow thief that uses thieves guild.
Why stealth when you cannot be caught due to mobility?
I know there’s a 0% ratio of non-cookie cutter thieves on the servers we’ve played so far this month, but does anyone play one without spam elite skill/exploit 99% stealth glitch?
I don’t mind em personally, stance warrior crush 100% of em to date, but it’s sad seeing them wipe friendly teams with barely even enough tactic to push 0.
Looking forward to seeing a build that isn’t this! My guildie uses one but I don’t think he’d want me burning it out. Let’s hear em.
Oh yeah, if we could get that stealth glitch fixxed so thieves stop trolling my servermates with dat weak exploit, that’d be great!
Spamming dagger storm? What are you talking about? It is used for breaking up zergs and pushing them back and it has a cd. So unless if i steal the ability from another thief that is the only way I can dagger storm and then dagger storm again.
(Bronze Soldier)
I use Thieves Guild because I’m too lazy to swap out skills and that gives me the ability to solo cap undefended supply camps.
DS is one of my favorite thief skills to run into actually. especially being a sword/focus mesmer. most of them are the try hards that think they’re invulnerable so i just port to them and blurred frenzy them down in 4 hits while remaining untouched.
As true as Odin’s spear flies,
There is nowhere to hide.
I keep Thieves Guild slotted, a sudden force multiplier using skills I don’t have to slot has been more useful for me. One Infiltrators Strike with some melee or someone else’s retaliation and they’re usually sent packing, or become a free badge or two since they’re so easy to see among the crowed. Still, it is frustrating if you’re in a zerg who doesn’t bother to counter it.
NSP
So unless if i steal the ability from another thief that is the only way I can dagger storm and then dagger storm again.
Stealing from thiefs grants you another stealth. Usually you will want to steal from warriors (whirling axe) but nearly every other profession gives a good situation-dependant skill.
https://www.youtube.com/channel/UCJTjZ2yriM20o_36MZmMTuA/videos
I generally go Thieves Guild and reserve Dagger Stom for large zerg vs zergs where I can capitalize on its reflect and whirl finisher.
Part-time Kittenposter
So unless if i steal the ability from another thief that is the only way I can dagger storm and then dagger storm again.
Stealing from thiefs grants you another stealth. Usually you will want to steal from warriors (whirling axe) but nearly every other profession gives a good situation-dependant skill.
Ah ok. Thought it was the thief that provided that steal skill.
(Bronze Soldier)
DS is one of my favorite thief skills to run into actually. especially being a sword/focus mesmer. most of them are the try hards that think they’re invulnerable so i just port to them and blurred frenzy them down in 4 hits while remaining untouched.
My main toon is a Warrior in full Knights armor/trinkets, Soldier runes, with 30 in Toughness and Vitality lines (shout heal build, of course).
My new favorite activity is straight-up tanking Thieves who are Daggerstorming and melee’ing them down in the process. Gives me much joy.
DS is one of my favorite thief skills to run into actually. especially being a sword/focus mesmer. most of them are the try hards that think they’re invulnerable so i just port to them and blurred frenzy them down in 4 hits while remaining untouched.
My main toon is a Warrior in full Knights armor/trinkets, Soldier runes, with 30 in Toughness and Vitality lines (shout heal build, of course).
My new favorite activity is straight-up tanking Thieves who are Daggerstorming and melee’ing them down in the process. Gives me much joy.
Wish you could teach other people that. We have people saying DS is OP when you can easily kitten the thief using it.
Thiefhipster
I see a whirlygig!…..
Churning Earth…… Lightning Flash……
Oh hey look! It went into a stealthy housey!
And now it’s on the ground with a pretty red triangle over it’s head, let’s go place a stick in the ground to mark the occasion….
Agreed. not heard of an exploit myself… speaking as a thief.
Yes dagger storm is zerg situational… target anyone than looks like a warrior.. steal.. followed by dagger storm… keep moving around, and stealth out or 5 out with shortbow. More often than not, ya die, but a kitten lot of fun.
Agreed. not heard of an exploit myself… speaking as a thief.
Yes dagger storm is zerg situational… target anyone than looks like a warrior.. steal.. followed by dagger storm… keep moving around, and stealth out or 5 out with shortbow. More often than not, ya die, but a kitten lot of fun.
Really? 8 of us couldn’t kill a thief in JQ last night, he kept going in and out of stealth for a good 2-3 min. may have been longer. Killed 4-5 of the 8 while doing so. We kept rezzing and he kept attacking, disappearing, attacking disappearing, attacking disappearing.
He was probably bummed out he couldn’t get any finals, it took him to long to kill my hunter and guys kept filtering in from our spawn, till we had 7-8 trying to kill him.
Heavy Halo, Warrior JQ
I play all 8 classes. Only some are lvl 80 so far but I found that playing a thief through to 80 made it far easier for me personally to combat a thief with my ele, mesmer, warrior, or even ranger.
I do not personally slot daggerstorm.
(edited by elkirin.8534)
I play all 8 classes. Only 5 are lvl 80 so far but I found that playing a thief through to 80 made it far easier for me personally to combat a thief with my ele, mesmer, warrior, or even ranger.
I do not personally slot daggerstorm.
Cannot stress this enough. I have all professions except Necro and Ranger at 80 (working on Necro now). All were heavily leveled in WvW. After playing a profession, you really learn their weaknesses.
Really wish people stop complaining about thieves. It literally takes me 5-10 seconds to kill a thief in a 1v1 unless they don’t shadow refuge and run like noobs. I’m a guardian btw. And yes thieves use stealth and dagger storm what’s the problem? Dagger storm is like the only good aoe they have and stealth only prevents them from getting owned. I’d your getting killed by thieves stop running glass cannon builds in wvw get some toughness or learn to play your class.
Agreed. not heard of an exploit myself… speaking as a thief.
Yes dagger storm is zerg situational… target anyone than looks like a warrior.. steal.. followed by dagger storm… keep moving around, and stealth out or 5 out with shortbow. More often than not, ya die, but a kitten lot of fun.
Really? 8 of us couldn’t kill a thief in JQ last night, he kept going in and out of stealth for a good 2-3 min. may have been longer. Killed 4-5 of the 8 while doing so. We kept rezzing and he kept attacking, disappearing, attacking disappearing, attacking disappearing.
He was probably bummed out he couldn’t get any finals, it took him to long to kill my hunter and guys kept filtering in from our spawn, till we had 7-8 trying to kill him.
Stealth and DS are 2 very different things, a thief can spec into a stealth build, allowing just as you have described… arguably damage is low, but this is mitigated by the very fact that you can stealth out and re attack. AoE as a counter here is the key…
roll thieves guild and dagger storm. how effective do you think thieves guild is in mass combat?
Dragonbrand [Formerly Devona’s Rest]
As an Engineer i hate Daggerstorm. Most of my attacks and all of my CCs are rendered completely useless. Even my Elite is countered by Daggerstorm as it kills the Turrets, ignores the stun and keeps me away from the bandages.
All i can do is run away, because i cannot seriously damage you or CC you. But nope, cripple.
Its essentially free damage with a period of near god-mode against most Engineers.
Why stealth when you cannot be caught due to mobility?
This is the problem with thieves right now. Once a thief decides to run away, there is no chance of catching them.
To those of you who play thieves, is there anyway to catch you once you’ve started stealthing/running? (I play engineer, if that’s important.)
I’m a Thief. I use shortbow in WvW and Daggers in PvE. Only time I use daggers is when we’re chasing an enemy and I’m losing my zerg because they’re chasing him too much, so I put an end to his life.
As for Daggerstorm… I use it when portal bombing. Get 5 thieves in a PB using that and GG.
Why stealth when you cannot be caught due to mobility?
This is the problem with thieves right now. Once a thief decides to run away, there is no chance of catching them.
To those of you who play thieves, is there anyway to catch you once you’ve started stealthing/running? (I play engineer, if that’s important.)
Not sure about an engie, unless you get proactive with CCs, I’m pretty sure a D/D ele could manage if they really wanted to. Though most of the time, zergs don’t break up to chase me.
Most thieves learn quickly in WvW to split when things go sour (the hard way in many cases). Thieves are generally ill-equipped for long drawn out fights, so they instead perform a quick test of their target’s constitution, then either try to finish them off or decide it’s not worth the effort and retreat. So basically if you want a thief to leave you alone, make yourself a pain in the kitten to damage.
This is why some thieves a deterred from fighting soldier classes.
Part-time Kittenposter
@Dual
I play a thief myself and I honestly don’t even bother fighting guys in heavy a lot. Despite the fact that I may still best them, running into a HB warrior with 25k hp is not really on my list of things to do. The chance of losing a 1v1 is greatly increased and not a gamble I wish to take.
Relating to the original topic, DS with Signet of Malice is an excellent combination for breaking up zergs, or an excellent tactic to pushing an enemy zerg back into your zerg if they are trying to run. As many people have said, it is really the only effective AoE that thieves have and it has a 90s cool down.
Personally, I swap between DS and Thieves Guild depending on the situation I am in. If I am running solo through the fields, I will use TG to give me an upper hand in 1v1. Zerg? DS, since TG is basically useless.
As far as the whole invisible thing, I don’t really know where people get this concept from.. I have never met a thief that was able to stealth over and over without just cause. If I let them get close then they obviously are going to use Cloak and Dagger and unless they don’t hit me, the reveal will make them visible for at least 3 seconds. If they come out and go invisible right away….. Then what is the problem? It means they didn’t hit you……….
Crystal Desert
We Came To Dance [WCTD]
Lol the op states he crushes thieves. Yet wants to see them diminished more. Got to love some of that thinking.
As an Engineer i hate Daggerstorm. Most of my attacks and all of my CCs are rendered completely useless. Even my Elite is countered by Daggerstorm as it kills the Turrets, ignores the stun and keeps me away from the bandages.
All i can do is run away, because i cannot seriously damage you or CC you. But nope, cripple.
Its essentially free damage with a period of near god-mode against most Engineers.
This…
The oped roflstorm singlehandly makes engineers almost unplayable.
Not that much in a 1v1 but in every group fight the sheer numbers of thieves (every 2nd enemy is one) is annoying to hell.
But to answer the question from op jes there are thieses not using DS every bad one.
Really wish people stop complaining about thieves. It literally takes me 5-10 seconds to kill a thief in a 1v1 unless they don’t shadow refuge and run like noobs. I’m a guardian btw. And yes thieves use stealth and dagger storm what’s the problem? Dagger storm is like the only good aoe they have and stealth only prevents them from getting owned. I’d your getting killed by thieves stop running glass cannon builds in wvw get some toughness or learn to play your class.
Try to play an engi against that, i switched to mesmer because all this oped “projectile reflection” It has to be nerfed or just make grenades not reflectable. Engineer is the only class atm that can be dangerous to his own mates. We talk again if you get killed by an engineer from your own server.
Do any not perma stealth?
Every thief should be using DS vs zergs…that is how the class is played and what it is meant for.
Dont know anything about the exploit but you realize that thieves are a single target beast, with little or no aoe. Dagger storm is the best aoe we have. It can be suicidal if not timed right, but even if you die with dagger storm i love running back to the fight with 300xp’s ticking all the way back.
It does it job.
Thieves are one of the best aoe classes in the game. Spammable cluster Bomb, Daggerstorm, Whirling Axe.
Formerly GoM, now Dragonbrand – [NEWL]
Really wish people stop complaining about thieves. It literally takes me 5-10 seconds to kill a thief in a 1v1 unless they don’t shadow refuge and run like noobs. I’m a guardian btw. And yes thieves use stealth and dagger storm what’s the problem? Dagger storm is like the only good aoe they have and stealth only prevents them from getting owned. I’d your getting killed by thieves stop running glass cannon builds in wvw get some toughness or learn to play your class.
Try to play an engi against that, i switched to mesmer because all this oped “projectile reflection” It has to be nerfed or just make grenades not reflectable. Engineer is the only class atm that can be dangerous to his own mates. We talk again if you get killed by an engineer from your own server.
Really now? Dagger Storm is an elite on a 90 second cooldown. So it’s hardly something that can be spammed. If you have trouble with reflects like that, how do you survive classes where reflection is more prodominant?
Part-time Kittenposter
I’m blown away by the number of people who don’t understand what the OP is talking about when he mentions stealth and exploiting. He’s talking about taking advantage of the culling problems, so yes, all thieves who capitalise on stealth, in some manner, either intentionally or not, take advantage of it. You can tell the difference between those that are and those who have other things on their minds. Youtube it, there’s no shortage of thieves having a good rofl with this.
I backstab people and use basilisk venom. It upsets people to say the least.
Thieves are one of the best aoe classes in the game. Spammable cluster Bomb, Daggerstorm, Whirling Axe.
So they’re “one of the best aoe classes” because they can “spam” an ability which has the slowest movement in the game and can’t be used again until it lands (Cluster Bomb), an ability with a 90 second cooldown (Dagger Storm), and one that can only be used once every 45 seconds, and only if there happens to be an enemy warrior around (Whirling Axe). I think you might need to look up what “spam” means.
I’ve met a few thieves doing it, its an exploit somehow, they start DS and then go invis, but the skill continues…endlessly. I think its using the exploit of endless skill use like some people do in LA, for show, but thieves can cloak in the process making it an exploit they can use in WvW or s/tPvP (yet to see one do it here though). However it is indeed an exploit of a bug, reporting an invisable character is a little hard, but usually once I, as a warrior, stun then with hammer CC’s, while another does AOE’s for DD once they are dead, we report them.
I see no issue with glass cannon thieves. The squishier they are, the faster I take them down.
I love thief daggerstorm for alternate reason. I don’t use it on my thief char but I LOVE seeing enemy thief using it.
Thief are notoriously slimy, being able to escape death by keeping a respectable distance and going stealth. They are almost impossible to pin down and trapped.
HOWEVER, when thief utilized their daggerstorm, it gave them a false sense of invincibility and they start charging right into the middle of a zerg group. Everytime I see this, I lol.
I have seen more thiefs get killed after their daggerstorm expired than in other thiefs fight. I LOVE daggerstorm, its a natural thief killer.
To those of you who play thieves, is there anyway to catch you once you’ve started stealthing/running? (I play engineer, if that’s important.)
Depends on the thief. The only thing that can get close to a mobility-specced thief is a mobility-specced elementalist. The vast majority of thieves are not mobility specced though, they just take one mobility utility and a shortbow swap. Most thieves also don’t take any significant duration of swiftness. You can catch them with swiftness and some mobility skills. That said, even if you can catch them, it usually isn’t worth the chase time.
As for the OP, Dagger Storm is a free kill against most thieves if they don’t use it correctly. It is an excellent example of an ability that is amazing as long as no one tries to counter it. Thieves often get away with Daggerstorming a full duration into an enemy zerg, when it only takes one enemy closing with melee to stop them.
(edited by Tulisin.6945)
I love thief daggerstorm for alternate reason. I don’t use it on my thief char but I LOVE seeing enemy thief using it.
Thief are notoriously slimy, being able to escape death by keeping a respectable distance and going stealth. They are almost impossible to pin down and trapped.
HOWEVER, when thief utilized their daggerstorm, it gave them a false sense of invincibility and they start charging right into the middle of a zerg group. Everytime I see this, I lol.
I have seen more thiefs get killed after their daggerstorm expired than in other thiefs fight. I LOVE daggerstorm, its a natural thief killer.
I LOL every time I see a thief do this …. and I play a thief! Feels like cannibalism to not warn them, but it never gets old.
[ACEN] Ascension | Tarnished Coast
Rush to Daggerstorm spammer, use “Stand Your Ground!” (also couples as a stun breaker), type /laugh, profit
Thieves are one of the best aoe classes in the game. Spammable cluster Bomb, Daggerstorm, Whirling Axe.
I lol’d. I really hope you don’t believe this. Cluster Bomb at point blank range is good AOE, but even then, it’s still slow. Whirling Axe is unreliable and can’t be considered a legitimate reason for thief AoE. Dagger Storm is our elite on a 90s CD, and the daggers thrown out are random.
Thief is terrible at AoE. Elementalist has more AoE on regular abilities than thief can get out of anything. Hell, a warrior using Hundred Blades vs. a zerg is more dangerous than a thief using Cluster Bomb by far.
I’m baffled as to how people still think Dagger Storm is OP. Immobilize + melee = a dead thief. They get stability, but immobilize is a condition. The Daggers are thrown out at random, so getting into melee won’t endanger you anymore than being back with your zerg will. A thief using Dagger Storm vs. a zerg is basically asking to get killed unless the entire enemy zerg is full of bads.
So they’re “one of the best aoe classes” because they can “spam” an ability which has the slowest movement in the game and can’t be used again until it lands (Cluster Bomb), an ability with a 90 second cooldown (Dagger Storm), and one that can only be used once every 45 seconds, and only if there happens to be an enemy warrior around (Whirling Axe). I think you might need to look up what “spam” means.
Yes, you can use Cluster bomb 6+ times AT YOUR FEET with ease, effectively downing 5+ people easily in a zerg. That is spam.
I lol’d. I really hope you don’t believe this. Cluster Bomb at point blank range is good AOE, but even then, it’s still slow. Whirling Axe is unreliable and can’t be considered a legitimate reason for thief AoE. Dagger Storm is our elite on a 90s CD, and the daggers thrown out are random.
Thief is terrible at AoE. Elementalist has more AoE on regular abilities than thief can get out of anything. Hell, a warrior using Hundred Blades vs. a zerg is more dangerous than a thief using Cluster Bomb by far.
There are 8 classes in this game and thieves are ONE of the best aoe classes in the game. You effectively named 2 classes who you think have better aoe than thieves, and I would only agree with is elementalist. Guardians do great aoe damage too. Thieves have a spammable 5 target aoe skill with 1-1200 range. If you don’t see why that makes us one of the best aoe classes then I don’t know what to tell you, especially since we’re able to run generally far higher damage stats than other classes in WvW.
edit: and though I will say, I agree that daggerstorm isn’t op and pretty easily countered.
Formerly GoM, now Dragonbrand – [NEWL]
(edited by Shrack.8013)
So they’re “one of the best aoe classes” because they can “spam” an ability which has the slowest movement in the game and can’t be used again until it lands (Cluster Bomb), an ability with a 90 second cooldown (Dagger Storm), and one that can only be used once every 45 seconds, and only if there happens to be an enemy warrior around (Whirling Axe). I think you might need to look up what “spam” means.
Yes, you can use Cluster bomb 6+ times AT YOUR FEET with ease, effectively downing 5+ people easily in a zerg. That is spam.
I lol’d. I really hope you don’t believe this. Cluster Bomb at point blank range is good AOE, but even then, it’s still slow. Whirling Axe is unreliable and can’t be considered a legitimate reason for thief AoE. Dagger Storm is our elite on a 90s CD, and the daggers thrown out are random.
Thief is terrible at AoE. Elementalist has more AoE on regular abilities than thief can get out of anything. Hell, a warrior using Hundred Blades vs. a zerg is more dangerous than a thief using Cluster Bomb by far.There are 8 classes in this game and thieves are ONE of the best aoe classes in the game. You effectively named 2 classes who you think have better aoe than thieves, and I would only agree with is elementalist. Guardians do great aoe damage too. Thieves have a spammable 5 target aoe skill with 1-1200 range. If you don’t see why that makes us one of the best aoe classes then I don’t know what to tell you, especially since we’re able to run generally far higher damage stats than other classes in WvW.
edit: and though I will say, I agree that daggerstorm isn’t op and pretty easily countered.
You can’t claim cluster bomb is spammable, then turn around and say it’s 1200 range. It’s spammable at point blank, but that’s it. Once you get out over 300 range it’s so slow moving that it’s no longer really “spammable.” Furthermore, once you get out over 600 or so range, it starts actually being so slow that initiative regens faster than you spend it. Having a total of one real aoe skill can’t possibly qualify as “one of the best aoe.”
Yes, but having one high damage blast finisher aoe skill that you can use repeatedly (at your feet) is an option that most classes don’t have.
Is this good or bad aoe damage to you? http://www.youtube.com/watch?v=3PgL1Gwgc_8
And this is almost all post-nerf clips. With the old dancing dagger and 15% more cluster bomb damage our aoe damage really was through the roof.
Formerly GoM, now Dragonbrand – [NEWL]
I’m still confused…
Either Dagger Storm – which can’t be spammed – or Dancing Daggers – which can be spammed, but is a different skill…
And you wouldn’t CnD to throw a DD and then CnD again.. that’s just a waste…
Strike Force [SF]