Anyone else think WvW has too much damage?
Nope. Those same people that do that much damage, get killed in 1-2 hits.
Nope, it’s only you.
Good to know I’m not the only one.
I think sPvP is really nice in that aspect. I do like the variety in WvW, being able to mix stats and food buffs. But all the ascended stuff with the stats increase is pretty lame to me.
But anyways, a lot of people seem to enjoy that play style. In my case, I’d love to be able to have longer and more sustained fights.
Too much damage? No. Of course if you try to hero it against 20 enemies you will die fast as you should.
If anything I think its too easy to run away if your losing a fight, great sword warriors and thief being the biggest offenders but most classes can choice to run if things go south for them.
It was 2 vs 20 but its ok we got’em both!
Considering there is no healing class, the damage at times and by some classes seems quite high.
I wonder if this is a result of Vulnerability Conditions. They are pretty easy to stack. Makes me wonder how the game would play without this condition. Tanks might actually feel like Tanks then. Fights might be longer. No way to know unless you could suddenly turn them off.
Anet lied (where’s the Manifesto now?)