Are arrow carts kind of overpowered?

Are arrow carts kind of overpowered?

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Posted by: Aeden.5896

Aeden.5896

They’re everywhere. Bridges and gates are just paved in overlapping arrow circles and they can completely stall progress.

They don’t give an overly unfair advantage to one side or the other, but it seems like their cost is too low for the amount of ez-mode pain they dish out for most WvW scenarios, which is probably why so many people are using them.

It’s not very epic for both sides to stare at each other across a bridge or at the front gate for 15 minutes until half the people on one side leave out of boredom.

Are arrow carts kind of overpowered?

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Posted by: Banafys.9173

Banafys.9173

No they are not, as a person who have died to many of times to arrow carts, they do what they are suppose to…decimate a zerging army at your door. Some professions have abilities to counter the arrow for a short duration or destroy them.

(edited by Banafys.9173)

Are arrow carts kind of overpowered?

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Posted by: ecwoodrow.7034

ecwoodrow.7034

Arrowcarts are the counter to the zerg. They are wai.

Atsug Em – [RvR] – lvl 80 Engineer – IoJ
Tryggon Gathol – [RvR] – lvl 80 Warrior – IoJ
Sechnal – [RvR] – lvl 80 Ranger – IoJ

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Posted by: Vakabiel.2750

Vakabiel.2750

I used to be an adventurer like you until I took an arrow cart worth of arrows to the knee.

Vakabiel of Dusk Till Dawn
dusktilldawnguild.com

Are arrow carts kind of overpowered?

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Posted by: The Spiral King.2483

The Spiral King.2483

Arrow carts are necessary. In fact, they should be reverted back to their BWE#1 status. The fact that zergs basically dominate WvW is a shame, and arrow carts are the only real anti-zerg weapon a defender has besides maybe multiple ballistas set up at the same time.

Are arrow carts kind of overpowered?

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Posted by: Tyrion.6508

Tyrion.6508

Vakabiel if this forum had a thumbs up, that comment would be +1

Are arrow carts kind of overpowered?

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Posted by: Antidentite.2361

Antidentite.2361

Some professions have abilities to counter the arrow for a short duration or destroy them.

they are easily counterable, keep them how they are
RUIN GAMING – Desolation
PvP / WvWvW Focused / 18+
www.RuinNation.com | slash + facepalm

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Posted by: Turukano.3106

Turukano.3106

I personally like how every siege-weapon excells in it’s own thing.
Arrow Carts are easy to build, don’t do much damage and don’t require line of sight.
Ballistae are harder to use (require a target, line of sight etc), but potentially do the most DPS of any siege weapon, especially on choke-points.

The only problem I can see with Arrow Carts is not their strength but their cheapness. Again this is WAI as someone else said, to counter zergs.
Siege-weapons in general are a good way to counter zergs.

[center]Karn Aanug [KA][/center]

Are arrow carts kind of overpowered?

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Posted by: Gao Gao.4973

Gao Gao.4973

they run out of ammo pretty quickly, and can honestly be nuked unless placed really well. furthermore, any form of retaliation used against a cart will make really short work of it.

it’s easily counterable and should not be nerfed.

Baiyun – Necromancer
Member of Talons [BT]
Fort Aspenwood

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Posted by: lipidro.3964

lipidro.3964

As far as I’m concerned; all the siege needs a significant price increase. 6s for an arrow cart, zerg counter or not, is absolutely ludicrous for its effectiveness.

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Posted by: Felix.3028

Felix.3028

As far as I’m concerned; all the siege needs a significant price increase. 6s for an arrow cart, zerg counter or not, is absolutely ludicrous for its effectiveness.

Destroy it then.

Are arrow carts kind of overpowered?

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Posted by: Geeo.2154

Geeo.2154

No its a siege weapon and should do massive damage

Are arrow carts kind of overpowered?

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Posted by: Fnarist.8467

Fnarist.8467

they run out of ammo pretty quickly, and can honestly be nuked unless placed really well. furthermore, any form of retaliation used against a cart will make really short work of it.

it’s easily counterable and should not be nerfed.

There is infinite ammunition. Your other points are correct though!

Are arrow carts kind of overpowered?

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Posted by: Odaman.8359

Odaman.8359

They’re fine the way they are imo. They can be countered, and without them being cheap or adequately powerful it’d be even harder to combat zergs.

Odaman 80 Mesmer
Maguuma

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Posted by: lipidro.3964

lipidro.3964

As far as I’m concerned; all the siege needs a significant price increase. 6s for an arrow cart, zerg counter or not, is absolutely ludicrous for its effectiveness.

Destroy it then.

Let me hop inside a defended keep/tower to do so and I’ll certainly try.

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Posted by: tkalamba.2541

tkalamba.2541

As far as I’m concerned; all the siege needs a significant price increase. 6s for an arrow cart, zerg counter or not, is absolutely ludicrous for its effectiveness.

Destroy it then.

Let me hop inside a defended keep/tower to do so and I’ll certainly try.

Use a reflective shield, the arrow carts will take damage. Do it often enough and it dies.

Lord Lefteris – Engineer [Sanctum of Rall]

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Posted by: Felix.3028

Felix.3028

As far as I’m concerned; all the siege needs a significant price increase. 6s for an arrow cart, zerg counter or not, is absolutely ludicrous for its effectiveness.

Destroy it then.

Let me hop inside a defended keep/tower to do so and I’ll certainly try.

Use a reflective shield, the arrow carts will take damage. Do it often enough and it dies.

Or just get on high ground with a ballista and take out all the defending siege.

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Posted by: Sky.9347

Sky.9347

As far as I’m concerned; all the siege needs a significant price increase. 6s for an arrow cart, zerg counter or not, is absolutely ludicrous for its effectiveness.

Destroy it then.

Let me hop inside a defended keep/tower to do so and I’ll certainly try.

Use a reflective shield, the arrow carts will take damage. Do it often enough and it dies.

Or… set up your own siege engine and blast the carts. They will be destroyed in SECONDS.

Sky – [tSA] – Stormbluff Isle
November 15, 2012 – The day a dream died.

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Posted by: ecwoodrow.7034

ecwoodrow.7034

As far as I’m concerned; all the siege needs a significant price increase. 6s for an arrow cart, zerg counter or not, is absolutely ludicrous for its effectiveness.

Destroy it then.

Let me hop inside a defended keep/tower to do so and I’ll certainly try.

You’re supposed to use trebs/cats/balisae/etc to do that.

Edit:

Or… set up your own siege engine and blast the carts. They will be destroyed in SECONDS.

lol, great minds think alike ;p

Atsug Em – [RvR] – lvl 80 Engineer – IoJ
Tryggon Gathol – [RvR] – lvl 80 Warrior – IoJ
Sechnal – [RvR] – lvl 80 Ranger – IoJ

(edited by ecwoodrow.7034)

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Posted by: Sanzul.9268

Sanzul.9268

It’s not very epic for both sides to stare at each other across a bridge or at the front gate for 15 minutes until half the people on one side leave out of boredom.

So get a catapult and kill them all at your leisure. Either they get closer to try to destroy it (meaning they walk into your carts and die), or they retreat (meaning you won) or their carts get killed off one by one. Or they build their own catapults and shoot back, but catapult duels tend to be very short and messy affairs, .

Either way, the battle only lasts 15 minutes if both sides are clueless cart-huggers. It’s very easy to break such a stalemate. Getting enough supplies to build the catapults shouldn’t be an issue, as you apparently brought enough for an army of carts; spend some of that on a catapult or trebuchet, and you’ll win every arrow cart stand-off.

As for the low gold-price of carts, you need to keep in mind that most of the siege is balanced around its supply cost. The silver you pay is mainly there as a gold sink.