(edited by Stiv.1820)
Are you afraid of 1v1?
What class you’re playing?
Inb4 it’s because you’re a mesmer.
Yes, i thought so. Doesn’t make it any less true because of the fact that you managed to lose to other classes.
In Spvp I thought I was a god. I won every duel. But as time progressed and people got better with their class I began losing some matches. And each time I lost I would change my build, change weps, change sigils, etc. I would win, until I lost again and begin changing traits all over again. This continued about 40 times until I was able to make the perfect build that suits my playstyle. And I was sure this trait build could defeat anyone… until I eventually lost. And I made a build just to beat that player, I won. But another player I had previously beat had defeated me right after.
I realized at that moment there is no perfect class. There is no perfect build that beats all over classes and builds in the game. There will always be someone with a build and playstyle able to counter your own. It’s better to play the trait build you like the most that suits your playstyle the most. I personally don’t run any cookie cutter builds or builds that are said to be flavor of the month and overpowered because they don’t suit my playstyle.
Being a mesmer doesn’t put me in a better position than anyone else for a 1v1 against a skilled and well geaerd player. The only thing that gives me an advantage is if my build is able to counter his. For example, If I’m running a healing build with heavy condition removals then that seemingly OPed-master-of-conditions necro will lose to me. Then again he could still overcome it if he plays very well and doesn’t make any wasteful moves.
Point is, every class is capable of beating me in a 1v1 if they’re running a build a build that can neutralize mine and if I can’t overcome that disadvantage by outplaying him.
I owe all my greatness to the hundreds of duels I’ve lost to the really good players in the mists. The 40 times they made me change traits to make a better one and to work on my playstyle to learn to overcome players with a trait build advantage over me.
I’m a duelist. And this is what it means to be a duelist. The thrill of the kill is all that matters. Overcoming disadvantages, whether it’s a condition thief or necromancer, or fighting 4 players at once in wvwvw, is a glorious feeling.
(edited to fix typos. It’s late now and I’m making a lot of them)
(edited by Hot Boy.7138)
Depends on what I’m doing. Sometimes I feel I’m worth more somewhere else and don’t want to waste time trying to take on a solo person. It’s not about being afraid.
I don’t go into WvW to do 1 vs 1 dueling.
9 times out of 10, if I do come across someone running around solo, it’s a Thief or someone that’s trying to bait people into an ambush.
Sorry, but my play style in WvW is focused on helping my team… not stroke your little ego. :P
… The human race would never have to worry about be oppressed again.”
I think trolls should have their computers smashed. ’Its all part of the game. U mad bro?’
You only see two types of roamers: lost sheep and min-maxed OP burst build wolves. I don’t blame the sheep for running.
Honestly how much of a fight is that uplevelled ranger going to put up anyways?
There are lots of reasosn not to 1 v1 (at least some of time):
- People are on a low level / undergeared toon.
- People are traited for support or some other build that is not good for 1 v 1.
- People have more important things to do, like getting to the garrison / keep, to defend / attack.
Really if you want more 1 v 1, play tournaments.
But tournaments would require him to be good and find team mates :/
The issues is far more prevalent on some servers then others.
Regardless of what folks may feel I have seen solo’ers of all classes and as a solo’er have died to all classes. Some exceptionally good players out there, regardless of what class they play.
I see the excuse ‘not spec’d for 1v1’ a lot, and while this is a valid statement for some people, the vast majority have no special spec for anything in my opinion, which is likely more of a problem then being spec’d for group play.
The idea if you solo you are some how not helping your team is a mass generalization that has no basis in reality. I run more supply, defend more dolyak’s, take out more enemy siege, defend more back field, cut off more supplies, take more supply camps, provide more intel, get to defense calls faster, clear more walls, etc, etc then 90% of the zerglets all while solo. Just because you prefer small group play, does not mean you are not playing for and with your team. Many roles to be filled, running around in a big ball is just one of them.
The whole ‘got somewhere more important to be’/tactics angle is also valid, but let’s be honest how often? I have had people run away from me taking a supply camp just before point tally. All they had to do was stand in the circle for 20 seconds and they would have kept the points, but instead they ran.
As for the question, I have given it some thought myself and my general feel is lacking in confidence is a much more accurate term then fear. They have no confidence in their class, build, spec and/or gear and as such will not engage. Overall I am fine with that, the wonderful thing about WvW is that it provides play opportunity for all types of players. Some of us are competitive and spend hours and hours fine tuning our builds, gear, learning other classes, etc. Other people just want to roll out for 2 hours of free time and enjoy a good fight. Both are 100% acceptable, I just wish the latter crowd would recognize that their knowledge of the game may be limited before they post their next QQ thread
[quote=1032861;Hot Boy.7138:]
From my experience 99% of the players in WvW are afraid of a 1v1 fight. Okay, so WvW is about zerging, but how do you catch up to the zerg if you can’t get pass one enemy player?
When I’m running through WvW alone, I often see an enemy player coming in my direction. What happens next? Well I keep going and I prepare myself for the kill. The enemy player, without even attempting to fight, as soon as they see me will literally turn around 180 degrees and run in the opposite direction.
Usually they run to a base and hide inside and only pop out to see if I’m gone yet. Or they’ll go to top of the base and use a canon in hopes I leave so they can then leave. And me, with nothing to do late nights, will wait there and they will never leave their base if I’m in front.
And then you have those players who will try to get close enough to their guards in hopes their guards will aggro and kill me. They’ll fight then if NPC guards are attacking with them. Or if another player on their realm comes along they’ll stop running and fight.
Are you one of these players who turns around and run if I’m in your path, or any other solo player? I just want to understand what exactly is going on in your mind at that moment. Help me to understand why most people in WvW are afraid of a 1v1. Hiding in your base for 10 minutes is a lot longer than it would take to run back if you did happen to lose the fight.
I really wouldn’t care if they at least tried to fight before running. If they’re going to die and can get away then that’s understandable, but to not even try… to let me detour you back to your base where you’ll hide for 10 minutes until I’m gone… really makes me wonder if there is something I don’t know. Like some great disaster will come about if you duel another player in WvW in a fair, 1v1 fight.
I agree with you, way to few people play solo in wvw. I myself love playing solo / small scale pvp, it’s the main reason I started playing this game.
So to answer your question, no, I’m not afraid of one vs one’s. I love them. They are few and far inbetween usually.
Being a mesmer doesn’t put me in a better position than anyone else for a 1v1 against a skilled and well geaerd player. The only thing that gives me an advantage is if my build is able to counter his. For example, If I’m running a healing build with heavy condition removals then that seemingly OPed-master-of-conditions necro will lose to me. Then again he could still overcome it if he plays very well and doesn’t make any wasteful moves.
Are you serious?
Obviously if the guy run a build to strictly counter YOUR build he will have the edge. But what are the odds of this happening since most people use team-focused builds in WvW!?
Besides for most classes to have a build to be able to beat a mesmer (aside for thief, or staff Ele) they would need to run a build which is only for 1on1 fights… while being in WvW. Does not make sense. Nor does you.
Being a mesmer obviously put you in a much better position then most classes because of the versatility of the class itself. A whole bunch of dazes, stuns, blinds, blurred frenzy providing invulnerability, a whole lot bunch of boons and conditions due staff……….. and the list goes on.
Once again, i do hope you’re not serious.
The issues is far more prevalent on some servers then others.
Regardless of what folks may feel I have seen solo’ers of all classes and as a solo’er have died to all classes. Some exceptionally good players out there, regardless of what class they play.
I see the excuse ‘not spec’d for 1v1’ a lot, and while this is a valid statement for some people, the vast majority have no special spec for anything in my opinion, which is likely more of a problem then being spec’d for group play.
The idea if you solo you are some how not helping your team is a mass generalization that has no basis in reality. I run more supply, defend more dolyak’s, take out more enemy siege, defend more back field, cut off more supplies, take more supply camps, provide more intel, get to defense calls faster, clear more walls, etc, etc then 90% of the zerglets all while solo. Just because you prefer small group play, does not mean you are not playing for and with your team. Many roles to be filled, running around in a big ball is just one of them.
The whole ‘got somewhere more important to be’/tactics angle is also valid, but let’s be honest how often? I have had people run away from me taking a supply camp just before point tally. All they had to do was stand in the circle for 20 seconds and they would have kept the points, but instead they ran.
As for the question, I have given it some thought myself and my general feel is lacking in confidence is a much more accurate term then fear. They have no confidence in their class, build, spec and/or gear and as such will not engage. Overall I am fine with that, the wonderful thing about WvW is that it provides play opportunity for all types of players. Some of us are competitive and spend hours and hours fine tuning our builds, gear, learning other classes, etc. Other people just want to roll out for 2 hours of free time and enjoy a good fight. Both are 100% acceptable, I just wish the latter crowd would recognize that their knowledge of the game may be limited before they post their next QQ thread
100% agree with this. You’re absolutely right. I realize now that’s it’s not fear but lack of confidence.
As a ranger, you’d expect me to be afraid of a 1v1. I, however, enjoy a good fight even if I’m going to lose. People complain about how some classes are more overpowered than others, but really it’s just because they suck.
I’ve been murdered by thieves, warriors, eles, etc. But it gives me a chance to figure out how to counter them. I’ve actually grown to enjoy a 1v1 vs a thief because most of the time now, I come out victorious or the thief stealths and runs away or waits for backup.
I don’t see the reason to be afraid and run. It’s a couple silver to repair what you just damaged. You’ll be making that back 100 fold in WvW, so all it really costs you is time…and time well spent it was.
I only run away if wasting my time 1v1ing isn’t productive. If I’m bored I always stay and fight, but everyone always runs away from me because I’m heal / tank built guardian.
Lorella Windrunner – 80 Thief
Shayera Nightfall – 80 Mesmer
WvW for the majority of players is about medium to large group play, as such their characters are built for that purpose. You have stated that your characters setup is for 1vX, which is great for people who enjoy roaming. If 1v1s are what you seek, you need to seek out other roamers, or just play s/tPvP there are plenty of dueling rooms(unofficial). People not setup for roaming are not going to seek you out. That said, no one is afraid of you, its a video game.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
No HotBoy, I am not afraid of you or anyone else, but simply cannot bother getting in a fight while I am loosing Garisson. Do you understand that? Also as a full support guardian I am specked to help large groups. Sure, you wanna try to fight me? It will take you ages to get me down. But I cannot afford the luxury to entertain a young boy, while my team is trying to defend or take a tower/keep. Go to spvp pls!
Quote:‘’In my opinion, those who play their class well won’t turn around and run. Those who know they’re not very good players and can’t win a fight against anyone 1v1, will run.’’
Your opinion is wrong. If you think someone running into a tower and standing watching you stand outside is achieving nothing, then you have no concept of the ‘group’ element of WvW. While you stand there being useless he is guarding a tower, reporting back on TS, and holding you in position so you are not killing dolyaks, taking camps, etc- so by following him you have just failed.
Also, many people run builds that are helpful in groups situations but won’t win 1v1 against soloing ’I’m here for myself sod the team’ builds, especially solo built mesmers. My group built mes can hold off 3-4 players for a while, so I’m guessing a completely selfish build should have no problems with small groups.
Most players aren’t there to wave their e-peens around in solo fights (I hear there is actually a form of pvp called spvp, you might want to stay there- or do you get whipped there which is why u stalk wvw?) and will have no interest in wasting their time fighting someone who is obviously geared and traited to solo mode.
If anything, running past you/away from you probably shows more sense for a lot of classes then being a lemming and charging in.
Shooting players off cliffs is one of my favorite things to do in wvw- more fool them for getting so close to the edge in the first place..not very pro to die to that I must say:-)
I just want to understand what exactly is going on in your mind at that moment.
What’s going on in my mind depends on what I’m doing at the time. Nine times out of ten if I see you in my path I’ll go for you, although I may approach you cautiously because it’s been my experience that my seeing only a single enemy does not necessarily mean there is only a single enemy there. I actually quite enjoy 1v1 duels, even when I lose them. That one out of ten times, I’m probably in a hurry to get somewhere and whatever my objective is is more important than stopping to fight you and your potentially hidden allies, so I’ll try to avoid or dodge past you. If I get that close and then see that there really is only one of you, though, then I’ll probably change my mind and stop to engage you. If I find you have allies lurking in wait, I’ll break off and report your location on chat.
What’s interesting to me about the replies I’ve read in this thread so far are number of excellent reasons I’ve seen given for not engaging that I had not considered. My thinking has been, setting aside my own enjoyment of the occasional duel or small group battle, that I can only be helping my side by not allowing enemies to wander freely throughout our territory.
“Worshipping nonsense and imagination” — Hayden Herrera (paraphrased)
Solo roaming is pretty much my favorite way to play WvW right now, though I do it in addition to scouting, killing yaks and backcapping (as I imagine most roamers do), and the “go play spvp” response is a bit silly. If I do that I’m going to play to win the game and not just fight solo matches because as one of five/eight my selfishness effects the outcome far more than it does in WvW. In addition the pace is much more leisurely in WvW and often I just don’t feel like playing a higher pressure pvp match. And anyway tons of fun stuff can happen in WvW because the format is looser, just today I was duelling with an Ehmry Bay Mesmer (both of us bowing beforehand) and when an EB thief joined in he broke off, watched me kill the thief and then we resumed fighting and he eventually won. Now you may think he screwed over that thief but my point is that isn’t ever going to happen in a pvp match.
Still if someone hides inside a tower instead of fighting me it doesn’t mean they’re a coward, though I do like to try and lure them down with some mocking emotes or by dropping some blueprint bribes on the ground. They just find others parts of the game fun or their goals are slightly different, which is what makes WvW interesting. Not everyone has to be doing the same thing for them still be helping the team over all. And a bit of inefficiency or messing around doesn’t really effect the outcome.
I’m really happy about how many times Mesmers have been talked about in this thread C:
Honestly, if people don’t wanna 1v1 me in wvw it means they’re probably pre-80 and wouldn’t be enough of a challenge to really be fun anyway.
Curb stomping people with shatter bursts is fun and all, but you can only pick on the pre-80s so much before it gets boring.
Also, I do make use of NPC’s at my camps and towers to help me win fights if they’re around. (I won’t run halfway across a map to one so I can be safe, but if I’m standing at one already I’m going to let the enemy come to me instead of running away from my reinforcement-NPCs)
The days of honour in warfare went away when Europeans stopped lining up in bright red outfits and shooting at each other in open fields.
Usually when theres a chance to 1 vs 1 i accept it, but always keep an eye alert.
I am never afraid. I simply do not like to waste my time.
Gear seems to affect combat too much, so when your hardest-hiting elite does nothing to some guy that probably is up to his brows with exotics and ascended, you simply avoid fighting them, because it’s a waste of time.
Also, I do not like fighting against cowards, so I avoid mesmers and thieves, since fighting just to having them running away as soon as their HP is under 50% is pointless.
I only fight against honest fighters like warriors, rangers and elementalists. Those are fun and fair fights.
If you are looking for 1v1 in WvW it probably means you are afraid of sPvP. Because WvW is not about micro pvp.
I take camps alone, solo. I kill yaks alone solo. I have ninjad towers, and keeps alone solo then called for help with the lord. Lasty I kill other players alone solo. Most people are not smart or good enough to do this. They need to LTP and stop running like sissies.
warrior and we’re the best class” Eugene
I solo in WvW because I prefer solo, but I also want to work on my WvW titles, particularly Ultimate Dominator. sPvP is in a vaccuum and has no impact whatsoever on the outside world in it’s current implementation, I don’t find that fun.
Mesmers, Thieves, Elementalists are not afraid of 1v1s, everyone else has a right to be.
i 1v1 mesmers, thieves, and elementalists
on an engineer and a ranger. whats your excuse?
of course if you’re a cookie cutter player….you’re probably the easiest thing to kill this side of ascalon. which i can understand why all those people run into their towers and whatnot.
As true as Odin’s spear flies,
There is nowhere to hide.
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