Ascended armors and weapons to badge vendors
I completely agree with you! Ascended gear has been out long enough to be tradable and/or be sold for badges. They should also allow us to upgrade stacks of siege.
You might want to post this in the general discussion though since Anet never ever checks the WvW forum section.
Ascended gear has been out long enough to be tradable and/or be sold for badges.
It has been out long enough for you to craft a full set as well.
Ascended is a mere 5% increase in stat allocation and the amount it takes to craft far exceeds any type of badge trade-in.
Ascended gear has been out long enough to be tradable and/or be sold for badges.
It has been out long enough for you to craft a full set as well.
Ascended is a mere 5% increase in stat allocation and the amount it takes to craft far exceeds any type of badge trade-in.
Make each piece cost something ridiculous like half a million karma. Then we’d finally have something worthwhile to spend it on.
500,000 karma still doesn’t equate to ~100g per Ascended piece.
500,000 karma still doesn’t equate to ~100g per Ascended piece.
I’m not sure about that, the price of silk has really shot up lately. If you did the karma to gold conversion it would probably be pretty close.
Ascended gear has been out long enough to be tradable and/or be sold for badges.
It has been out long enough for you to craft a full set as well.
Ascended is a mere 5% increase in stat allocation and the amount it takes to craft far exceeds any type of badge trade-in.
And it is soon to go up to +10%. The point is that most WvW players will be behind a larger curve, because while I forced myself to grind out the mats for weapons, and used laurels to buy trinkets, rings and necklace I still need a cloth and leather set of armor. The only full ascended character I have is my guardian, and that grind was real. So now, while I can switch my guardian armor with my warrior, I still need to make a set for my necro/ele, and another for my engi/thief???
No, for many WvW players making full ascended for every character they have is not a real possibilty without dedicating themselves full-time for an extended period for farming. Many WvW players have multiple professions to make sure their raid has the right comp on raid night, and as they primarily play WvW they do NOT have the gold/time to farm or pay for the mats to make full ascended suits for every profession they use.
Making ascended armor/weapons an item that could be purchased on the TP would not fix it either as most WvW players tend to run very light on gold.
Badges are our defacto currency, and as such make these items purchaseable with badges. Make them cost say 100K karma, 2500 badges, and 15 gold or something per piece. That would still keep them at least somewhat rare without making them out of reach.
Ascended gear has been out long enough to be tradable and/or be sold for badges.
It has been out long enough for you to craft a full set as well.
Ascended is a mere 5% increase in stat allocation and the amount it takes to craft far exceeds any type of badge trade-in.
And it is soon to go up to +10%. The point is that most WvW players will be behind a larger curve, because while I forced myself to grind out the mats for weapons, and used laurels to buy trinkets, rings and necklace I still need a cloth and leather set of armor. The only full ascended character I have is my guardian, and that grind was real. So now, while I can switch my guardian armor with my warrior, I still need to make a set for my necro/ele, and another for my engi/thief???
No, for many WvW players making full ascended for every character they have is not a real possibilty without dedicating themselves full-time for an extended period for farming. Many WvW players have multiple professions to make sure their raid has the right comp on raid night, and as they primarily play WvW they do NOT have the gold/time to farm or pay for the mats to make full ascended suits for every profession they use.
Making ascended armor/weapons an item that could be purchased on the TP would not fix it either as most WvW players tend to run very light on gold.
Badges are our defacto currency, and as such make these items purchaseable with badges. Make them cost say 100K karma, 2500 badges, and 15 gold or something per piece. That would still keep them at least somewhat rare without making them out of reach.
No need to worry.
Just want to clarify since I saw this come up a couple of times in this thread and we haven’t actually released our full official patch notes for 6/23 yet….
Ascended Gear will be staying 5% better than Exotic Gear. Gear beyond the tiers we already have are not going to be added and our existing tiers won’t change, they won’t be our main end-game form of progression for your characters/account for all the reasons we’ve covered before – it isn’t what we think Gw2 is about.
Masteries is being added to PvE to help provide this system as our form of progression for PvE moving forward, and the WvW ability system exists for WvW and will be what we use to expand WvW in the future.
To more directly answer some of your point….We are adding a system that lets you change the stats for your ascended gear (weapons and armor) next Tuesday – which will cost a combination of 10 spirit shards, piece you don’t want anymore, 5 ectos, and an exotic insignia of the stats you want to convert to. Legendary Gear will remain the gear that can freely change stats any time.
-CJ
(Edited to clarify weapons and armor)
Even though I would like to see some usefull things we can spend our badges on, like food
This is the best suggestion and in my opinion a development oversite that should have been caught and implemented long ago. Anything you want gear related drags you away from the battlefield to go do pve and it has had a negative impact on WvW competition. Especially on lower WvW player pop servers.
If Anet really cared for their WvW players they would give more incentives like an alternative to acquire things like the Gift of Ascension to be bought with honor points instead of having to go do freaking fractals……
Also watch the clearing of the new guildhalls pull everyone away from the battlefield. Incentives to keep players playing WvW don’t mean create more content that pulls players away….Just a common sense tip….
(edited by Kamara.4187)
It will be nice to finally change all those ascended clerics drops to something useful.