Could we not have 'Salvagable' siege?

Could we not have 'Salvagable' siege?

in WvW

Posted by: tichai.4351

tichai.4351

I know there are good reasons why there is a siege cap and a despawn timer but how about having siege weapons salvagable based on the health of the item possibly.

For example, capturing a tower using 3 superior flame rams you want to then build some arrow carts inside. You salvage the the flame rams for a percentage of their build cost and use the reclaimed supply to build the new siege.

this would cut down the amount of redundant siege littering the battlefields and, from another post, elimate trolls wasting supply on worthless siege.

Yes? No?

Scrub Guardian [CHvc]
Gunnar’s Hold www.gunnarshold.eu

Could we not have 'Salvagable' siege?

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Posted by: bloodletting wolf.2837

bloodletting wolf.2837

I know there are good reasons why there is a siege cap and a despawn timer but how about having siege weapons salvagable based on the health of the item possibly.

For example, capturing a tower using 3 superior flame rams you want to then build some arrow carts inside. You salvage the the flame rams for a percentage of their build cost and use the reclaimed supply to build the new siege.

this would cut down the amount of redundant siege littering the battlefields and, from another post, elimate trolls wasting supply on worthless siege.

Yes? No?

The only real problem I see with it is that trolls could deconstruct your siege. Take your eyes away from all the golems you built and come back to flame rams.

Kaa Mchorror NSP grenadier [hayt]

Could we not have 'Salvagable' siege?

in WvW

Posted by: tichai.4351

tichai.4351

I know there are good reasons why there is a siege cap and a despawn timer but how about having siege weapons salvagable based on the health of the item possibly.

For example, capturing a tower using 3 superior flame rams you want to then build some arrow carts inside. You salvage the the flame rams for a percentage of their build cost and use the reclaimed supply to build the new siege.

this would cut down the amount of redundant siege littering the battlefields and, from another post, elimate trolls wasting supply on worthless siege.

Yes? No?

The only real problem I see with it is that trolls could deconstruct your siege. Take your eyes away from all the golems you built and come back to flame rams.

Good point, back to the drawing board

Scrub Guardian [CHvc]
Gunnar’s Hold www.gunnarshold.eu

Could we not have 'Salvagable' siege?

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Posted by: Sreoom.3690

Sreoom.3690

How about the owner and/or commander having the ability to salvage?

“The Leaf on Wind”
JQ Ranger

Could we not have 'Salvagable' siege?

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Posted by: K U T M.4539

K U T M.4539

How about the owner and/or commander having the ability to salvage?

Owner is a good idea. Commander just means they would have to invest more to be able to troll.

Basic [BS] NSP/Mag

Could we not have 'Salvagable' siege?

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Posted by: sOy.5629

sOy.5629

Good idea tichai. I think salvaging siege could actually be a very interesting solution to trolls. We had griefers/spies in season one who transferred to our server mass build catapults to deny resources to our world. But about throwing golems off cliffs…now that’s a different problem. Maybe Commanders should have more control over the deployment and use of siege.

Could we not have 'Salvagable' siege?

in WvW

Posted by: Sirendor.1394

Sirendor.1394

How about the owner and/or commander having the ability to salvage?

Owner is a good idea. Commander just means they would have to invest more to be able to troll.

Some commanders are idiots. Most people on Vabbi ignore them. :P

Gandara – Vabbi – Ring of Fire – Fissure of Woe – Vabbi
SPvP as Standalone All is Vain