DBL/WvW Change Suggestions
I think it would be difficult to make sure who is doing real commanding (which is hard work and should be awarded) and who runs around simply with tag on. In the worst case you end up with dozens of tags on the map, all just to get that sweet achievement.
The weak part s of the visual aspects of the map imo are the north camp it’s just wierd and nonsensical for no particular reason….all that tech and you still use mules? XD the ne necro keep/tower is a weak looking area. the east and se are pretty good…the cliffs being the best parts.
Best areas is sw spawn at night and west molten keep looks great. Have not seen nw keep/tower.
Again the problem with wvw is often 1v1 balance because you spend time getting somewhere only to have some necessarily grinding 1v1er with an op build and class (HOT class now) come and kill you. Then you have to walk back. That is seriously not fun if it’s repeated. All the hardcore 1v1ers roam which puts them up against people who aren’t nolife grinders….which just unwarrantedly fuels the ego of the nolife 1v1 grinder because they think they are skilled when they kill people more interested in doing things and who knows duelling is grossly unbalanced (hthese people don’t understand that).
(edited by wolfie.7296)
I would like to see some more changes to the DBL when they comeback.
Extending the towers walls, all four of them, so they can hit other objectives. Like north towers in the ABL could hit garrison. The south west tower could hit bay.
Having a route out of spawn directly into north camp. On ABL, the rush to save north camp was one of the great things. Also, this would help people rush to Earth keep for saves. Those rushes were also amazing because a mesmer could port you from spawn to Garrison when the wp was down in ABL. I would love to see this in DBL.
and
Hated the knock back thing in air keep that blows you off cliffs, glad they scaled it back a little (but please just disappear completely)
Popping up rock walls can die. I don’t mind if they’re permanent structures though.
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I would like to see some more changes to the DBL when they comeback.
Extending the towers walls, all four of them, so they can hit other objectives. Like north towers in the ABL could hit garrison. The south west tower could hit bay.
Having a route out of spawn directly into north camp. On ABL, the rush to save north camp was one of the great things. Also, this would help people rush to Earth keep for saves. Those rushes were also amazing because a mesmer could port you from spawn to Garrison when the wp was down in ABL. I would love to see this in DBL.
and
Hated the knock back thing in air keep that blows you off cliffs, glad they scaled it back a little (but please just disappear completely)
Popping up rock walls can die. I don’t mind if they’re permanent structures though.
I love traps and seeing players knocked off heights etc.
the map has too many layers which resulted in complicated navigation. this isn’t the main problem. the main problem is related to it. too much running time, sorry, i dont think people want to spend a high % of that limited gaming time to run and search.
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On the running to locations portion, extending the tower’s walls would give a safe haven for roamers for a portion of the walk to the west/east keeps as well.
On the Commander portion, give credit to those who have 20+ people in their squad or the only tag on map tie it into the reward track so they have to do something as well. That would give them incentive to get more people to come with them and do something.
I agree with the portion about the north towers, that is why they need a purpose first and then the surroundings of them could be worked out. I still feel they need extended and yes, i love the cliff for net on ABL to get to the nec and to push people off in fights.
I also agree with the “automatic” gimmicks. I feel that the air turrets should be manned at a control panel for the defender to use and make them destructible but, have high hp or yes, get rid of them. Because if it is a person doing it, you can get revenge but, if it is the game doing it, then you just get mad at the game.