Deny server transfers to servers fighting each other

Deny server transfers to servers fighting each other

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Posted by: TimTheEnchantor.6254

TimTheEnchantor.6254

World vs World has an issue right now that I think really sours the fun that it is really supposed to be.

The issue? Server transfers. A large amount of people are currently transferring their accounts to the enemy server and logging in then queuing up for the server they want to mess with. They then DUMP the supply from the enemy by building arrow carts or ballista in the spawn. What happened today was made totally obvious: they pick up an orb that one server gets, then run it to the “enemy” and intentionally kill themselves to give the orb to the “enemy” when it is just their original home server. Our server had captured a garrison, the person then picked up the orb and ran to the enemy who was sitting just south of that garrison we just took.

The server who did not spend any resources taking the keep (the third server) took the orb by using someone who transferred servers and were able to capture the orb completely. They ran the orb to their keep. Now, we were all telling him to go to Emhry Bay, but he went the complete opposite direction. If this was legitimate, then we’d have instead saw him take the orb and re-place it in the garrison we won or ran it to the bay like everyone on chat (/team and /say) was saying.

This is incredibly upsetting for the servers this is happening to. Obviously this is just one issue of many, but I think that this can be fixed quickly by just imposing a block for transfers for the servers currently fighting. If Server 1, Server 2 & Server 3 are fighting, then neither of those servers should be made available to transfer from those three servers. Servers not currently against each other are free to transfer to.

Another suggestion is to allow the transfer but not allow them to enter WvW until matchup is complete. This would be a good idea as well!

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Posted by: blink.4239

blink.4239

Which server is the culprit?

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Posted by: Jamaz.9837

Jamaz.9837

Transfers allowable, but account denied to WvW for a grace period of one week.

+1

Ehmry Bay – The Shadowmoon

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Posted by: Gray.3725

Gray.3725

Does it really matter? This happens all around, and if it’s not just actual sabotage, people will simply transfer because of the benefits the winning server gets. (Higher points means higher WvW bonuses, more health, more XP, and so on) This then creates an endless supply of troops for the actual winning server, or simply demoralizes the losing ones so the difference just gets worse and worse, until hopefully the next matchup changes it.

EDIT: The ideas are awesome, both the OPs and Jamaz’s.

Gray Hatheon – 80 Warrior
Legacy of Raiders – [LoR] – Currently recruiting, message me or whisper ingame.
Desolation

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Posted by: blink.4239

blink.4239

Just limit transfers to every 2 weeks. Nobody will do this if they only get to transfer to the enemy team every other week.

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Posted by: TimTheEnchantor.6254

TimTheEnchantor.6254

Which server is the culprit?

Dragonbrand did this to Ft Aspenwood today.

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Posted by: Aldermeer.8395

Aldermeer.8395

Ugh….

Those guys are the worst offenders of the rendering glitch. Doesn’t surprise me that they’d do this.

Please don’t generalize to the level of blaming an entire server’s population for the actions of a few.

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Posted by: blink.4239

blink.4239

Arenanet will never agree to denying an account access to WvW for a full week. Unless you’re saying this will only apply to people who transfer from enemy servers.

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Posted by: Epsilon.3601

Epsilon.3601

Arenanet will never agree to denying an account access to WvW for a full week. Unless you’re saying this will only apply to people who transfer from enemy servers.

AvBvC.

Someone from A transfers to D, then to B.

All they really need to do is limit the “free server transfers” to 1 per week. No one should be transferring servers more than that legitimately.

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Posted by: Cloud.7613

Cloud.7613

I’m amazed you can actually transfer to the server that you’re facing that week. Although I don’t think there should be a cooldown longer then a day, because when the Oceanic population does begin to go to other servers, It could get messy.

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Posted by: Kraken.7514

Kraken.7514

/agree.

No server transfers inside the fighting bracket.

Kraken – Guardian / Pretty Meris – Engineer.
http://www.youtube.com/watch?feature=player_embedded&v=LGQJUaYDQD8

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Posted by: Cal.1985

Cal.1985

Bah lucky, your topic is not locked, mine got locked for almost the same thing. Rest assured the moderators have forwarded the matter to the devolopers….

Cal Dae | Tainted | Piken Square

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Posted by: Lumines.3916

Lumines.3916

It’s been a little over a month, I was under the impression free transfers would have ended quite a long time ago.

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Posted by: Cal.1985

Cal.1985

Let em transfer, the transfers between fighting servers must STOP now or at least forbid WvW for the people transfering between them. We have guys from the other server zerg guilds running alongside us for whole evenings… how fun is that to know that the enemy is next to you and saying whatever in /say /map/ /team.

Cal Dae | Tainted | Piken Square

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Posted by: Bella.6432

Bella.6432

It’s been a little over a month, I was under the impression free transfers would have ended quite a long time ago.

I WISH the transfers had ended as originally intended.. (I thought it was after the first week) .. they have caused so many WvW issues, this once a day transfer hasn’t made a bit of difference.

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Posted by: noipster.5708

noipster.5708

Blocking transfers would hurt PVE, but stopping people from entering WvW if they transfer between competing servers is a solid idea though (for the duration of the match-up).

It would need to remember the servers you’ve been on that week, so you can’t hop to a different server first and then to the enemy server etc. Seeme pretty straight-forward.

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Posted by: NoizeMaker.8367

NoizeMaker.8367

Blink your such a child. If you cant get over legit portal tactics then you need to go back to pve and stay out of WvW.

I agree server transfers need to be disabled on the server currently fighting. Also it has been over a month, TURN THEM OFF ANET.

Commander Ovi Bell: 80 – Guardian
Commander Skigoboom: 80 – Engi
Protocol WvW Lead [PRO] Dragonbrand

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Posted by: blink.4239

blink.4239

Blink your such a child. If you cant get over legit portal tactics then you need to go back to pve and stay out of WvW.

Yes. Exploiting rendering glitch = legit tactics. Thank you for correcting me there. I can tell you’re upset over that because you reported me.

And yes. They need to end free transfers asap.

(edited by blink.4239)

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Posted by: Richard.8207

Richard.8207

Transfers allowable, but account denied to WvW for a grace period of one week.

+1

Instead of denying WvW for an entire week, just deny WvW for the remainder of the current match. That way people can still transfer right before reset and have minimal time being denied WvW.

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Posted by: Lissandela.3482

Lissandela.3482

Wait a minute, dragonbrand did it to Fort Aspenwood? Let me just go out here and say that not all of us cheat. I believe the same thing happened to us during our Jade Quarry matchup last week. I agree that anet needs to turn transfers off or enact a bigger cooldown to those who server transfer. It sucks but as it stands the current mechanic isn’t working.

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Posted by: blink.4239

blink.4239

Wait a minute, dragonbrand did it to Fort Aspenwood? Let me just go out here and say that not all of us cheat. I believe the same thing happened to us during our Jade Quarry matchup last week. I agree that anet needs to turn transfers off or enact a bigger cooldown to those who server transfer. It sucks but as it stands the current mechanic isn’t working.

Are you basing this off of anything other than the fact that JQ beat you?

For instance, this is currently happening to JQ by either SBI or HoD. We know this because there is a guild in our WvW that will consistently waste keep/tower supply on RAMS and arrow carts in completely useless places, and will stand around doing nothing when that tower/keep is under attack.

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Posted by: zoobaby.7804

zoobaby.7804

Which server is the culprit?

Been hearing reports of every server doing it to every server.

SBI native and Altoholic
[Rage] Smelly Tree Sap — Band Camp Babe — Bannned Character--Spooner

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Posted by: Skolvikings.5132

Skolvikings.5132

Transfers allowable, but account denied to WvW for a grace period of one week.

+1

I agree with this idea as well. I think it would be a good solution to the issue stated in the OP.

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Posted by: Raf.1078

Raf.1078

I think a new player..someone who just dl’d the game should get 2 free transfers if used within 14 days or so.

After that, then you have to buy a transfer token for..what…say…$25.00? And then you can’t buy another for 2-4 weeks?

Does that sound fair?

PF/ GOAT on Tarnished Coast (Semi-Retired)
Raf Longshanks-80 Norn Guardian / 9 more alts of various lvls / Charter Member Altaholics Anon

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Posted by: CharliePrince.2071

CharliePrince.2071

./Co-Sign

honestly speaking, ArenaNET’s lack of any response lately to all the problems plaguing wuvwuv is disheartening

they used to even make daily (it seemed) wiki blog updates on what they’re working on

now?

dead silence

i am honestly disheartened with the realization that this might be it, this is the best we’ll get because it is not a subscription game

a buy to play game simply cannot be supported in the way we want it to, there are things we simply have to live with

sigh.. where is arenanet?

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Posted by: zombottt.2869

zombottt.2869

It’s insane that this or something similar hasn’t been implemented yet. Makes it very difficult to take WvW seriously as things stand currently.

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Posted by: C Gunner.9406

C Gunner.9406

This idea wont work, you can just transfer to an outside server then transfer into the enemy server.

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Posted by: spif.7580

spif.7580

This idea wont work, you can just transfer to an outside server then transfer into the enemy server.

It would be nearly trivial to check prior servers you’ve been on recently and deny any moves that would put you against those.

—- Kaineng : Nuke → Saarc ---

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Posted by: Overkillengine.6084

Overkillengine.6084

C Gunner.9406:

This idea wont work, you can just transfer to an outside server then transfer into the enemy server.

It would be nearly trivial to check prior servers you’ve been on recently and deny any moves that would put you against those.

If you only get one transfer a week or so; then it works fine even without the history check.