Designate Servers Casual/Hardcore?

Designate Servers Casual/Hardcore?

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Posted by: Furry Fury.9036

Furry Fury.9036

This idea was conceived after the introduction of the Breakout event, but it’s not limited to that event. It’s obvious that some players love the event while others hate it. This made me wonder how it’d be possible to please as many players as possible for as much time as possible.

ANet want wuvwuv to be open to casual players. I for one really appreciate this stance and would not want to see it changed. I am, however, probably considered a hardcore wuvwuv player. I only really play GW2 for wuvwuv, I don’t PvE very often, I’ve done maybe 2 or 3 dungeon runs. My world completion is probably around -30%!

If servers were tagged Hardcore or Casual players could choose their play style. Hardcore servers would remain vanilla wuvwuv while Casual servers could include additional mechanics such as the Breakout event.

I don’t think the different servers would require placing in different match groups based on their designation, they can remain in the same EU/NA groups they’re currently in. If servers of Hardcore and Casual are matched the style could be either defaulting to Casual or by majority of the 3 servers’ style, eg. 2 Casual servers meet 1 Hardcore server means the match is run under Casual rules. I’m ignoring the impact on server ratings based on two different mechanics, I suggest it’s insignificant in the broader scheme of things.

I know it’s not ideal and would require some further thought but I just wanted to sound out the idea.

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Posted by: Tarvok.4206

Tarvok.4206

Sort of a GW2 equivalent of UO’s “Siege Perilous.”

Designate Servers Casual/Hardcore?

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Posted by: Sylosi.6503

Sylosi.6503

Doesn’t make any sense, I’ve played far more WvW than anything else, which apparently makes me “hardcore”, I’m also fine with the event.

Catergorized servers just because you don’t like one tiny bit of WvW, seems silly, also if you want “hardcore” why are you even playing GW2, it is a fluffy game in virtually every respect, surely you should be playing mass PvP in a sandbox game with full loot like EVE or the new Darkfall.

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Posted by: Daedalus.3954

Daedalus.3954

Sort of a GW2 equivalent of UO’s “Siege Perilous.”

Ah memories..

Commander Kaena Godsfire – Guardian
Server – Fort Aspenwood

Designate Servers Casual/Hardcore?

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Posted by: Furry Fury.9036

Furry Fury.9036

Doesn’t make any sense

Is it possible for you to post why? That’s the point of the thread.

Catergorized servers just because you don’t like one tiny bit of WvW, seems silly, also if you want “hardcore” why are you even playing GW2, it is a fluffy game in virtually every respect, surely you should be playing mass PvP in a sandbox game with full loot like EVE or the new Darkfall.

Not everyone is totally self centred. I tried to make it clear that I’m considering the community as a whole.

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Posted by: CreativeAnarchy.6324

CreativeAnarchy.6324

I think they probably should have done something else rather than this event and if this is kept, it needs some adjustment. Just feels a little bit rough and not really polished.

With that said, I don’t really care if I have to kill another NPC or not. Already have to do that to take towers and keep and flip camps.

I speak for my self and no one else. Only fools believe they speak for a majority.

Designate Servers Casual/Hardcore?

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Posted by: Shiren.9532

Shiren.9532

WvW is very population dependant. A top tier servers needs to have better coverage than lower tier servers to be competitive. Hard core WvW guilds even in NA tier 1 are not enough to fill all three maps during prime time, let alone throughout the entire day. Often during the week one server with either have far more coverage or it will have a much heavier presence on one map compared with others, resulting in full caps and people logging off of the map until a big guild comes and PvDoors it down. The break out mechanic is designed to make these maps more competitive for the servers wiped off of them, this is good both for the people who own the map because it revives the competition on the map and gives them people to compete with and it’s good for the people who got wiped off because it jump starts their presence on that map and centralises a small force of players to build on to further strengthen their presence on the map and get back into competition.

WvW on the highest ranked server (Sea of Sorrows) relies on everyone contributing, not just the hard core players. The need for casuals to participate in the coverage (WvW is up 24/7, points are either scored or bled in this time depending on your coverage from both guilds and casuals/militia) is only greater as you go lower in the tiers. Casuals are also where competitive guilds recruit their new members as the old ones burn out or if they want to grow.

Splitting up the servers further would only hurt WvW and we need to accept that casuals/militia are the core of WvW, not the hard core guilds. It’s a big competition and it can’t be won by big guilds alone. I also think break out is actually good for the game and the future of WvW.

Designate Servers Casual/Hardcore?

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Posted by: Sylosi.6503

Sylosi.6503

Doesn’t make any sense

Is it possible for you to post why? That’s the point of the thread.

Catergorized servers just because you don’t like one tiny bit of WvW, seems silly, also if you want “hardcore” why are you even playing GW2, it is a fluffy game in virtually every respect, surely you should be playing mass PvP in a sandbox game with full loot like EVE or the new Darkfall.

Not everyone is totally self centred. I tried to make it clear that I’m considering the community as a whole.

I already posted why, I guess it wasn’t obvious enough:

- Wasting resources to catergorize servers on the basis of one very, very minor aspect of WvW, is silly.
- Connecting “hardcore” with not liking that tiny aspect, is silly.

As for “self centered”, you must be kidding, try looking in the mirror, you want them to waste resources on setting up a system and split up the playerbase, because you don’t like one tiny event in WvW.

(edited by Sylosi.6503)

Designate Servers Casual/Hardcore?

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Posted by: Furry Fury.9036

Furry Fury.9036

- Wasting resources to catergorize servers on the basis of one very, very minor aspect of WvW, is silly.

Your statement does not reflect the content of the OP.

This idea was conceived after the introduction of the Breakout event, but it’s not limited to that event

This thread is not a thread pertaining to the merits of the Breakout event.

- Connecting “hardcore” with not liking that tiny aspect, is silly.

See above.

As for “self centered”, you must be kidding, try looking in the mirror, you want them to waste resources on setting up a system and split up the playerbase, because you don’t like one tiny event in WvW.

This is not a suggestion thread, no request is made of anyone regarding use of resources.

Thank you for putting across a well structured point of view about the original post rather than going off-subject or by distracting others by commenting on posters rather than posts.

Designate Servers Casual/Hardcore?

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Posted by: Furry Fury.9036

Furry Fury.9036

Splitting up the servers further would only hurt WvW and we need to accept that casuals/militia are the core of WvW, not the hard core guilds. It’s a big competition and it can’t be won by big guilds alone. I also think break out is actually good for the game and the future of WvW.

I do want to reiterate that this thread is not directly about the Breakout event. It’s rather about providing a opt-in for playing wuvwuv with additional mechanics,

With that in mind I don’t think the population itself would be split by the designations. I would imagine those that favour vanilla WvW are both casual and hardcore players, and the same would apply to those that favour the additional mechanics.

There’s little merit in continuing with this thread as it’s unlikely to produce anything practical, I just wanted to hear the community’s thoughts.

Thanks for your input, good luck and have fun.

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Posted by: skinnyb.5920

skinnyb.5920

I think this is a good idea in its own way.
Yeah, it’d go against Anet’s philosophy of player interaction, (even though they’re lacking in that dept with the lack of things such as a dungeon finder), but it would get rid of a lot of the crying about classes such as thieves or bunker ele’s being overpowered if the lower-skilled players could be free to run around and do what it is they do.

The fact is, there are hardcore players that master everything about every class and know each inside and out, and there are casual players that put in a few hours into their one or two characters and that puts them at a disadvantage. Putting those two against each other in a PvP environment doesn’t always work too well.

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Posted by: Destroyer.1306

Destroyer.1306

Didn’t bother reading thread, but sure, here goes:

SoS – Hardcore
SBI – Semi-Hardcore
JQ – Semi-Hardcore
BG – Casual
SoR – Casual
TC – Casual
IoJ – Casual
CD – Casual
FA – Casual
YB – Casual
Mag – Casual
DB – Casual
EB – Casual
BP – Casual
DH – Casual
NSP – Casual
AR – Casual
DR – Casual
GoM – Casual
SF – Casual
HoD – Casual
Kain – Casual
FC – Casual
ET – Semi-Casual

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

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Posted by: sachiel.8051

sachiel.8051

Easier: Top two tiers don’t get breakout events. No training wheels in the big leagues.

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Posted by: maloki.3527

maloki.3527

Hardcore: ONLY if they install Permadeath!!

Maloki – Asura Necro/Sylvari Ele –
@Farshiverpeaks
You’re dumb. You’ll die, and you’ll leave a dumb corpse