Developer response - WvW vs sPVP

Developer response - WvW vs sPVP

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Posted by: salluks.6017

salluks.6017

Anet always claims they dont ignore WvW, heres the proof

https://forum-en.gw2archive.eu/forum/pvp/pvp

1st page of sPVP has a Dev reply on almost every thread, and most of the replies have indepth answers , clarifiy things, reinforcing the focus of Anet on sPVP.

Top 3 pages dont have a single Dev response in WvW – only 1 thread has a response which was added when random tiers were introduced. there is only 1 guy who even bothers to reply in WvW and most of this replies are “maybe” , " in future" , " cannot tell yet".

:(

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Posted by: lordkrall.7241

lordkrall.7241

So, responding on forums = caring?

Wouldn’t the fact that they don’t respond actually suggest that they are busy working with it instead of spending loads of time responding on the forums?

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: salluks.6017

salluks.6017

So, responding on forums = caring?

Wouldn’t the fact that they don’t respond actually suggest that they are busy working with it instead of spending loads of time responding on the forums?

well in a NORMAL world, if people respond, it means they are caring.

dont u think??

U u give too much credit to WvW. i have yet to see whats so amazing that came out in the past 9 months that required Devs to not even take 5 mins out in 24 hrs to reply to WvW specific forums.

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Posted by: zerospin.8604

zerospin.8604

So, responding on forums = caring?

Wouldn’t the fact that they don’t respond actually suggest that they are busy working with it instead of spending loads of time responding on the forums?

Yes and no.

PvP players get new maps all the time, and devs are responding.

We get nothing in WvW apart from silly skills that could be designed in 60 seconds, and no dev is answering.

See the connection now?

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Posted by: Gudradain.3892

Gudradain.3892

So, responding on forums = caring?

Not necessarily… BUT it gives the impression that you care at least. Impression goes a long way.

Seriously, I would prefer if Anet hire 2-3 minimum wage workers whom the only job would be to answer the WvW forum, do theory crafting with the community on how to enhance the WvW experience, play WvW on every servers on various time of the day to get a feel of what is like and be able to talk directly (face to face) with the developers at Anet.

We don’t get response.
We don’t get much changes/update.
And when we do it’s usually not what the community asked for so long.

Afala – Ehmry Bay

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Posted by: lordkrall.7241

lordkrall.7241

well in a NORMAL world, if people respond, it means they are caring.

dont u think??

U u give too much credit to WvW. i have yet to see whats so amazing that came out in the past 9 months that required Devs to not even take 5 mins out in 24 hrs to reply to WvW specific forums.

So, they should simply keep responding: “We are working on stuff that we will talk about later” once a day?
Would that really make people happier? That would simply make people complain about the lack of real information and the fact that the devs are posting useless stuff on the forums rather than working on the game.

The silence is most likely due to the fact that they don’t really have anything new to tell us yet.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: salluks.6017

salluks.6017

well in a NORMAL world, if people respond, it means they are caring.

dont u think??

U u give too much credit to WvW. i have yet to see whats so amazing that came out in the past 9 months that required Devs to not even take 5 mins out in 24 hrs to reply to WvW specific forums.

So, they should simply keep responding: “We are working on stuff that we will talk about later” once a day?
Would that really make people happier? That would simply make people complain about the lack of real information and the fact that the devs are posting useless stuff on the forums rather than working on the game.

The silence is most likely due to the fact that they don’t really have anything new to tell us yet.

No, they shoudl tell something concrete. 10 months and still they say the same thing over and over again.
Dont us WvW dont even deserve that much?

i highly suggest u read the sPVP replies from Devs, u can see a clear difference between how the WvW and sPVP players are treated and how they are responded to!!

all i am saying is if i am a developer and i genuinely care for my product, i would be honest with my players rather than replying with " we are looking into it, but not timeline".. which for any guy with half a brain can tell that Devs are not working on the said subject but dont wanna say a clear no to kitten people off. thereby being as vague as they can be, which is precisely the case in WvW.

(edited by salluks.6017)

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Posted by: lordkrall.7241

lordkrall.7241

Yes and no.

PvP players get new maps all the time, and devs are responding.

We get nothing in WvW apart from silly skills that could be designed in 60 seconds, and no dev is answering.

See the connection now?

sPvP have gotten 4 new maps and custom servers since release.

WvW have gotten new match-up system, break-out events, progression system and quite a bit overall polish + new upgrades more or less every update.

What do you want them to say?
“We are currently working on the overall experience of WvW and will talk more about it in the future”?

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: lordkrall.7241

lordkrall.7241

No, they shoudl tell something concrete. 10 months and still they say the same thing over and over again.
Dont us WvW dont even deserve that much?

i highly suggest u read the sPVP replies from Devs, u can see a clear difference between how the WvW and sPVP players are treated and how they are responded to!!

And what if they have nothing more concrete and set in stone to say?
What if they simply are doing what they have told us? Should they retell us that once every day just so that we get some red posts on the forums?

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: Gudradain.3892

Gudradain.3892

The silence is most likely due to the fact that they don’t really have anything new to tell us yet.

Maybe they don’t have anything new to tell us but… can you tell me that there is not a single problem in WvW that need fixing?

Discussion is the start to get things fixed. I don’t expect much of their solution if they don’t discuss it first with us. The community is not always right of course and more often than not we are wrong. But by putting an idea to test on the forum, you get a lot of feedback that you probably would never have thought and you might find even better ideas than your original one.

Either there is barely any devs working on WvW or they are doing it wrong.

Afala – Ehmry Bay

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Posted by: Centrix.4065

Centrix.4065

So, responding on forums = caring?

Wouldn’t the fact that they don’t respond actually suggest that they are busy working with it instead of spending loads of time responding on the forums?

Sure, except we are still waiting. You say they are “busy working” on something, but they have nothing to show. So… I think after almost a year, we can all just list the things they have changed for each area of the game and safely come to the conclusion that WvW is their least priority.

Just because they don’t post doesn’t mean they don’t care. It’s the fact that they don’t post AND don’t do anything wvw-related that shows they don’t care. Or atleast a lot less.

My 2 cops

Lv.80 Elementalist, Guardian, Necromancer, Thief
[VII] Seventh Legion | http://twitch.tv/censtudios

(edited by Centrix.4065)

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Posted by: salluks.6017

salluks.6017

Yes and no.

PvP players get new maps all the time, and devs are responding.

We get nothing in WvW apart from silly skills that could be designed in 60 seconds, and no dev is answering.

See the connection now?

sPvP have gotten 4 new maps and custom servers since release.

WvW have gotten new match-up system, break-out events, progression system and quite a bit overall polish + new upgrades more or less every update.

What do you want them to say?
“We are currently working on the overall experience of WvW and will talk more about it in the future”?

New match up system – is just mixing matches, how does this even require Dev time?
it failed btw, look at the 800 reply page of terrible match match making system. it was only an attempt to “fix” stale matches.

breakout event system -another attempt to “fix” matches which didnt really work out

progression system – really 1% more dmg to guards, siege. etc required so much Dev time?

every update in the last 4 months was – cata mastery, ballista mastery, mortar mastery, canon master, AC mastery.
do u really call that an update seriously??

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Posted by: AndrewSX.3794

AndrewSX.3794

So, responding on forums = caring?

I agree that respoinding to forums is not the measurement of how much working on X part of game.

But:
-it gives a nice impression, and dialogue with devs is always good to have
-looking at patches and real game happenings, yes, they do not care much of WvW – took 7 months to fix culling, then got this lazy WXP thing and now 1 perk at month (60 second for design) is all the “content” wvwers are getting. thus having no responses in forums aggravates that feeling.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

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Posted by: salluks.6017

salluks.6017

So, responding on forums = caring?

Wouldn’t the fact that they don’t respond actually suggest that they are busy working with it instead of spending loads of time responding on the forums?

Sure, except we are still waiting. You say they are “busy working” on something, but they have nothing to show. So… I think after almost a year, we can all just list the things they have changed for each area of the game and safely come to the conclusion that WvW is their least priority.

Just because they don’t post doesn’t mean they don’t care. It’s the fact that they don’t post AND don’t do anything wvw-related that shows they don’t care. Or atleast a lot less.

My 2 cops

exactly my point , they don’t care therefore they don’t post!

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Posted by: lordkrall.7241

lordkrall.7241

New match up system – is just mixing matches, how does this even require Dev time?
it failed btw, look at the 800 reply page of terrible match match making system. it was only an attempt to “fix” stale matches.

breakout event system -another attempt to “fix” matches which didnt really work out

progression system – really 1% more dmg to guards, siege. etc required so much Dev time?

every update in the last 4 months was – cata mastery, ballista mastery, mortar mastery, canon master, AC mastery.
do u really call that an update seriously??

You are simplifying the match-up system quite a bit I would say. It most likely took quite some dev time to get it somewhat “correct”.

Breakout events works quite well when used with a bit of thought.

Still a new system, no matter if you find it useful or not, and it did most likely require quite some time to implement and balance.

Yep, and balance changes to mobs, skills, siege and so on. Clearly they don’t care at all

Just because you don’t like the added stuff doesn’t mean they haven’t added stuff.

I personally play very little sPvP, but I don’t go around claiming nothing have been added to sPvP.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: Rezzet.3614

Rezzet.3614

they might not post often but all the recent changes done to wvw are proof they they do indeed keep an eye out for wvw just because you dint get the buffs you wanted doesnt mean they are ignoring wvw , they just cant slap tons of big changes to a big section of the game carelessly heck theres still people crying about the arrow cart buff.

PS: put yourselves in their spot start trying to look at each and every single forum post all categories included .

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Posted by: salluks.6017

salluks.6017

they might not post often but all the recent changes done to wvw are proof they they do indeed keep an eye out for wvw just because you dint get the buffs you wanted doesnt mean they are ignoring wvw , they just cant slap tons of big changes to a big section of the game carelessly heck theres still people crying about the arrow cart buff.

PS: put yourselves in their spot start trying to look at each and every single forum post all categories included .

sPVP does, new event sections does, aren’t they all in the same company who work for the same hours working on the same game or did i miss soemthing very special about WvW that they dont even have time to reply a single post for days on end?

WvW has but 3 sections, they dont even need to look at 2( matchups and recruitment).. so they dont have time to look at 1 section either?

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Posted by: Rezzet.3614

Rezzet.3614

they might not post often but all the recent changes done to wvw are proof they they do indeed keep an eye out for wvw just because you dint get the buffs you wanted doesnt mean they are ignoring wvw , they just cant slap tons of big changes to a big section of the game carelessly heck theres still people crying about the arrow cart buff.

PS: put yourselves in their spot start trying to look at each and every single forum post all categories included .

sPVP does, new event sections does, aren’t they all in the same company who work for the same hours working on the same game or did i miss soemthing very special about WvW that they dont even have time to reply a single post for days on end?

WvW has but 3 sections, they dont even need to look at 2( matchups and recruitment).. so they dont have time to look at 1 section either?

meh this is a pretty pointless discussion if they answer people will be mad at them and if they dont answer people will still get mad at them .

heres the thing 98% of the threads is about someone saying how bad they play or how they get defeated often or how their server match up is bad i dont see any recent thread that would require a dev response well i only see one so far. rant thread does not = constructive thread.

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Posted by: Hule.8794

Hule.8794

New matchup system is the same as old, just they added RNG number to rating to start matchup.
Breakout is nice, but it took how much?6 months to add 2 npcs (siegerazor and dolyak), which require 10 people, they run to tower and disappear?
Balance on skills is not for WvW. Its for sPvP and PvE. Or they just reduce retaliation by now. Siege balance? Really? Adding bonus dmg to AC is siege balancing?

I dont say they are doing nothing. But pelase read this blog post from January .
PvE:
living story- check
guild missions – check -( tools to allow guilds of all sizes to play- muhahahahaha)
new rewards for PvE – check

WvW:
paid server transfers – check
end of culling – check
new WvW-only abilities and bonuses – check
we’ll add a new motivation to the WvW domain – NOPE

PvP:
matchmaking – check
custom arenas – check
spectators – check
new rewards, or changed – dunno

So PvP got new maps, not mentioned. PvE has living story which is new contect twice a month.
Outside of bug fixing and balancing, WvW got:
- fix for culling, but lag was introduces
- new npcs on each map which start breakout event, those are copy pasted, siegerazor everywhere
- new WvW info window
- new WvW skills, which are not gamechanging, or even they dont bring new people to wvw because they are not new contect. Will you play this game again because elementalist have new trait? or because there is new story? of course because the new story

And what we have not get to this day:
we’ll add a new motivation to the WvW domain that goes beyond the overall weekly score to give more short term reasons to be winning in WvW as well.

No more info, no post about it.

Well not bad, bad for WvW also not good.

And what community wanted from the start of the game:
reason to play WvW, not only points
better grouping
commander improvement
new maps,not clones of one
fix culling – check

At least culling is gone.

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Posted by: salluks.6017

salluks.6017

Culling shouldnt have been there in the first place, i hope people realise it.

its not something we should be thankful for.

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Posted by: Saelune.5316

Saelune.5316

So, responding on forums = caring?

Wouldn’t the fact that they don’t respond actually suggest that they are busy working with it instead of spending loads of time responding on the forums?

Personally, I find communication between players and developers very re-assuring. Too many devs of other games blatantly ignore blatant problems and never even acknowledge them. Just admitting there is a problem shows they atleast pay attention.

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Posted by: Gudradain.3892

Gudradain.3892

Personally, I find communication between players and developers very re-assuring. Too many devs of other games blatantly ignore blatant problems and never even acknowledge them. Just admitting there is a problem shows they atleast pay attention.

Completely agree!

Afala – Ehmry Bay

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Posted by: Cactus.2710

Cactus.2710

So, responding on forums = caring?

Wouldn’t the fact that they don’t respond actually suggest that they are busy working with it instead of spending loads of time responding on the forums?

For god’s sake give it a rest. You are undeniably the biggest ANet apologist on these forums, and you don’t even make sense anymore. They’ve already stated that they have hardly anybody working on WvW (two shared devs, remember?), at least not compared to the four full development teams they have working on a steady rollout of PvE content every two weeks. They’ve not followed through on several projected changes/improvements/fixes to WvW, and Devin (who is NOT a developer) has pretty much stopped saying anything here anymore. They have plenty of people who read these forums (witness the rapid moderator action) and they’ve said many times in the past that they religiously monitor the feedback. The PvE and sPvP devs, who are cranking out way more changes than we’ve been getting in WvW, are far more active on those respective forums. No way any company lets the customer dissatisfaction build like this unless they either can’t do anything about it anyway, or unless they really don’t care.

I swear … you totally have to be on the ANet payroll somewhere.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]

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Posted by: titanlectro.5029

titanlectro.5029

1) I really appreciate everything the WvW team has done for us. It has had a significant and positive affect on my favorite aspect of GW2.
2) Development resources should be expanded for WvW, especially when it comes to communicating with players on the forum.

I’m not sure why people seem to think that agreement with point number 2 requires a denial of point number 1.

Gate of Madness | Leader – Phoenix Ascendant [ASH]
Niniyl (Ele) | Barah (Eng) | Luthiyn (War) | Niennya (Thf)
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Posted by: Cactus.2710

Cactus.2710

1) I really appreciate everything the WvW team has done for us. It has had a significant and positive affect on my favorite aspect of GW2.
2) Development resources should be expanded for WvW, especially when it comes to communicating with players on the forum.

I’m not sure why people seem to think that agreement with point number 2 requires a denial of point number 1.

Could you please list those things from point number 1? Aside from removing culling (which they intentionally added in the first place to deal with other deficiencies), I can’t think of anything significant since launch. Maybe you can educate me.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]

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Posted by: rmBossa.4621

rmBossa.4621

The culling fix and matchup change alone overshadow anything that has been done for Spvp. I spend the majority of my time in WvW and I still can admit this. Its about the quality of fixes not quantity, and Spvp is in a very bad spot.

A more constructive discusion would be spvp+wvw vs Pve in a game marketed as a pvp game.

NOTE: I am not suggesting that the WvW changes are satisfactory, they are also way too few.

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Posted by: Colly.4073

Colly.4073

Developer Response? LOL

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Posted by: krippler.9826

krippler.9826

PvP is small scale battle – small worlds, small skirmishes, short games. WvW is all about pushing things to the limit, with huge maps, massive battles, and week long matchups. That is what makes development for WvW so much more difficult than PvP. Things like the culling issue, skill lag, encouraging anti-zerg tactics are all things they don’t have to worry about in PvP. So ANet is not neglecting WvW for PvP. It’s just that the technical issues they face in WvW are so much greater.

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Posted by: Feed Me Change.6528

Feed Me Change.6528

There’s already a topic on this, on the front page of this sub-forum nonetheless…

NSP>ET>SoS>BG>ET>SoS>JQ>SoS>Mag>JQ
My fun laughs at your server pride.

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Posted by: Israel.7056

Israel.7056

I reject the premise that posting more equals prioritizing.

Almost a year into the game and there’s still no solo queue and nothing to spend glory on. I still have no way of making money by doing sPvP other than by making dyes. WvW has gotten the culling fix, the new matchup system, the progression system (and subsequent improvements and additions,) the gear additions, the ascended stuff etc etc.

(edited by Israel.7056)

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Posted by: Juular.4729

Juular.4729

anet whats spvp in esports fact, they will never and i hope they never get there, the devs had good vision for this game but now its grind and pay 2 win, they completely gone 180 on there vision, someone else is calling the shorts, that someone else is called greed imo.

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Posted by: DevonCarver.5370

DevonCarver.5370

WvW Coordinator

While I do try and take time out to respond to posts in our forums, it is also the case that time spent on the forums is time not spent getting something else done. Right now, we have a lot of balls in the air, so it’s less possible for us to post frequently.

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Posted by: Ragnar.4257

Ragnar.4257

Right now, we have a lot of balls in the air, so it’s less possible for us to post frequently.

It’s ball-sweatingly hot where you are too? I’m not sure sitting like that will help tbh, but I’ll give it a go.

[Scnd][TA][Dius][aX]

(edited by Ragnar.4257)

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Posted by: Colly.4073

Colly.4073

While I do try and take time out to respond to posts in our forums, it is also the case that time spent on the forums is time not spent getting something else done. Right now, we have a lot of balls in the air, so it’s less possible for us to post frequently.

It’s nice to see you on the forums when you can get on Thanks for taking the time-out to make some replies, It relieves a lot of frustration among the community.

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Posted by: Xirin.8593

Xirin.8593

Right now, we have a lot of balls in the air, so it’s less possible for us to post frequently.

It’s ball-sweatingly hot where you are too? I’m not sure sitting like that will help tbh, but I’ll give it a go.

You got a legitimate lol from me with that post. Well played, sir.

[AoN] All or Nothing

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Posted by: strifer.7986

strifer.7986

After reading the first line of this post i lolled hard…..

https://www.guildwars2.com/en/news/looking-ahead-guild-wars-2-in-2013/

So far this year WvW has seen some major updates: from the removal of culling to the new

Really culling fix a MAJOR UPDATE ?? …………..

and after reading this….

https://www.guildwars2.com/en/news/devon-carver-on-the-future-of-world-vs-world/

I can tell you…… lot of good words but nothing concrete….
the equilibrated solution to all the WWW’s problem are an ocean far away…
All other aspect of the game have something of concrete….
I/we RvR population in this game will loose fast interest in this…looking how they develop this side of this game…
Looking forward…. and hoping will be better….or other more incetrated games…

(edited by strifer.7986)

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Posted by: lordkrall.7241

lordkrall.7241

They are most likely talking about major updates in term of development needs and such.

The removal of culling most likely took MASSIVE amount of time to get right, same with the progression system.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: Jalad Lantana.3027

Jalad Lantana.3027

Arenanet has stated a vision and a long term goal for sPVP. They want it to be an popular e-sport and bring media attention and prestige to the company and the game, hence devs and marketing staff working overtime on many fronts in that area.

WvW, according to Arenanet is done, baked, finished. There is no grand long term plan or goal for WvW beyond polishing what exists. A few tweaks here, a few cosmetic changes there and maybe in the long term a new map or map revision is all I am aware of.

If anything I will bet there is internal resentment at the company that such a large percentage of the player base ignores much of their sPVP and PVE flufftent while spending most of their time in WvW.

HOD
Guardian / Ranger / Mesmer / Necro / Warrior
Played since 1st online ‘demo’ months before the BWEs.

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Posted by: Reunen.7306

Reunen.7306

Arenanet has stated a vision and a long term goal for sPVP. They want it to be an popular e-sport and bring media attention and prestige to the company and the game, hence devs and marketing staff working overtime on many fronts in that area.

WvW, according to Arenanet is done, baked, finished. There is no grand long term plan or goal for WvW beyond polishing what exists. A few tweaks here, a few cosmetic changes there and maybe in the long term a new map or map revision is all I am aware of.

If anything I will bet there is internal resentment at the company that such a large percentage of the player base ignores much of their sPVP and PVE flufftent while spending most of their time in WvW.

Couldn’t agree more. It seems in an effort to try and develop a section of the game which, initially at release, was not doing too well – they are neglecting a very stable section of the game.

In terms of content updates to the game in general, I really like what ArenaNet is doing as a whole. Despite this – spectator mode, removal of culling and a proper progression system in both sPvP and WvW should’ve been in at launch and calling it a “major update” is not really justified (at least in my opinion).

Member of Lux Arcana [Lux] EU

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Posted by: Pryda.8257

Pryda.8257

The main problem is that Anet do their own things alone before actually asking community. Check how Wildstar devs take care of their community, how they give their plans and ask for feedbacks (or post beta patch notes since they Will be leaked anw).

WvW had a new map coming that was leaked with datamining on reddit. It was in january or so, I bet the Project was abandoned or something.

If Anet actually asked before wasting time on developping traps instead of quality of life in WvW it would be awesome.

Programers must be busy on pve contents tho and I understand that they probably made more cash with all casual pve players buying Quaggan backpacks than the whole WvW focused community did since release.

Red Guard [RG]

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Posted by: makku.2508

makku.2508

While I do try and take time out to respond to posts in our forums, it is also the case that time spent on the forums is time not spent getting something else done. Right now, we have a lot of balls in the air, so it’s less possible for us to post frequently.

lol.

(15 chars)

There is only one god, and his name is Death.
And there is only one thing we say to Death: ‘Not today’.

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Posted by: Victory.2879

Victory.2879

Devon has missed his calling- he should have been a politician with an answer like that- it looks like an answer, smells like an answer, but actually says precisely nothing whilst pretending to be an answer.

Victory, Beings Lost On Borderlands (BLOB), SFR & Gandara (inactive)

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Posted by: satkis.7021

satkis.7021

I wonder what they are doing, always superbusy yet nothing major updates has ever came out. No new maps no nothing.

WvW rank system? To me it seems like a system made up in few days. Still they are adding new masterys and while doing it not resetting the actual points like they should. You spent your points to something, they add something new, points should be reset every single time something new is added, that’s the basic line doing things.
RNG? Again something made up very fast. This was quick fix which came way too late to help awful server variations.
Culling? Yea it’s nice they finally removed bug from the game that shouldn’t exist from the beginning. Servers still can’t handle WvW as it is planned, horrible skillag makes it unplayable at times.

Oh yeah and they removed the orb from the game leaving all the altars and orb places there standing alone doing nothing like in chernobyl.

Maybe I’m too negative, sorry about that!

satkis [TLA] – Guardian – Desolation

Only a WvW player

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Posted by: Scleameth.6809

Scleameth.6809

While I do try and take time out to respond to posts in our forums, it is also the case that time spent on the forums is time not spent getting something else done. Right now, we have a lot of balls in the air, so it’s less possible for us to post frequently.

Hi Devon,

While I (and I’m sure “We”) appreciate you response, I certainly hope that, while you might not be responding to forum posts frequently, that you and the rest of the WvW development team actually read the forums frequently?

This is where the action, suggestions and WvW passion is communicated from the WvW community. Right here on Anet’s very own GW2 forum. I would certainly hate that all the effort and thoughts of the community just disappear into “the big archive in the sky” without developers reading through some of the very good and justified comments that the community makes.

If we don’t get feedback we feel ignored, if we feel ignored how can we be certain that we’re assisting Anet to turn WvW into the best possible product on the market?
I understand that feeding information to the public would turn speculation into expectation and possible disappointment and rage. But all we were ever asking for is “we’re looking into this” and “we’re not considering that”. From all the feedback provided by the Anet customers on this forum can we perhaps get an indication which actually made it onto the drawing board and which ended up in the bin?

I, for one, appreciate all the recent changes made to WvW, but it’s giving out free ice cream rather than a paid trip to Disney Land that we’re all really craving. We’re happy and all that, but playing WvW can be turned into a much better experience rather than getting the (mostly green) rewards of our efforts.

FC – [SNKY]
Keep the Faith (and stay out of AC fire)

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Posted by: sostronk.8167

sostronk.8167

What I don’t understand is why this post made 18 hours ago has not had anyone mention or make reference to their balls in the air.

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Posted by: lordkrall.7241

lordkrall.7241

I wonder what they are doing, always superbusy yet nothing major updates has ever came out. No new maps no nothing.

WvW rank system? To me it seems like a system made up in few days. Still they are adding new masterys and while doing it not resetting the actual points like they should. You spent your points to something, they add something new, points should be reset every single time something new is added, that’s the basic line doing things.
RNG? Again something made up very fast. This was quick fix which came way too late to help awful server variations.
Culling? Yea it’s nice they finally removed bug from the game that shouldn’t exist from the beginning. Servers still can’t handle WvW as it is planned, horrible skillag makes it unplayable at times.

Oh yeah and they removed the orb from the game leaving all the altars and orb places there standing alone doing nothing like in chernobyl.

Maybe I’m too negative, sorry about that!

You show a rather clear lack of understanding of development with this post.
The WvW ranking system most likely took quite some time, especially with balancing the points and so on and so forth.

Same with culling, the fact that it took quite some time to remove would suggest that the change was a bit more than just “a few days work”.
Culling was not a bug, it was a feature added to help people with bad computers play the game, even with many people at the same place.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: salluks.6017

salluks.6017

I wonder what they are doing, always superbusy yet nothing major updates has ever came out. No new maps no nothing.

WvW rank system? To me it seems like a system made up in few days. Still they are adding new masterys and while doing it not resetting the actual points like they should. You spent your points to something, they add something new, points should be reset every single time something new is added, that’s the basic line doing things.
RNG? Again something made up very fast. This was quick fix which came way too late to help awful server variations.
Culling? Yea it’s nice they finally removed bug from the game that shouldn’t exist from the beginning. Servers still can’t handle WvW as it is planned, horrible skillag makes it unplayable at times.

Oh yeah and they removed the orb from the game leaving all the altars and orb places there standing alone doing nothing like in chernobyl.

Maybe I’m too negative, sorry about that!

You show a rather clear lack of understanding of development with this post.
The WvW ranking system most likely took quite some time, especially with balancing the points and so on and so forth.

Same with culling, the fact that it took quite some time to remove would suggest that the change was a bit more than just “a few days work”.
Culling was not a bug, it was a feature added to help people with bad computers play the game, even with many people at the same place.

Culling was a “feature” made to reduce server cost and they were hell bent on not removing until the whole of community constantly made a noise about it for 6 months straight.

u really think they are about the game running on old computers, what exactly the part of " Best artistic MMO available" which guild wars 2 prides itself in made u think about that?

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Posted by: lordkrall.7241

lordkrall.7241

Culling was a “feature” made to reduce server cost and they were hell bent on not removing until the whole of community constantly made a noise about it for 6 months straight.

u really think they are about the game running on old computers, what exactly the part of " Best artistic MMO available" which guild wars 2 prides itself in made u think about that?

Source for that statement? Or do you only assume that was the case?
There were after all several stages and tests of Culling Removal, which would imply that they work actually trying to get a good solution for it.

Yes, they are actually working quite a bit to make the game playable on medium to low-end computers, which is shown quite clearly by the usage of DirectX9 instead of 10 or 11.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: salluks.6017

salluks.6017

Culling was a “feature” made to reduce server cost and they were hell bent on not removing until the whole of community constantly made a noise about it for 6 months straight.

u really think they are about the game running on old computers, what exactly the part of " Best artistic MMO available" which guild wars 2 prides itself in made u think about that?

Source for that statement? Or do you only assume that was the case?
There were after all several stages and tests of Culling Removal, which would imply that they work actually trying to get a good solution for it.

Yes, they are actually working quite a bit to make the game playable on medium to low-end computers, which is shown quite clearly by the usage of DirectX9 instead of 10 or 11.

it also shows very clearly in the skill lag which we’ve had for almsot a year now.

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Posted by: lordkrall.7241

lordkrall.7241

it also shows very clearly in the skill lag which we’ve had for almsot a year now.

So no actual source then?

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square