EOTM Factions > WvW Servers

EOTM Factions > WvW Servers

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Posted by: Jayne.9251

Jayne.9251

Naw. If they go mega server, I can save my money and not buy gems to buy the siege (and before the change, upgrades) to fund the community effort,

And I’m not the only one who does/did that.

Whoops, there goes actual revenue generated from WvW for Anet,

L’enfer, c’est les autres

EOTM Factions > WvW Servers

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Posted by: Knighthonor.4061

Knighthonor.4061

It’s funny to see some of you rally for less fights and loot… With megaserver, you’ll always have high participation rates, more battles, more defenders, more scouts, more coverage, more rewards, more xp, more fun…

You peeps don’t really think beyond the current failing systems at all… It’s a shame.

You will lose your defenders, you will lose your scouts, when there’s no team framework to work with. You need to have a reliable team that’s on the SAME map every day in order for that to function.

Without it, it’s just a big blob fight. Like pve maps.

+1000. Nothing to add on this.

I’m not sure you peeps really take the time to think before you post…

Please explain to me how on a megaserver side with more people you would…

“Lose defenders”?

“Lose scouts”?

“Lose team framework”?

More people means more roles filled, am I right or am I wrong?

Do you all know what team speak is? Isn’t it possible to get your megaserver side coordinated through voice communication and map chat?

Getting on the same map is possible and the devs keep working on squad and guild functions. They are continuously developing systems for this stuff and looking at pushing up population caps for maps, but most of you aren’t even paying attention to things that have and are happening right under your noses.

Edit- I would also like to remind you peeps that there are 4 wvw maps that all count toward objectives. Individually and collectively there is a lot of room already on these maps, but again, the devs will look into things.

Feel free and join eotm and try to get in different instances all the time. Then count the instance people actually work together with scouts/roamers/defenders/siegers/zergers. I am sure you won’t find them much around.

EoTM has a map that is not built for that. Thats what you not understanding. Swap out EB with EoTM map and you will have the same situation. The megaserver is not the cause of that, the map design is. Thats why I suggested EoTM’s faction system but with EB map.

EOTM Factions > WvW Servers

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Posted by: Swagger.1459

Swagger.1459

And that’s precisely what doesn’t register in their minds. It’s such a simple concept, yet we have to write novels to explain and over explain it…

Edit- Caps are for emphasis…

A 4 map (3 borderland and 1 EB) megaserver will have ALL the same stuff and objectives that’s in WVW now, and you will get MORE. The only difference is that there WILL be bodies in EVERY MAP fighting for and completing WVW objective to win. The devs WILL create systems of rewards and incentives to help motivate your side to want to win and coordinate.

We already SEE and KNOW all problems with wvw being purely individual server based and I guarantee the devs wish they could go back and make it 3 sided megaserver.

You CAN’T run and maintain meaningful and healthy tournaments when the outcomes ARE predictable and are purely individual server based. That’s why we don’t have tournaments now.

You CAN’T have a healthy wvw environment if there are no reward structures or incentives either.

Right now, server pride is the ONLY thing that fuels wvw, but 99% of people, who like player vs player content, do NOT care about server pride. They DO care about the player vs player combat experience and actually having OTHER PLAYERS TO FIGHT AGAINST.

99% of players do NOT like emptier maps.

99% of players do NOT like SLOW gameplay.

99% of players do NOT like to NOT be rewarded for time and effort.

99% of players do NOT care about PPT if there are ZERO incentives to having the most PPT.

99% of player combat oriented players WANT people to fight against, NOT DOORS.

The list can go on and on and on and on and on and on…

The current individual server based wvw design, without rewards, without lots of bodies, without tournaments… HAS showed and IS clearly showing that’s it is NOT a conducive design for a healthy, active and sustainable game mode.

Some of you MUST face the wvw “realities” and start supporting ideas that WILL actually work out in YOUR favor and that help to make the game mode that YOU ultimately want. Yes, there are a lot of things that need to be adjusted to make all this happen, but the devs will work on making it happen…

Also GW2 does not have 7 bajillion players… The devs NEED to condense the X amount of players, who like wvw/rvr/pvp, into ONE space. The devs NEEDED to do it in PVE where there are tons more players, and they NEEDED to do it for SPVP… Sooo, megaservers WILL come to a WVW near you because it IS NEEDED.

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

(edited by Swagger.1459)

EOTM Factions > WvW Servers

in WvW

Posted by: Swagger.1459

Swagger.1459

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

EOTM Factions > WvW Servers

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Posted by: Diku.2546

Diku.2546

This thread reminds me of these commercials:

Taste Great vs Less Filling
https://www.youtube.com/watch?v=argdPEmD9bI

New Coke vs Classic Coke
https://www.youtube.com/watch?v=TqvTMPY8Q_8

Classic Coke for me please…
https://www.youtube.com/watch?v=Nqir3-NXqG0

(edited by Diku.2546)