Edge of the Mists Changes

Edge of the Mists Changes

in WvW

Posted by: Twyn.7320

Twyn.7320

So, I don’t know if everyone is actually aware of this, because it seems like a lot of people aren’t but levelling in EoTM isn’t worth doing due to the reward track and participation system. So… why did this have to change?

No, seriously… why? Didn’t it work fine before? What was wrong with introducing new players into WvW whilst levelling? Surely that should be the purpose of EoTM now. It was either used as a farming area for 80’s or a levelling method for those interested in PvP in the vein of WvW. By changing the way you level, it just removes the enjoyment of going in to learn more about the end-game, which should be the job of content on the way to the end. Some see EoTM as the sort of Unranked version of WvW, which I know that’s the intention of… why try to stop people from enjoying the levelling process in a way that many did before?

Personally, I used EoTM -a lot- to level my characters, and it was much better than the other methods, not because it may have given a lot of XP, but because it actually increased the MMO aspect of the game. With all of the other forms of levelling, you don’t really -have- to group up unless you’re doing world bosses or events, but most of the time you’ll either do hearts, map completion or crafting, or PvP if you can bear climbing through reward tracks for tomes. For a new player who wants to get into WvW, why cut off the enjoyment for something that could improve WvW populations at end-game? Why do we need 2 different types of WvW for end-game. Just keep the Borderlands as the end-game, and EoTM as the levelling option.

Yes, this would mean removing reward tracks in EoTM, but it feels better to see an XP bar going up than filling up a participation bar and waiting for a timer to ding to earn one reward. Maybe make participation gain harder for a bit more bonus XP along the way with items like chests of loot and currency included so players who are capturing points could gain physical XP instead.

I just can’t be bothered going to EoTM while levelling, and now I’m stuck in the grind, and many others are feeling this way. And if new players feel this way, they aren’t going to stick around for very long if they were excited for the end-game, but discover the grind of levelling that new players have experienced in the past. If you want to fix WvW, don’t remove the interest before it’s even begun. Fix EoTM, then you’ll see an increase in WvW population.

Edge of the Mists Changes

in WvW

Posted by: Loosmaster.8263

Loosmaster.8263

Fix EoTM, then you’ll see an increase in WvW population.

That is a fallacy. Most will leave EotM when they start dying repeatedly or getting farmed and it actually leaves a bad taste for WvW especially when the 2 are entirely different play styles.


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Edge of the Mists Changes

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Posted by: Twyn.7320

Twyn.7320

You can die repeatedly in any game-mode. It’s just something that’s going to happen regardless of what you’re actually doing. But maybe you’d stick around if you were having fun outside of getting killed, rather than feeling so bored due to a grind that you would rather quit anyway and the dying just makes it easier to switch off?

Edge of the Mists Changes

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Posted by: Loosmaster.8263

Loosmaster.8263

In PvE, you choose when to die. In WvW, someone else chooses for you.


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Edge of the Mists Changes

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Posted by: Twyn.7320

Twyn.7320

Think about it from a new player’s perspective. They won’t be as skilled as experienced players. They’ll die more easily regardless of what they’re doing. It’s fine and dandy to say: “In PvE, you choose when you die.” Well yeah, for us, it’s not going to happen that often. But for a new player, it’s going to be quite a common thing.

Edge of the Mists Changes

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Posted by: DeanBB.4268

DeanBB.4268

EOTM is a form of WvW, so why would you want it to have different rewards than WvW? I’d say it is fine as it is, but I do my leveling through PvE. The Tomes given through WvW are just a bonus.

And is leveling really that hard in GW2? Everything you do throws XP at you.

Edge of the Mists Changes

in WvW

Posted by: Loosmaster.8263

Loosmaster.8263

I have a Guard with 3700 Toughness. In PvE I can see the bad guys and choose to engage or avoid. In WvW, I just got ambushed by 5 players coming out of stealth. Insta-Dead…


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Edge of the Mists Changes

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Posted by: Xenesis.6389

Xenesis.6389

You still level up with tomes of knowledge which they hand out in the rewards tracks, and wvw dailies. Takes about 8-9 hours to do a track, faster with the potions. You get 8 tomes per track that’s about a level per hour.

That’s for a brand new player which it’s ok for them to take that time to level and learn wvw, if that’s truly what they want to play. Veteran players have tomes stock piled at this point, there’s always people complaining about them in here, plus the 20/30 level birthday boosters.

Brand new players don’t even get the notice for wvw until level 60 now, not to mention the level 80 boost they get with the expansion. It was even slower leveling in wvw over eotm as a ktrain isn’t always present, it’s about even out now with the reward tracks granting the tomes for leveling instead.

Finally the intention of eotm was suppose to be a place to play for players stuck in a queue on the wvw maps, not as a speedy leveling/reward area which many including myself took to instead of pveing to level alts.

Another derailing post. ^^
North Keep: One of the village residents will now flee if their home is destroyed.
“Game over man, Game Over!” – RIP Bill

Edge of the Mists Changes

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Posted by: Mea.5491

Mea.5491

Wait, what’s the problem here? I also lvl my characters in EotM and it is actually much better now because we get Tomes instead of exp and that means I can farm them on my main and I don’t have to bring my squishy lowbies to EotM. I have farmed 3 stacks of Tomes since the change. I also like the rewards tracks, I finally got some dungeon skins I’ve always wanted but I never got because I don’t enjoy dungeons.

Edge of the Mists Changes

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Posted by: ArchonWing.9480

ArchonWing.9480

I think they wanted 80s in WvW farming tomes so they wouldn’t have to bring their uplevels in and be a little less of a liability yet still be able to level their characters. You get such an obscene amount of tomes from the reward tracks. They also changed the mechanics so that one death can only rally 1 downed person so there’s no more 1 person dying and having 10 enemies pop up. All and all, the so called hazards of “new players” by elitists have been greatly mitigated though obviously some people will remain adamant about it.

It’s not that big of a deal in EOTM, of course, but it would still seem more efficient to bring an 80 in since more damage — more ways to AOE = more loot plus you’ll survive an enemy onslaught better. Of course this begs the question of lower levels that do not have an 80 being able to tag for enough damage to get credit though at least if you get into circles, it shouldn’t be a disadvantage.

Plus as you know, lower level characters get those lower level, expensive, mats from champ bags. So it’s not all bad….

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

(edited by ArchonWing.9480)