Extra pips for guilds
Here is an idea to help promote Guilds. Allow a Guild to build an Aura that maybe grants a pip or two to its active WvW members while they are repping them.
Maybe even allow claimed forts and such to provide an extra pip to the guild claiming it. People would be more apt to protect something that is giving them a boost.
I know there will be other problems l can’t see but hopefully a discussion about this can help.
Auras are proximity based. You need to be near the claimed structure for them to apply. I’d worry that a pip bonus aura would encourage people to turtle in structures. How about a boost you purchase from the bartender for a bonus +1?
Didn’t think about turtles. I was hoping for something to encourage Guild participation and help Defenders a little.
I think Guilds that really put in the effort deserve something. Even the scouts who help but don’t get very much.
Didn’t think about turtles. I was hoping for something to encourage Guild participation and help Defenders a little.
I think Guilds that really put in the effort deserve something. Even the scouts who help but don’t get very much.
Yeah, that’s why I suggested having the bartender sell something instead. You have to choose if you want the WxP bonus, WvW reward track bonus, or pip bonus. Gives a reason to be an active and repping member of a guild but allows you to otherwise play the game freely.
Here is an idea to help promote Guilds. Allow a Guild to build an Aura that maybe grants a pip or two to its active WvW members while they are repping them.
Maybe even allow claimed forts and such to provide an extra pip to the guild claiming it. People would be more apt to protect something that is giving them a boost.
I know there will be other problems l can’t see but hopefully a discussion about this can help.
Auras are proximity based. You need to be near the claimed structure for them to apply. I’d worry that a pip bonus aura would encourage people to turtle in structures. How about a boost you purchase from the bartender for a bonus +1?
A boost from the bartender for +1 pip per tick would be awesome. For very low ranked players, it could potentially double their pips per tick, which would make it very awesome for them, but for higher ranked people (or people who are on winning servers/outnumbered/anything else really), it would be small enough to not be a drastic difference.
Fully support this
Love it…1 pip per participating guildie -_-
I don’t like the idea of making a 3rd guild boost WvW have to decide to chose from (now that rank matters again in terms of ascended availability) and would like to stick with the Aura idea of the OP.
The matter of “technically possible” might be the biggest issue here. Also, we don’t have to forget the limited number of structures that can be claimed by guilds from each server.
Playing as a guild (e.g. a min number of 3 people in party or squad), should earn you a +1 for the people playing.
Still keeps a volume of Kurzick poems ;)
Ermm….
If cap 1 objective with 6+ guildies, plus one extra pip for that tick (bonus for ppt guild)
If killed 2 players with 3 guildies (max cap 5), plus one extra pip for that tick (bonus for roamers)
If killed 10 players with 15+ guildies, plus two extra pip for that tick (bonus for zerg busting)
Henge of Denravi Server
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