(edited by Jumpin Lumpix.6108)
Feedback: Pip Acquisition [merged]
Should be rewarded the most yes. By giving more things or locking rewards behind higher ranks. There are many ways to do it.
The only reward you get is less time in that mode you’re committed to play. It’s less a reward for you than it is a punishment for someone who wants to get started. Hence all the fuss about it.
This is not at all true. Players who have played a lot of WvW are in no way forced to play WvW less because they will get rewards faster. That you think so reveals that your only interest here is the reward.
Funny they complain about the rewards as lots of us have played this mode for years without them. Ya come with fractals as a comparison, a new player still needs to have ascended armor and the AR needed, unfair!
Exactly.
What these whiny, self-entitled players are sobbing about is the equivalent of a WvW player going into fractals with no gear, no fractal level completion, no AR, and then coming on the forum and complaining how it’s not fair that other players are able to enter the level 100 fractal for the limited daily and get more rewards.
News flash….everbody gets access to the same rewards for the same effort.
Sorry wvw has hard-coded mechanics which allows veterans to obtain items which are gated behind tons of hours played. No such thing in any other game mode.
It also allows wvw players to hit the weekly ticket cap faster simply due to high rank. No such system exists in any other game mode. Saying you deserve it and that it’s justified is the definition of entitlement. Complaining about it like I am, does not equal entitlement.
kitten. Read the example listed here, and stop crying.
(edited by Firebaall.5127)
So you claiming anet is deliberately not doing something out of monetary interest, that’s pretty much a defamatory remark.
I am not interested in defending for anet but just to be clear, I try my best not to assume and deny myself the possibility for changes before even trying.
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The complainer(and yes that is his name on BG) won’t admit that players of the same rank, and playing in the same BL, with the same server, get the same number of PiPs. Just because effort was put in earlier, does not mean that the effort isn’t the same.
Keep the PIP system the same.
The complainer(and yes that is his name on BG) won’t admit that players of the same rank, and playing in the same BL, with the same server, get the same number of PiPs. Just because effort was put in earlier, does not mean that the effort isn’t the same.
Keep the PIP system the same.
Oh really, so If i play spvp, and I’m rank 80 because I put in so many hours, and your rank 1 cuz you don’t play spvp. I should technically get my legendary backpiece 4-5x quicker then you right (and I mean quicker as in i get 3-4x the amount of rewards then you do for doing the same thing you are)? Oh waitttttt thats not how that works right…… even though i put all that effort in prior right?
This is not at all true. Players who have played a lot of WvW are in no way forced to play WvW less because they will get rewards faster. That you think so reveals that your only interest here is the reward.
Ugh, What? Where did I say anything about “forced to play less”?
You don’t have to play as much as a low rank to get the same reward, how did you come to translate that by “forced to play less” ??
I did play many days of WvW after getting diamond, please do not assume things about people.
The complainer(and yes that is his name on BG) won’t admit that players of the same rank, and playing in the same BL, with the same server, get the same number of PiPs. Just because effort was put in earlier, does not mean that the effort isn’t the same.
Keep the PIP system the same.
Oh really, so If i play spvp, and I’m rank 80 because I put in so many hours, and your rank 1 cuz you don’t play spvp. I should technically get my legendary backpiece 4-5x quicker then you right (and I mean quicker as in i get 3-4x the amount of rewards then you do for doing the same thing you are)? Oh waitttttt thats not how that works right…… even though i put all that effort in prior right?
I think you are confused. This is the WvW forum? Maybe you should try to post that in the PvP forum.
Do you need the link?
The complainer(and yes that is his name on BG) won’t admit that players of the same rank, and playing in the same BL, with the same server, get the same number of PiPs. Just because effort was put in earlier, does not mean that the effort isn’t the same.
Keep the PIP system the same.
Oh really, so If i play spvp, and I’m rank 80 because I put in so many hours, and your rank 1 cuz you don’t play spvp. I should technically get my legendary backpiece 4-5x quicker then you right (and I mean quicker as in i get 3-4x the amount of rewards then you do for doing the same thing you are)? Oh waitttttt thats not how that works right…… even though i put all that effort in prior right?
I think you are confused. This is the WvW forum? Maybe you should try to post that in the PvP forum.
Do you need the link?
No not confused, read my OP and the title of the thread. No other mechanic in game caters to entitled wvwers as the wvw rank system does, In terms of locked rewards or faster rewards due to high ranks.
It’s pretty great to have some guy named “The Complainer” spam all the threads just for the sake of arguing. Really helps out with convincing everyone of the validity of his arguments. /sarcasm
Still no response to my earlier post regarding why OP didn’t ask why first place gets three pips but third place gets only one while proclaiming that everyone should get same pips. Very disingenuous to start a discussion in that manner.
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
(edited by Chaba.5410)
It’s pretty great to have some guy named “The Complainer” spam all the threads just for the sake of arguing. Really helps out with convincing everyone of the validity of his arguments. /sarcasm
only my arguments are valid, if an in game name dissuades you then how shallow is that?
only my arguments are valid
They are not valid because – see my earlier post. It is very disingenuous to make an argument that everyone should get same pips when not even base pips (in both WvW and sPvP) are awarded the same. It means you don’t really care about everyone getting same pips, only in taking away bonus pips, when the real issue is the slow progression for base pips. But we all know you’re not going to make an argument that way.
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
The complainer(and yes that is his name on BG) won’t admit that players of the same rank, and playing in the same BL, with the same server, get the same number of PiPs. Just because effort was put in earlier, does not mean that the effort isn’t the same.
Keep the PIP system the same.
Oh really, so If i play spvp, and I’m rank 80 because I put in so many hours, and your rank 1 cuz you don’t play spvp. I should technically get my legendary backpiece 4-5x quicker then you right (and I mean quicker as in i get 3-4x the amount of rewards then you do for doing the same thing you are)? Oh waitttttt thats not how that works right…… even though i put all that effort in prior right?
I think you are confused. This is the WvW forum? Maybe you should try to post that in the PvP forum.
Do you need the link?
No not confused, read my OP and the title of the thread. No other mechanic in game caters to entitled wvwers as the wvw rank system does, In terms of locked rewards or faster rewards due to high ranks.
Yea, because other mechanics like the mastery system literally LOCKS you out of content before you complete it.
I have a dream – Our Anet Senpai will make WvW Great Again!
WvW Forum is more competitive than WvW
Everyone should get the same pips for playing in wvw.
….
I’m aware of the ticket cap, you didnt address any of my logic, and basically just said if I dont like it, don’t do it.
My point is that its discouraging and disadvantageous to newer players in terms of time, whereas other game mode specific content is not.
You didn’t have any logic because you didn’t ask why first place gets three pips but third place gets only one while proclaiming that everyone should get same pips. No one should take you seriously with such a disingenuous OP.
Im completely 100% fine w/ 1st place getting 3 pips, 2nd getting 2 and 3rd getting 1, im talking about pips awarded due to rank. and how there is no mechanic in game which gives bonuses for doing “nothing” due to having high play time, both concurrently or previously. (exept new wvw pip system/rewards)
happy?
I think you really should take your case up in the sPvP forum. Look at this problem of not everyone getting same pips! And those bonus pips for Platinum and Legendary division players ooooo boy!!!
https://wiki.guildwars2.com/wiki/PvP_League#Rewards
“To complete a tier, one needs to earn 20 to 30 pips depending on the track. Pips are earned by winning and losing matches and earning top stats. Winning a match will award 10 pips, losing a match will award 3 pips, and earning any amount of top stats will earn 1 pip. Being in the Platinum division will also award you with 2 extra pips after each game and being in the Legendary division will award you 4.”
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
I think you really should take your case up in the sPvP forum. Look at this problem of not everyone getting same pips! And those bonus pips for Platinum and Legendary division players ooooo boy!!!
https://wiki.guildwars2.com/wiki/PvP_League#Rewards
“To complete a tier, one needs to earn 20 to 30 pips depending on the track. Pips are earned by winning and losing matches and earning top stats. Winning a match will award 10 pips, losing a match will award 3 pips, and earning any amount of top stats will earn 1 pip. Being in the Platinum division will also award you with 2 extra pips after each game and being in the Legendary division will award you 4.”
so is there armor gated behind rank 80? that rank 1 people cannot buy? If i have rank 80 do i get more pips for being rank 80? because thats representative of play time?
I would be fine with a system which awards winners of weekly wvw matchups or people who win zerg vs zerg with extra pips, in comparission because at least that is somewhat based on skill. So yes extra pips for being diamond or legend rank in spvp, seems justified.
not to mention in pve there is no such system as rank. Only masteries which to be honest are a complete joke to earn in comparission and they bar you from doing very little if you do not have them.
(edited by Jumpin Lumpix.6108)
Everyone should get the same pips for playing in wvw.
….
I’m aware of the ticket cap, you didnt address any of my logic, and basically just said if I dont like it, don’t do it.
My point is that its discouraging and disadvantageous to newer players in terms of time, whereas other game mode specific content is not.
You didn’t have any logic because you didn’t ask why first place gets three pips but third place gets only one while proclaiming that everyone should get same pips. No one should take you seriously with such a disingenuous OP.
Im completely 100% fine w/ 1st place getting 3 pips, 2nd getting 2 and 3rd getting 1, im talking about pips awarded due to rank. and how there is no mechanic in game which gives bonuses for doing “nothing” due to having high play time, both concurrently or previously. (exept new wvw pip system/rewards)
happy?
It would be different if they said that only those who were at those higher ranks before they changed the system got the bonus PIPS.
But there’s nothing preventing players from getting to those higher ranks and getting more bonus PIPS.
And it works as a motivator: if I play longer and do things to increase my rank, I can get more PIPS. Which is what ANet wants to encourage: actually playing WvW and not sitting in spawn twiddling your fingers and taking up a spot that someone who wants to actually play WvW could be using.
Edit to add: Before you claim that I’m some high rank WvW just trying to protect my bonus PIPS: I’m Rank 5.
Im completely 100% fine w/ 1st place getting 3 pips, 2nd getting 2 and 3rd getting 1, im talking about pips awarded due to rank. and how there is no mechanic in game which gives bonuses for doing “nothing” due to having high play time, both concurrently or previously. (exept new wvw pip system/rewards)
happy?
And so simply belonging to a top scoring world is ok in your eyes? That’s exactly in the same boat as “do nothing” in terms of rank reward. You’re a spamming hypocrite.
Im completely 100% fine w/ 1st place getting 3 pips, 2nd getting 2 and 3rd getting 1, im talking about pips awarded due to rank. and how there is no mechanic in game which gives bonuses for doing “nothing” due to having high play time, both concurrently or previously. (exept new wvw pip system/rewards)
happy?
And so simply belonging to a top scoring world is ok in your eyes? That’s exactly in the same boat as “do nothing” in terms of rank reward. You’re a spamming hypocrite.
populaion balance is a different issue. Not my fault that other worlds have it better. Yes I think higher skilled players need to be rewarded. If your going to make it so that everyone gets rewarded due to time spent in game mode specific content, then they need to add that for spvp and pve, Or remove it from wvw.
I dont know how skill based rewards should be determined, or how they should balance server population or fix things like 2v1’s. But it pretty harmful having rewards which take 2 years to grind out awarded freely to those who happen to play the game mode for years, and its gross that they require a 20-40 hr grind a week in wvw to hit ticket cap for those not of high wvw rank, especially when no other content in the game except for the new wvw rank/reward system functions like this.
Im completely 100% fine w/ 1st place getting 3 pips, 2nd getting 2 and 3rd getting 1, im talking about pips awarded due to rank. and how there is no mechanic in game which gives bonuses for doing “nothing” due to having high play time, both concurrently or previously. (exept new wvw pip system/rewards)
High ranks still need to put in a lot of hours, just not nearly as much as a low ranked.
But anyway, this isn’t the problem. And Anet will never take back an advantage they just gave to a population, they would riot.
Instead some of the solutions are:
- Increase base pip (incremental loyalty could work)
- Increase time (one week > two week or a month) before chest reset > give low ranks time to breath and high ranks get more repeatable chests
- Not give more pip to high rank, lower pips, and instead give high ranks perma rewards (discounts, fancy stuff etc).
Funny they complain about the rewards as lots of us have played this mode for years without them. Ya come with fractals as a comparison, a new player still needs to have ascended armor and the AR needed, unfair!
I personally don’t complain about high rank getting things faster. However your statement is incorrect.
High rank in WvW = level 100 fractal (and so ascended armor) => You can do that stuff at your own speed. This is what your 4 years of game give you instant access to.
Fractal pages = WvW tickets. Both are timegated and that’s the issue here. You can start grinding pages at T2, which only takes a few hours to get into. After that, you get a steady 2 pages/day. => When a chest resets in WvW, since most of the tickets are locked in the highest tier of the pip track, new/casual wvwers only get a small portion of it, the equivalent could be 0.5 pages in fractals.
The situations are not the same, fractals let you grind the timegated currency at the same rate as everyone within reasonable time, not WvW.
Maybe, just maybe, ANet designed PIPS to reward players for actually playing WvW. Those that actually play WvW rank up a lot faster than those who don’t.
@“The Complainer”
You completely avoided the comment, and used it as an excuse to keep on blabbing. Good one.
populaion balance is a different issue.
Population balance is not a different issue. It is the core reason that bonus pips are based on WXP rank. It is the core reason there is nothing in WvW comparable to Platinum or Legendary divisions in sPvP and there is no “skill” mechanic to measure in WvW, no bonus pips for winners of zerg v zerg fights. I’m sorry you fail to understand WvW.
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
(edited by Chaba.5410)
Maybe, just maybe, ANet designed PIPS to reward players for actually playing WvW. Those that actually play WvW rank up a lot faster than those who don’t.
Exactly. As was pointed out by someone else on this forum, The Mists War is an Eternal War. It was never designed to be teams of equal size where “skill” could be measured. Anet needed to implement changes to the entire game mode to encourage players to keep playing, even when losing. A time-based rank system is a perfectly acceptable method by which to encourage players to keep playing.
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
But it pretty harmful having rewards which take 2 years to grind out awarded freely to those who happen to play the game mode for years
I addressed this in a comment yesterday. It’s no different than retroactively issuing AP rewards to players who had already reached the appropriate milestones. We’re not getting anything for free. Everyone who ranks above you in WvW has already invested time and effort into the game mode. We’ve known for at least a year now that they were working on a new reward system, and it was pretty obvious that ranks would likely play some role in that system. You had your chance to get ahead and you blew it.
If you’re actually struggling to rank up and make progress on Blackgate, of all servers, you might consider that WvW simply isn’t the game mode for you.
Im completely 100% fine w/ 1st place getting 3 pips, 2nd getting 2 and 3rd getting 1, im talking about pips awarded due to rank. and how there is no mechanic in game which gives bonuses for doing “nothing” due to having high play time, both concurrently or previously. (exept new wvw pip system/rewards)
happy?
And so simply belonging to a top scoring world is ok in your eyes? That’s exactly in the same boat as “do nothing” in terms of rank reward. You’re a spamming hypocrite.
Ok if u think population is a huge issue and u want to change the subject of my thread from focusing on pips rewarded via rank, to which server is 1st, 2nd or 3rd and whether they should get pips and how many.
My opinion – no i dont think they should get more rewards for winning since population inbalance is rampant. If it was balanced then sure. It’s a nice idea and they are trying to make it so that people who cap a ton or win zerg vs zerg tends to win the weekly matchup. But when you throw in 2v1 collusion between servers and the fact that larger servers field zergs 24/7 then yah its not fair. so then make everyone get 2 pips for each tick as a baseline just for playing and problem solved.
But it pretty harmful having rewards which take 2 years to grind out awarded freely to those who happen to play the game mode for years
I addressed this in a comment yesterday. It’s no different than retroactively issuing AP rewards to players who had already reached the appropriate milestones. We’re not getting anything for free. Everyone who ranks above you in WvW has already invested time and effort into the game mode. We’ve known for at least a year now that they were working on a new reward system, and it was pretty obvious that ranks would likely play some role in that system. You had your chance to get ahead and you blew it.
If you’re actually struggling to rank up and make progress on Blackgate, of all servers, you might consider that WvW simply isn’t the game mode for you.
Ok well then by that logic. I have been playing pve for 5 years w/7k hours. I dunno how that should be tracked or rewarded but it should be. I am just starting out in fractals I do not have the legendary fractal back piece.
But since i played in pve for 7k hours I should get that 4-5x as fast as someone who did not play pve, even though we are both starting out in fractals and on the same page. And we run fractals the same amount in the same party together. But yah I should get it at least 40-50 days before the wvwer does. Yah thats now how it works though….
Also the legendary backpiece should be locked behind 2k hours of pve game time. So even if the wvwer obtains enough items to get it, they simply cannot buy the final component to complete it unless they pve for 2k hours.
oh wait…. thats now how any of that works! is ittt???
(edited by Jumpin Lumpix.6108)
But since i played in pve for 7k hours I should get that 4-5x as fast as someone who did not play pve, even though we are both starting out in fractals and on the same page. And we run fractals the same amount in the same party together.
But you do! If you have already done enough other PvE to fill out your Fractal masteries with the XP gain and mastery points, those give extra rewards when playing Fractals, not to mention higher magic find % from AP reward chests. I’m sorry you do not understand PvE either.
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
But since i played in pve for 7k hours I should get that 4-5x as fast as someone who did not play pve, even though we are both starting out in fractals and on the same page. And we run fractals the same amount in the same party together.
But you do! If you have already done enough other PvE to fill out your Fractal masteries with the XP gain and mastery points, those give extra rewards when playing Fractals, not to mention higher magic find % from AP reward chests. I’m sorry you do not understand PvE either.
really so I get more time gated fractal journal pages per day then wvwers? The mastery points allow me to skip a few achievements needed to craft the backpiece? They also just straight up reward me with items like globs of dark matter so that i can craft it faster? I also just have to do less fractals per week (which translates to hours per week) then the wvwer to obtain it? Also what pieces of the legendary backpiece exactly are gated behind mastery points or 2k hours of pve play?
Also in comparison to time how much time would u say it takes to max out fractal masteries compared to rank 2k in wvw?
Ok if u think population is a huge issue and u want to change the subject of my thread from focusing on pips rewarded via rank, to which server is 1st, 2nd or 3rd and whether they should get pips and how many.
My opinion – no i dont think they should get more rewards for winning since population inbalance is rampant. If it was balanced then sure. It’s a nice idea and they are trying to make it so that people who cap a ton or win zerg vs zerg tends to win the weekly matchup. But when you throw in 2v1 collusion between servers and the fact that larger servers field zergs 24/7 then yah its not fair. so then make everyone get 2 pips for each tick as a baseline just for playing and problem solved.
You can’t even keep what you say straight.
You literally said you were fine with the warscore bonus. And looking from what server you’re on, it makes sense. You’re motivated by self-serving greed and nothing more. Go away.
Ok if u think population is a huge issue and u want to change the subject of my thread from focusing on pips rewarded via rank, to which server is 1st, 2nd or 3rd and whether they should get pips and how many.
My opinion – no i dont think they should get more rewards for winning since population inbalance is rampant. If it was balanced then sure. It’s a nice idea and they are trying to make it so that people who cap a ton or win zerg vs zerg tends to win the weekly matchup. But when you throw in 2v1 collusion between servers and the fact that larger servers field zergs 24/7 then yah its not fair. so then make everyone get 2 pips for each tick as a baseline just for playing and problem solved.
You can’t even keep what you say straight.
You literally said you were fine with the warscore bonus. And looking from what server you’re on, it makes sense. You’re motivated by self-serving greed and nothing more. Go away.
lol u didnt read what i just wrote. “so then make everyone get 2 pips for each tick as a baseline just for playing and problem solved.” until they fix population imbalances.
what are u talking about? stop trying to change the subject of the thread. you should go away.
really so I get more time gated fractal journal pages per day then wvwers?
I said you get more rewards for having maxed out fractal masteries than someone who hasn’t. Time-gated items like fractal journal pages and WvW claim tickets are time-gated. No one gets more. It is really sad when a 7k hour player who should know better about time-gated items misrepresents them.
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
Sorry wvw has hard-coded mechanics which allows veterans to obtain items which are gated behind tons of hours played. No such thing in any other game mode.
How odd, I was pretty certain I couldnt just craft entire ascended sets in a day without going through timegated crafting (or farm gold for half a year), or get ascended trinket without doing timegated guild missions or get timegated laurels.
I am also somewhat confused as to what all this HoT legendary crafting is about. It takes an hour or something to craft them, right? No world exploration or masteries needed I hope? Fantastic.
Also be right back while I go craft both the PvP backpack and fractal backpack even though having no experience in either area (one can do high level fractals with the 5 agony resist I have on a ring for some reason I presume).
lol u didnt read what i just wrote. “so then make everyone get 2 pips for each tick as a baseline just for playing and problem solved.” until they fix population imbalances.
what are u talking about? stop trying to change the subject of the thread. you should go away.
I sure as heck did read what you wrote:
Im completely 100% fine w/ 1st place getting 3 pips, 2nd getting 2 and 3rd getting 1, im talking about pips awarded due to rank.
You’re fine with it because you benefit from it. You’re kitteny about higher ranks getting more PiPs, due to their effort, and because you don’t. You arguments are steeped with personal greed and envy. That is on topic.
Ok well then by that logic. I have been playing pve for 5 years w/7k hours. I dunno how that should be tracked or rewarded but it should be. I am just starting out in fractals I do not have the legendary fractal back piece.
But since i played in pve for 7k hours I should get that 4-5x as fast as someone who did not play pve, even though we are both starting out in fractals and on the same page. And we run fractals the same amount in the same party together. But yah I should get it at least 40-50 days before the wvwer does. Yah thats now how it works though….
Also the legendary backpiece should be locked behind 2k hours of pve game time. So even if the wvwer obtains enough items to get it, they simply cannot buy the final component to complete it unless they pve for 2k hours.
oh wait…. thats now how any of that works! is ittt???
In a sense, that’s exactly how it works. For instance, back when CoF farming was a thing, a group with hundreds of hours of CoF farming experience would have been far more efficient, and thus acquired greater rewards, than a group just diving in for the first time. I would argue that it’s equally true of fractals and raids — a player or group of players with hundreds of hours of experience in those modes will reap greater rewards more often than a player or group just starting out.
It’s a matter of time investment, just like the WvW rank bonus. Many of us haven’t invested much time in PvE game modes (I, for one, have never set foot inside a raid or a T4 fractal), just as you haven’t invested nearly as much time into WvW as we have. We’re not getting something for nothing — we’ve put in the time to get where we are. You’re starting out late compared to most WvW vets and nothing is preventing you from putting in your time to get where we are.
we’ve put in the time to get where we are. You’re starting out late compared to most WvW vets and nothing is preventing you from putting in your time to get where we are.
Well, there is something. A sense of entitlement…. The OP doesn’t want to put the effort into getting what they think should be handed to them on a silver plate.
(edited by Firebaall.5127)
Is this all a metaphor to raising the minimum wage argument? Feelsbadmang.
Trinity Of Our EU Lords [Kazo] Zudo Jason Betta
This is still going? Have the arguments gone anywhere or are we circling around?
This is still going? Have the arguments gone anywhere or are we circling around?
You can’t see the rotting horse carcasses STILL taking shots?
Your all total trolls if u can’t read plainly what I wrote in the op. There is nothing in this game except wvw reward system which locks rewards behind 2000 hours of game mode specific gameplay.
There is no mechanic in game which translates hours played into a massive reduction of weekly hours required to earn rewards. Everything I have been posting are analogies and examples of how this doesn’t exist in any other game mode.
They need to add these systems of game mode specific dedication to pve and spvp which translates into exclusive rewards or more profitable/efficient rewards for dedicated players in order to balance it out (which I hope they don’t because then the game will be a grind fest.) Or remove the grind and ridiculous requirements from wvw since this game was marketed as a no/low grind mmo.
We are trolls? You have been stating the same argument ad nauseum in over 8 threads about somewhat remotely similar topics, and are incredulous that we have not come to some great epiphany that you are right. And we are the trolls?
The fact that you have a toon that is actually named ‘the complainer’ destroys any credibility you have to call others trolls.
Your all total trolls if u can’t read plainly what I wrote in the op. There is nothing in this game except wvw reward system which locks rewards behind 2000 hours of game mode specific gameplay.
There is no mechanic in game which translates hours played into a massive reduction of weekly hours required to earn rewards. Everything I have been posting are analogies and examples of how this doesn’t exist in any other game mode.
They need to add these systems of game mode specific dedication to pve and spvp which translates into exclusive rewards or more profitable/efficient rewards for dedicated players in order to balance it out (which I hope they don’t because then the game will be a grind fest.) Or remove the grind and ridiculous requirements from wvw since this game was marketed as a no/low grind mmo.
Please start a new account if there is nothing similar to prove your claims.
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
This is still going? Have the arguments gone anywhere or are we circling around?
We seem to have moved on from the 2K armour requests to the pips now.
I consider that progress.
Your all total trolls if u can’t read plainly what I wrote in the op. There is nothing in this game except wvw reward system which locks rewards behind 2000 hours of game mode specific gameplay.
There is no mechanic in game which translates hours played into a massive reduction of weekly hours required to earn rewards. Everything I have been posting are analogies and examples of how this doesn’t exist in any other game mode.
They need to add these systems of game mode specific dedication to pve and spvp which translates into exclusive rewards or more profitable/efficient rewards for dedicated players in order to balance it out (which I hope they don’t because then the game will be a grind fest.) Or remove the grind and ridiculous requirements from wvw since this game was marketed as a no/low grind mmo.
We can and have read what you put in your posts. We happen to disagree with the conclusions you’ve gotten from the facts of how the system works. Since we don’t have the same conclusions, we obviously don’t agree on the solution.
We aren’t trolls just because we disagree with you and think you’re conclusions are wrong.
The only logical reason to take a time gate requirement out of something is either because it doesn’t benefit the seller or it doesn’t benefit the buyer. I believe in this case it was atleast 80% because it didn’t benefit the seller.
Regardless of player opinions, last Tuesday no one was even earning loyality yet and Anet couldve changed this to 2 seperate categories, they couldve kept it at 3 weeks but locked the loyality part in after the first 3 weeks on the server, but they didn’t. As far as Anet withholding something? It was 1 pip last week, its 1 pip this week, whereever people choose to be or how much money they chose to spend, no one is withholding anything.
[HaHa] Hazardous Hallucination
No u ignore all logic so it’s worse then trolling. Simple fact is I am correct In my argument. I don’t post arguments that can be invalidated. Just because you don’t agree with it doesn’t make my argument any less valid. The arguments I assert in this thread are 100% true and doesn’t matter if u don’t agree with it it’s a fact.
There is nothing as egregious as the new wvw system and there is nothing in game that it’s comparable to in terms of sheer grind and time spent. My main objection is the direction of the development of the game as a whole. I prefer games that reward skill but apparently you all love low skill high grind games. If u guys want the game to become a mindless grindfest then your all doing a very good job of that. If your all pleased with the new system then so be it, but I can tell u that it dissuades all new players and a lot of veteran players. But if u don’t care about that then by all means.
This is still going? Have the arguments gone anywhere or are we circling around?
We seem to have moved on from the 2K armour requests to the pips now.
I consider that progress.
No the 2K requirement is still total bs mindless grindfest which should be brought within reason. It shows Anet’s intent of long term abandonment of the game mode.
(edited by Jumpin Lumpix.6108)
No u ignore all logic so it’s worse then trolling. Simple fact is I am correct In my argument. I don’t post arguments that can be invalidated. Just because you don’t agree with it doesn’t make my argument any less valid. The arguments I assert in this thread are 100% true and doesn’t matter if u don’t agree with it it’s a fact.
There is nothing as egregious as the new wvw system and there is nothing in game that it’s comparable to in terms of sheer grind and time spent. My main objection is the direction of the development of the game as a whole. I prefer games that reward skill but apparently you all love low skill high grind games. If u guys want the game to become a mindless grindfest then your all doing a very good job of that. If your all pleased with the new system then so be it, but I can tell u that it dissuades all new players and a lot of veteran players. But if u don’t care about that then by all means.
Because you said so is not a reason our arguments aren’t valid. They are valid. Just because you don’t like them, doesn’t mean they are suddenly not valid. Because guess what: this game does not revolve around you.
And guess what, this system doesn’t dissuade me from playing WvW and for WvW purposes, I’m a new player. My 5 ranks come from doing map completion from back when that was required to get the Gift of Exploration. I’d kill sentries, get blood lust, and take camps that I ran into if possible. Because killing NPC’s is the same between PvE and WvW.
I realize that I chose to not play WvW and therefore am not given the bonus for being a veteran of WvW. And should I choose to one day play WvW, I will eventually get the ranks required to get more PIPS.
I don’t like competitive play is the reason I don’t play WvW. They could give out legendary weapons and 100 gold every time you captured SMC and I wouldn’t play WvW.
No the 2K requirement is still total bs mindless grindfest which should be brought within reason.
First the backpack is only 350, which you can honestly reach within a month or two without killing yourself, so it’s on par with the other modes.
For the 2K armor, sure it’s a grind but on par with the grind we had to go through with pve raids, and you need tickets anyway, so even if they would lower that you would still not get it in shorter time.
You’re gonna have to rank up no matter what, that part is the dedication and dedication is what is locking these rewards. There is nothing wrong with that. The weekly reset/timegate is the only real bad stuff.
No u ignore all logic so it’s worse then trolling. Simple fact is I am correct In my argument. I don’t post arguments that can be invalidated. Just because you don’t agree with it doesn’t make my argument any less valid. The arguments I assert in this thread are 100% true and doesn’t matter if u don’t agree with it it’s a fact.
There is nothing as egregious as the new wvw system and there is nothing in game that it’s comparable to in terms of sheer grind and time spent. My main objection is the direction of the development of the game as a whole. I prefer games that reward skill but apparently you all love low skill high grind games. If u guys want the game to become a mindless grindfest then your all doing a very good job of that. If your all pleased with the new system then so be it, but I can tell u that it dissuades all new players and a lot of veteran players. But if u don’t care about that then by all means.
Because you said so is not a reason our arguments aren’t valid. They are valid. Just because you don’t like them, doesn’t mean they are suddenly not valid. Because guess what: this game does not revolve around you.
And guess what, this system doesn’t dissuade me from playing WvW and for WvW purposes, I’m a new player. My 5 ranks come from doing map completion from back when that was required to get the Gift of Exploration. I’d kill sentries, get blood lust, and take camps that I ran into if possible. Because killing NPC’s is the same between PvE and WvW.
I realize that I chose to not play WvW and therefore am not given the bonus for being a veteran of WvW. And should I choose to one day play WvW, I will eventually get the ranks required to get more PIPS.
I don’t like competitive play is the reason I don’t play WvW. They could give out legendary weapons and 100 gold every time you captured SMC and I wouldn’t play WvW.
Only against my argument they aren’t valid when I say there is nothing comparable to the amount of grind in this new system compared to anything else or the fact that rewards are locked behind 2K hours of gameplay. That’s a fact. When I say this is a shift in what Anet promised customers as to low grind gameplay and that this new system is a betrayal of that value, it’s a fact.
You can say that you like the new system, but u can’t argue that what I’m saying isn’t true. Your arguments aren’t valid because you are arguing against logic which is based on facts and your countering with nonsense like saying that there are other systems that are comparable to wvw reward system, which there isn’t.