Full Servers = No Night Coverage

Full Servers = No Night Coverage

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Posted by: Thrumdi.9216

Thrumdi.9216

ArenaNet has stated that 24/7 access to WvW is a fundamental principle and won’t be changed. All customers are valuable.

However, it has become clear that off-peak coverage is a prerequisite for servers moving into the top ranks. (ArenaNet has hinted that this is by design as well: servers should organize and recruit off-peak guilds).

The problem here is that Full servers block the en masse transfers of off-peak guilds big enough to make a difference (or any off-peak player for that matter).

This has the result of freezing all currently Full servers in roughly their current rankings.

Those who already have off-peak coverage face little challenge from those just below them who don’t (unless their general level of play drastically implodes, which is doubtful). Those who are below will find it difficult, if not impossible, to move up in the rankings, because they can’t get off-peak transfers.

And this isn’t even addressing the issue as to what will happen when free transfers end. Paid transfers will just reinforce the freeze on rankings.

If this does come to pass, and I believe it will, the only solution to allow movement in ranking, will be to modify off-peak scoring or mitigate the off-peak snowball effect. Solutions have been discussed elsewhere, so I won’t repeat them here. This thread is just to draw attention to a coming problem.

Thrumdi, Captain of The Tarnished Coastguard

The ultimate GW2 troll.

(edited by Thrumdi.9216)

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Posted by: Cerbreus.1543

Cerbreus.1543

then it looks like your guild and other wvwvw guilds must migrate to the off peak hour guild servers

Full Servers = No Night Coverage

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Posted by: Thrumdi.9216

Thrumdi.9216

then it looks like your guild and other wvwvw guilds must migrate to the off peak hour guild servers

That has nothing to do with the current ranking of a Full server.

Are you suggesting that a primetime guild leave a Full server, to allow an off-peak guild to then get on that server so they can move up the ranks?

If so, there is no way that could work in practice.

Thrumdi, Captain of The Tarnished Coastguard

The ultimate GW2 troll.

Full Servers = No Night Coverage

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Posted by: TsukasaHiiragi.9730

TsukasaHiiragi.9730

Yes and no, even servers which are not ‘full’ also have this problem, essentially any server that doesn’t have a full WvWvW at all times, isn’t going to do well and will lead to more and more people server transferring.

Our Server, Ehmry Bay(Medium/High population) is a prime example ~ Was fighting against two low population servers for easy wins, we move up 1 rank and now fighting against two High/Full population servers and now our server is losing badly, two reasons ~ Our server has no off-peak/Night crew and secondly, people using the world transfer to move onto the ‘winning server’ which has had another effect of our server going back down to a medium population ~ most evident is the lack of overflow now, I haven’t seen it in over a week except in Orr where our server has increased bot activity.

The easy fix would be to change the way servers are matched against each other, not based on rankings but a mixture of population/queue times & average number of players in WvWvW at all times. Because everyone knows it, WvWvW isn’t about skill, its about statistics.

protest this travesty of a patch -
Get it taken down -
Do whatever it takes if you care about this game -

Full Servers = No Night Coverage

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Posted by: Cerbreus.1543

Cerbreus.1543

well what i was suggesting is to move FROM ur HIGH PVE server and make a low pop server ur new home that has off peak hours of ur average peak hours within ur alliance of all the wvw guilds.

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Posted by: Kithzyan.5034

Kithzyan.5034

I’m not entirely convinced they haven’t artifically lowered the cap for being rated as Full as my server has been Full every time I (or anyone I know) have checked the last few days and we had long periods of Medium/High only as little as a week ago. It could be the server (or the game!) simply got an influx of new blood lately of course.

My main issue is the people trying to join in my case are friends (of friends) who through various reasons ended up on other servers and there is no way for them to come join us at the moment* and that -is- a problem ANet needs to find a solution to.

Allowing a pre-existing player on a server to put out an ‘invite’ token would be one solution to bypass the “cannot transfer while full” issue, but then so would fixing guesting and disabling the free transfers as well.

  • Kind of annoyed you can’t even transfer server if you delete all characters as one friend would be happy to do (only recently started), but you are locked down the first time you login unless its changed in the last week.