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Posted by: Allandir.6289

Allandir.6289

Hello every1, Hello ArenaNet team!

Edge of the Mists is a different type of WvW, where we can fight a lot more than normal WvW, where we can learn how to follow commander (puging) and most important for PvE players (or not only them) FARM!!!

Edge is one of the best places where we can farm Karma and not only this! A lot of events, sometimes ascended loot (some, some times… ) or even bags BUT…

All know that normal matchups affects EotM (i mean collors). Most of all thime, the strongest servers gets green color (e.g. SFR 90% all the time have green :P ) and all greens servers have green color in EotM, all blue servers have blue and the same for red.

ArenaNet, You have made sth new, i remember all the HYPE associated with introduction EotM. You said that it’s the place for players who’re in queues and not only for them BUT IT’S UNBALANCED!!!

GREEN servers (i don’t want to use this indecent word) **** other servers all the time (I’m talking about EU, i don’t know how it looks in US), sometimes blue/red dont even have commanders bcs ppl don’t have a chance to fight vs 2 times more ppl who just running through them.

It’s not only my opinion! I saw a lot of ppl whining about it.

Please ArenaNet, if You really care about Your great community (which really is great), make sth with that.

Cheers Allandir o/

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Posted by: Shakki.3219

Shakki.3219

Believe me its not Green whos winning permanently. EoTM Color wins where SFR is. (So yea mostly Green in the end )

Reaper – AnguĂ®sh

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Posted by: Bubi.7942

Bubi.7942

Wait… since when do people fight in EotM?

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Posted by: Allandir.6289

Allandir.6289

@Shakki Yes, nerf SFR, too stronk :P

@Bubi It depends on your definition of fight xD

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Posted by: Genlog.4983

Genlog.4983

as a EU player on a US server i do allot of EOTM i love it very much
what i see is that always OG ( green) have the most players even 2x there zerg army then blue ore red and it can be hard to do your rounds

also it depends what comm is on
sample like School buss is a very popular EOTM player
and he have a very big fan base if pll no that they all gone join him

so you will have a very big army on his side
when others have a small army

in my few EOTM is also about your comm how good he/she is and if they can grow a good player base around him/her

and if he/she no how to run EOTM with clever thinking
and stop a big army with that so his/her army will grow bigger because player will like him/her so in terms its all about how good your comm is and its not always easy to to have 1 online

sorry for my English

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Posted by: PaxTheGreatOne.9472

PaxTheGreatOne.9472

Well generally I see commanders purposely attacking bothe other factions early in matchup destroying their zergs through sheer de-motivation, then just own the map for the next 150 minutes. A big part of WvW is also not being demotivated by wiping a few times.

As long as splinters of the 2 other factions remain, the cycle remains, and karma farm exists, if 1 faction leaves… still no problem, if 2 leave the map turns 1 color.

I see blues defending their keep , which sometimes makes commanders ignore blue keep. but it doesn’t matter, if they are camping and no-one comes the blue people waste a lot of time, and then when an attack does come they often are afk, unprepared and often wipe… destoryin their investment and a lot of effort…

EOTM’s most dangerous attacks are spectral wall necro’s …. when traited for terror they tend to make good bags instantly… Placing the wall and seeing everybody falling can be very gratifying. You still see newbs and noobs just jump after their commanders… And the necro will be hunted down… which can be a mission on it’s own…

23 lvl 80’s, 9 times map, 4ele, 4ncr, 3war, 3grd, 3rgr, 2thf, 2msm, 1eng, 1 rev.
Been There, Done That & Will do it again…except maybe world completion.

(edited by PaxTheGreatOne.9472)

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Posted by: Berelious.3290

Berelious.3290

EotM was never meant to be a balanced map to begin with. It’s meant to be a waiting lobby for people wanting to get into the regular WvW maps. That being said, whether balanced or not, it still has huge farming potential, whatever the match-up. If anything it’s one of the few aspects of WvW that I have no issues with at all.

Corwin Grimjaw: Guardian (80)
Yak’s Bend Server
Crimethink [ct]

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Posted by: coglin.1867

coglin.1867

Did they suggest somewhere at some time that EotM was supposed to be balanced?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

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Posted by: Tseikk.9032

Tseikk.9032

Did they suggest somewhere at some time that EotM was supposed to be balanced?

I’m so tired of that excuse. “hurr durr it’s not meant to be balanced” is an extremely lazy way of saying “I didn’t have the time/motivation to make it balanced”. How about instead of just ignoring everyone who thinks eotm is unbalanced maybe put a few work hours to it and make eotm fun for the other two colours too.

Oh whoops, i forgot. Transfers are the only way anet makes money through wvw. And sfr definitely needs more people!

I speak for myself, not for my server or my guild.
Solo roamer, all classes.

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Posted by: Dayra.7405

Dayra.7405

Did they suggest somewhere at some time that EotM was supposed to be balanced?

I’m so tired of that excuse. “hurr durr it’s not meant to be balanced” is an extremely lazy way of saying “I didn’t have the time/motivation to make it balanced”. How about instead of just ignoring everyone who thinks eotm is unbalanced maybe put a few work hours to it and make eotm fun for the other two colours too.

Oh whoops, i forgot. Transfers are the only way anet makes money through wvw. And sfr definitely needs more people!

If a transfer would make it more interesting I would even consider it. But the week on the same side as SFR we had was the most boring one. Ok more baggies, but even worser player, even worser discipline, no attention at all for the surounding.

This “we win without any care” made it even more boring to play on the same side as SFR than to play against them, which at least leave you the challenge: “Are we able to take this before getting overrun?”

Ceterum censeo SFR esse delendam!

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Posted by: coglin.1867

coglin.1867

Did they suggest somewhere at some time that EotM was supposed to be balanced?

I’m so tired of that excuse. “hurr durr it’s not meant to be balanced” is an extremely lazy way of saying “I didn’t have the time/motivation to make it balanced”. How about instead of just ignoring everyone who thinks eotm is unbalanced maybe put a few work hours to it and make eotm fun for the other two colours too.

Oh whoops, i forgot. Transfers are the only way anet makes money through wvw. And sfr definitely needs more people!

Excuse? I am not entirely certain you know what that means here then. When they state it multiple times before release of the game, it isn’t even remotely an excuse. It is called by design.

I am more then willing to read your very detailed explanation of how you could reasonably design large scale combat on an individual bases in a way that every player agrees is balanced. Please, bless us with this wisdom.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

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Posted by: aspirine.6852

aspirine.6852

It’s a huge pile of donkey crap and I wont set foot in it ever again.

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Posted by: ilmau.9781

ilmau.9781

Oh whoops, i forgot. Transfers are the only way anet makes money through wvw.

Yep. if servers will ever get balanced somehow Anet will find the way to destabilize them, beacouse as said, no transfers no earnings.

[Hell] Kresh Bloodghast
Seafarer’s Rest Alliance Leader – www.pevepe.net/gw2

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Posted by: Dayra.7405

Dayra.7405

I am more then willing to read your very detailed explanation of how you could reasonably design large scale combat on an individual bases in a way that every player agrees is balanced. Please, bless us with this wisdom.

Isn’t this trivial? It just needs the same mechanics as in random PvP:
Whenever you join an EotM-match for the first time you are assigned to the at this moment smallest team. This assignment is kept till the match (4h) is over, afterwards you are again assigned to the then smallest team.

No server, no guild, no party binding, simply: if not assigned, then assign to smallest team.

If you prefer to make it more complicated: Use mega-server technology in team assignment, i.e. try to respect server, language, guild, party, but still nearly balanced (say +/-5 difference in size) has highest priority.

Ceterum censeo SFR esse delendam!

(edited by Dayra.7405)

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Posted by: Dayra.7405

Dayra.7405

Oh whoops, i forgot. Transfers are the only way anet makes money through wvw.

Yep. if servers will ever get balanced somehow Anet will find the way to destabilize them, beacouse as said, no transfers no earnings.

a) compared to the gems earned by e.g. the wings transfer-earning are probably quite irrelevant. I guess more player stop playing WvW due to them than actually pay transfer.
b) transfer-costs weren’t something ANet urgently wanted, it was something players urgently wanted. They were useful to reduce transfer while server where more balanced, but today they only cement imbalance. And the game would be better currently without them.
c) they could be replaced by something that helps more for balance, e.g. instead of the todays servers you could have Open-Team which correspond to todays teams, but you can always choose for free, if you haven’t during this match, and closed teams, that pay a registration fee for every week (like privat pvp arena), that have a leader and function like a large guild.

Ceterum censeo SFR esse delendam!

(edited by Dayra.7405)

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Posted by: Tseikk.9032

Tseikk.9032

Did they suggest somewhere at some time that EotM was supposed to be balanced?

I’m so tired of that excuse. “hurr durr it’s not meant to be balanced” is an extremely lazy way of saying “I didn’t have the time/motivation to make it balanced”. How about instead of just ignoring everyone who thinks eotm is unbalanced maybe put a few work hours to it and make eotm fun for the other two colours too.

Oh whoops, i forgot. Transfers are the only way anet makes money through wvw. And sfr definitely needs more people!

Excuse? I am not entirely certain you know what that means here then. When they state it multiple times before release of the game, it isn’t even remotely an excuse. It is called by design.

I am more then willing to read your very detailed explanation of how you could reasonably design large scale combat on an individual bases in a way that every player agrees is balanced. Please, bless us with this wisdom.

I mean i think it was even before the release a very dumb idea to make wvw unbalanced on purpose, and also think that it was just a bad excuse to not put resources in wvw. How it’s still applied to new maps and in even bigger scale is simply disgusting, it’s as if there was a maximum of two people working on wvw.

Didn’t we have a CDI about unbalanced server populations? (I barely remember it, could it be because nothing happened after it?) We had some fantastic ideas that could and would work very well, i would find the thread for you if the search function wasn’t such a pile of cr*p. Feel free to scram through the 600+ pages of threads, if you find the server population discussion you’ll have that much wisdom you don’t need to beg it from me anymore.

I speak for myself, not for my server or my guild.
Solo roamer, all classes.

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Posted by: coglin.1867

coglin.1867

What idea are you suggesting was both dumb and designed to “intentionally” imbalance wvw?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

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Posted by: Genlog.4983

Genlog.4983

the design can be better for EOTM for all i see BL have the worse keep to defend
when FR have the best place defend

also OG have the most players online second is FR
that leaves BL in a very bad spot

atm am BL and trust me it can be very frustrated to try to get some areas captured
when mostly OG is bag hunting and with 3x the size of our zerg party we are sitting ducks

and we cant do nothing only we can hope is that OG going to FR
but most ignore FR keep because is can be very well defended

so that leaves for OG to stay around the BL areas all the time for so 3 hours and that for a week long so the fun in EOTM is for BL not so fun after all

i feel sorry for our commanders that try so hard to get some areas back but most tag down already because it no use

and when we almost get our keep back a big OG zerg party crush us like flies
so we back to save zone again -.-

so i hope Anet have some great ideas how to fix the unbalance problem of EOTM

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Posted by: Kry.1697

Kry.1697

I get the idea that it’s supposed to be a “waiting room for wvw” but I might as well just idle and wait in Rata Sum than on any of the EOTM spawns. Either we are a total of 6 people, of which 4 are ranger alts spamming knockbacks, or we cover the entire map. A bit of balancing would more than likely not hurt anyone. In Rata Sum I at least have some entertainment sometimes.