Golems and Food buff

Golems and Food buff

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Posted by: Vistal.2906

Vistal.2906

Does Food buffs effect golems ? Just courious!

Golems and Food buff

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Posted by: Vohnnyan.4058

Vohnnyan.4058

You dont lose the buffs (for entering or exiting the golem) but the food/oil have no active effect, when inside the golem.

Golems and Food buff

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Posted by: Ascii.9726

Ascii.9726

You dont lose the buffs (for entering or exiting the golem) but the food/oil have no active effect, when inside the golem.

Bzzzzzzzzt wrong. Golems damage is based purely of your stats + the golems base stats. Having high vitality causes the golem to have more health, having more power will cause the golem to do more damage.

Food with no active buffs (aka +100 power +70 vitality for example) still boost golems stats, oils work too.

Rank 580+ Necromancer WvW Stream
Commander Ascii :: Tempest Wolves [TW] :: Sanctum of Rall :: Best Necromancer NA

Golems and Food buff

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Posted by: pigtaro.2749

pigtaro.2749

You dont lose the buffs (for entering or exiting the golem) but the food/oil have no active effect, when inside the golem.

Bzzzzzzzzt wrong. Golems damage is based purely of your stats + the golems base stats. Having high vitality causes the golem to have more health, having more power will cause the golem to do more damage.

Food with no active buffs (aka +100 power +70 vitality for example) still boost golems stats, oils work too.

Really for golem? Definitely same damage for treb and cata when use by different ppl wif different stats. Dun see why golem behaviour is different. Anyone can verify this?

Golems and Food buff

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Posted by: CrAzY.3275

CrAzY.3275

Yes golems are and always have been dependent on you. You should never run an underleveled in a golem if you want to survive the assault.

Golems and Food buff

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Posted by: Ascii.9726

Ascii.9726

You dont lose the buffs (for entering or exiting the golem) but the food/oil have no active effect, when inside the golem.

Bzzzzzzzzt wrong. Golems damage is based purely of your stats + the golems base stats. Having high vitality causes the golem to have more health, having more power will cause the golem to do more damage.

Food with no active buffs (aka +100 power +70 vitality for example) still boost golems stats, oils work too.

Really for golem? Definitely same damage for treb and cata when use by different ppl wif different stats. Dun see why golem behaviour is different. Anyone can verify this?

I wasted about 5 golems in different tests and builds awhile back. They have a base power, precision, vitality and toughness amount and its added to your stats. I cant remember the exact amounts but its something like 2069 power, 2069 precision, 2069 toughness, 12069 vitality + your stats.

It is the ONLY siege equipment that scales with the user, all the others are fixed damage. So when golem rushing either have your highest power/ attack users in the golem or highest vitality/ health if you have multiple golems.

Rank 580+ Necromancer WvW Stream
Commander Ascii :: Tempest Wolves [TW] :: Sanctum of Rall :: Best Necromancer NA

Golems and Food buff

in WvW

Posted by: pigtaro.2749

pigtaro.2749

You dont lose the buffs (for entering or exiting the golem) but the food/oil have no active effect, when inside the golem.

Bzzzzzzzzt wrong. Golems damage is based purely of your stats + the golems base stats. Having high vitality causes the golem to have more health, having more power will cause the golem to do more damage.

Food with no active buffs (aka +100 power +70 vitality for example) still boost golems stats, oils work too.

Really for golem? Definitely same damage for treb and cata when use by different ppl wif different stats. Dun see why golem behaviour is different. Anyone can verify this?

I wasted about 5 golems in different tests and builds awhile back. They have a base power, precision, vitality and toughness amount and its added to your stats. I cant remember the exact amounts but its something like 2069 power, 2069 precision, 2069 toughness, 12069 vitality + your stats.

It is the ONLY siege equipment that scales with the user, all the others are fixed damage. So when golem rushing either have your highest power/ attack users in the golem or highest vitality/ health if you have multiple golems.

Thanks for e verification.

Golems and Food buff

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Wouldn’t this make it so the golems are the only siege weapon that can be repaired? Say via banana cream pie?

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

Golems and Food buff

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Posted by: Ascii.9726

Ascii.9726

Wouldn’t this make it so the golems are the only siege weapon that can be repaired? Say via banana cream pie?

Active buffs, or stuff such as ‘Gain Health Regeneration’ don’t work in the suit. It has to be flat passive buffs (aka +Power, Precision, Vitality, Toughness or Critical Damage)

Rank 580+ Necromancer WvW Stream
Commander Ascii :: Tempest Wolves [TW] :: Sanctum of Rall :: Best Necromancer NA

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Posted by: Odaman.8359

Odaman.8359

Pretty much means anyone going power/tough/vit is the person who should be in the golem. You can’t crit gates so prec/crt dmg is pointless.

Odaman 80 Mesmer
Maguuma