Q:
(edited by Refresh.4386)
Q:
(Edit: seems i was moved here and out of The Queen’s Speech oh well)
This update seems to make it a lot harder to make WvW levels account bound
later on
World vs. World XP and Point adjustments
We’re making it easier to earn World XP points for playing normally in World vs. World by increasing the WXP rate across the board! As an added bonus, we’re adjusting World vs. World Ability Points so that your total points are equal to your current rank. New characters will start off with one ability point, and all existing characters will receive one more.
Is there still hope or are we trapped on one WvW Profession for the rest of the game?
What will happen when a new Profession comes out and you want to main it will you go back and get 300 WvW levels again?
Sorry i had to make this topic but this seems like a pointless time sink that not needed in Guild War 2.
(edited by Refresh.4386)
I wish they would touch base with us on the subject, but I doubt they will. Playing alts is one of the best ways to keep players from burning out on content, yet they keep discouraging it. Seems rather counter intuitive to me.
I wish they would touch base with us on the subject, but I doubt they will. Playing alts is one of the best ways to keep players from burning out on content, yet they keep discouraging it. Seems rather counter intuitive to me.
^^^ This
Yes
Message Body length must at least be 15.
I tend to play a variety of alts in WvW, so account based would indeed be lovely. It’s hard to only have one main.
Yes
Message Body length must at least be 15.
Yes, please.
/15char
Has a dev made any comments on this kind of topic before?
If levels were acquired in a resonable pace, I wouldn’t mind separate WXP for each character and newest patch is supposed to bring just that.
I’m an alt-o-holic and I approve this message.
YES!
I think my total WvW rank would be somewhere near 190 if I didn’t have it spread out between 6 lvl 80s. Guardian’s lvl 70, necro’s lvl 50, mesmer’s lvl 30, ele’s lvl 30, thief is lvl 26 ish, warrior is lvl 20 ish
The ranks currently serve as a strong tell what to expect from the player. The difference between an Invader ele and a Bronze Invader ele is staggering for example. An account title simply does not have the same expressiveness, as you can be fairly experienced in WvW strategics and still be a complete noob with the class of your character. It’s an important nuance, one that also makes it a valuable PvP mechanic and not just one for RP purposes.
They could somehow combine them. Meaning, your “bronze”, “gold” (I’d still prefer if they used a less lazy denomination than precious metals), etc. ranking is inherited account wide, but your “Assaulter”, “Knight” is earned by the character. This way you’d never start completely over on the same level as a WvW newbie, but you’d still have a title progression mechanic for your character.
(edited by Jamais vu.5284)
My answer is complicated.
As it is implemented presently it makes sense as an account bound system.
As it should be implemented it should be character based progression that creates an actual means of experimenting with different trait builds.
WvW and sPvP structure comparison:
Mode Specific Point System
Prestige Ranking System
Unlockable elements with mode specific points
Segregated game mode from PvE
WxP mirrors the Glory system, yet the Glory system is account based and the WxP system is not. When I play my brand new alt in sPvP, he has access to the same unlocked elements and is the same prestige rank as every other character on my account.
Simply put the WxP system goes against the design principals of the Glory system yet the developers state it’s how they want it. Moreover its a blatant ignorance of the fanbase, and of their very own game design.
YES.
I have effectively stopped playing my alts after the introduction of Guard Leech and Applied Fortitude.
I only play 1 character, and still I want wxp duplicated across all characters. Discouraging alts is both unhealthy for the game and for gem revenues, both of which impact dev resources.
WXP Pool can be account bound while abilities can be character bound. Seems fair
With all these 9,945 ranks ? Hell yes.
Yes
/15 characters needed
I agree, I don’t get why spvp rank is account bound while wvw rank isn’t.
Example :
I play spvp with 3 different classes, I did like 6 ranks with my ranger and 1 with the other classes ( ele-necro ) , right now every char in my account is rank 7 ( and i’m more noob than any rank 1 with my necro XD ).
When I play spvp and see ppl rank 1 I just think " well, hes probably more noob than me, ’cuz im rank 7 ( not entirely true, but you get the point ) "
But when I play WvW with one of my chars ( my chars are 25+, one of them is almost rank 100 ) and I bump into a rank 1 it doesn’t mean I have more experience than he does ! he could be rank 200 as main, so he would probably have better knowledge of the WvW mechanics than I do.
Why is WvW so different ? it should be more like spvp than pve, WvW rank mechanic is misleading.
I think the best thing would be :ranks and skills are account bound, ’cuz it will be too easy to just roll a new char just to get the right skills ( Anet is implementing the “level scrolls” ).
Since 49’705’000 WXP is required to reach Diamond Legend I would say account wide levels are the obvious choice.
Yes. It would free people from just playing one character in WvW because of this character bound restriction.
I can’t imagine anyone would say no… I don’t want to have WXP and the abilities tied to that to be account bound unless they only play one character.
It would be very nice to hear a dev opinion on this matter. I would like to know if it’s some technical limitation that prevents them from doing this or if it’s a philosophical difference of opinion.
Yes, I would like the rank points to be Account bound.
Having a reasonable high rank on one character, stops me from playing WvW with another.
Also if it’s account bound, and if we would be able to see the ranks of the people we are playing with, gives us as chance to see who’s new to WvW and “hopefully” makes veteran players see who’s inexperienced so they can give advice instead of all those negative comments.
Yes. +1.
They should be account bound.
Anet randomly dig there heels in on occasion for no particular/logical reason and Wxp skills being soulbound seems to be one of the things they are being stubborn about, defying all common sense…
Yes. +1.
They should be account bound.
Anet randomly dig there heels in on occasion for no particular/logical reason and Wxp skills being soulbound seems to be one of the things they are being stubborn about, defying all common sense…
Has there been a dev comment against adding this that I missed?
+1
Absolutely agree and until we get this I’m sticking at 11 alts despite having a levelling scroll in my storage and occasional regrets about re-rolling my only engineer toon.
I use 6 Alts in WvW and am perfectly happy with wxp/abilities remaining soulbound.
my characters are individuals and they have specialized in different things, i like that.
No. You have made your name with you char you play and not with all the twinks you have.
If you wanna play 6+ chars life with it that they are all rank30-40.
Heh. Maybe there’s a “middle of the road” option. Something like:
I use 6 Alts in WvW and am perfectly happy with wxp/abilities remaining soulbound.
my characters are individuals and they have specialized in different things, i like that.
It’s a self inflicted division of versatility ignoring the meta. 6 characters with 6 different trait lines maxed out means you’re only benefiting from 1/6th of your time put into the game at any given time. Meanwhile someone who has those same 6 maxed traits on one character benefits from all of their time and effort, is more versatile, and has a higher prestige rank.
Occasionally I’ll play without equipping armor because I like to run around naked, but this is a self inflicted nerf. The same concept applies when I play an alt in WvW; I play the alt because I enjoy it, but I know I’m nerfing myself.
Yes I want. I play WvW with multiple characters and Wexp feels useless to me.
Yes. I agree that WXP should be account bound as in a pool of ability points, but actual abilities being character bound. This would lead to the specialization that everyone wants. One point of note is that with lower level alts an amount of scaling must be accounted for in terms of abilities like applied fortitude. To summarize, yes to account bound wxp and on another point yes to gem based resets of wxp point allocation.
I wish they would make this account bound for example I have 6 80s and 4 pins, but I am consistently limited to playing the character I want to grind WvW rank. It is a bit silly that prior to the implementation of this WvW rank I played every char in WvW but now their is no point. With all the account bound things in this game you would think 9000 WvW ranks would be among them but no….
Overall I see this impairing peoples ability to continue playing the game, for example if I get bored of my Warrior now I log off because their is no point logging onto another toon to just have to start over and grind WvW rank again. I would much rather go play another game that rewards me for playing rather than which particular character I choose to play that day.
To me this mechanic is stagnant and old, in Spvp do you have to regrind rank on each char? Certainly not that wouldn’t make sense to have to regrind something up 100 levels. So how does it make sense to ask WvWers to grind another 9000 to hit cap on a toon they want to play in WvW? It doesn’t at all, and while the bonuses may be small they add up over a couple hundred levels to being quite significant.
I don’t even think Anet will bother to change this though, even though the majority of the player base is crying out for it, they simply cannot be bothered…
No. Am I the only one who doesn’t really care what my WvW title is?
I play on multiple alts and I like to do different things on each. My solo-roamer characters are all about guard defense and offense. My zerg characters have supply or various siege mastery. I like being able to customize my characters for the different things I like to do.
No one cares about the title. Your team can’t see it, the other team doesn’t give a rats kitten . It’s the skills associated with it that matter.
Yes +1. I’d agree with sharing Xp across all characters but abilities being character bound though
No. Am I the only one who doesn’t really care what my WvW title is?
I play on multiple alts and I like to do different things on each. My solo-roamer characters are all about guard defense and offense. My zerg characters have supply or various siege mastery. I like being able to customize my characters for the different things I like to do.
Most people do not share in your desire of being sub-optimal. The meta allows for a single character to have every trait at the same time, so that’s the player goal. Now would I like it better if it encouraged your usage of it? Hell yes! But the way it’s designed right now it makes no sense a character bound system unless you enjoy not benefiting from X amount of time you’ve put into WvW where X = the amount of time you’ve spent on alts.
I think it would be fair to make wxp ranks account bound but that should also mean that you can only allocate your rank points across all your characters not the full amount to each of them.
You have 4 characters at rank 50 each?
Feel free to spend 200 points on one character or 100 points on 2 characters each.
But dont expect to be able to spend 200 rank points on each of your alts.
No. Am I the only one who doesn’t really care what my WvW title is?
I play on multiple alts and I like to do different things on each. My solo-roamer characters are all about guard defense and offense. My zerg characters have supply or various siege mastery. I like being able to customize my characters for the different things I like to do.
Most people do not share in your desire of being sub-optimal. The meta allows for a single character to have every trait at the same time, so that’s the player goal. Now would I like it better if it encouraged your usage of it? Hell yes! But the way it’s designed right now it makes no sense a character bound system unless you enjoy not benefiting from X amount of time you’ve put into WvW where X = the amount of time you’ve spent on alts.
No! I agree with Belle, I don’t give a flying monkey kitten what my WXP rank is and it totally baffles that so many of you do or think you are somehow sub-optimal in this easy cake walk super duper casual version of PvP. They made the WXP stuff total fluff because it is not the point of the game, just a little extra bit for those who get so freaking progression obsessed.
Sorry but you all are trying to make WvW into serious business when really it is just suppose to be fun without all the kitten measuring but whatever floats your boat, just don’t go and ruin a decent game geared towards the majority for the sake of the obsessive minority. I am heading for 8 alts in this game and rotate regularly between them depending on what I want to do on any given nite. What WXP rank they are never figures into my decision on what to play and yet according to you all that makes me a terribad player . . . I might be but not for any reasons as lame as that.
Don’t worry Belle, most of the people I talk to don’t care about WXP either but they are not the types you will find posting on message boards which is why this thing looks so skewed in favor of something most people don’t really have much interest in. /shrug
WXP Pool can be account bound while abilities can be character bound. Seems fair
I think this is a great idea.
To prevent under-80s from having a stat boost (Guard Leech / Killer) right off the bat, make it that until you’re 80 you can only spend 80 wxp points (or some number under 115).
The current system is really alt-unfriendly.
If levels were acquired in a resonable pace, I wouldn’t mind separate WXP for each character and newest patch is supposed to bring just that.
Gizmo works for a-net undercover. That’s unacceptable Gizmo, simply not good enough. We need account based rank now.
If/When you guys finally wake up and make rank account based, don’t forget about the title fix that is needed in addition. These updates should have come in the spring with the culling fix. The last thing we want to do is wait another 6 months from the time you hopefully fix rank, so that we can actually display that fixed rank in lions arch, where anyone with a clue knows everybody wants to.
No. Am I the only one who doesn’t really care what my WvW title is?
I play on multiple alts and I like to do different things on each. My solo-roamer characters are all about guard defense and offense. My zerg characters have supply or various siege mastery. I like being able to customize my characters for the different things I like to do.
Most people do not share in your desire of being sub-optimal. The meta allows for a single character to have every trait at the same time, so that’s the player goal. Now would I like it better if it encouraged your usage of it? Hell yes! But the way it’s designed right now it makes no sense a character bound system unless you enjoy not benefiting from X amount of time you’ve put into WvW where X = the amount of time you’ve spent on alts.
I would argue that focusing on one character is “suboptimal.” My thief is 10 times the roamer my warrior is. I’m using the advantages each class offers to be a better roamer/havoc/zerger. If you prefer to focus on your main, that is your choice. I prefer to have a bit of variety.
Don’t worry Belle, most of the people I talk to don’t care about WXP either but they are not the types you will find posting on message boards which is why this thing looks so skewed in favor of something most people don’t really have much interest in. /shrug
Not only does [Nord] run excellent small man groups, you guys are so nice too! <3 <3
I wish they would touch base with us on the subject, but I doubt they will. Playing alts is one of the best ways to keep players from burning out on content, yet they keep discouraging it. Seems rather counter intuitive to me.
yes
YES
/signed
15
No! I agree with Belle, I don’t give a flying monkey kitten what my WXP rank is and it totally baffles that so many of you do or think you are somehow sub-optimal in this easy cake walk super duper casual version of PvP.
Umm…yeah…I stopped reading there.
Congratulations PvE Casual! Arena Net has a new Living Story made just for you! It’s got loads of new content! Hurray! You’ll get full credit just for showing up and pressing 1!
…now you’ll have to excuse me. I promised I’d eat a bowl of baby kittens with a spoon every time a PvE lover trolls the WvW sub-forums. I’d eat something else but the forum swear filter makes me do it…it’s pure evil…
I would argue that focusing on one character is “suboptimal.” My thief is 10 times the roamer my warrior is. I’m using the advantages each class offers to be a better roamer/havoc/zerger. If you prefer to focus on your main, that is your choice. I prefer to have a bit of variety.
Here’s an example. I only zerg and GvG with my Guardian, extremely WvW focused. Focused as in he has literally 0% map completion at level 80 and fully exotic geared with multiple weapon sets. It’s only purpose is WvW.
However, most of my time spent is on my main, my Engineer, and it is primarily a roamer, but it has no problem in a zerg or GvG because Engineers are just plain awesomesauce like that, and there’s few things the class can’t do. That being said, there’s no limitation to role I can fill as far as roaming/havok/zerg, and thus there’s no limitation that needs to be placed on my trait selection. I’m just as effective against a thief in a 1 v 1 as I am against a zerg in a 60 v 60.
Thus if I play my Guardian, I am knowingly not progressing my Engineer; I’m sacrificing progression with a character that can do it all for the sake of a character that really only zergs. Now in a perfect system, when I play my Engineer there’s only so many trait lines or points (or some sort of leveling curve) that limits my ability to work towards just getting everything on that one character thus presenting an inherent problem especially now that they’re going to make ranking up go faster.
I don’t think that’s the way it should be.
My Engineer, and every other character for that matter, should only be able to gain X number of trait lines to make ranking up my Guardian feel like time well spent, and not wasted on what appears to be an unending supply of trait lines for my Engineer. “Treb Mastery? Sure, I like to fire those too!”
God hope no one gets their account hacked and their character deleted because at least with account bound WXP rank you will still have what you achieved. If it was still character bound, you would have lost months of WXP ranks and have absolutely nothing to show for it.
WXP being account bound would give many players freedom to play alts again.
(edited by defrule.7236)
Yes, please.
/15char
Yes.
And we need to keep bumping this until Anet takes the time to comment. It feels like this was half done, the system was a good idea but locking another function to characters instead of accounts, in a game mode in which having alts can really contribute to team play, simply isn’t cool.
Devon, if you are reading this, please let us know whats going on.
Yes.
And we need to keep bumping this until Anet takes the time to comment. It feels like this was half done, the system was a good idea but locking another function to characters instead of accounts, in a game mode in which having alts can really contribute to team play, simply isn’t cool.
Devon, if you are reading this, please let us know whats going on.
We’ll just see a greyish box saying petitions are not allowed lol.
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