Guild Upgrade Problems/Solutions

Guild Upgrade Problems/Solutions

in WvW

Posted by: Svarty.8019

Svarty.8019

Is 41g a reasonable price for an upgrade on an objective that one person can capture in under 30 seconds?

https://wiki.guildwars2.com/index.php?title=Special:RunQuery/Base_guild_materials_query&Base_guild_materials%5B1%5D=Scribing%3A%20Speedy%20Dolyaks&wpRunQuery=true
The scribing costs for guild upgrades are insane. Obviously Arenanet have neglected to reprice WvW items.

Upgrades for keeps seem more reasonable, but only because it’s more difficult to capture these objectives.
On the other hand, let’s consider that dominated teams are likely to lose expensive upgrades.
Yet another factor is to bear in mind that some servers are weak only at night time, they will lose their upgrades every day.

I suggest this solution:

  • Using the metric of which server is in 1st, 2nd and 3rd place on a daily basis,
  • The sides are allocated free upgrades on a daily basis. The server must spend the upgrade on that day or it is wasted.
  • The free upgrades are allocated as follows:
    Leader gets no free upgrades
    2nd Place gets 2 of each free upgrade per day
    3rd Place gets 10 of each free upgrade per day
    (numbers are arbitrary and obviously subject to the discretion of Anet)

Please offer your opinions and counter-suggestions below.

Nobody at Anet loves WvW like Grouch loved PvP. That’s what we need, a WvW Grouch, but taller.

(edited by Svarty.8019)

Guild Upgrade Problems/Solutions

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Posted by: Hexinx.1872

Hexinx.1872

In theory if something like this was in place … my only question is …

How would they be spent by a server? Can anyone log in and use it (I mean it’s free so who cares if a troll wastes them)?

Guild Upgrade Problems/Solutions

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Posted by: Jeknar.6184

Jeknar.6184

Ehhh, you gotta consider the price to scribe the upgrade, not the price to make the upgrade itself. You never lose the ability of scribing the said upgrade, which is what these 42g represent. The actual cost of this upgrade is ~3g, and only because it takes 24 Flax Fibers to be crafted like every other WvW schematic.

Also, we all know Guild Halls were meant to be some major money sink. They wanted to make some materials prices rise (such as leather) and make some materials that people would just sell at vendor go back to trading post (such as mithril).

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Guild Upgrade Problems/Solutions

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Posted by: Floriane.3504

Floriane.3504

One of the most frustrating things are people pulling the tactivators and wasting the upgrades after all the time and gold spent in making them.
I really hate having to un-check the public activation box for the sake of a few people trolling.

Guild Upgrade Problems/Solutions

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Posted by: Svarty.8019

Svarty.8019

  • Most camps have zero tactivators all of the time.
  • This is an indicator of whether or not it is worthwhile to make/use these guild upgrades. Evidently it is not.
  • This is because there’s not enough reward for the cost and risk.
  • Something needs to change and I suggest that it be the crafting cost.
Nobody at Anet loves WvW like Grouch loved PvP. That’s what we need, a WvW Grouch, but taller.

Guild Upgrade Problems/Solutions

in WvW

Posted by: Korgov.7645

Korgov.7645

The only two components our guild’s scribe is in short supply are Badges of Tribute and Flax Fibers. The former is available from playing WvW and I have no argument on that.

The problem is Flax Fibers which are only available (in sufficient quantities) in PvE. This needs to change. Either make them available in WvW (loot tables, reward track, whatever) or remove them from Scribing; whichever is easier.

ANet has been fully aware of the problem by creating special farm areas for Flax Fibers in PvE zones.

Many players have their alt characters permanently parked in those areas. They play each character few mins per day only to harvest these areas. Is this engaging and fun content? Don’t the PvE designers have any pride in their work?

As result those players who refuse host farm alts are forced to make gold transfers via trading post. Why do WvW players have to finance PvE farmers?

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This won’t hurt [Much]
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