GvG - A spectator sport?

GvG - A spectator sport?

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Posted by: Under Web.2497

Under Web.2497

This is meant to be a game played for fun. The trouble is that some people do not find the current system fun, so i think we should work together as a GW2 community to try to make a ‘silk purse out of a sows ear’.
GW2 LFG was created because the LFG tool within the game is . . . . (I can’t think of a word that will not get me an infraction!!). They have not made the lfg tool within the game better (is this because GW2LFG exists??). So my concern is that if a GvG website is formed, Anet will give GvG the same attention as LFG.
. . . . . . .BUT if we look at what Anet are working on, and what they will spend time and resources on we find SPECTATOR SPORT is high on their list.
. .. . So all we have to do is make GvG a spectator sport and perhaps (just maybe) Anet will spend the resources to make it possible.
SO, my (hazy)thoughts on this:
OVERVIEW: GUILDS Would fight each other on a Borderlands map
TEAMS: TWO opposing teams(Guilds/alliances) and ONE spectator team.
DETAILS:
. . . The borderlands map is cloned and multiple copies generated on a server.
A guild can ‘rent’ (gems/influence) an allotted amount of time on one map.
This is where i believe there needs to be lots of variables- to make it more interesting:
The guild that rented the map can have the opposing team as invite only or open.
They can also set the parameters: Victory conditions (points or kills etc), removal of all guards, allowance (and effectiveness) of siege, quaggon events dis/abled, removal of trash monsters (and whatever else, anyone can think of).
The SPECTATORS: Obviously they would have all skills/traits disabled. They would have to be immune to damage. They would also need a perm speed increase. It would help if they had an easily identifiable graphic model to show they are a spectator and not ‘enemy’. They would also have to be able to enter keeps/towers (to watch any battles within)
The two opposing teams would spawn at the bottom of the map with the citadel and home keep (garrison)being the spawn (keep wp) for the spectators. Neither team can damage this spectator keep.
Guild leaders (or those with permissions) can set what priority is given to guild members for entry to map. (ie based on rank so leaders/officers are given priority)
Mapchat is viewable by everyone (teams can communicate via guildchat or comms), this allows for better communication between opposing teams so battles/skirmishes/set pieces can be initiated.
Or is it a Silly idea- and no one would play or watch?

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Posted by: Jscull.2514

Jscull.2514

I don’t think it’s a terrible idea… I would probably participate but I’d rather have 3
Faction teams appoint each other. And group specific sizes.

Ideally rather just have more people want to focus on beating other players
Via killing them / deathmatch rather than fight over some keep. Objectives ruin player vs player.

PAXA -GM

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Posted by: Whitebeard.5172

Whitebeard.5172

I would really hate to see GW2 turn into WoW Where people/guilds simply hang out in Lions Arch waiting for the next GvG match and ruin WvW.

For those who enjoy GvG, keep it in WvW where it belongs, lets not Trammelize GW2.

TSL-Poxxx
Tarnished Coast

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Posted by: Aeonblade.8709

Aeonblade.8709

I don’t think it’s a terrible idea… I would probably participate but I’d rather have 3
Faction teams appoint each other. And group specific sizes.

Ideally rather just have more people want to focus on beating other players
Via killing them / deathmatch rather than fight over some keep. Objectives ruin player vs player.

I can understand this attitude, but I have to disagree entirely, without objectives, PvP is little more than PvE to me, people just jump around more than monsters.

Anarai Aeonblade [GASM] – Guardian – DB
RIP my fair Engi and Ranger, you will be missed.

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Posted by: Jscull.2514

Jscull.2514

I don’t think it’s a terrible idea… I would probably participate but I’d rather have 3
Faction teams appoint each other. And group specific sizes.

Ideally rather just have more people want to focus on beating other players
Via killing them / deathmatch rather than fight over some keep. Objectives ruin player vs player.

I can understand this attitude, but I have to disagree entirely, without objectives, PvP is little more than PvE to me, people just jump around more than monsters.

There is zero adrenaline from killing mobs. Killing guys as good or better than you is much more gratifying and pumps the blood a litttttttle bit more man.

PAXA -GM

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Posted by: Saint Scarlet.2906

Saint Scarlet.2906

They could make it use Guild Merits as the cost to enter a GvG match. Have it as the old style GvG(lord kill, death count), use the bordeland maps but have all doors open add additional guards at each gate. Have it as a 2 or 3 way (1 lord in Garrison, for the 3 way) 1 in Bay 1 in Hills each team starts at the respective keeps wp and then has to either kill the opposing lord to win or have the least deaths by end of timer(can’t insta respawn when dead, 30secs timer after death). You could even add some interesting things like adding the orb to the north to give bonuses to the team that places it in their keep. Allow siege to be built(have it so theres supply in keep but limited by chocie at start i.e. 100-500). Just a few ideas, some ok some not so good.

Commander Oracle Of Glint
Executed [EXE]
Piken Square

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Posted by: Johje Holan.4607

Johje Holan.4607

I would really hate to see GW2 turn into WoW Where people/guilds simply hang out in Lions Arch waiting for the next GvG match and ruin WvW.

For those who enjoy GvG, keep it in WvW where it belongs, lets not Trammelize GW2.

Agree. If there were an actual GvG, it would destroy WvW.

There’s not enough people playing WvW as it is and GvG would just take more people away.

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Posted by: Saint Scarlet.2906

Saint Scarlet.2906

Have it laddered like in GW1 tournaments, you can only do every 3 hours and your score places you against similar skilled opponents.

Commander Oracle Of Glint
Executed [EXE]
Piken Square

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Posted by: Whitebeard.5172

Whitebeard.5172

Have it laddered like in GW1 tournaments, you can only do every 3 hours and your score places you against similar skilled opponents.

Saint, I would say, if it were up to me that if you made it every 12 hours on a per account basis then agreed, fire it up.
Then people could treat it like a daily event, something they could look forward to without destroying WvWvW.

TSL-Poxxx
Tarnished Coast

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Posted by: Aeonblade.8709

Aeonblade.8709

I don’t think it’s a terrible idea… I would probably participate but I’d rather have 3
Faction teams appoint each other. And group specific sizes.

Ideally rather just have more people want to focus on beating other players
Via killing them / deathmatch rather than fight over some keep. Objectives ruin player vs player.

I can understand this attitude, but I have to disagree entirely, without objectives, PvP is little more than PvE to me, people just jump around more than monsters.

There is zero adrenaline from killing mobs. Killing guys as good or better than you is much more gratifying and pumps the blood a litttttttle bit more man.

I just don’t get that adrenaline rush anymore from deathmatch games. I really wish I did. Pretty much the thing I can play DM on anymore is Battlefield and I haven’t touched that in months.

Something is probably wrong with my brain :P

Anarai Aeonblade [GASM] – Guardian – DB
RIP my fair Engi and Ranger, you will be missed.

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Posted by: Oozo.7856

Oozo.7856

I don’t think it’s a terrible idea… I would probably participate but I’d rather have 3
Faction teams appoint each other. And group specific sizes.

Ideally rather just have more people want to focus on beating other players
Via killing them / deathmatch rather than fight over some keep. Objectives ruin player vs player.

I can understand this attitude, but I have to disagree entirely, without objectives, PvP is little more than PvE to me, people just jump around more than monsters.

Fighting a good player that thinks on his feet requires you to think on your feet and be a good player.

[Anonymous Defender] on Youtube
Solo & Roaming Group WvW Movies

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Posted by: Mighty Ice Arrow.9268

Mighty Ice Arrow.9268

GvG isvery important, because before Anet put it in place they must balance professions 1st. We all have a beter game.

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Posted by: Lightsbane.9012

Lightsbane.9012

i can see GvG working if the guilds being fought aren’t from your home server. otherwise it feels like you’re taking away from the war effort in WvW.

As quick as the Valkyries ride,
As true as Odin’s spear flies,
There is nowhere to hide.

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Posted by: Aeonblade.8709

Aeonblade.8709

I don’t think it’s a terrible idea… I would probably participate but I’d rather have 3
Faction teams appoint each other. And group specific sizes.

Ideally rather just have more people want to focus on beating other players
Via killing them / deathmatch rather than fight over some keep. Objectives ruin player vs player.

I can understand this attitude, but I have to disagree entirely, without objectives, PvP is little more than PvE to me, people just jump around more than monsters.

Fighting a good player that thinks on his feet requires you to think on your feet and be a good player.

A, the good player, a mythical creature, once roaming the lands of border, long ago, in a galaxy far far away…. lol, I see what you are saying, I just can’t get into pointless PvP anymore these days.

Anarai Aeonblade [GASM] – Guardian – DB
RIP my fair Engi and Ranger, you will be missed.

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Posted by: Lightsbane.9012

Lightsbane.9012

I don’t think it’s a terrible idea… I would probably participate but I’d rather have 3
Faction teams appoint each other. And group specific sizes.

Ideally rather just have more people want to focus on beating other players
Via killing them / deathmatch rather than fight over some keep. Objectives ruin player vs player.

I can understand this attitude, but I have to disagree entirely, without objectives, PvP is little more than PvE to me, people just jump around more than monsters.

Fighting a good player that thinks on his feet requires you to think on your feet and be a good player.

A, the good player, a mythical creature, once roaming the lands of border, long ago, in a galaxy far far away…. lol, I see what you are saying, I just can’t get into pointless PvP anymore these days.

nonsense! live for the kill bro

As quick as the Valkyries ride,
As true as Odin’s spear flies,
There is nowhere to hide.

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Posted by: Rabideskimo.7319

Rabideskimo.7319

There could be different types of competitions set up. i.e- Say a best of three rounds match, where first you defend/attack a tower, then switch. If tie-breaker is needed, open field. Maybe also limit the amount of supplies for siege rounds. Would make for some pretty interesting strategy options imo.

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Posted by: Krakah.3582

Krakah.3582

Port GW1 PvP to GW2 and we’re good.

-KNT- BG