Keep with a waypoint shouldn’t show under attack unless there’s a Ram or any kind of siege is hitting it, i think Having 1 person running around all day hitting gates to stop your enemy from spawning is just wrong, Basically it it Shows (UNDER ATTACK) while its NOT (UNDER ATTACK), Same thing goes with towers, my whole point is, things shouldn’t show (under attack) unless somehow its under serious attack, opnions ?
EDIT : Some good quotes so Far :
Agreed. This is just stupid that 1 thief is allowed to make a waypoint worthless 99% of the time.
This is where I think the Planetside system was more fun: every tower and base could be spawned at in combat and you could additionally deploy mobile spawners. Shutting down the enemy’s spawners was often job 1. Spawners did not stop working just because the base was “in combat”.
This helped both zerg vs zerg and small group combat, since small groups using a mobile spawner could stay in an area longer and keep fighting (until someone found their spawner).
GW2 lets 1 thief shut down the spawner and then you’re running from across the map to rejoin the battle. It ruins small group combat and roamers and really helps make the game zerg vs zerg, since zergs can usually rez downed people very quickly, even if they’re in the process of losing the field.
I’d be real curious to see what this game played like if every tower and keep had a free spawner in it. It lets defense react quicker but it also lets offense spread out more while still being effective.
Or just remove any dmg done to the doors except siege weapons That would prevent 50 man zerg melting wooden doors just by facerubbing it.
That’s why on JQ (where the boss WvW-ers live apparently…haha), you see people in chat with “10 sec on gari wp…starting spamming now!!!! GET HERE!”. Try that out and stop crying about 1-3 WP’s that you mostly don’t use anyways.
Keep with a waypoint shouldn’t show under attack unless there’s a Ram or any kind of siege is hitting it, i think Having 1 person running around all day hitting gates to stop your enemy from spawning is just wrong, Basically it it Shows (UNDER ATTACK) while its NOT (UNDER ATTACK), Same thing goes with towers, my whole point is, things shouldn’t show (under attack) unless somehow its under serious attack, opnions ?
OP is right. I am a scout most of the time, and as a scout I am constantly thwacking enemy keeps to contest wayoints or force them to send someone to check it out. I enjoy contesting waypoints, but it is silly how 1 person can have that much power in a map.
Whether I’m scouting as a thief or as a ranger, it doesn’t matter how many guards are there, I will contest it no problem. Mesmer and ele also have a fairly easy time contesting keeps.
I think we should have the option to contest keeps with normal attacks, but it should require at least a few people, or when it takes damage from 1 piece of siege.
- Reduce the event to 1 minute, ten second internal timer between events whereby the waypoint is open.
- Dynamically scale the amount of people who travel to that way point based on wall/door status.
Example:
Outer being attacked. Ten players allowed to port. Per event timer
Outer down and inner under attack, 5 allowed to port, per event timer.
Both down, WP is locked out. Event timer refreshes Instantly.- Waypoint is contested based on a percentage.. 5% reduction locks out WP. Allows groups who are organised to lock out WP quickly with siege. However, gives upgrading walls and doors a stronger advantage in that it allows players to port in for a longer period of time before being locked.
- Upgrading guards gives archers on walls the ability to scout anything within firing range. It will also show which wall/door is under attack on the map via a glow effect on said wall/door.
- In order to contest via door, the NPC defenders must be killed first. Walls can only be destroyed or contested with sieges.
Contesting anything with a door should be exactly the opposite of what repairing a door is now, What I mean is you MUST do actual damage to the Keep/Tower door of 5 or 10% in order to contest it. This stops the Knock knock Avon calling crap that is going on now contesting everything. Doing any actual damage is worthy of white swords, not some bored thief selling makeup.
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(edited by Kalkz.5297)